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  #736  
Old 03-10-2018, 09:55
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Rise of the Tomb Raider: 20 Year Celebration

Thats already on the index but i got it 2gb lower with lolz and bpk.
Tools used: Ztool (pzlib) latest version included with uarc 2900 R5, srep v3.9.2, binkpack & lolz

Method Mask: bpk on .bik, .bk2 files / pzlib+srep+lolz on .tiger files / srep+lolz on all other files

Code:
Original Size:   22.1GB
Compressed Size: 13.1GB
Packing Time:    Around 8 Hours (30040.87 sec)
Install Time:    Only 9-10 minutes
Only 1 Language
4 Cores on 3.9GHz+8GB Ram+SSD
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  #737  
Old 03-10-2018, 11:32
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Did anyone know what this means exactly?

Code:
FreeArc 0.67 (March 15 2014) creating archive: .\Output\Data2.bin.001
arc: Error in array index
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  #738  
Old 03-10-2018, 11:41
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Quote:
Originally Posted by KaktoR View Post
Did anyone know what this means exactly?

Code:
FreeArc 0.67 (March 15 2014) creating archive: .\Output\Data2.bin.001
arc: Error in array index
Add "$Default" to Arc.Groups
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  #739  
Old 03-10-2018, 11:44
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Thanks. I have solved this error.

I have one normal archive with masked compression (it's just ~3GB), the second archive is with diskspan. I just had to seperate the arc.groups from cls-diskspan (they will not work in same directory). arc.groups is now in a other folder and it works now without problems,
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  #740  
Old 03-10-2018, 11:57
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@KaktoR

If $Default is added to Arc.Groups, DiskSpan will work without problem.
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  #741  
Old 03-10-2018, 12:26
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Thanks, it works
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Old 03-10-2018, 13:47
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FIFA 19. On *.cas files - oodle compression, right?
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  #743  
Old 03-10-2018, 14:27
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Quote:
Originally Posted by K4miKaZe View Post
Thats already on the index but i got it 2gb lower with lolz and bpk.
Tools used: Ztool (pzlib) latest version included with uarc 2900 R5, srep v3.9.2, binkpack & lolz

Method Mask: bpk on .bik, .bk2 files / pzlib+srep+lolz on .tiger files / srep+lolz on all other files

Code:
Original Size:   22.1GB
Compressed Size: 13.1GB
Packing Time:    Around 8 Hours (30040.87 sec)
Install Time:    Only 9-10 minutes
Only 1 Language
4 Cores on 3.9GHz+8GB Ram+SSD
Can you upload binkpack files for tomb raider and ac series?
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  #744  
Old 03-10-2018, 14:29
ZAZA4EVER ZAZA4EVER is offline
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Quote:
Originally Posted by dixen View Post
FIFA 19. On *.cas files - oodle compression, right?
Xtool and poodle don't work with fifa19 ... Cause FIFA 19 has encrypted files ... Need some edite in poodle to unpack .cas files ... I speak to razor and tell me that
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  #745  
Old 03-10-2018, 14:41
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Quote:
Originally Posted by ZAZA4EVER View Post
Can you upload binkpack files for tomb raider and ac series?
What do you mean, the compressor? Its the included on Uarc 2900 R5
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  #746  
Old 03-10-2018, 15:40
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Quote:
Originally Posted by K4miKaZe View Post
What do you mean, the compressor? Its the included on Uarc 2900 R5
Link pls uarc 2900 R5 ?
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  #747  
Old 03-10-2018, 15:59
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Quote:
Originally Posted by ZAZA4EVER View Post
Link pls uarc 2900 R5 ?
Just on this same forum, look 3-4 topics under this one, its on the first message of the "ultraarc for inno setup" thread.
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  #748  
Old 03-10-2018, 21:25
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Quote:
Originally Posted by ZAZA4EVER View Post
Can you upload binkpack files for tomb raider and ac series?
CLS-BPK_C.dll. rename to CLS-BPK.dll. It work on bink video TR)
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  #749  
Old 04-10-2018, 01:06
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Quote:
Originally Posted by KaktoR View Post
Assassin's Creed: Odyssey

DataPC.forge (237.207.552 bytes)

afr => 549.826.560 bytes
super fast precompression. Slow decompression.

xtool:oodle => 549.769.216 bytes
Slow precompression, fast decompression.

Will test full game when it's released in a few days. Use the same as in Origins.
Same as in Origins, Xtool:oodle won't work with big input (single files are OK). Xtool will just stop working and files will be just copied without inflating.
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  #750  
Old 04-10-2018, 02:00
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Quote:
Originally Posted by KaktoR View Post
Same as in Origins, Xtoolodle won't work with big input (single files are OK). Xtool will just stop working and files will be just copied without inflating.
Nice, i will do it too. Will u use lolz or lzma? So we can post diferent results?
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