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  #106  
Old 28-05-2022, 13:32
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DiskSpan GUI v2.0.1.0

Updated DiskSpan GUI to v2.0.1.0 in the first post.
Special thanks to @KaktoR for all the work testing compressions and creating the DiskSpan GUI database settings.
Code:
Changes:
- Updated XTool plugin Unity Engine (R2)".
- Updated XTool precompressor from v0.4.8 to v0.5.3
  >> XTool has removed support to grittibanzli codec.
- Updated database maker "Dunia/Disrupt Engine Database maker (R4)".
- Updated DiskSpan GUI database to version 1.0.4.6 (Thanks to KaktoR).
- Added new Edit in "Developer Mode" to support load independent DSG_External.ini file for each game from the DiskSpan GUI database. 
- Added new checkbox in "Developer Mode" to run CallBefore file before starting compression and CallAfter after file only after finishing compression.
- Added file list creation for each "Records.ini" file section allowing to create a custom uninstall or for other purposes (see ISDone script Example).
  >> The list files will be included in the "Setup DLL" file which will be in the installer's temporary folder during the installation process.
  >> The list is generated with all the filenames compressed in each "Data" file, allowing you to recreate the list depending on the selected language or task options during installation.
- Added "Apply XDelta Patch" checkbox on the unpacker tab of the tools group (Tools button).
  >> If you uncheck this option and it contains an XDelta patch it will not be applied during extraction.
- Added new XTool plugin "Age of Empires III Definitive Edition" created by Edison007.
- Fixed some bugs found and several parts of the DSG code was redone in order to correct errors.
READ: I ask everyone who uses DiskSpan GUI when using a plugin to download the plugin in DEVELOPER mode and share after downloading, this way the plugin will already be in the DiskSpan GUI folder avoiding version incompatibility errors if the plugin is updated in the future.
Currently the plugin "Ubisoft Dunia 2 Engine" and "Unity Engine" have been updated in the googledrive for compatibility with the current XTool included in DiskSpan GUI 2.0.1.0, so using DiskSpan GUI 2.0.0.9 and downloading these plugins will not work .
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  #107  
Old 28-05-2022, 18:54
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Quote:
Originally Posted by Cesar82 View Post
Updated DiskSpan GUI to v2.0.1.0 in the first post.
Special thanks to @KaktoR for all the work testing compressions and creating the DiskSpan GUI database settings.
Code:
Changes:
- Updated XTool plugin Unity Engine (R2)".
- Updated XTool precompressor from v0.4.8 to v0.5.3
  >> XTool has removed support to grittibanzli codec.
- Updated database maker "Dunia/Disrupt Engine Database maker (R4)".
- Updated DiskSpan GUI database to version 1.0.4.6 (Thanks to KaktoR).
- Added new Edit in "Developer Mode" to support load independent DSG_External.ini file for each game from the DiskSpan GUI database. 
- Added new checkbox in "Developer Mode" to run CallBefore file before starting compression and CallAfter after file only after finishing compression.
- Added file list creation for each "Records.ini" file section allowing to create a custom uninstall or for other purposes (see ISDone script Example).
  >> The list files will be included in the "Setup DLL" file which will be in the installer's temporary folder during the installation process.
  >> The list is generated with all the filenames compressed in each "Data" file, allowing you to recreate the list depending on the selected language or task options during installation.
- Added "Apply XDelta Patch" checkbox on the unpacker tab of the tools group (Tools button).
  >> If you uncheck this option and it contains an XDelta patch it will not be applied during extraction.
- Added new XTool plugin "Age of Empires III Definitive Edition" created by Edison007.
- Fixed some bugs found and several parts of the DSG code was redone in order to correct errors.
READ: I ask everyone who uses DiskSpan GUI when using a plugin to download the plugin in DEVELOPER mode and share after downloading, this way the plugin will already be in the DiskSpan GUI folder avoiding version incompatibility errors if the plugin is updated in the future.
Currently the plugin "Ubisoft Dunia 2 Engine" and "Unity Engine" have been updated in the googledrive for compatibility with the current XTool included in DiskSpan GUI 2.0.1.0, so using DiskSpan GUI 2.0.0.9 and downloading these plugins will not work .
Hi Cesar82, thanks for helping me yesterday...

I want to ask again what compression method is the best

So far I'm using [1] Srep + Lzma I'm compressing a 200 mb file to 60 mb but last night I compressed WWE 2K22 with 10 Hours only cut very little from 49.8 GB to 49.3 GB

I read on the internet every game has a different compression method.. Do you know what the difference is?

Last edited by abror; 28-05-2022 at 19:13.
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  #108  
Old 28-05-2022, 22:11
fabrieunko fabrieunko is offline
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hello, when I download the scripts I have an error when it happens to Middle earth shadow of war^

this seems to have been corrected, I redid an update later..

Last edited by fabrieunko; 29-05-2022 at 00:27.
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  #109  
Old 29-05-2022, 00:45
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Quote:
Originally Posted by abror View Post
Hi Cesar82, thanks for helping me yesterday...

I want to ask again what compression method is the best

So far I'm using [1] Srep + Lzma I'm compressing a 200 mb file to 60 mb but last night I compressed WWE 2K22 with 10 Hours only cut very little from 49.8 GB to 49.3 GB

I read on the internet every game has a different compression method.. Do you know what the difference is?
Next time ask such questions about compression in this topic: https://fileforums.com/showthread.php?t=99554

I don't have the game nor any game file samples, but did a quick check on steamdb and found a "oo2core_9_win64.dll" file, so I assume this game use oodle compression. Check with oo2rec precompressor (select "k9", "m9" or "s9") and take a sample file from the game and see if the output will get bigger then the input.
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  #110  
Old 29-05-2022, 00:45
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Quote:
Originally Posted by fabrieunko View Post
hello, when I download the scripts I have an error when it happens to Middle earth shadow of war^

this seems to have been corrected, I redid an update later..
What error?
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  #111  
Old 29-05-2022, 03:26
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Earlier I tried to download version v2.0.1.0

and LOG results

Creating Data1a-01.bin file, Please Wait...
-------------------------------------------------------------------------------------------------------------------------------------------
Could Not Find D:\Repack\COMPRESSOR\Resources\OTHERS\SREP\srep.ex e
FreeArc 0.67 (March 15 2014) creating archive: Conversion_Output\Data1a-01.bin
Compressing 680 files, 4,204,551,596 bytes. Processed 11.1%
Compressing 4,204,551,596 bytes with "OTHERS\SREP\srep.exe" -m3f -a0/0 InFile OutFile
11.5%SREP 3.93a beta (October 11, 2014): input size 4009 mb, memory used 268 mb, -m3f -l512 -c512 -a0/0 -hash=vmac -b8mb
100%: 4,204,551,596 -> 4,069,328,212: 96.78%. Cpu 63 mb/s (64.109 sec), real 58 mb/s (69.110 sec) = 93%. Remains 00:00
Decompression memory is 17 mb. 79,000 matches = 1,264,000 bytes = 0.03% of file
Errorlevel=0
Compressed 680 files, 4,204,551,596 => 3,387,460,172 bytes. Ratio 80.57%
Compression time: cpu 4.73 sec/real 1327.95 sec = 0%. Speed 3.17 mB/s
All OK

************************************************** **********

"Could Not Find D:\Repack\COMPRESSOR\Resources\OTHERS\SREP\srep.ex e"


srep.exe was not found and I've checked myself, it's not there..

Is it really like that? because the previous version of srep.exe exists
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  #112  
Old 29-05-2022, 03:51
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Quote:
Originally Posted by Cesar82 View Post
Updated DiskSpan GUI to v2.0.1.0 in the first post.
Special thanks to @KaktoR for all the work testing compressions and creating the DiskSpan GUI database settings.
Code:
Changes:
- Updated XTool plugin Unity Engine (R2)".
- Updated XTool precompressor from v0.4.8 to v0.5.3
  >> XTool has removed support to grittibanzli codec.
- Updated database maker "Dunia/Disrupt Engine Database maker (R4)".
- Updated DiskSpan GUI database to version 1.0.4.6 (Thanks to KaktoR).
- Added new Edit in "Developer Mode" to support load independent DSG_External.ini file for each game from the DiskSpan GUI database. 
- Added new checkbox in "Developer Mode" to run CallBefore file before starting compression and CallAfter after file only after finishing compression.
- Added file list creation for each "Records.ini" file section allowing to create a custom uninstall or for other purposes (see ISDone script Example).
  >> The list files will be included in the "Setup DLL" file which will be in the installer's temporary folder during the installation process.
  >> The list is generated with all the filenames compressed in each "Data" file, allowing you to recreate the list depending on the selected language or task options during installation.
- Added "Apply XDelta Patch" checkbox on the unpacker tab of the tools group (Tools button).
  >> If you uncheck this option and it contains an XDelta patch it will not be applied during extraction.
- Added new XTool plugin "Age of Empires III Definitive Edition" created by Edison007.
- Fixed some bugs found and several parts of the DSG code was redone in order to correct errors.
READ: I ask everyone who uses DiskSpan GUI when using a plugin to download the plugin in DEVELOPER mode and share after downloading, this way the plugin will already be in the DiskSpan GUI folder avoiding version incompatibility errors if the plugin is updated in the future.
Currently the plugin "Ubisoft Dunia 2 Engine" and "Unity Engine" have been updated in the googledrive for compatibility with the current XTool included in DiskSpan GUI 2.0.1.0, so using DiskSpan GUI 2.0.0.9 and downloading these plugins will not work .
I think I found a Bug today i Compress the Conversion Max Payne 3
and at Finishing it Looks like That
Attached Images
File Type: png Bug.png (23.4 KB, 143 views)
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  #113  
Old 29-05-2022, 04:26
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Quote:
Originally Posted by abror View Post
Earlier I tried to download version v2.0.1.0

and LOG results

Creating Data1a-01.bin file, Please Wait...
-------------------------------------------------------------------------------------------------------------------------------------------
Could Not Find D:\Repack\COMPRESSOR\Resources\OTHERS\SREP\srep.ex e
FreeArc 0.67 (March 15 2014) creating archive: Conversion_Output\Data1a-01.bin
Compressing 680 files, 4,204,551,596 bytes. Processed 11.1%
Compressing 4,204,551,596 bytes with "OTHERS\SREP\srep.exe" -m3f -a0/0 InFile OutFile
11.5%SREP 3.93a beta (October 11, 2014): input size 4009 mb, memory used 268 mb, -m3f -l512 -c512 -a0/0 -hash=vmac -b8mb
100%: 4,204,551,596 -> 4,069,328,212: 96.78%. Cpu 63 mb/s (64.109 sec), real 58 mb/s (69.110 sec) = 93%. Remains 00:00
Decompression memory is 17 mb. 79,000 matches = 1,264,000 bytes = 0.03% of file
Errorlevel=0
Compressed 680 files, 4,204,551,596 => 3,387,460,172 bytes. Ratio 80.57%
Compression time: cpu 4.73 sec/real 1327.95 sec = 0%. Speed 3.17 mB/s
All OK

************************************************** **********

"Could Not Find D:\Repack\COMPRESSOR\Resources\OTHERS\SREP\srep.ex e"


srep.exe was not found and I've checked myself, it's not there..

Is it really like that? because the previous version of srep.exe exists
Srep.exe is there like it should be. Maybe you or your AV deleted it by accident
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  #114  
Old 29-05-2022, 09:37
fabrieunko fabrieunko is offline
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Quote:
Originally Posted by KaktoR View Post
What error?

when I want to download the script (bms2plugin) for metal gear rising I have this message at the bottom that appears

An error occured while downloading one or more items ty again.
I try to do it again later, I have the same message
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  #115  
Old 29-05-2022, 11:09
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Quote:
Originally Posted by fabrieunko View Post
when I want to download the script (bms2plugin) for metal gear rising I have this message at the bottom that appears

An error occured while downloading one or more items ty again.
I try to do it again later, I have the same message
I noticed after I uploaded DSG that two of the plugins ("Metal Gear Rising: Revengeance" and "Sonic Forces") are offering download options, but they shouldn't.
I don't have this game to generate the .xtl file (From the complete folder with all files), so the option to generate the .xtl database during compression was added (It shouldn't show in the download list, because the download list is only for .xtl databases).
Code:
For Metal Gear Rising: Revengeance use: 
xtool:c32mb:mmgrr:1

For Sonic Forces use:
xtool:c32mb:msonicf:1
Quote:
Originally Posted by mausschieber View Post
I think I found a Bug today i Compress the Conversion Max Payne 3
and at Finishing it Looks like That
Thanks for reporting the bug.
Soon I will correct and update the attachment in the first post.


Quote:
Originally Posted by abror View Post
"Could Not Find D:\Repack\COMPRESSOR\Resources\OTHERS\SREP\srep.ex e"

srep.exe was not found and I've checked myself, it's not there..

Is it really like that? because the previous version of srep.exe exists
This error does not affect functionality. I'll fix it to not display this message.
It just indicates that srep.exe cannot be deleted (didn't exist) before copying one of the executables (srep_3.92.exe or srep_3.93a.exe) to srep.exe.

EDIT:
Updated DiskSpan GUI in the first post.
I think all reported bugs have been fixed.
I ask those who downloaded the previous version to delete it and download the updated version.

EDIT:
Attached HOTFIX 2 to DiskSpan GUI 2.0.1.0 (replace).
- Fix error when copying required libraries in some methods (Thanks to KaktoR for reporting the bug).
- Fix srep method error after first arc file when used in more than one arc file in the same game (Thanks to KaktoR for reporting the bug).
Attached Files
File Type: 7z DiskSpan_GUI 2.0.1.0 (HF2).7z (1.29 MB, 49 views)

Last edited by Cesar82; 31-05-2022 at 11:54.
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  #116  
Old 04-06-2022, 23:59
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100% cpu usage

Can CPU usage be limited?
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  #117  
Old 05-06-2022, 00:19
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Quote:
Originally Posted by abror View Post
100% cpu usage

Can CPU usage be limited?
I think not.
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  #118  
Old 05-06-2022, 00:44
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Quote:
Originally Posted by abror View Post
100% cpu usage

Can CPU usage be limited?
Change affinity in Task Manager for that process or use process lasso.

Last edited by Masquerade; 05-06-2022 at 23:43.
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  #119  
Old 05-06-2022, 10:36
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Attachment 31792can anyone help explain this error to me?

After this message appears Diskpan GUI becomes not responding and closed
Attached Images
File Type: png Capture.PNG (66.4 KB, 88 views)
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  #120  
Old 05-06-2022, 11:23
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Quote:
Originally Posted by abror View Post
Attachment 31792can anyone help explain this error to me?

After this message appears Diskpan GUI becomes not responding and closed
This error has happened randomly to me, however I haven't found out what causes it.
Maybe it has something to do with GDI because the same error happens if you try to use the botva2.dll library in windows or panels with different handles (Botva2 uses GDI), so if anyone has any hints as to what could cause this type of error inform me.

Last edited by Cesar82; 05-06-2022 at 11:53.
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