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Oodle MT Compressor for FreeArc
Oodle Compressor 2.5.2 by RAD Game Tools
This is a wrapper to use it with freearc and stdio Comprssion levels: None = 0, SuperFast = 1, VeryFast = 2, Fast = 3, Normal = 4, Optimal1 = 5, Optimal2 = 6, Optimal3 = 7, Count = 8 None don't compress, just copy raw bytes SuperFast super fast mode, compression can be very poor; try VeryFast first VeryFast fastest LZ mode for normal use, good for runtime encoding Fast fast - good for daily use Normal standard medium speed LZ mode Optimal1 optimal parse level 1 (faster optimal encoder) Optimal2 optimal parse level 2 <- recommended Optimal3 optimal parse level 3 (slower optimal encoder) Compression methods: None = 3, Kraken = 8, Leviathan = 13, Mermaid = 9, Selkie = 11, LZNA = 7, BitKnit = 10, LZB16 = 4, Hydra = 12, LZBLW = 5, LZH = 0, LZHLW = 1, LZNIB = 2, LZA = 6, Count = 14 None None = memcpy Kraken Fast decodes, high compression, amazing! NOTE : LARGE QUANTUM Leviathan Leviathan = Kraken's big brother with higher compression. NOTE : LARGE QUANTUM Mermaid Mermaid is between Kraken & Selkie - crazy fast, still decent compression. NOTE : LARGE QUANTUM Selkie Selkie is a super-fast relative of Mermaid. Faster than LZB16/LZ4 but more compression. NOTE : LARGE QUANTUM ; NOTE : Selkie will show up as Mermaid data in the decoder LZNA LZNA : the highest compression option in Oodle, comparable to LZMA (7zip) but much faster to decode BitKnit BitKnit ; usually close to LZNA compression levels but faster. Particularly great on some types of structured binary, such as structs of DWORD/float. LZB16 LZB16 = LZ-Bytewise ; 64k window ; fast, low compression. Generally prefer Selkie unless you need the 64k window Hydra Hydra, the many-headed beast = Kraken, Mermaid, or Selkie LZBLW OLD : LZBLW = LZB-LargeWindow ; often a free win over LZB16 LZH OLD : LZH , 128k sliding window ; generally use LZHLW instead LZHLW OLD : LZH-LargeWindow ; fast to decode, good compression LZNIB OLD : LZ-Nibbled ; fast to decompress + medium compression LZA DO NOT USE : LZA = LZ-Arithmetic ; use LZNA instead Multithreading is done by chunks, remember that highest RAM usage for decompression = Chunksize*2*threads May contain bugs, not fully tested with multicore cpus, I only have 2 cores Updated oodlemt Changelog Code:
1. Fixed some threading bugs. 2. Added a not-so-good progress indicator if you don't want to use stdio 3. Compatibility broken ChangeLog Code:
1. Memory usage optimized a little. 2. DLL is now loaded from external file. Therefore other updated dlls can be used too. 3. 32 bit edition is now available too. 4. Default options changed. It's optimal for game compression and speed for now. You can always change though Last edited by 78372; 22-09-2019 at 06:25. |
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#2
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Maybe a stupid question ,but is this x64 version ?
If no ,can u make an x64 version? Atm im from mobile... Thanks in advance ! |
#3
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@shazzla its already x64 bit complied
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Oodle Compressor 2.5.2 by RAD Game Tools
HOW TO USE THE KNOWLEDGE REQUIRED TO USE WITH THE EXAMPLE |
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[External compressor
![]() header = 0 packcmd = oodlemt.exe e -c256 -m6 -l9 -t4 - - <stdin> <stdout> unpackcmd = oodlemt.exe d - - <stdin> <stdout> |
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78372 (11-05-2018) |
#6
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Oodle Compressor 2.5.2 by RAD Game Tools
which games are used information and sample usage on a few games |
#8
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XD I just copied from oodle docs, probably oodle 2.5.2 didn't contain Leviathan, that's from 2.6 I think
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Sergey3695 (11-05-2018) |
#9
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it is a compresstor and not pre-compresstor - if u want to use it,
Just like this srep+oodle or srep+lzna it has faster decompresstion, so can use instead of using lolz or lzma |
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78372 (11-05-2018), EzzEldin16 (12-05-2018) |
#10
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use lzna or kraken instead of using old lzma or xz
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The Following 2 Users Say Thank You to Jiva newstone For This Useful Post: | ||
78372 (11-05-2018), EzzEldin16 (12-05-2018) |
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Sorry everyone, I actually didn't tested all codecs, I just tested kraken and copied other codec and method names from oodle documentation, I don't know if they exist in 2.5.2 core or not.
Anyways, if you find any codec not working at all, just post here and I will remove it from first post, sorry again.
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#13
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Interesting...
[External compressor:lzna] header = 0 packcmd = oodlemt.exe e -m7 {options} - - arc a -mlzna:c128:l7:t4 pack.arc data.dat uses only basic(?) thread ,while running oodlemt.exe from command line t4 works fine. any idea ? ![]() (i5-6600) Edit : [External compressor ![]() header = 0 packcmd = oodlemt.exe e {options} - - arc a -moodle:c128:m7:l7:t4 pack.arc data.dat it works ! strange.... ![]() Last edited by shazzla; 12-05-2018 at 02:53. |
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78372 (12-05-2018) |
#14
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Some information at last
Try this, it may fix the error, works here for two threads, no idea if it will work for more than 2 or not, test it please. Use -t4 and keep an eye on task manager, make sure your data is 4x than chunksize. Test with both old and new edition and report. Test compression only.
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NOT AVAILABLE Last edited by 78372; 12-05-2018 at 02:58. |
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shazzla (12-05-2018) |
#15
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Nothings changed here ,still the same.
Console version works fine with same file. Old and new version with -t4 works from console ,but not with arc.exe (arc.exe uses only 25% of CPU ,console uses 100%). Dataset is 1.2 GB. |
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oodle chunk (de)compressor - oodle64chcmp | elit | Conversion Tutorials | 5 | 10-05-2018 22:29 |