#1
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![]() Razor Archiver Accelerator - RazorX 2 A Tool for Accelerate the Razor Archiver. (Tested with 1.01 - 1.03.7). ![]() ![]() Arc.ini: Code:
[External compressor:razorx] header = 0 default = -t:100p packcmd = RazorX.exe a -c:128m -d:128m {option} <stdin> <stdout> unpackcmd = RazorX.exe x {option} <stdin> <stdout> Compression: ![]() Decompression: ![]() Testing: ![]() ![]() Last edited by BLACKFIRE69; 08-03-2021 at 00:41. |
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#2
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I did some tests and comparisons. I just picked 2 random files from a unity engine game. I just left all settings on default (b64m f.e.).
Code:
Razor 1.03.7 Compressed 2 files, 191,947,340 => 43,193,710 bytes. Ratio 22.50% Compression time: cpu 0.19 sec/real 311.28 sec = 0%. Speed 0.62 mB/s All OK RazorX Compressed 2 files, 191,947,340 => 43,719,877 bytes. Ratio 22.78% Compression time: cpu 0.08 sec/real 127.69 sec = 0%. Speed 1.50 mB/s All OK Razor PMT Compressed 2 files, 191,947,340 => 43,743,167 bytes. Ratio 22.79% Compression time: cpu 0.16 sec/real 122.23 sec = 0%. Speed 1.57 mB/s All OK Question: Does RazorX use all aviable CPU threads by default?
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#3
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Quote:
Quote:
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#4
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Ok, then RazorX should be faster then PMT (I used just 4 threads (default) on PMT).
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#5
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![]() Razor Archiver Accelerator - RazorX 2 New Update Compression: Commands: a = Compress Options: -c # = chunk size -d # = window size (decompression uses 1.66# memory for each thread) Usage: RazorX.exe a -c# -d# - - <stdin> <stdout> Decompression: Commands: x = Decompress Options: -t# = number of Threads for decompression Usage: rzx_u.exe x -t4 - - <stdin> <stdout> Arc.ini: Code:
[External compressor:RazorX] header = 0 packcmd = RazorX.exe a -c64m -d64m - - <stdin> <stdout> unpackcmd = rzx_u.exe x -t4 - - <stdin> <stdout> RazorX.exe rz.exe For Decompression: rzx_u.exe cls-rz.exe check the first post.... Last edited by BLACKFIRE69; 07-07-2020 at 22:27. |
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#6
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![]() RazorX new Update v2.0.0.1 Arc.ini Code:
[External compressor:razorx] header = 0 default = -t:100p packcmd = RazorX.exe a -c:128m -d:128m {option} <stdin> <stdout> unpackcmd = RazorX.exe x {option} <stdin> <stdout> Code:
[RazorX] Exe=Razor\rz.exe Window=128m Code:
RAZOR archiver -- strong compression ratio -- fast decompression speed -- rolz/lz compression engine -- special processing for x86/x64, structures, some image-/audio-types -- block-based deduplication (BLAKE2b) -- unicode support & solid archiving Usage: |
#7
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How does RazorX compress content?
Had to turn off Defender when downloading. It had a false positive |
#8
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ah, this's because the XTime.dll file is compressed by UPX.
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#9
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compress works.
When decompressing with your RazorX, however, I get an error message that my HDD is full. Is there a solution to that? |
#10
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this error comes from FreeArc. but can I see the error message? (screenshot)
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