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  #526  
Old 16-04-2018, 05:07
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Anyone can tell me what's wrong with this file?
https://www99.zippyshare.com/v/pwTFeGyB/file.html

pzlib3/ztool/xtool = archive data corrupted, no matter what options i use.
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  #527  
Old 16-04-2018, 06:37
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Quote:
Originally Posted by KaktoR View Post
Anyone can tell me what's wrong with this file?
https://www99.zippyshare.com/v/pwTFeGyB/file.html

pzlib3/ztool/xtool = archive data corrupted, no matter what options i use.
It compresses just fine here using pzlib3!
Also decompression works just fine!
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  #528  
Old 16-04-2018, 06:49
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Quote:
Originally Posted by KaktoR View Post
Anyone can tell me what's wrong with this file?
https://www99.zippyshare.com/v/pwTFeGyB/file.html

pzlib3/ztool/xtool = archive data corrupted, no matter what options i use.
Quote:
Originally Posted by JustFun View Post
It compresses just fine here using pzlib3!
Also decompression works just fine!
Which pzlib3 version each of you using?

I had a lot of archive corruption problems with pzlib v3.2 but not with pzlib v3.0.1.0, this could explain the different results.
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  #529  
Old 16-04-2018, 07:43
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I am using v3.2
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  #530  
Old 16-04-2018, 08:17
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Quote:
Originally Posted by JustFun View Post
It compresses just fine here using pzlib3!
Also decompression works just fine!
What options did you use?
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  #531  
Old 16-04-2018, 09:06
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Quote:
Originally Posted by KaktoR View Post
What options did you use?
Install RuntimePack

Code:
Resources\Arc create -ma9 -dses -ep1 -ed -i2 -r -s; -w.\Temp -mpzlib DarkSouls3.Bin.001 "pack\*"
RD /S /Q TEMP
pause

Last edited by Simorq; 16-04-2018 at 09:09.
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  #532  
Old 16-04-2018, 09:18
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Quote:
Originally Posted by KaktoR View Post
What options did you use?
I have used
"packcmd = pzlib e -m2 -x -st75p -t8 -ct8 -c8m -b512k -r1"
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  #533  
Old 16-04-2018, 09:40
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Assassin's Creed Syndicate (19.6Gb)
Afr -a2+srep+lzma for .forge files
binkpack for videos
srep+lzma for rest

Warning : The temp files created by AFR are very huge, so you might need much more space than you expect

Last edited by Webster17; 16-04-2018 at 09:43.
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  #534  
Old 16-04-2018, 09:42
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Call of Duty World at War (3.61Gb)
Precomp+srep+lzma for .ff(zone) files only
Binkpack for videos
srep+lzma for .iwd and rest
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  #535  
Old 16-04-2018, 15:09
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Quote:
Originally Posted by KaktoR View Post
Anyone can tell me what's wrong with this file?
https://www99.zippyshare.com/v/pwTFeGyB/file.html

pzlib3/ztool/xtool = archive data corrupted, no matter what options i use.
Code:
[External compressor:xprecomp]
header    = 0
packcmd   = xtool.exe e:precomp:t4 - - <stdin> <stdout>
unpackcmd = xtool.exe d:precomp:t4 - - <stdin> <stdout>
Code:
Compressed 1 file, 5,067,776 => 47,620,292 bytes. Ratio 939.67%
Compression time: cpu 0.00 sec/real 2.40 sec = 0%. Speed 2.11 mB/s

Extracted 1 file, 47,620,292 => 5,067,776 bytes. Ratio 939.67%
Extraction time: cpu 0.02 sec/real 1.93 sec = 1%. Speed 2.62 mB/s
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  #536  
Old 16-04-2018, 23:56
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Can anybody post me3 .sfar packer and unpacker
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  #537  
Old 17-04-2018, 10:38
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Quote:
Originally Posted by Razor12911 View Post
Code:
[External compressor:xprecomp]
header    = 0
packcmd   = xtool.exe e:precomp:t4 - - <stdin> <stdout>
unpackcmd = xtool.exe d:precomp:t4 - - <stdin> <stdout>
Code:
Compressed 1 file, 5,067,776 => 47,620,292 bytes. Ratio 939.67%
Compression time: cpu 0.00 sec/real 2.40 sec = 0%. Speed 2.11 mB/s

Extracted 1 file, 47,620,292 => 5,067,776 bytes. Ratio 939.67%
Extraction time: cpu 0.02 sec/real 1.93 sec = 1%. Speed 2.62 mB/s
Worked for this file, then error on another file (out of over 50k).

Same with KCD, crc error on 1 file, tested different settings, file extracted Ok, then error on another file, like wtf

I give up on this.
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  #538  
Old 17-04-2018, 11:30
Sergey3695 Sergey3695 is offline
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Tales of Berseria (8.4 Gb) (2xDVD5) (MULTi8|RUS|ENG)
RAWDATA (3.58 Gb) (bink2 -> bink1 (bink it! - based on input file. next step - add track1. (mix sound))
Data_RAWDATA.bin (2.58 Gb)
Code:
-mbpk
GAMEDATA\CATALOG
GAMEDATA\BASE\CHUNK0\SOUND\LOCALIZE
Data_GAMEDATA_2.bin (1.49 Gb)
Code:
-mdelta+1+rep:1600m:16
GAMEDATA\*
Data_GAMEDATA_1.bin (4.25 Gb)
Code:
-mdelta+1+rep:1600m:16
SYSTEMDATA
*.dll
*.exe
*.*
Data.bin (71.5 Mb)
Code:
-mdelta+lzma:mfbt4:a1:d1g:lc4:fb256:lp1:pb4:mc10000
Installation time: 511.72 sec (~ 9 min) on HDD 5400.

Last edited by Sergey3695; 19-04-2018 at 05:36.
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  #539  
Old 18-04-2018, 03:12
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Quote:
Originally Posted by Webster17 View Post
Bioshock Remastered
bpk on bink videos
srep+lzma or lolz on rest all files
Game size will be around 5 to 9 gb depending on how much content you rip
Important Note: Don't rip anything else except localization and video files as this game is already buggy and doing anything will make it crash.
Quote:
Originally Posted by Webster17 View Post
Bioshock 2 Remastered with Minervas Den DLC Lossless 9.91 Gb
Original size : 19.8 Gb
Binkpack for videos
srep+lzma or lolz for rest
Unripped complete version with Minervas Den DLC.
You forgot pzlib on swf files
Attached Images
File Type: png 1.png (223.3 KB, 48 views)
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  #540  
Old 18-04-2018, 06:54
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i am currently testing ME 2 seem that all file's pcc in dlc are loz type 8 make uler super slow around 0.8mb/s , all file in the main game seems like mass effect 1...
so in general to compress ME2 use uler+srep+lolz on the main game without bk file and the dlc, for the dlc file use srep+lolz or try if ztoollzo work likely will not work, for bik to save space move the bk in dlc to the main game movie,
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