#46
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FMXInno Updates
FMXInno v1.0.0.2 Final Release [06-07-22]
Code:
-- Added Custom Fluent Window. -- Added Fluent Design DirBrowse Window. -- Added Fluent Design StartMenuBrowse Window. -- Added Fluent Uninstall Progress Form. -- Added Enable/Disable for Fluent effects. -- Added Some New Functions. -- Fixed Translucent Objects Blur issue. -- Fixed Animate function of each object. -- Fixed Memory(RAM) Usage(Percentage) issue. -- Fixed Minor Bugs. -- Included Old Installer Demo.iss. -- Updated NewScaler v2.0. 1. NSX, NSSX, ANSX, ANSSX, NSX2, NSSX2, ANSX2, ANSSX2 - For X values. 2. NSY, NSSY, ANSY, ANSSY, NSY2, NSSY2, ANSY2, ANSSY2 - For Y values. 3. NS, NSS, ANS, ANSS, NS2, NSS2, ANS2, ANSS2 - For Both values. -- Updated Examples. . Last edited by BLACKFIRE69; 14-07-2024 at 02:33. |
The Following 5 Users Say Thank You to BLACKFIRE69 For This Useful Post: | ||
audiofeel (06-07-2022), Gehrman (12-07-2022), hitman797 (06-07-2022), Razor12911 (12-07-2022), ScOOt3r (06-07-2022) |
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#47
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Thank you Blackfire69 this update works great..
thanks for everything ScOOt3r |
The Following User Says Thank You to ScOOt3r For This Useful Post: | ||
BLACKFIRE69 (06-07-2022) |
#48
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FMXInno Updates
FMXInno Updates
Code:
-- Added Botva2-like buttons, checkboxes, and progress bars. Code:
// Picture Button 2 AND CheckBoxes type FPictureButton2 = interface(IUnknown) '{FA2FD0DA-5D2B-487D-A130-F23C4861AA7F}' function FCreate(FHandle: TFmxObject; FBtnPic: String; FLeft, FTop, FWidth, FHeight: Single): TFmxObject; function FCreateEightBtn(FHandle: TFmxObject; FBtnPic: String; FLeft, FTop, FWidth, FHeight: Single): TFmxObject; procedure Left(FLeft: Single); procedure Top(FTop: Single); procedure Opacity(FOpacity: Single); procedure Enabled(FEnabled: Boolean); procedure SetCheckedEightBtn(FChecked: Boolean); procedure Text(FTitle: String); procedure FontColor(FontColor: Integer); procedure FontSize(FSize: Single); procedure FontName(FontName: String); procedure FontSetting(FontName: String; FontSize: Single; FontColor: Integer); procedure FontStyle(Style: TFontStyles); procedure Visible(FVisible: Boolean); function IsChecked: Boolean; function IsEnabled: Boolean; function GetLeft: Single; function GetTop: Single; function GetWidth: Single; function GetHeight: Single; function GetObject: LongInt; procedure OnClick(Event: TNotifyEvent); procedure ButtonSounds(EnterWav, LeaveWav, ClickWav: String); function Handle: TFmxObject; end; // Picture Visible Part type FPictureVisiblePart = interface(IUnknown) '{503EBEA8-C3F1-4F67-92E5-58ECF0D9BDD2}' function FCreate(FHandle: TFmxObject; FPic: String; FLeft, FTop, wx, wy, ww, wh: Single): TFmxObject; procedure Left(FLeft: Single); procedure Top(FTop: Single); procedure Height(FHeight: Single); procedure Width(FWidth: Single); procedure Opacity(FOpacity: Single); procedure Enabled(FEnabled: Boolean); procedure Visible(FVisible: Boolean); function GetLeft: Single; function GetTop: Single; function GetWidth: Single; function GetHeight: Single; function GetObject: LongInt; procedure OnClick(Event: TNotifyEvent); procedure OnMouseDown(Event: TMouseEvent); procedure OnMouseEnter(Event: TNotifyEvent); procedure OnMouseLeave(Event: TNotifyEvent); procedure OnMouseUp(Event: TMouseEvent); function Handle: TFmxObject; end; // Picture ProgressBar type FPictureProgressBar = interface(IUnknown) '{7AA24D07-73E8-453F-9468-04CF27166365}' function FCreate(FHandle: TFmxObject; FPBPic, FBackPBPic: String; FLeft, FTop, FWidth, FHeight: Single; PbPicSentToBack: Boolean): TFmxObject; procedure Left(FLeft: Single); procedure Top(FTop: Single); procedure Value(const Current, Max: Integer); procedure Visible(FVisible: Boolean); procedure Enabled(FEnabled: Boolean); function GetLeft: Single; function GetTop: Single; function GetWidth: Single; function GetHeight: Single; function GetObject: LongInt; function Handle: TFmxObject; end; (graphics are taken from Botva2 and CIU examples. credit goes to their creators.) . Last edited by BLACKFIRE69; 14-07-2024 at 02:33. |
#49
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@Blackfire69 I think there is an error in both scripts with the latest update.. when it tries to unpack the .bin files on the last screen where it installs, it asks do you want to uninstall it, instead of installing it.. not sure if that's just me but i went back to 1 version before the update and it works just fine..
also when i change the .bf extension to .bin it doesnt recognice .bin file while extracting.. this is script1 file im talking about.. also i have the redist disabled completly and it still shows up with 2 boxes checked. ScOOt3r Last edited by ScOOt3r; 07-07-2022 at 23:01. |
#50
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Quote:
yes, you're right. i've copied some codes directly from Script2.iss to Script1.iss. so then Script1.iss reads the config from Script2.iss and not from Script1.iss. that's the mistake. all you've to do is, 1. open the Script1.iss and press CRTL + H. 2. then REPLACE the word "Script2.iss" with "Script1.iss". 3. save it. thanks for reporting this. and sorry for the inconvenience. . Last edited by BLACKFIRE69; 14-07-2024 at 02:34. |
The Following 3 Users Say Thank You to BLACKFIRE69 For This Useful Post: | ||
#51
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thank you @Blackfire69 it works now.. i was messing with it all night and im glad it was a quick fix...
cheers ScOOt3r |
The Following 2 Users Say Thank You to ScOOt3r For This Useful Post: | ||
BLACKFIRE69 (08-07-2022), houcine80 (09-07-2022) |
#52
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FMXInno - Updates
FMXInno - Updates
If you want to protect your data especially things like graphics, it's now easy to do so with features built into the FMXInno. What happens here is that the FMXInno accesses those file in memory, which means that no file is created in the hard disk. Let's see how to do it. Quote:
* Be sure to create a new data file (Setup.dat) whenever you make changes to the script and recompile it. Because that file (Setup.dat) is unique. Otherwise, accessing the data file (Setup.dat) will be treated as unauthorized access. The attached example includes more details. Code:
function InitializeSetup(): Boolean; begin // FXStream FXOk := FXUnPckrInit(ExpandConstant('{src}\Setup.dat'), '@#123_Test'); if not FXOk then begin MsgBox('Failed to initialize the setup. The installation process cannot continue.', mbError, MB_OK); Result := False; end else begin FMXInnoInit; Result := True; end; end; // ... procedure FMXDesigning; begin { FMX Form } FMXForm.FCreateImageFormFromFXStream(WizardForm.Handle, 'PicForm.png', 1.00); FMXForm.SetCursor(ExtractAndLoad('Dark2.ani')); { Music Equ } MusicEqu.FCreate(FMXForm.Handle, NSX(620), NSY(100), NSX(110), NSY(42), 1.5, 8, ''); MusicEqu.SetPictureFromFXStream('EqualizerLight.png'); MusicEqu.OnClick(@MusicEquOnClick); { PicBtn[1] } PicBtn[1].FCreateFromFXStream(FMXForm.Handle, 'Button.png', NSX(600), NSY(455), NSX(125), NSY(45)); PicBtn[1].Text('&Cancel'); PicBtn[1].OnClick(@CommonOnClick); // ... { PicPart } PicPart.FCreateFromFXStream(FMXForm.Handle, 'mspaint.png', MusicEqu.GetLeft, MusicEqu.GetTop + NSY(100), 100, 100, 50, 50, 100, 100); // ... { PicPB[1] } PicPB[1].FCreateFromFXStream(FMXForm.Handle, 'pb.png', 'pbbkg.png', PctLabel.GetLeft + NSX(20), PctLabel.GetTop + NSY(50), 380, 25, True); PicPB[1].Value(69, 100); // ... end; . Last edited by BLACKFIRE69; 14-07-2024 at 02:34. |
The Following 7 Users Say Thank You to BLACKFIRE69 For This Useful Post: | ||
ADMIRAL (14-07-2022), ffmla (14-07-2022), Gehrman (12-07-2022), Harsh ojha (31-07-2022), houcine80 (13-07-2022), Razor12911 (19-08-2022), ScOOt3r (12-07-2022) |
#53
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FMXInno v1.0.0.2 - Updates
FMXInno v1.0.0.2 - Updates
Code:
-- Added Auto DarkMode. -- Added auto-scroll form background image depending on mouse position. 1. function FCreateScrollableImgForm(WParent: HWND; AddImage: String): HWND; 2. function FCreateScrollableImgFormFromFXStream(WParent: HWND; AddImage: String): HWND; -- Added blend on moving effect. -- Prevented the resizing of the fmx form. -- Removed old color functions (which were buggy) and added new functions instead. Quote:
Last edited by BLACKFIRE69; 19-08-2022 at 09:58. |
#54
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FMXInno Demo
Demo - WPI Corepack
. Last edited by BLACKFIRE69; 14-07-2024 at 02:35. |
The Following 7 Users Say Thank You to BLACKFIRE69 For This Useful Post: | ||
ADMIRAL (20-08-2022), audiofeel (20-08-2022), Gehrman (30-08-2022), Harsh ojha (22-08-2022), hitman797 (21-08-2022), houcine80 (20-08-2022), Razor12911 (19-08-2022) |
#55
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That's another good looking installer
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The Following User Says Thank You to ScOOt3r For This Useful Post: | ||
BLACKFIRE69 (20-08-2022) |
#56
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Hello BLACKFIRE69
Demo - WPI Corepack Can You Extract the Full Version ? The Health of Your Labor Looks Very Beautiful Can you Include the DiskSpan_GUI Compression Application in the Full Version I Hope You Can Prepare It As Soon As Possible |
The Following User Says Thank You to Snake288 For This Useful Post: | ||
BLACKFIRE69 (20-08-2022) |
#57
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for fast startup.
Code:
[Setup] //... Compression=zip/1 SolidCompression=False InternalCompressLevel=none //... |
The Following User Says Thank You to BLACKFIRE69 For This Useful Post: | ||
ScOOt3r (30-08-2022) |
#58
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FMXInno v1.0.0.2 - Updates
FMXInno v1.0.0.2 - Updates
Code:
function FCreateFluent(WParent: HWND; DarkTheme, NewMaterial, CleanThanDefault, NoBorder: Boolean): HWND; Default material: New material: . Last edited by BLACKFIRE69; 14-07-2024 at 02:35. |
The Following 2 Users Say Thank You to BLACKFIRE69 For This Useful Post: | ||
Razor12911 (09-09-2022), ScOOt3r (07-09-2022) |
#59
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New UI Material Example:
, Last edited by BLACKFIRE69; 14-07-2024 at 02:36. |
The Following 2 Users Say Thank You to BLACKFIRE69 For This Useful Post: | ||
Razor12911 (09-09-2022), ScOOt3r (08-09-2022) |
#60
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Greetings to BLACK FIRE 69 ! If you use any form of "Fluent", then when moving it floats behind the pointer, it is late. it is possible that this is only on my PC. I attach the video. https://youtu.be/-UrabBzYYdI
------------------------------------------- Greetings to BLACK FIRE 69 ! If the "FToggleCheckBox" is set to "Enable(False)", then everything works fine, it is not pressed and is not active. but if you click on the text that is from him, then it will work. video attached.https://youtu.be/3TvsmJKM4i4 Last edited by audiofeel; 09-09-2022 at 00:40. |
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