#226
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@Razor12911 please can you release an updated plugin for Watch Dogs Legion? I tried with this and with different xtool versions but precompression doesn't work.
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The Following User Says Thank You to L0v3craft For This Useful Post: | ||
prince55 (03-01-2022) |
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#228
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I digged into WDL once, found out that videos.dat contains bink files both HD+4K and they can ripped using HEX. I looked quite into it and realized that it can be reduced to as low as 15~18 GB. Alot of .wem files too, for which Masquerade made a seperate thread.
It would take weeks ofcourse, just to prepare the xdelta patches for each file since BPK compressor ain't coming along very well. All of these without using XTool. |
#229
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as with most of these games, I am either lacking samples or lacking in source materials to even make a plugin for them.
https://fileforums.com/showpost.php?...76&postcount=6 Use this to generate your own database file then use the files in the attachment for precompression, change the liblz4.dll depending on whichever gives better result. Side note, this is incomplete. (More samples needed for completion) Use 0.3.21 or earlier, there is a bug in 0.3.22 that prevents search plugins from working and shall be fixed in the next update |
#230
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Quote:
I used Xtool 0.3.21 with attached dlls in precompress and decompress only shadersobj.dat expands well but faced error in decompress |
The Following 3 Users Say Thank You to prince55 For This Useful Post: | ||
#231
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Quote:
1. Weak compression is used and a strong compression algorithm does still work on the compressed data 2. A custom lz4 variant was used for the compression of this game meaning the public lz4 decompressor does not work. 3. I did get lz4 decompressor from ProFrager once before, it works on most streams but some get left behind as decompression just straight up fails, worse at times it corrupts the memory buffer causing xtool to crash. 4. All streams that are decompressed will have xdelta diff files contributing to negative ratio worsening the compression ratio you would have gotten otherwise. So I decided to no longer work on this game as it seems to be a pain in the ass to only gain 1gb (probably at best), not worth the trouble, sorry |
#232
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Watch Dogs Legion hi how do I do the compression process
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#233
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Scarlet Nexus: Updated Database for v1.07
Last edited by Masquerade; 09-02-2022 at 09:43. |
#234
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Quote:
__________________
It would be nice if you appreciate my work with the thanks Button |
#235
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__________________
Haters gonna hate
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The Following User Says Thank You to KaktoR For This Useful Post: | ||
mausschieber (09-02-2022) |
#236
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xmemcompress
Supported games To be used by QuickBMS scripts... Last edited by Razor12911; 21-02-2022 at 14:51. |
The Following 8 Users Say Thank You to Razor12911 For This Useful Post: | ||
elit (10-03-2022), ffmla (17-02-2022), Gehrman (28-02-2022), Harsh ojha (16-04-2022), L0v3craft (17-02-2022), Masquerade (17-02-2022), ramydarkness (19-03-2022), ZAZA4EVER (23-02-2022) |
#237
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Frostbite 3 Configuration updated
Changes Updated to support xtool 0.4.4+ |
#238
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Quote:
XTool 0.4.5 (with libzstd.dll v1.2.0) no does not inflate the precompressed file (Ratio 100.0%). Code:
Pack.bat arc.exe a -ep1 -r -ed -s; -w.\temp -mxtool:c32mb:mfrostbite3,zstd data.arc "pack\*" Arc.ini [External compressor:xtool] header = 0 default = -c64mb -t100p packcmd = "xtool.exe" precomp { -option} --dbase - - <stdin> <stdout> unpackcmd = "xtool.exe" decode -t100p - - <stdin> <stdout> Files near XTool.exe frostbite3.ini libzstd.dll (v1.2.0) Last edited by Cesar82; 10-03-2022 at 18:20. |
The Following 2 Users Say Thank You to Cesar82 For This Useful Post: | ||
Gehrman (11-03-2022), Razor12911 (10-03-2022) |
#240
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Thanks.
It worked perfectly now for ME Andromeda. |
The Following 4 Users Say Thank You to Cesar82 For This Useful Post: | ||
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