#1
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How to use diskspan bat
How to use Diskspan Bat First You Start DiskSpan, you have to enter the Game Directory like this. Make sure you have enough Free space. For each game you must have Double Space free. Example: the Game is 90 GB you must Have 180 GB free space. after that Diskspan ask you for Compress method like this Here you can enter your Compress method. If you want Custom Compress method enter 21. but normally you can enter 6. After that Diskspan ask you witch Storage you want. Like this Example 5. After you have chose your Storage, the next window came up, and Diskspan ask you to make an ISO After Compressing. In most chases you can enter N. After that DiskSpan ask you for Shutdown after Compressing. Here you can chose N. Now Diskspan have all information to compress your Game correctly like this. Now DiskSpan Compress your game. This can take a long Time, depending witch compress method you use, and the game size. after this the Game is Compressed with Diskspan. Like this @mods can make it sticky
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It would be nice if you appreciate my work with the thanks Button Last edited by mausschieber; 07-07-2021 at 15:21. Reason: Changed to How to use Diskspan Bat |
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#2
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Depends. If you use a precompressor like xtool, you have to calculate a bit bigger. In this case I suggest +200% ratio as default. Something like this: 2 * game size for precompressor + 2 * temp file input for srep (because in UA/DS srep doesn't use <stdin> but freearc temp file).
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#3
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How to use Diskspan with List files (compressing with List files)
Here I will give you a example for a single game for which you have to use List files. For this you have to edit _Diskspan.bat file (right-click -> Edit).
_DiskSpan.bat Code:
set GAME[1].NAME=Assassins Creed Odyssey set GAME[1].EXEC=ACOdyssey.exe set GAME[1].EGPATH=C:\Program Files (x86)\!GAME[1].NAME! set GAME[1].DATA[1]=Data1.bin set GAME[1].LIST[1]=Lists\Include1_1.txt set GAME[1].METH[1]=afr:a2+srep:m3f+lolz:dtb1:d64:mtt1:mt6:mc2:fba4096 set GAME[1].DATA[2]=Data2.bin set GAME[1].LIST[2]=Lists\Include1_2.txt set GAME[1].METH[2]=0 set GAME[1].DATA[3]=Data3.bin set GAME[1].LIST[3]=Lists\Include1_3.txt set GAME[1].METH[3]=srep:m3f+lolz:dtb1:d64:mtt1:mt6:mc2:fba4096 set GAME[1].EXCL[3]=Lists\Exclude1_1.txt Code:
Include1_1.txt *.forge Code:
Include1_2.txt *.webm Code:
Include1_3.txt * Code:
Exclude1_1.txt *.forge *.webm Code:
::set GAME[1].BEFO[1]= Bat file with added functions to be called before compressing the file (GAME[x].DATA[y]) ::set GAME[1].AFTE[1]= Bat file with added functions to be called after compressing and move the file (GAME[x].DATA[y])
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#4
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Example of using the list and call before mode.
DiskSpan.bat example to exclude redist and copy redist files to output folder...
List mode can also be configured in this way to include redist files without requiring user action. I did some tests and it is working perfectly. DiskSpan.bat Code:
set GAME[1].EXCL[1]=Lists\ExcludeRedist.txt set GAME[1].BEFO[1]=Lists\CopyRedist.bat Code:
_CommonRedist\* Code:
@echo off xcopy "%~1\_CommonRedist\" "%~5\_CommonRedist\" /E /Q /Y cls I fixed the automatic calculation of the first disk so that the DiskSpan.bat file gets the size of the SetupFiles folder after copying the redist files. It also adds a new parameter "SetupFilesDir" to the CallAfter/CallBefore files. Last edited by Cesar82; 05-09-2020 at 12:23. |
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#5
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Another example using List files + components
Code:
set CONVERSION=Mass Effect Trilogy set CREATEDBY=Cesar82 set CONVFOLDR=Conversion_Output set DISKLABEL=DVD set SETUPPATH=Setup_Files set AUTORUNNAME=Autorun.exe set SETUPNAME=Setup.exe set ICONNAME=Setup.ico set COMMOMEGPATH=C:\Program Files (x86)\!CONVERSION! set SAMEMETHODTOALL=FALSE set SHOWCOMMANDLOG=FALSE ::--------------------------------------------------------------------------------- ::--------------------------------------------------------------------------------- set GAME[1].NAME=Mass Effect set GAME[1].EXEC=MassEffectLauncher.exe set GAME[1].EGPATH=C:\Program Files (x86)\!GAME[1].NAME! set GAME[1].DATA[1]=Data1_1.bin set GAME[1].LIST[1]=Lists\Include1_1.txt set GAME[1].METH[1]=bpk set GAME[1].DATA[2]=Data1_2.bin set GAME[1].LIST[2]=Lists\Include1_2.txt set GAME[1].METH[2]=uelr:ulv+srep+LZMA-MT set GAME[1].EXCL[2]=Lists\Exclude1_2.txt set GAME[1].DATA[3]=Data1_3.bin set GAME[1].LIST[3]=Lists\Include1_3.txt set GAME[1].METH[3]=srep+LZMA-MT set GAME[1].EXCL[3]=Lists\Exclude1_1.txt set GAME[2].NAME=Mass Effect 2 set GAME[2].EXEC=Binaries\MassEffect2.exe set GAME[2].EGPATH=C:\Program Files (x86)\!GAME[2].NAME! set GAME[2].DATA[1]=Data2_1.bin set GAME[2].LIST[1]=Lists\Include2_1.txt set GAME[2].METH[1]=bpk set GAME[2].DATA[2]=Data2_2.bin set GAME[2].LIST[2]=Lists\Include2_2.txt set GAME[2].METH[2]=uelr:ulv+srep+LZMA-MT set GAME[2].DATA[3]=Data2_3.bin set GAME[2].LIST[3]=Lists\Include2_3.txt set GAME[2].METH[3]=srep+LZMA-MT set GAME[2].EXCL[3]=Lists\Exclude2_1.txt set GAME[3].NAME=Mass Effect 3 set GAME[3].EXEC=Binaries\Win32\MassEffect3.exe set GAME[3].EGPATH=C:\Program Files (x86)\!GAME[3].NAME! set GAME[3].DATA[1]=Data3_1.bin set GAME[3].LIST[1]=Lists\Include3_1.txt set GAME[3].METH[1]=bpk set GAME[3].DATA[2]=Data3_2.bin set GAME[3].LIST[2]=Lists\Include3_2.txt set GAME[3].METH[2]=xZLib+srep+LZMA-MT set GAME[3].DATA[3]=Data3_3bin set GAME[3].LIST[3]=Lists\Include3_3.txt set GAME[3].METH[3]=srep+LZMA-MT set GAME[3].EXCL[3]=Lists\Exclude3_1.txt Code:
Include1_1.txt *.bik *.bk2 Code:
Include1_2.txt *.sfm *.upk *.u Code:
Include1_3.txt * Code:
Exclude1_1.txt *.bik *.bpk *.sfm *.upk *.u Code:
Exclude1_2.txt BioGame\CookedPC\BIOG_ASA_ARM_MRC_R.upk BioGame\CookedPC\EditorMaterials.upk BioGame\CookedPC\EngineResources.upk Code:
Include2_1.txt *.bik *.bk2 Code:
Include2_2.txt BioGame\CookedPC\*.pcc BioGame\CookedPC\*.tfc BioGame\CookedPC\*.upk Code:
Include2_3.txt * Code:
Exclude2_1.txt *.bik *.bpk BioGame\CookedPC\*.pcc BioGame\CookedPC\*.tfc BioGame\CookedPC\*.upk Code:
Include3_1.txt *.bik *.bk2 Code:
Include3_2.txt *.pcc *.tfc Code:
Include3_3.txt * Code:
Exclude3_1.txt *.bik *.bpk *.pcc *.tfc
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Last edited by KaktoR; 05-09-2020 at 12:27. |
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