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  #691  
Old 16-07-2018, 06:31
KaktoR KaktoR is offline
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Shining Resonance Refrain

xtool(:crilayla)+srep+lzma
drg000.cpk
drg022.cpk

srep+lzma
all other

12.6GB => 8.09GB
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  #692  
Old 16-07-2018, 23:40
geekpower geekpower is offline
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Dead or School

Dead or School v1.17 [4.79GB -> 2.00GB]
5,153,953,077 => 2,150,242,981 bytes. Ratio 41.72% by using srep+lolz (43.91% with lzma)
~4 min install on HDD

Ultimate Fishing Simulator [9.16GB -> 2.72GB]
9,843,959,825 => 2,930,364,309. Ratio 30.03% by using srep(m3f)+lzma(256mb)

Last edited by geekpower; 18-07-2018 at 03:19.
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  #693  
Old 18-07-2018, 08:02
ZakirAhmad ZakirAhmad is offline
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I was trying to repack Halo Wars Defnative edition
.
the .era files r encrypted i guess.
does anyone know a tool which can extract and repack its contents.
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  #694  
Old 18-07-2018, 11:47
KaktoR KaktoR is offline
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Quote:
Originally Posted by KaktoR View Post
Halo Wars 2

*.bk2 => bpk

ztool+srep+lzma2 (why ztool? xtool just crash, in FH3 it workes w/o probs, in HW2 it doesn't work lol, don't understand)
Code:
*.xmb

data\db\aidata\aidata.pkg
data\db\input\inputdata.pkg
data\db\lists\lists.pkg
data\db\placementrules\placement.pkg
data\db\sounddata\sounddata.pkg
data\db\tactics\tactics.pkg
data\db\text\brazilian_portugese\localisation.pkg
data\db\text\chinese_simplified\localisation.pkg
data\db\text\chinese_traditional\localisation.pkg
data\db\text\english\localisation.pkg
data\db\text\french\localisation.pkg
data\db\text\german\localisation.pkg
data\db\text\italian\localisation.pkg
data\db\text\japanese\localisation.pkg
data\db\text\korean\localisation.pkg
data\db\text\latam_spanish\localisation.pkg
data\db\text\polish\localisation.pkg
data\db\text\russian\localisation.pkg
data\db\text\spanish\localisation.pkg
data\db\triggerscripts\firefight\firefight_triggerscripts.pkg
data\db\triggerscripts\triggerscripts.pkg
data\dlc2\pack1\units\unsc\rostermode\aerial\rm_nightingale_laststand\rm_nightingale_laststand.pkg
data\dlc3\pack1\units\covenant\rostermode\vehicles\rm_locust_laststand\rm_locust_laststand.pkg
data\episode2\pack1\units\covenant\rostermode\aerial\rm_blisterback_guard\rm_blisterback_guard.pkg
data\episode2\pack1\units\covenant\rostermode\structure\rushbeacon_01\rushbeacon_01.pkg
data\episode2\pack1\units\covenant\rostermode\vehicles\rm_wraith_fear\rm_wraith_fear.pkg
data\fonts\fonts.pkg
data\hook\markers\marker_objective_primary_arrow_01\marker_objective_primary_arrow_01.pkg
data\roster\rosterdata.pkg
data\rsrc\pickup\codex_01\codex_01.pkg
data\scenarios\rostermode\design\rm_evenflowart\rm_evenflowart.pkg
data\scenarios\rostermode\design\rm_evenflowart\rm_evenflowart_data_0.pkg
data\scenarios\rostermode\design\rm_evenflowart\rm_evenflowart_textures_0.pkg
data\scenarios\rostermode\design\rm_evenflownight\rm_evenflownight.pkg
data\scenarios\rostermode\design\rm_evenflownight\rm_evenflownight_data_0.pkg
data\scenarios\rostermode\design\rm_evenflownight\rm_evenflownight_textures_0.pkg
data\scenarios\rostermode\design\rm_evenflow_desert\rm_evenflow_desert.pkg
data\scenarios\rostermode\design\rm_evenflow_desert\rm_evenflow_desert_data_0.pkg
data\scenarios\rostermode\design\rm_evenflow_desert\rm_evenflow_desert_textures_0.pkg
data\scenarios\singleplayer\design\ep02_m01\ep02_m01.pkg
data\scenarios\singleplayer\design\ep02_m01\ep02_m01_data_0.pkg
data\scenarios\singleplayer\design\ep02_m01\ep02_m01_textures_0.pkg
data\scenarios\singleplayer\design\ep02_m02\ep02_m02.pkg
data\scenarios\singleplayer\design\ep02_m02\ep02_m02_data_0.pkg
data\scenarios\singleplayer\design\ep02_m02\ep02_m02_textures_0.pkg
data\scenarios\singleplayer\design\ep02_m04\ep02_m04.pkg
data\scenarios\singleplayer\design\ep02_m04\ep02_m04_data_0.pkg
data\scenarios\singleplayer\design\ep02_m05\ep02_m05.pkg
data\scenarios\singleplayer\design\ep02_m05\ep02_m05_data_0.pkg
data\scenarios\singleplayer\design\ep02_m05\ep02_m05_textures_0.pkg
data\scenarios\singleplayer\design\m0_prologue\m0_prologue.pkg
data\scenarios\singleplayer\design\m0_prologue\m0_prologue_data_0.pkg
data\scenarios\singleplayer\design\m0_prologue\m0_prologue_textures_0.pkg
data\scenarios\singleplayer\design\m1_attack_decimus\m1_attack_decimus.pkg
data\scenarios\singleplayer\design\m1_attack_decimus\m1_attack_decimus_data_0.pkg
data\scenarios\singleplayer\design\m2_elite_ambush\m2_elite_ambush.pkg
data\scenarios\singleplayer\design\m2_elite_ambush\m2_elite_ambush_data_0.pkg
data\scenarios\singleplayer\design\m3_the_cartographer\m3_the_cartographer.pkg
data\scenarios\singleplayer\design\m3_the_cartographer\m3_the_cartographer_data_0.pkg
data\scenarios\singleplayer\design\m4_destroy_portals\m4_destroy_portals.pkg
data\scenarios\singleplayer\design\m4_destroy_portals\m4_destroy_portals_data_0.pkg
data\scenarios\singleplayer\design\m5_tower_defense\m5_tower_defense.pkg
data\scenarios\singleplayer\design\m5_tower_defense\m5_tower_defense_data_0.pkg
data\scenarios\singleplayer\design\m5_tower_defense\m5_tower_defense_textures_0.pkg
data\scenarios\singleplayer\design\m6_stealthy_spartans\m6_stealthy_spartans.pkg
data\scenarios\singleplayer\design\m6_stealthy_spartans\m6_stealthy_spartans_data_0.pkg
data\scenarios\singleplayer\design\m7_get_on_the_halo\m7_get_on_the_halo.pkg
data\scenarios\singleplayer\design\m7_get_on_the_halo\m7_get_on_the_halo_data_0.pkg
data\scenarios\singleplayer\design\m7_get_on_the_halo\m7_get_on_the_halo_textures_0.pkg
data\scenarios\singleplayer\design\m8_halo_battle\m8_halo_battle.pkg
data\scenarios\singleplayer\design\m8_halo_battle\m8_halo_battle_data_0.pkg
data\scenarios\singleplayer\design\m8_halo_battle\m8_halo_battle_textures_0.pkg
data\scenarios\singleplayer\design\tut_standalone\tut_standalone_data_0.pkg
data\scenarios\skirmish\design\ep02_m03\ep02_m03.pkg
data\scenarios\skirmish\design\ep02_m03\ep02_m03_data_0.pkg
data\scenarios\skirmish\design\ep02_m03\ep02_m03_textures_0.pkg
data\scenarios\skirmish\design\ff_stopthesignal\ff_stopthesignal.pkg
data\scenarios\skirmish\design\ff_stopthesignal\ff_stopthesignal_data_1.pkg
data\scenarios\skirmish\design\ff_stopthesignal\ff_stopthesignal_textures_0.pkg
data\scenarios\skirmish\design\firefight_5lane\firefight_5lane.pkg
data\scenarios\skirmish\design\firefight_5lane\firefight_5lane_data_0.pkg
data\scenarios\skirmish\design\firefight_5lane_large\firefight_5lane_large.pkg
data\scenarios\skirmish\design\firefight_5lane_large\firefight_5lane_large_data_0.pkg
data\scenarios\skirmish\design\mc_enforcervalley\mc_enforcervalley.pkg
data\scenarios\skirmish\design\mc_enforcervalley\mc_enforcervalley_data_0.pkg
data\scenarios\skirmish\design\mc_stopthesignal\mc_stopthesignal.pkg
data\scenarios\skirmish\design\mc_stopthesignal\mc_stopthesignal_data_0.pkg
data\scenarios\skirmish\design\mc_stopthesignalfirefight\mc_stopthesignalfirefight.pkg
data\scenarios\skirmish\design\mc_stopthesignalfirefight\mc_stopthesignalfirefight_data_0.pkg
data\scenarios\skirmish\design\mp_boneyard\mp_boneyard.pkg
data\scenarios\skirmish\design\mp_boneyard\mp_boneyard_data_0.pkg
data\scenarios\skirmish\design\mp_bridges\mp_bridges.pkg
data\scenarios\skirmish\design\mp_bridges\mp_bridges_data_0.pkg
data\scenarios\skirmish\design\mp_bridges\mp_bridges_textures_0.pkg
data\scenarios\skirmish\design\mp_caldera\mp_caldera.pkg
data\scenarios\skirmish\design\mp_caldera\mp_caldera_data_0.pkg
data\scenarios\skirmish\design\mp_caldera\mp_caldera_textures_0.pkg
data\scenarios\skirmish\design\mp_eagle\mp_eagle.pkg
data\scenarios\skirmish\design\mp_eagle\mp_eagle_data_0.pkg
data\scenarios\skirmish\design\mp_eagle\mp_eagle_textures_0.pkg
data\scenarios\skirmish\design\mp_fracture\mp_fracture.pkg
data\scenarios\skirmish\design\mp_fracture\mp_fracture_data_0.pkg
data\scenarios\skirmish\design\mp_razorblade\mp_razorblade.pkg
data\scenarios\skirmish\design\mp_razorblade\mp_razorblade_data_0.pkg
data\scenarios\skirmish\design\mp_ricochet\mp_ricochet.pkg
data\scenarios\skirmish\design\mp_ricochet\mp_ricochet_data_0.pkg
data\scenarios\skirmish\design\mp_veteran\mp_veteran.pkg
data\scenarios\skirmish\design\mp_veteran\mp_veteran_data_0.pkg
data\scenarios\skirmish\design\vallhalla\vallhalla.pkg
data\scenarios\skirmish\design\vallhalla\vallhalla_data_0.pkg
data\startup\leader_anders.pkg
data\startup\leader_arbiter.pkg
data\startup\leader_atriox.pkg
data\startup\leader_campaign_enemy.pkg
data\startup\leader_corruptbrute.pkg
data\startup\leader_cutter.pkg
data\startup\leader_decimus.pkg
data\startup\leader_dlc4_leader.pkg
data\startup\leader_dlc4_sp_enemy.pkg
data\startup\leader_ep2_sp_leader_m1y2y3.pkg
data\startup\leader_ep2_sp_leader_m4y5.pkg
data\startup\leader_flood_ai_enemy.pkg
data\startup\leader_forge.pkg
data\startup\leader_gruntgeneral.pkg
data\startup\leader_isabel.pkg
data\startup\leader_johnson.pkg
data\startup\leader_kinsano.pkg
data\startup\leader_leaderjerome.pkg
data\startup\leader_lekgolo.pkg
data\startup\leader_serina.pkg
data\startup\leader_shipmaster.pkg
data\startup\leader_sp_mission3.pkg
data\startup\leader_unbreakablebrute.pkg
data\startup\leader_unsc_single_player.pkg
data\startup\renderstart.pkg
data\system\marker\highlight_01\highlight_01.pkg
data\ui\ui_common_resident.pkg
data\ui\ui_frontend_resident.pkg
data\ui\ui_hud_resident.pkg
data\ui\ui_loading_resident.pkg
data\ui\ui_roster_resident.pkg
data\units\covenant\allstructures_0.pkg
data\units\covenant\allunits_0.pkg
data\units\covenant\rostermode\infantry\rm_atriox_rush\rm_atriox_rush.pkg
data\units\covenant\rostermode\infantry\rm_bruteleader_blast\rm_bruteleader_blast.pkg
data\units\covenant\rostermode\infantry\rm_brute_siphon\rm_brute_siphon.pkg
data\units\covenant\rostermode\infantry\rm_brute_warlord_siphon\rm_brute_warlord_siphon.pkg
data\units\covenant\rostermode\infantry\rm_elite_honour_guard_cloak\rm_elite_honour_guard_cloak.pkg
data\units\covenant\rostermode\infantry\rm_elite_ranger_rush\rm_elite_ranger_rush.pkg
data\units\covenant\rostermode\infantry\rm_grunt_blast\rm_grunt_blast.pkg
data\units\covenant\rostermode\infantry\rm_grunt_rush\rm_grunt_rush.pkg
data\units\covenant\rostermode\infantry\rm_grunt_siphon\rm_grunt_siphon.pkg
data\units\covenant\rostermode\infantry\rm_hunter_guard\rm_hunter_guard.pkg
data\units\covenant\rostermode\infantry\rm_jumppackbrute_blast01\rm_jumppackbrute_blast01.pkg
data\units\covenant\rostermode\infantry\rm_stormgrunt_blast01\rm_stormgrunt_blast01.pkg
data\units\covenant\rostermode\infantry\rm_suicide_brute01\rm_suicide_brute01.pkg
data\units\covenant\rostermode\vehicles\rm_banshee_blast\rm_banshee_blast.pkg
data\units\covenant\rostermode\vehicles\rm_blisterback_evac\rm_blisterback_evac.pkg
data\units\covenant\rostermode\vehicles\rm_blisterback_last_stand\rm_blisterback_last_stand.pkg
data\units\covenant\rostermode\vehicles\rm_chopper_fear\rm_chopper_fear.pkg
data\units\covenant\rostermode\vehicles\rm_locust_siphon\rm_locust_siphon.pkg
data\units\covenant\rostermode\vehicles\rm_marauder_cloak\rm_marauder_cloak.pkg
data\units\covenant\rostermode\vehicles\rm_marauder_rally\rm_marauder_rally.pkg
data\units\covenant\rostermode\vehicles\rm_reaver_cloak\rm_reaver_cloak.pkg
data\units\covenant\rostermode\vehicles\rm_wraith_guard\rm_wraith_guard.pkg
data\units\flood\allstructures_0.pkg
data\units\flood\allunits_0.pkg
data\units\forerunner\allunits_0.pkg
data\units\smallprotos.pkg
data\units\smallprotosroster.pkg
data\units\unsc\allstructures_0.pkg
data\units\unsc\allunits_0.pkg
data\units\unsc\flags\rally_flag_01\rally_flag_01.pkg
data\units\unsc\flags\rally_flag_global_01\rally_flag_global_01.pkg
data\units\unsc\flags\rally_flag_roster_01\rally_flag_roster_01.pkg
data\units\unsc\rostermode\aerial\rm_hornet_laststand\rm_hornet_laststand.pkg
data\units\unsc\rostermode\infantry\rm_cyclops_reflect\rm_cyclops_reflect.pkg
data\units\unsc\rostermode\infantry\rm_femalemarine_siphon\rm_femalemarine_siphon.pkg
data\units\unsc\rostermode\infantry\rm_hellbringer_blast\rm_hellbringer_blast.pkg
data\units\unsc\rostermode\infantry\rm_marine_guard\rm_marine_guard.pkg
data\units\unsc\rostermode\infantry\rm_marine_siphon\rm_marine_siphon.pkg
data\units\unsc\rostermode\infantry\rm_spartan_alice_reflect\rm_spartan_alice_reflect.pkg
data\units\unsc\rostermode\infantry\rm_spartan_douglas_rally\rm_spartan_douglas_rally.pkg
data\units\unsc\rostermode\infantry\rm_spartan_jerome_guard\rm_spartan_jerome_guard.pkg
data\units\unsc\rostermode\vehicles\rm_forgehog_rally\rm_forgehog_rally.pkg
data\units\unsc\rostermode\vehicles\rm_jackrabbit_blast\rm_jackrabbit_blast.pkg
data\units\unsc\rostermode\vehicles\rm_kodiak_cloak\rm_kodiak_cloak.pkg
data\units\unsc\rostermode\vehicles\rm_scorpion_fear\rm_scorpion_fear.pkg
data\units\unsc\rostermode\vehicles\rm_warthog_guard\rm_warthog_guard.pkg
data\units\unsc\rostermode\vehicles\rm_warthog_laststand\rm_warthog_laststand.pkg
data\units\unsc\rostermode\vehicles\rm_wolverine_rush\rm_wolverine_rush.pkg
data\vfx\rmvfx\pickups\rmenergypickupdeath.pkg
data\vfx\rmvfx\powers\rmblasthammer.pkg
data\vfx\rmvfx\powers\rmstununit.pkg
data\vfx\rmvfx\powers\rmvortex.pkg
data\vfx\rmvfx\rmunitspawnlegendary.pkg
data\vfx\rmvfx\rmunitspawnrare.pkg
data\vfx\rmvfx\rmunitspawnuncommon.pkg
data\video\video.pkg
*.ddx => srep+lolz

all other files => srep+lzma2

You're able to save much more space with lolz/lzma, but it tooks forever

48GB => 20.9GB
replace lzma2 with lolz and ztool with xtool (this time it worked)... result is = 19.1GB
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Last edited by KaktoR; 18-07-2018 at 12:00.
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  #695  
Old 25-07-2018, 07:17
dixen dixen is offline
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No Man's Sky - NEXT

10 gb > 5.06 gb

xtool (ZLIB)+srep+lolz
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  #696  
Old 26-07-2018, 06:43
1234567890123 1234567890123 is offline
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in some games xtool not working but pzlib working for example nfs the run why?
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  #697  
Old 26-07-2018, 06:44
KaktoR KaktoR is offline
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What? pack or unpack?
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  #698  
Old 27-07-2018, 00:18
1234567890123 1234567890123 is offline
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sorry for my english i mean they are working fine but xtool rarely not decompress packages pzlib, precomp decompresses
rarely xtool do not decompress compressed data for example in nfs run compression, after xtool size is not getting bigger 16gb to 16gb but pzlib,ztool,precomp,reflate made it 30gb.
i remember someone told it for another game in this thread i just want to learn why?
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  #699  
Old 28-07-2018, 23:04
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darkwolves darkwolves is offline
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when i posted the repack method for it i used pzlib from Ztool wich works just fine on it
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  #700  
Old 28-07-2018, 23:06
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darkwolves darkwolves is offline
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Quote:
Originally Posted by 1234567890123 View Post
sorry for my english i mean they are working fine but xtool rarely not decompress packages pzlib, precomp decompresses
rarely xtool do not decompress compressed data for example in nfs run compression, after xtool size is not getting bigger 16gb to 16gb but pzlib,ztool,precomp,reflate made it 30gb.
i remember someone told it for another game in this thread i just want to learn why?
when i posted the repack method NFS The Run i used pzlib from Ztool wich works just fine on it
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  #701  
Old 01-08-2018, 17:57
KaktoR KaktoR is offline
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Quote:
Originally Posted by KaktoR View Post
Fallout 4 incl All DLCs + All CC Mods
xtool:t4:zlib+srep+lzma:a1:mfbt4:d256m:fb273:mc100 0000000:lc8
bpk for video files
Size: 24.8 GB
Nothing ripped
1 language obviously
Changed in Size (+0.4GB)

All CC mods included so far (August, 2nd 2018)

changed ztool with xtool
Code:
Data\ccawnfo4001-brandedattire - textures.ba2
Data\ccawnfo4001-brandedattire.esl
Data\ccBGSFO4001-PipBoy(Black) - Textures.ba2
Data\ccbgsfo4002-pipboy(blue) - textures.ba2
Data\ccBGSFO4003-PipBoy(Camo01) - Textures.ba2
Data\ccBGSFO4004-PipBoy(Camo02) - Textures.ba2
Data\ccbgsfo4005-bluecamo - textures.ba2
Data\ccBGSFO4006-PipBoy(Chrome) - Textures.ba2
Data\ccbgsfo4008-pipgrn - textures.ba2
Data\ccbgsfo4009-piporan - textures.ba2
Data\ccbgsfo4010-pippnk - textures.ba2
Data\ccbgsfo4011-pippurp - textures.ba2
Data\ccbgsfo4012-pipboy(red) - textures.ba2
Data\ccbgsfo4013-piptan - textures.ba2
Data\ccbgsfo4014-pipboy(white) - textures.ba2
Data\ccbgsfo4015-pipyell - textures.ba2
Data\ccBGSFO4016-Prey - Textures.ba2
Data\ccBGSFO4018-GaussRiflePrototype - Textures.ba2
Data\ccbgsfo4018-gaussrifleprototype.esl
Data\ccBGSFO4019-ChineseStealthArmor - Textures.ba2
Data\ccbgsfo4019-chinesestealtharmor.esl
Data\ccBGSFO4020-PowerArmorSkin(Black) - Textures.ba2
Data\ccbgsfo4021-powerarmorskinblue - textures.ba2
Data\ccbgsfo4022-powerarmorskin(camo01) - textures.ba2
Data\ccbgsfo4023-powerarmorskin(camo02) - textures.ba2
Data\ccbgsfo4024-pacamo03 - textures.ba2
Data\ccbgsfo4025-powerarmorskin(chrome) - textures.ba2
Data\ccbgsfo4027-powerarmorskingreen - textures.ba2
Data\ccbgsfo4028-powerarmorskinorange - textures.ba2
Data\ccbgsfo4029-powerarmorskinpink - textures.ba2
Data\ccbgsfo4030-powerarmorskinpurple - textures.ba2
Data\ccbgsfo4031-powerarmorskinred - textures.ba2
Data\ccbgsfo4032-powerarmorskintan - textures.ba2
Data\ccbgsfo4033-powerarmorskinwhite - textures.ba2
Data\ccbgsfo4034-powerarmorskinyellow - textures.ba2
Data\ccbgsfo4036-trnsdg - textures.ba2
Data\ccBGSFO4038-HorseArmor - Textures.ba2
Data\ccbgsfo4038-horsearmor.esl
Data\ccbgsfo4041-doommarinearmor - textures.ba2
Data\ccbgsfo4042-bfg - textures.ba2
Data\ccbgsfo4042-bfg.esl
Data\ccBGSFO4044-HellfirePowerArmor - Textures.ba2
Data\ccbgsfo4044-hellfirepowerarmor.esl
Data\ccbgsfo4045-advarccab - main.ba2
Data\ccbgsfo4045-advarccab - textures.ba2
Data\ccbgsfo4050-dgbcoll - textures.ba2
Data\ccbgsfo4050-dgbcoll.esl
Data\ccbgsfo4051-dgbox - textures.ba2
Data\ccbgsfo4051-dgbox.esl
Data\ccbgsfo4052-dgdal - textures.ba2
Data\ccbgsfo4052-dgdal.esl
Data\ccbgsfo4053-dggoldr - textures.ba2
Data\ccbgsfo4053-dggoldr.esl
Data\ccbgsfo4054-dggreatd - textures.ba2
Data\ccbgsfo4054-dggreatd.esl
Data\ccbgsfo4055-dghusk - textures.ba2
Data\ccbgsfo4055-dghusk.esl
Data\ccbgsfo4056-dglabb - textures.ba2
Data\ccbgsfo4056-dglabb.esl
Data\ccbgsfo4057-dglaby - textures.ba2
Data\ccbgsfo4057-dglaby.esl
Data\ccbgsfo4058-dglabc - textures.ba2
Data\ccbgsfo4058-dglabc.esl
Data\ccbgsfo4059-dgpit - textures.ba2
Data\ccbgsfo4059-dgpit.esl
Data\ccbgsfo4060-dgrot - textures.ba2
Data\ccbgsfo4060-dgrot.esl
Data\ccbgsfo4061-dgshiinu - textures.ba2
Data\ccbgsfo4061-dgshiinu.esl
Data\ccbgsfo4062-pippat - textures.ba2
Data\ccbgsfo4063-papat - textures.ba2
Data\ccbgsfo4070-pipabra - textures.ba2
Data\ccbgsfo4071-piparc - textures.ba2
Data\ccbgsfo4072-pipgrog - textures.ba2
Data\ccbgsfo4073-pipmman - textures.ba2
Data\ccbgsfo4074-pipinspect - textures.ba2
Data\ccbgsfo4075-pipshroud - textures.ba2
Data\ccbgsfo4076-pipmystery - textures.ba2
Data\ccbgsfo4077-piprocket - textures.ba2
Data\ccbgsfo4078-pipreily - textures.ba2
Data\ccbgsfo4079-pipvim - textures.ba2
Data\cceejfo4001-decorationpack - textures.ba2
Data\cceejfo4001-decorationpack.esl
Data\cceejfo4002-nuka - textures.ba2
Data\cceejfo4002-nuka.esl
Data\ccFRSFO4001-HandmadeShotgun - Textures.ba2
Data\ccfrsfo4002-antimaterielrifle - textures.ba2
Data\ccfrsfo4002-antimaterielrifle.esl
Data\ccFSVFO4001-ModularMilitaryBackpack - Textures.ba2
Data\ccFSVFO4002-MidCenturyModern - Textures.ba2
Data\ccfsvfo4003-slocum - textures.ba2
Data\ccfsvfo4003-slocum.esl
Data\ccgcafo4001-factionws01army - textures.ba2
Data\ccgcafo4002-factionws02acat - textures.ba2
Data\ccgcafo4003-factionws03bos - textures.ba2
Data\ccgcafo4004-factionws04gun - textures.ba2
Data\ccgcafo4005-factionws05hrpink - textures.ba2
Data\ccgcafo4006-factionws06hrshark - textures.ba2
Data\ccgcafo4007-factionws07hrflames - textures.ba2
Data\ccgcafo4008-factionws08inst - textures.ba2
Data\ccgcafo4009-factionws09mm - textures.ba2
Data\ccgcafo4010-factionws10rr - textures.ba2
Data\ccgcafo4011-factionws11vt - textures.ba2
Data\ccgcafo4012-factionas01acat - textures.ba2
Data\ccgcafo4013-factionas02bos - textures.ba2
Data\ccgcafo4014-factionas03gun - textures.ba2
Data\ccgcafo4015-factionas04hrpink - textures.ba2
Data\ccgcafo4016-factionas05hrshark - textures.ba2
Data\ccgcafo4017-factionas06inst - textures.ba2
Data\ccgcafo4018-factionas07mm - textures.ba2
Data\ccgcafo4019-factionas08nuk - textures.ba2
Data\ccgcafo4020-factionas09rr - textures.ba2
Data\ccgcafo4021-factionas10hrflames - textures.ba2
Data\ccgcafo4022-factionas11vt - textures.ba2
Data\ccgcafo4023-factionas12army - textures.ba2
Data\ccgrcfo4001-pipgreytort - textures.ba2
Data\ccgrcfo4002-pipgreenvim - textures.ba2
Data\ccqdrfo4001_powerarmorai - textures.ba2
Data\ccqdrfo4001_powerarmorai.esl
Data\ccrzrfo4001-tunnelsnakes - textures.ba2
Data\ccrzrfo4001-tunnelsnakes.esm
Data\ccrzrfo4003-pipover - textures.ba2
Data\ccrzrfo4004-pipinst - textures.ba2
Data\ccsbjfo4001-solarflare - textures.ba2
Data\ccsbjfo4001-solarflare.esl
Data\ccswkfo4001-astronautpowerarmor - main.ba2
Data\ccswkfo4001-astronautpowerarmor - textures.ba2
Data\ccswkfo4001-astronautpowerarmor.esm
Data\ccswkfo4002-pipnuka - textures.ba2
Data\ccswkfo4003-pipquan - textures.ba2
Data\cctosfo4001-neosky - textures.ba2
Data\cctosfo4001-neosky.esm
Data\ccygpfo4001-pipcruiser - textures.ba2
Data\cczsef04001-bhouse - textures.ba2
Data\cczsef04001-bhouse.esm
Data\DLCCoast - Geometry.csg
Data\DLCCoast - Main.ba2
Data\DLCCoast - Textures.ba2
Data\DLCCoast.esm
Data\DLCNukaWorld - Geometry.csg
Data\DLCNukaWorld - Main.ba2
Data\DLCNukaWorld - Textures.ba2
Data\DLCNukaWorld.esm
Data\DLCRobot - Geometry.csg
Data\DLCRobot - Textures.ba2
Data\DLCRobot.esm
Data\DLCworkshop01 - Geometry.csg
Data\DLCworkshop01 - Textures.ba2
Data\DLCworkshop01.esm
Data\DLCworkshop02 - Main.ba2
Data\DLCworkshop02 - Textures.ba2
Data\DLCworkshop02.esm
Data\DLCworkshop03 - Geometry.csg
Data\DLCworkshop03 - Textures.ba2
Data\DLCworkshop03.esm
Data\Fallout4 - Animations.ba2
Data\Fallout4 - Geometry.csg
Data\Fallout4 - Interface.ba2
Data\Fallout4 - Materials.ba2
Data\Fallout4 - Meshes.ba2
Data\Fallout4 - MeshesExtra.ba2
Data\Fallout4 - Nvflex.ba2
Data\Fallout4 - Textures1.ba2
Data\Fallout4 - Textures2.ba2
Data\Fallout4 - Textures3.ba2
Data\Fallout4 - Textures4.ba2
Data\Fallout4 - Textures5.ba2
Data\Fallout4 - Textures6.ba2
Data\Fallout4 - Textures7.ba2
Data\Fallout4 - Textures8.ba2
Data\Fallout4 - Textures9.ba2
Data\Fallout4.esm
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  #702  
Old 05-08-2018, 20:50
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Street Fighter X Tekken

(method)
used format factory to convert wmv to mkv under very low settings
reducing the size over 1000%
then compressing with

srep+delta+lzma:ultra:a1:mfbt4:d200m:fb273:mc10000 00000:lc8

after installing you can use format factory to restore the videos to wmv and regular
size and quality it multithreads so the videos restore fast

initial size 6.70
repack size 2.56 gb
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  #703  
Old 11-08-2018, 02:32
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For The King
From 2.5 GB > 725MB

Using srep64+lolz

Usage:
srep64 = -m3f -l512 -a2
lolz(slow) = -d256mb -tt8 -mc1023

You can also use lolz fast but their will be a small increase in size >i think 100MB
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  #704  
Old 13-08-2018, 16:45
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Quote:
Originally Posted by KaktoR View Post
Assassin's Creed: Origins
v1.5.1 incl all DLC's (Gold Edition)
1 language
Update:
Code:
22:01:06 - Starting Data1.bin.001 creation
22:02:42 - Finished Data1.bin.001 creation
22:02:43 - Starting Data2.bin.001 creation
22:26:04 - Finished Data2.bin.001 creation
22:26:06 - Starting Data3.bin.001 creation
11:13:08 - Finished Data3.bin.001 creation
Data1
Code:
*.bk2 => bpk
Data2
Code:
* => srep+lzma
(exclude *.bk2 and *.forge obviously)
Data3
Code:
*.forge => afr:a2+srep+lzma
~3GB smaller output because this time I have compressed all *forge files directly in one go.

As you can see above, compressing was time consuming as hell (13 hours, 13 minutes). I think with lolz or stronger stuff you will easy go to 20 - 24 hours +++.

68.7GB => 31.4GB
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  #705  
Old 15-08-2018, 07:49
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Anyone knows what compression method SkyrimSE bsa archives use?
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