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  #4366  
Old 15-06-2025, 19:45
Hexagon123 Hexagon123 is offline
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Citizens Unite: Earth x Space

Total start size (original): 20.4GB with redist / 20.3GB without redist
Compress with the following:
  • Contains the following files
    • CoEMusic.fc
    • Music.fc
    Code:
    oggre
  • Contains the following files, since SREP likely crashes, so use XTool dedup instead.
    • AnimationsCompressed.fc
    • CoEAnimationsCompressed.fc
    • CoEFonts.fc
    • CoEGameObjects.fc
    • CoELevels.fc
    • Fonts.fc
    • GameObjects.fc
    • Levels.fc
    Code:
    xtool:dd3+lolz
  • Rest of the files: EXEs, other .FC files, etc. RZ has an dedup option
    Code:
    rz

Total packed size (new): 1.5GB
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  #4367  
Old 15-06-2025, 20:00
Hexagon123 Hexagon123 is offline
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Alice Escaped!

Total start size (original): 1.4GB with MP3 and FLAC soundtracks / 1.2GB with MP3 soundtrack, FLAC ripped / 1.1GB without soundtracks

Version 1.1.3 [b10631325]

Compress with the following:
  • .resS, .assets, .(noextension)
    Code:
    srep+lolz

  • Rest of the Files
    Code:
    rz
  • .mp3
    Code:
    mpz

Total packed size (new): 244MB with MP3
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  #4368  
Old 16-06-2025, 20:53
wareck wareck is online now
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Doomer simulator

Doomer simulator

Quote:
xtool:c32mb:d1:mue5,k0x7100780079007A0081008200830 08A008B008C009300940095009C009D009E00:mreflate+xto ol:mreflate:dd3+LOLZ_NORMAL

xtool:mreflate:dd3+razor_mtx
Quote:
---------------------------------------------------------------------------------------------------------------------------------------------------------
-------------------------------------------------------- CONVERSION DATE 2025/06/18 --------------------------------------------------------
---------------------------------------------------------------------------------------------------------------------------------------------------------
16:18:11 - Deleting files from the output folder.
16:18:11 - Files have been deleted.
---------------------------------------------------------------------------------------------------------------------------------------------------------
16:18:11 - You have chosen the unlimited type for the output size.
16:18:11 - ISO images will not be created when conversion is complete.
16:18:11 - The computer will remain on when the conversion is complete.
16:18:11 - Selected ARC/DS method for Data1.wrk was: xtool:mue5:k0x7100780079007A008100820083008A008B00 8C009300940095009C009D009E00+xtool:mreflate:mkrake n:mmermaid:core_2.9.10:lib_2+srep_new:490g+lolz:d9 6m:mtb48mb:mt8:ldmf:ldl5:mc1023
16:18:11 - Selected ARC/SPLIT method for Data2.wrk was: xtool:mreflate+srep_new:490g+lolz:d40:mtt1:mt16:mc 1023/$deflatepack=precomp+srep_new:490g+lolz:d40:mtt1:m t16:mc1023/$libpack=xtool:mreflate+srep_new:490g+razor_mtx
---------------------------------------------------------------------------------------------------------------------------------------------------------
16:18:13 - Compression initialized in 18/06/2025 at 16:18:13.
16:18:14 - Starting Data1.wrk archive creation.
17:50:52 - Moving Data1.wrk file to media folder.
17:50:54 - Starting Data2.wrk archive creation.
17:52:59 - Moving Data2.wrk file to media folder.
17:52:59 - Compression finished in 18/06/2025 at 17:52:59.
---------------------------------------------------------------------------------------------------------------------------------------------------------
17:52:59 - Getting size of the game: Doomer simulator
17:52:59 - » Installation folder size: 8,47 GB
17:52:59 - » Data1.wrk file size: 5,49 GB
17:52:59 - » Data2.wrk file size: 96,01 MB
17:52:59 - » Compressed game size: 5,59 GB (Ratio 65.98%)
---------------------------------------------------------------------------------------------------------------------------------------------------------
17:52:59 - Overall input size: 8,47 GB
17:52:59 - Overall output size: 5,59 GB (Ratio 65.98%)
17:52:59 - Overall conversion time: 01:34:45
17:52:59 - Overall conversion media: 1 custom media

Last edited by wareck; 18-06-2025 at 08:55.
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  #4369  
Old 24-06-2025, 20:29
wareck wareck is online now
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Ancestors The Humankind Odyssey

Ancestors The Humankind Odyssey:

data1 (pak) :
xtool:mzlib:mreflate:dd3+lolz
data2 (.wem)
msc_tak+srep_new:490g+LZMA-MT
data3 (.bik)
xtool:c1792mb:mbik
data4 (other)
xtool:dd3+lolz

=> arround 3.32gb compressed + installer
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  #4370  
Old 03-07-2025, 08:29
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Ben and Ed

Code:
Selected ARC/DS method for Data1a-01.bin was: 
srep_new:490g+lolz
------------------------------------------------------------------------------------------
Overall input size: 6.55 GB
Overall output size: 1.07 GB (Ratio 16.36%)
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  #4371  
Old 04-07-2025, 10:10
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Dedup, WIP 2

This is Dedup.exe
part of my archiver i plan to release soon
Please test it

[External compressor:dedup]
header = 0
packcmd = dedup.exe c $$arcdatafile$$.tmp $$arcpackedfile$$.tmp
unpackcmd = dedup.exe d - - <stdin> <stdout>
Attached Files
File Type: 7z dedup.7z (268.8 KB, 15 views)
__________________
My projects : Masked Compression, lzma2(xz) on Freearc, Zstd compressor for windows
My optimizations : packjpg.exe, zstd, lzham, precomp-dev-0.45.
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  #4372  
Old 04-07-2025, 13:48
shazzla shazzla is offline
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# arc a -i2 -mdedup p:\ded.arc e:\shdw.xt
FreeArc 0.67 (March 15 2014) creating archive: p:\ded.arc
Compressing 1 file, 31,837,733,330 bytes
Compressing shdw.xt 99.9%
Compressing 31,837,733,330 bytes with dedup.exe c $$arcdatafile$$.tmp $$arcpackedfile$$.tmp
100.0%=== DEDUPLICATION (XXH3-128) ===
Pass 1: Scanning for block positions (minimal RAM)
Processing 29.65 GB input file...
Progress: 100.00%
Starting collision-free frequency-based deduplication...
Pass 1 complete: 44006478 blocks, 37991985 unique XXH3 hashes
100.0%Collision-Free Analysis: 6014493 duplicate blocks, 2938568 unique hashes cached
Pass 1.75: Loading ONLY duplicate block data into RAM...
100.0%Loaded 2938568 unique duplicate blocks into RAM
100.0%RAM usage: ~5.3% of original data (duplicates only)
Pass 2: Writing all blocks with XXH3 collision-free hints...
100.0%=== DEDUPLICATION RESULTS (XXH3-128) ===
Original Size: 29.65 GB (31837733330 bytes)
Compressed Size: 26.74 GB (28713904996 bytes)
Compression Ratio: 90.19% (1.11:1)
Space Saved: 2.91 GB (9.8%)
Total Blocks: 44006478
Unique Blocks: 37991985 (86.3%)
Duplicate Blocks: 6014493 (13.7%)
Cached Blocks: 2938568 (7.7% of unique)
Hash Algorithm: XXH3-128 (Collision-Free)
RAM breakdown: Tabs=1.31 GB, FreqMap=869.57 MB, Duplicates=1.58 GB, Total=3.74 GB (12.6% of input)
Collision-free deduplication complete!
100.0%
Errorlevel=0

Compressed 1 file, 31,837,733,330 => 28,713,904,996 bytes. Ratio 90.19%
Compression time: cpu 8.25 sec/real 1506.37 sec = 1%. Speed 21.14 mB/s
All OK

# arc t p:\ded.arc
FreeArc 0.67 (March 15 2014) testing archive: p:\ded.arc
Testing 1 file, 31,837,733,330 bytes. Processed 36.9%
ERROR: write error (disk full?) in compression algorithm dedup

#

[External compressor:dedup]
header = 0
packcmd = dedup.exe c $$arcdatafile$$.tmp $$arcpackedfile$$.tmp
unpackcmd = dedup.exe d - - <stdin> <stdout>


Win10 Enterprise 21H2
Ryzen 7 9700x
32 GB RAM

ATM no more free time to testing.
Thanks for the program!
(Maybe later...)

Interesting (another dataset):
Microsoft Windows [Version 10.0.19044.5965]
(c) Microsoft Corporation. All rights reserved.

arc t e:\ixi-dedup.arc
FreeArc 0.67 (March 15 2014) testing archive: e:\ixi-dedup.arc
Testing 178 files, 12,435,931,640 bytes. Processed 8.3%
ERROR: write error (disk full?) in compression algorithm dedup


arc t e:\ixi-dedup.arc
FreeArc 0.67 (March 15 2014) testing archive: e:\ixi-dedup.arc
Testing 178 files, 12,435,931,640 bytes. Processed 15.8%
ERROR: write error (disk full?) in compression algorithm dedup


arc t e:\ixi-dedup.arc
FreeArc 0.67 (March 15 2014) testing archive: e:\ixi-dedup.arc
Testing 178 files, 12,435,931,640 bytes. Processed 15.2%
ERROR: write error (disk full?) in compression algorithm dedup


arc t e:\ixi-dedup.arc
FreeArc 0.67 (March 15 2014) testing archive: e:\ixi-dedup.arc
Testing 178 files, 12,435,931,640 bytes. Processed 15.2%
ERROR: write error (disk full?) in compression algorithm dedup

Last edited by shazzla; 05-07-2025 at 05:23.
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  #4373  
Old 05-07-2025, 03:29
Dragonis40 Dragonis40 is offline
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Good morning! I'm trying to compress "Banishers Ghosts Of New Eden" videogame, but i'm having some troubles with .bk2 files. How can i compress thwm? Bpk and Xtool bk2 plugin don't compress at all. What can i compress them? Thank you for you reply!
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  #4374  
Old 05-07-2025, 06:44
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They are kb2n, you cannot compress them.
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  #4375  
Old 05-07-2025, 15:05
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Quote:
Originally Posted by shazzla View Post
# arc a -i2 -mdedup p:\ded.arc e:\shdw.xt
FreeArc 0.67 (March 15 2014) creating archive: p:\ded.arc
Compressing 1 file, 31,837,733,330 bytes
Compressing shdw.xt 99.9%
Compressing 31,837,733,330 bytes with dedup.exe c $$arcdatafile$$.tmp $$arcpackedfile$$.tmp
100.0%=== DEDUPLICATION (XXH3-128) ===
Pass 1: Scanning for block positions (minimal RAM)
Processing 29.65 GB input file...
Progress: 100.00%
Starting collision-free frequency-based deduplication...
Pass 1 complete: 44006478 blocks, 37991985 unique XXH3 hashes
100.0%Collision-Free Analysis: 6014493 duplicate blocks, 2938568 unique hashes cached
Pass 1.75: Loading ONLY duplicate block data into RAM...
100.0%Loaded 2938568 unique duplicate blocks into RAM
100.0%RAM usage: ~5.3% of original data (duplicates only)
Pass 2: Writing all blocks with XXH3 collision-free hints...
100.0%=== DEDUPLICATION RESULTS (XXH3-128) ===
Original Size: 29.65 GB (31837733330 bytes)
Compressed Size: 26.74 GB (28713904996 bytes)
Compression Ratio: 90.19% (1.11:1)
Space Saved: 2.91 GB (9.8%)
Total Blocks: 44006478
Unique Blocks: 37991985 (86.3%)
Duplicate Blocks: 6014493 (13.7%)
Cached Blocks: 2938568 (7.7% of unique)
Hash Algorithm: XXH3-128 (Collision-Free)
RAM breakdown: Tabs=1.31 GB, FreqMap=869.57 MB, Duplicates=1.58 GB, Total=3.74 GB (12.6% of input)
Collision-free deduplication complete!
100.0%
Errorlevel=0

Compressed 1 file, 31,837,733,330 => 28,713,904,996 bytes. Ratio 90.19%
Compression time: cpu 8.25 sec/real 1506.37 sec = 1%. Speed 21.14 mB/s
All OK

# arc t p:\ded.arc
FreeArc 0.67 (March 15 2014) testing archive: p:\ded.arc
Testing 1 file, 31,837,733,330 bytes. Processed 36.9%
ERROR: write error (disk full?) in compression algorithm dedup

#

[External compressor:dedup]
header = 0
packcmd = dedup.exe c $$arcdatafile$$.tmp $$arcpackedfile$$.tmp
unpackcmd = dedup.exe d - - <stdin> <stdout>


Win10 Enterprise 21H2
Ryzen 7 9700x
32 GB RAM

ATM no more free time to testing.
Thanks for the program!
(Maybe later...)

Interesting (another dataset):
Microsoft Windows [Version 10.0.19044.5965]
(c) Microsoft Corporation. All rights reserved.

arc t e:\ixi-dedup.arc
FreeArc 0.67 (March 15 2014) testing archive: e:\ixi-dedup.arc
Testing 178 files, 12,435,931,640 bytes. Processed 8.3%
ERROR: write error (disk full?) in compression algorithm dedup


arc t e:\ixi-dedup.arc
FreeArc 0.67 (March 15 2014) testing archive: e:\ixi-dedup.arc
Testing 178 files, 12,435,931,640 bytes. Processed 15.8%
ERROR: write error (disk full?) in compression algorithm dedup


arc t e:\ixi-dedup.arc
FreeArc 0.67 (March 15 2014) testing archive: e:\ixi-dedup.arc
Testing 178 files, 12,435,931,640 bytes. Processed 15.2%
ERROR: write error (disk full?) in compression algorithm dedup


arc t e:\ixi-dedup.arc
FreeArc 0.67 (March 15 2014) testing archive: e:\ixi-dedup.arc
Testing 178 files, 12,435,931,640 bytes. Processed 15.2%
ERROR: write error (disk full?) in compression algorithm dedup
Hello, i am trying to understand what you are doing ...it's working fine here
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My optimizations : packjpg.exe, zstd, lzham, precomp-dev-0.45.
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  #4376  
Old 05-07-2025, 23:49
shazzla shazzla is offline
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As you see,decompression doesnt work for me.
What can i do?!
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  #4377  
Old 06-07-2025, 07:39
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Try this one and tell me
Attached Files
File Type: 7z dedup.7z (268.8 KB, 14 views)
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My optimizations : packjpg.exe, zstd, lzham, precomp-dev-0.45.
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  #4378  
Old 06-07-2025, 12:15
shazzla shazzla is offline
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Its bit-identical with first version.
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  #4379  
Old 06-07-2025, 15:31
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Quote:
Originally Posted by shazzla View Post
Its bit-identical with first version.
It works for me
Don't forget to update arc.ini
And you need to have dedup.exe both for compress and decompression.
you may also need to have admin rights to uncompress
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  #4380  
Old 08-07-2025, 06:33
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i think when i wrote this i had shared memory technology activated in one module :/ i will check and recompile one more version that doesnt use shared memory as this isnt needed here
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