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  #196  
Old 22-01-2023, 16:22
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SlideShow

Code:
    TabControl1: TTabControl;
    TabItem1: TTabItem;
    Rectangle1: TRectangle;
    ActionList1: TActionList;
    ChangeTabAction1: TChangeTabAction;
    NextTabAction1: TNextTabAction;
    PreviousTabAction1: TPreviousTabAction;
    Timer1: TTimer;
SlideShow
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File Type: png SlideShow.png (867.1 KB, 366 views)

Last edited by hitman797; 22-01-2023 at 16:25.
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  #197  
Old 27-01-2023, 07:03
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under the Style of Windows 10 and Windows 10 Mobile from Razor12911

under the Style of Windows 10 and Windows 10 Mobile from Razor12911
thanks to blackfire69, Harsh ojha, Razor12911 and hitman797
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Last edited by audiofeel; 27-12-2023 at 10:08.
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  #198  
Old 27-01-2023, 19:30
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Unhappy Error

cannot import dll utf8 kernel32.dll
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File Type: jpg cannot import dll utf8 kernel32.dll.JPG (190.4 KB, 319 views)
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  #199  
Old 27-01-2023, 21:44
Behnam2018 Behnam2018 is offline
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thanks audiofeel
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  #200  
Old 02-02-2023, 14:10
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CorePack Installer

CorePack Installer
Everything is done on "FMXInno 1.0.0.2 + IsArcEx 0.4.0.1". Added - animation, removed - some png icons as well... And also - SysInfo.dll, XTime.dll, ISHash.dll, IsSlideShow.dll, bass.dll, isgsg.dll, ISFMXFW.dll. Deleted from the file ".Style" images for scale - table 125%-150% (reduced file .mb)
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Last edited by audiofeel; 27-12-2023 at 10:08.
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  #201  
Old 05-02-2023, 10:21
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reduced the size of the style file to 810 kb
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Last edited by audiofeel; 06-03-2023 at 07:31.
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  #202  
Old 07-02-2023, 12:38
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Redshank Stylish

The "revival" of the forgotten "Redshank Stylish" from "BLACKFIRE69". As always, I removed everything "unnecessary"- (browse.jpg, button.png, user.png, b2p.dll, bass.dll, botva2.dll, CallbackCtrl.dll, InnoCallback.dll, ISFMXFW.dll, ISSysInfo.dll, Resources.bf, Resourcesbf.dll, SysInfo.dll). Added page animation, added animation with transparency "opacity".Everything is done on "FMXInno 1.0.0.2" + "isarcex".
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Last edited by audiofeel; 27-12-2023 at 10:08.
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  #203  
Old 09-02-2023, 02:28
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Q. Which script-project deserves to be revived on FMXInno ?
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  #204  
Old 10-02-2023, 10:55
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Quote:
Originally Posted by audiofeel View Post
Q. Which script-project deserves to be revived on FMXInno ?
Hello dear friend
To answer your question, choose is Metro11
If you add the user loading page and goodbye page and also video on backgroud it will be the best installer ever made
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  #205  
Old 10-02-2023, 11:58
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Quote:
Originally Posted by ADMIRAL View Post
Hello dear friend
To answer your question, choose is Metro11
If you add the user loading page and goodbye page and also video on backgroud it will be the best installer ever made
[SPOILER]
Well, it's not serious. More like..."and I like green markers." The script "Metro11" already has a lot of pages, buttons and not quite necessary information. Most users won't even read it. There is an unspoken rule - "no more than five buttons" otherwise most users will simply close the installer (it is not for nothing that the Microsoft campaign advised all software manufacturers to abandon unnecessary pages such as a greeting or an initial invitation). And simple guys like scripts where - "I changed two pictures and a couple of names and the script for another game is ready." And in "Metro11" you will have to try to adapt this script to another game, find a bunch of icons, change the music, slide shows, videos, etc. and so on. Perhaps a video on the background is a good idea, but again - then what size will the installer file have?
[/SPOILER]
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Last edited by audiofeel; 10-02-2023 at 12:03.
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  #206  
Old 11-02-2023, 20:00
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Quote:
Originally Posted by audiofeel View Post
[SPOILER]
Well, it's not serious. More like..."and I like green markers." The script "Metro11" already has a lot of pages, buttons and not quite necessary information. Most users won't even read it. There is an unspoken rule - "no more than five buttons" otherwise most users will simply close the installer (it is not for nothing that the Microsoft campaign advised all software manufacturers to abandon unnecessary pages such as a greeting or an initial invitation). And simple guys like scripts where - "I changed two pictures and a couple of names and the script for another game is ready." And in "Metro11" you will have to try to adapt this script to another game, find a bunch of icons, change the music, slide shows, videos, etc. and so on. Perhaps a video on the background is a good idea, but again - then what size will the installer file have?
[/SPOILER]
I only suggested what was in the corepack version, and if there is no need for more pages, then maybe the background video is not a problem for this script.
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  #207  
Old 11-02-2023, 20:26
Behnam2018 Behnam2018 is offline
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Wink Again this script with FMXInno

Again this script Glass Black Box with FMXInno
Attached Images
File Type: jpg 1.JPG (80.6 KB, 193 views)
Attached Files
File Type: 7z Glass Black Box v1.4.1_C.7z (12.92 MB, 38 views)
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  #208  
Old 19-02-2023, 19:50
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Unhappy Help

Hello audiofeel

I used to use this script but it gives me an error
Runtime Error (at-1:0)
Cannot Import
dll:<utf8>C:/Users\Behnam\AppData\Local\Temp\is-EOHI8.tmp\ISArcEx.dll.
Attached Images
File Type: jpg Capture.JPG (179.1 KB, 130 views)
Attached Files
File Type: rar ISArcEx_TB_Prev_Example.rar (2.71 MB, 10 views)
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  #209  
Old 20-02-2023, 05:41
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you have some kind of isarcex "wrong", old, try 0.4.0.1
https://www.fileforums.com/attachmen...3&d=1672933280
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  #210  
Old 21-02-2023, 06:05
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hello everyone, advise another way to install fonts (some Windows 10 users complain about the lack of icons, etc.). here is a known way
Code:
function AddFontResource2(FileName: string): Integer;
  external '[email protected] stdcall delayload';
function RemoveFontResource2(FileName: string): BOOL;
  external '[email protected] stdcall delayload';
I immediately say that this is another way on FMX.handle does not work
Code:
function AddFontResource(lpszFilename: string; fl: dword; pdv: integer): Integer;
  external '[email protected] stdcall delayload';
function RemoveFontResource(lpszFilename: string; fl: dword; pdv: integer): boolean;
  external '[email protected] stdcall delayload';
I know that many people do this with fontinst.exe
but how to do it?
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