#1
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Spore V1.0 Plus 30 Trainer By KelSat
New Version From KelSat This is KelSat, Wish Everybody Happy , Just Enjoy ! - By KelSat download link1: http://kcalf.ys168.com download link2: http://m0001.gamecopyworld.com/games/pc_spore.shtml (maybe the trainer has not been replaced, i've already uploaded the new version, just wait ...) All Cheat Fuctions: Cell Stage: Shift+U - Target is Dying Shift+Y - Target is Healthy Shift+R - Be Healthy Not Invincible Shift+Q - Evolute && Give Some Dna Shift+W - Retrogress && Cut Some Dna Shift+E - Give 999 Dna In Editor Interface Creature Stage: Shift+A - Evolute A Little Shift+S - Retrogress A Little Shift+M - Powerful Unit / Building Shift+D - Powerless Unit / Building Shift+F - Not Hungry But Not Never Hungry Shift+G - Powerful Self Unless Diet Shift+H - Give 9999 Dna In Editor Interface Shift+J - Give 5000 Dna In Playing Tribal Stage: Shift+M - Powerful Unit / Building Shift+D - Powerless Unit / Building Shift+C - Evolute One Step Shift+V - Retrogress One Step Shift+Z - Give 800 Food (Have Some First) Civilization Stage: Shift+M - Powerful Unit / Building Shift+D - Powerless Unit / Building Shift+B - Give 200000 Money Space Stage: Shift+M - Powerful Unit / Building Shift+D - Powerless Unit / Building Shift+I - Powerful Space Ship Shift+O - Space Ship Recharged Shift+P - Give 1000000 Money Shift+K - Set 999 Items When Using It Shift+N - Evolute One Step Shift+X - Give 5 Allied Forces Rooms Up - Thicker Atmosphere Down - Thinner Atmosphere Right - Increase Temperature Left - Decrease Temperature Insert - Planet Status is T3 Delete - Planet Status is T0 |
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#2
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Not bad at all
But I have to warn you its not +30. You cant count the same function twice or more. For instance powerful unit/building. That only counts as one for each stage. EDIT : Bahhh I need to learn to count lol Last edited by DABhand; 15-09-2008 at 16:55. |
#3
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Quote:
NO NO NO NO NO NO, i (and probably other people) use those keys to control the spaceship and other characters... that really sucks, apart from that.. not a bad job at all.. but please.. change those keys eh? like, use the function keys or whatever...
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bleh DO NOT PM me with questions, leave that in the forums...ESPECIALLY if i dont know you... |
#4
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... or change them from X to Ctrl-Alt-X (X meaning original key) or something.
__________________
Joe Forster/STA For more information, see the FileForums forum rules and the PC Games forum FAQ! Don't contact me via E-mail or PM to ask for help with anything other than patches (or software in general) done by me, otherwise your request may be deleted without any reply! Homepage: http://sta.c64.org, E-mail: [email protected]; for attachments, send compressed (ZIP or RAR) files only, otherwise your E-mail will bounce back! |
#5
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KelSat -- i bow to thee!
KelSat is on a row...plus 33 now: KelSat's plus 31 trainer for v1.1 of Spore (looks like we lost the kill cool down timer and kill limit speical item uses): Last edited by dental; 24-09-2008 at 16:46. |
#6
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For some reason, my game keeps crashing whenever I try to use the KelSat trainer.
Which sucks, since the V1.0 is the only trainer available that holds the "Kill cooldown" function. I haven't patched my version(at least, I think I didn't), as it keeps asking me if I want to patch my game. Just thought I'd post my troubles, as it is the only trainer that causes my game to crash. |
#7
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had absolutely 0 problems with it here, even under vista x64
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bleh DO NOT PM me with questions, leave that in the forums...ESPECIALLY if i dont know you... |
#8
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Odd.. I'm using Vista as well, and so far, only the KelSat trainers cause my game to crash. Wait.. What's the difference between V1.0 and V1.01 versions of the game?
Could I be using the V1.01 version of the game and the V1.0 version of the trainer? |
#9
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yup i thinking that could be the problem, i used the trainer on 1.0, and had absolutely no problems, if you used it on 1.1 then it may have patched the wrong areas causing the crash.. and well, look at the title of the trainer 'v1.0' think that nails it
difference in 1.0 of the game vs 1.1 is... · (MAC Only) Corrected patch detection text to display in correct language. Once patched, subsequent patch detection will display correctly. · (MAC Only) Re-mapped the @ symbol on the French AZERTY keyboard · Improved thumbnail resolutions for saved creatures. · Added five new animations, recorded when creating animated GIFs in Test Drive Mode. · Fixed a randomly occurring system hang. << never encountered this · Fixed a crash associated with EADM. << didn't use EADM, so never saw this · Creatures no longer disappear from the Sporepedia when the save flow is interrupted. << never encountered this · Corrected the Audio buzzing found on systems with nForce2 integrated audio. << don't have nforce2 integrated audio · Updated Spanish and Polish readme files. << im not spanish or polish, so i don't care · Updated the EULA found in the installer. << wow, they updated things people never read · Fixed disparity between server and game complexity limits. << didnt play online so never saw this · Integrated the newest save creature PNG. NOTE: This allows creatures PNGs made with Spore to be drag-and-dropped into the Spore Creature Creator. Spore Creature Creator players who do not patch will not be able to drag-and-drop PNGs created in patched versions of the Spore Creature Creator or Spore. << didn't see this at all · Improves overall stability. ----------------- so the 1.1 doesn't really mean much to me, and doesn't really offer much of an incentive for me to update (i've practically finished the game anyway)... which begs the question.. why did you update?
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bleh DO NOT PM me with questions, leave that in the forums...ESPECIALLY if i dont know you... Last edited by TippeX; 29-09-2008 at 06:54. |
#10
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Well, I accidentally started the patching procedure(thought I was selecting "later") right before walking away to get something to drink. When I came back a few moments later, I saw it had started the download, and I cancelled it. I am kinda hoping it didn't patch, since I only have 1 install left.. And I heard rumors that the patch breaks more stuff than it fixes..
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#11
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hmm well, if its on the same machine, installing over should keep the drm license stuff etc, and won't need reactivated (afaik reactivation is only needed if you make a hardware change etc...) strange how ea don't offer a revoke tool like bioshock and alone in the dark had...
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bleh DO NOT PM me with questions, leave that in the forums...ESPECIALLY if i dont know you... |
#12
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It still asked me for a product key(or whatever you call it) the second time I installed it.
I screwed something up the first time, I believe.. Wait.. I didn't initiate the patch after I re-installed it.. |
#13
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yeh the product key is just the ea key (which they also use for activation), the installer usually asks for it .. typical ea
__________________
bleh DO NOT PM me with questions, leave that in the forums...ESPECIALLY if i dont know you... |
#14
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So I didn't use up 2 out of 3 thingamajiggs?
That would suck. Why did EA put that dumb protection on there anyway? That's just plain stupid >< |
#15
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don't think you used the 2 out of 3 (actually i think its 5 now, they upped it recently, so you sort of gained)
__________________
bleh DO NOT PM me with questions, leave that in the forums...ESPECIALLY if i dont know you... |
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kelsat spore trainer |
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