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  #3976  
Old 14-06-2024, 22:40
wareck wareck is offline
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Ok, it works
it's not a realy nice way to pack/unpack but it works
I think the problem is when use zip with password, it introduce some random number in header and data of the final zip
So there is no easy way to use xdelta or hdiff to rebuild original file

what i've done for v1.04.987:
uncompress basis.pak in a temporary folder
uncompress patch_003.pak in temporary folder
uncompress patch_005.pak in temporary folder
remove basis.pak patch_003.pak patch_005.pak

pack with diskspangui

then in my unpack batch, in the temporary folder :
.\7z.exe -mx5 -tzip -spe -poKoo$]bnGTKJLMNBA9A a patch_003.pak .\patch_003\*
.\7z.exe -mx5 -tzip -spe -poKoo$]bnGTKJLMNBA9A a patch_005.pak .\patch_005\*
.\7z.exe -mx5 -tzip -spe -poKoo$]bnGTKJLMNBA9A a basis.pak .\basis\*
move basis.pak ..\
move patch_005.pak ..\
move patch_003.pak ..\
delete temporay folder

I'm around 10go compressed game with setup.exe
game works without issue
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  #3977  
Old 17-06-2024, 17:42
LILU LILU is offline
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Sker Ritual v 1.0.2.20980
Code:
 22:14:35 - You have chosen the DVD5 type for the media size.
 22:14:35 - ISO images will not be created when conversion is complete.
 22:14:35 - The computer will remain on when the conversion is complete.
 22:14:35 - Selected ARC/DS method for Data1a-01.bin was: xtool:c32mb:munity+4x4:b96mb:lzma:ultra:bt4:fb273:lc8:mc1000000:96mb
----------------------------------------------------------------------------------------------------------------------------------------------------------
 22:14:36 - Compression initialized in 17.06.2024 at 22:14:36.
 22:14:36 - Starting Data1a-01.bin archive creation.
 22:33:58 - Moving Data1a-01.bin » Data1a-02.bin files to media folder.
 22:33:58 - Compression finished in 17.06.2024 at 22:33:58.
 22:33:58 - Updating new files into the Setup.dll file.
----------------------------------------------------------------------------------------------------------------------------------------------------------
 22:33:59 - Getting size of the game: Sker Ritual
 22:33:59 - » Installation folder size: 19,95 GB
 22:33:59 - » Compressed game size: 8,41 GB (Ratio 42.13%)
----------------------------------------------------------------------------------------------------------------------------------------------------------
 22:33:59 - Overall input size: 19,95 GB
 22:33:59 - Overall output size: 8,41 GB (Ratio 42.13%)
 22:33:59 - Overall conversion time: 00:19:22
 22:33:59 - Overall conversion discs: 2 DVD5
Code:
 17:11:32 - Deleting files from the output folder.
 17:11:33 - Files have been deleted.
----------------------------------------------------------------------------------------------------------------------------------------------------------
 17:11:33 - You have chosen the DVD5 type for the media size.
 17:11:33 - ISO images will not be created when conversion is complete.
 17:11:33 - The computer will remain on when the conversion is complete.
 17:11:33 - Selected ARC/DS method for Data1a-01.bin was: xtool:c32mb:munity+lolz:dtb1:d77:mtt1:mt12:mc1023
----------------------------------------------------------------------------------------------------------------------------------------------------------
 17:11:33 - Compression initialized in 18.06.2024 at 17:11:33.
 17:11:33 - Starting Data1a-01.bin archive creation.
 19:43:03 - Moving Data1a-01.bin » Data1a-02.bin files to media folder.
 19:43:03 - Compression finished in 18.06.2024 at 19:43:03.
 19:43:03 - Updating new files into the Setup.dll file.
----------------------------------------------------------------------------------------------------------------------------------------------------------
 19:43:03 - Getting size of the game: Sker Ritual
 19:43:03 - » Installation folder size: 19,95 GB
 19:43:03 - » Compressed game size: 7,44 GB (Ratio 37.30%)
----------------------------------------------------------------------------------------------------------------------------------------------------------
 19:43:03 - Overall input size: 19,95 GB
 19:43:03 - Overall output size: 7,44 GB (Ratio 37.30%)
 19:43:03 - Overall conversion time: 02:31:30
 19:43:03 - Overall conversion discs: 2 DVD5

Last edited by LILU; 18-06-2024 at 16:29.
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  #3978  
Old 19-06-2024, 04:17
Danziel123 Danziel123 is offline
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Hello everyone, maybe someone knows the compression method for the Crime Boss Rockay City game? this is an example file:
Ucas: https://drive.google.com/file/d/141x...usp=drive_link
Pak: https://drive.google.com/file/d/1P7Q...usp=drive_link
Thank you
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  #3979  
Old 19-06-2024, 05:05
LILU LILU is offline
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HORROR TALES: The Beggar v 14729589
Code:
----------------------------------------------------------------------------------------------------------------------------------------------------------
---------------------------- CONVERSION DATE 2024.06.19 --------------------------------------------------------
----------------------------------------------------------------------------------------------------------------------------------------------------------
 11:41:33 - Deleting files from the output folder.
 11:41:33 - Files have been deleted.
----------------------------------------------------------------------------------------------------------------------------------------------------------
 11:41:33 - You have chosen the DVD5 type for the media size.
 11:41:33 - ISO images will not be created when conversion is complete.
 11:41:33 - The computer will remain on when the conversion is complete.
 11:41:33 - Selected ARC/DS method for Data1a-01.bin was: xtool:c32mb:t50p:mkraken:mmermaid:mselkie:7:mzlib:dd3+lolz:dtb1:d94:mtt1:mt12:mc1023
----------------------------------------------------------------------------------------------------------------------------------------------------------
 11:41:33 - Compression initialized in 19.06.2024 at 11:41:33.
 11:41:33 - Starting Data1a-01.bin archive creation.
 13:05:36 - Moving Data1a-01.bin » Data1a-02.bin files to media folder.
 13:05:36 - Compression finished in 19.06.2024 at 13:05:36.
 13:05:36 - Updating new files into the Setup.dll file.
----------------------------------------------------------------------------------------------------------------------------------------------------------
 13:05:37 - Getting size of the game: HORROR TALES: The Beggar
 13:05:37 - » Installation folder size: 10,54 GB
 13:05:37 - » Compressed game size: 5,12 GB (Ratio 48.57%)
----------------------------------------------------------------------------------------------------------------------------------------------------------
 13:05:37 - Overall input size: 10,54 GB
 13:05:37 - Overall output size: 5,12 GB (Ratio 48.57%)
 13:05:37 - Overall conversion time: 01:21:38
 13:05:37 - Overall conversion discs: 2 DVD5
----------------------------------------------------------------------------------------------------------------------------------------------------------
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  #3980  
Old 19-06-2024, 07:00
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Quote:
Originally Posted by Danziel123 View Post
Hello everyone, maybe someone knows the compression method for the Crime Boss Rockay City game? this is an example file:
Ucas: https://drive.google.com/file/d/141x...usp=drive_link
Pak: https://drive.google.com/file/d/1P7Q...usp=drive_link
Thank you
zlib
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  #3981  
Old 19-06-2024, 07:46
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zlib+reflate gives slightly better ratio:

Code:
xtool precomp -mzlib data
XTool is created by Razor12911

Version 0.8.7

Streams: 20523 / 20974
Time: 00:00:03 (CPU 00:00:25)

Size: 406 MB >> 924 MB
Code:
xtool precomp -mzlib+reflate data
XTool is created by Razor12911

Version 0.8.7

Streams: 20974 / 20974
Time: 00:00:02 (CPU 00:00:24)

Size: 406 MB >> 927 MB
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  #3982  
Old 20-06-2024, 09:49
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Quote:
Originally Posted by wareck View Post
Ok, it works
it's not a realy nice way to pack/unpack but it works
I think the problem is when use zip with password, it introduce some random number in header and data of the final zip
So there is no easy way to use xdelta or hdiff to rebuild original file

what i've done for v1.04.987:
uncompress basis.pak in a temporary folder
uncompress patch_003.pak in temporary folder
uncompress patch_005.pak in temporary folder
remove basis.pak patch_003.pak patch_005.pak

pack with diskspangui

then in my unpack batch, in the temporary folder :
.\7z.exe -mx5 -tzip -spe -poKoo$]bnGTKJLMNBA9A a patch_003.pak .\patch_003\*
.\7z.exe -mx5 -tzip -spe -poKoo$]bnGTKJLMNBA9A a patch_005.pak .\patch_005\*
.\7z.exe -mx5 -tzip -spe -poKoo$]bnGTKJLMNBA9A a basis.pak .\basis\*
move basis.pak ..\
move patch_005.pak ..\
move patch_003.pak ..\
delete temporay folder

I'm around 10go compressed game with setup.exe
game works without issue
I did a deep check today and found out there are at least 1 wav file which will crash using msc or flac.
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  #3983  
Old 20-06-2024, 09:56
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This file will cause a crash:
Code:
basis.pak\sounds\dialogs\10_mission\10th_sintu_last_mission_1_1.wav
PS: I can't edit my previous post because forum software is bugged.
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  #3984  
Old 20-06-2024, 12:57
wareck wareck is offline
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yes in fact there are something like 12 wav files that can crash msc/flac
that's why I switched to wavpack which does 100% wav conversions

There's another little trick
If you make a batch script to automate file creation before compression.
some files have names in Cyrillic
So I added this command to my batch file:
Quote:
chcp 65001
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  #3985  
Old 20-06-2024, 12:59
wareck wareck is offline
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I can post my batch files if you want
it's not really optimized I've started to try conversion something like 2 month ago...
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  #3986  
Old 20-06-2024, 14:00
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TRAIL OUT v 3.03
Code:
 10:41:58 - You have chosen the DVD5 type for the media size.
 10:41:58 - ISO images will not be created when conversion is complete.
 10:41:58 - The computer will remain on when the conversion is complete.
 10:41:58 - Selected ARC/DS method for Data1a-01.bin was: xtool:c32mb:d1:mue4,k0x0EEE0509FABDC7BA25C96DDFA7FFBF60924D969D609354809D74C07809AB5944,zstd:mzlib:mreflate:mpreflate+lolz:d77:mtt1:mt12:mc1023
 10:41:58 - Selected ARC/DS method for Data1b-01.bin was: xtool:c32mb:t90p:mzlib+4x4:b96mb:lzma:ultra:bt4:fb273:lc8:mc1000000:96mb
----------------------------------------------------------------------------------------------------------------------------------------------------------
 10:41:58 - Compression initialized in 20.06.2024 at 10:41:58.
 10:41:59 - Starting Data1a-01.bin archive creation.
 16:58:06 - Moving Data1a-01.bin » Data1a-04.bin files to media folder.
 16:58:06 - Starting Data1b-01.bin archive creation.
 16:58:41 - Moving Data1b-01.bin file to media folder.
 16:58:41 - Compression finished in 20.06.2024 at 16:58:41.
 16:58:41 - Updating new files into the Setup.dll file.
----------------------------------------------------------------------------------------------------------------------------------------------------------
 16:58:42 - Getting size of the game: TRAIL OUT
 16:58:42 - » Installation folder size: 28,52 GB
 16:58:42 - » Data1a-01.bin file size: 15,90 GB
 16:58:42 - » Data1b-01.bin file size: 115,33 MB
 16:58:42 - » Compressed game size: 16,01 GB (Ratio 56.14%)
----------------------------------------------------------------------------------------------------------------------------------------------------------
 16:58:42 - Overall input size: 28,52 GB
 16:58:42 - Overall output size: 16,01 GB (Ratio 56.14%)
 16:58:42 - Overall conversion time: 06:16:42
 16:58:42 - Overall conversion discs: 4 DVD5
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  #3987  
Old 21-06-2024, 06:03
Danziel123 Danziel123 is offline
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Quote:
Originally Posted by KaktoR View Post
zlib
Thank you for telling me, but why is the compression process always stuck here? I've been waiting for 4 hours and it hasn't finished
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  #3988  
Old 21-06-2024, 06:48
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See if srep.exe is in use (taskmanager)
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  #3989  
Old 21-06-2024, 06:57
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Quote:
Originally Posted by wareck View Post
I can post my batch files if you want
it's not really optimized I've started to try conversion something like 2 month ago...
Would be good for general information for other users, so if you want just post it
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  #3990  
Old 21-06-2024, 07:14
Danziel123 Danziel123 is offline
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Quote:
Originally Posted by KaktoR View Post
See if srep.exe is in use (taskmanager)
It doesn't work (down to 0) and I've tried using srep as well as stuck, can you help me analyze this game?
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