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Old 02-09-2020, 23:52
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How to use diskspan bat

How to use Diskspan Bat

First You Start DiskSpan, you have to enter the Game Directory like this.



Make sure you have enough Free space. For each game you must have Double Space free.
Example: the Game is 90 GB you must Have 180 GB free space. after that Diskspan ask you
for Compress method like this



Here you can enter your Compress method. If you want Custom Compress method enter 21.
but normally you can enter 6. After that Diskspan ask you witch Storage you want. Like this



Example 5. After you have chose your Storage, the next window came up, and Diskspan ask you
to make an ISO After Compressing. In most chases you can enter N. After that DiskSpan ask you
for Shutdown after Compressing. Here you can chose N. Now Diskspan have all information to compress
your Game correctly like this.



Now DiskSpan Compress your game. This can take a long Time, depending witch compress
method you use, and the game size.



after this the Game is Compressed with Diskspan. Like this



@mods can make it sticky
Attached Images
File Type: png Game dir Enter.png (6.4 KB, 1459 views)
File Type: png Compressmethod.png (10.6 KB, 1441 views)
File Type: png Storage.png (5.9 KB, 1419 views)
File Type: png Ready to Compress.png (7.3 KB, 1401 views)
File Type: png Compressing.png (9.5 KB, 1411 views)
File Type: png Ready.png (6.0 KB, 1393 views)
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Last edited by mausschieber; 07-07-2021 at 15:21. Reason: Changed to How to use Diskspan Bat
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Old 03-09-2020, 08:19
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Quote:
Originally Posted by mausschieber View Post
Make sure you have enough Free space. For each game you must have Double Space free. Example: the Game is 90 GB you must Have 180 GB free space.
Depends. If you use a precompressor like xtool, you have to calculate a bit bigger. In this case I suggest +200% ratio as default. Something like this: 2 * game size for precompressor + 2 * temp file input for srep (because in UA/DS srep doesn't use <stdin> but freearc temp file).
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Old 05-09-2020, 00:44
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How to use Diskspan with List files (compressing with List files)

Here I will give you a example for a single game for which you have to use List files.

For this you have to edit _Diskspan.bat file (right-click -> Edit).
  • DATA Set the archive name (you don't have to add .001 for diskspan archives)
  • LIST Set the path + list file (you can name the files to whatever you want)
  • METH Set the method for the list files content
  • EXCL Set the exclusion file (usually only needed for the last archive). In this file you have to write all previous processed files from previous list files to exclude them.

_DiskSpan.bat
Code:
set GAME[1].NAME=Assassins Creed Odyssey
set GAME[1].EXEC=ACOdyssey.exe
set GAME[1].EGPATH=C:\Program Files (x86)\!GAME[1].NAME!

set GAME[1].DATA[1]=Data1.bin
set GAME[1].LIST[1]=Lists\Include1_1.txt
set GAME[1].METH[1]=afr:a2+srep:m3f+lolz:dtb1:d64:mtt1:mt6:mc2:fba4096

set GAME[1].DATA[2]=Data2.bin
set GAME[1].LIST[2]=Lists\Include1_2.txt
set GAME[1].METH[2]=0

set GAME[1].DATA[3]=Data3.bin
set GAME[1].LIST[3]=Lists\Include1_3.txt
set GAME[1].METH[3]=srep:m3f+lolz:dtb1:d64:mtt1:mt6:mc2:fba4096
set GAME[1].EXCL[3]=Lists\Exclude1_1.txt
List files
Code:
Include1_1.txt
*.forge
Code:
Include1_2.txt
*.webm
Code:
Include1_3.txt
*
Code:
Exclude1_1.txt
*.forge
*.webm
The following commands
Code:
::set GAME[1].BEFO[1]=   Bat file with added functions to be called before compressing the file (GAME[x].DATA[y])
::set GAME[1].AFTE[1]=   Bat file with added functions to be called after compressing and move the file (GAME[x].DATA[y])
are only for special purposes, like file copying or making file/folder backups inside game folder and such.
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Old 05-09-2020, 07:54
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Example of using the list and call before mode.

DiskSpan.bat example to exclude redist and copy redist files to output folder...

List mode can also be configured in this way to include redist files without requiring user action.
I did some tests and it is working perfectly.

DiskSpan.bat
Code:
set GAME[1].EXCL[1]=Lists\ExcludeRedist.txt
set GAME[1].BEFO[1]=Lists\CopyRedist.bat
ExcludeRedist.txt
Code:
_CommonRedist\*
CopyRedist.bat
Code:
@echo off
xcopy "%~1\_CommonRedist\" "%~5\_CommonRedist\" /E /Q /Y
cls
I attached a new DiskSpan.bat here with some changes (Replace all files in "UltraARC 2900 R8" folder).
I fixed the automatic calculation of the first disk so that the DiskSpan.bat file gets the size of the SetupFiles folder after copying the redist files.
It also adds a new parameter "SetupFilesDir" to the CallAfter/CallBefore files.
Attached Files
File Type: 7z _DiskSpan [2020.09.05].7z (10.9 KB, 81 views)

Last edited by Cesar82; 05-09-2020 at 12:23.
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  #5  
Old 05-09-2020, 12:25
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Another example using List files + components

Code:
set CONVERSION=Mass Effect Trilogy
set CREATEDBY=Cesar82
set CONVFOLDR=Conversion_Output
set DISKLABEL=DVD
set SETUPPATH=Setup_Files
set AUTORUNNAME=Autorun.exe
set SETUPNAME=Setup.exe
set ICONNAME=Setup.ico
set COMMOMEGPATH=C:\Program Files (x86)\!CONVERSION!
set SAMEMETHODTOALL=FALSE
set SHOWCOMMANDLOG=FALSE
::---------------------------------------------------------------------------------
::---------------------------------------------------------------------------------
set GAME[1].NAME=Mass Effect
set GAME[1].EXEC=MassEffectLauncher.exe
set GAME[1].EGPATH=C:\Program Files (x86)\!GAME[1].NAME!

set GAME[1].DATA[1]=Data1_1.bin
set GAME[1].LIST[1]=Lists\Include1_1.txt
set GAME[1].METH[1]=bpk

set GAME[1].DATA[2]=Data1_2.bin
set GAME[1].LIST[2]=Lists\Include1_2.txt
set GAME[1].METH[2]=uelr:ulv+srep+LZMA-MT
set GAME[1].EXCL[2]=Lists\Exclude1_2.txt

set GAME[1].DATA[3]=Data1_3.bin
set GAME[1].LIST[3]=Lists\Include1_3.txt
set GAME[1].METH[3]=srep+LZMA-MT
set GAME[1].EXCL[3]=Lists\Exclude1_1.txt


set GAME[2].NAME=Mass Effect 2
set GAME[2].EXEC=Binaries\MassEffect2.exe
set GAME[2].EGPATH=C:\Program Files (x86)\!GAME[2].NAME!

set GAME[2].DATA[1]=Data2_1.bin
set GAME[2].LIST[1]=Lists\Include2_1.txt
set GAME[2].METH[1]=bpk

set GAME[2].DATA[2]=Data2_2.bin
set GAME[2].LIST[2]=Lists\Include2_2.txt
set GAME[2].METH[2]=uelr:ulv+srep+LZMA-MT

set GAME[2].DATA[3]=Data2_3.bin
set GAME[2].LIST[3]=Lists\Include2_3.txt
set GAME[2].METH[3]=srep+LZMA-MT
set GAME[2].EXCL[3]=Lists\Exclude2_1.txt


set GAME[3].NAME=Mass Effect 3
set GAME[3].EXEC=Binaries\Win32\MassEffect3.exe
set GAME[3].EGPATH=C:\Program Files (x86)\!GAME[3].NAME!

set GAME[3].DATA[1]=Data3_1.bin
set GAME[3].LIST[1]=Lists\Include3_1.txt
set GAME[3].METH[1]=bpk

set GAME[3].DATA[2]=Data3_2.bin
set GAME[3].LIST[2]=Lists\Include3_2.txt
set GAME[3].METH[2]=xZLib+srep+LZMA-MT

set GAME[3].DATA[3]=Data3_3bin
set GAME[3].LIST[3]=Lists\Include3_3.txt
set GAME[3].METH[3]=srep+LZMA-MT
set GAME[3].EXCL[3]=Lists\Exclude3_1.txt
Code:
Include1_1.txt
*.bik
*.bk2
Code:
Include1_2.txt
*.sfm
*.upk
*.u
Code:
Include1_3.txt
*
Code:
Exclude1_1.txt
*.bik
*.bpk
*.sfm
*.upk
*.u
Code:
Exclude1_2.txt
BioGame\CookedPC\BIOG_ASA_ARM_MRC_R.upk
BioGame\CookedPC\EditorMaterials.upk
BioGame\CookedPC\EngineResources.upk
Code:
Include2_1.txt
*.bik
*.bk2
Code:
Include2_2.txt
BioGame\CookedPC\*.pcc
BioGame\CookedPC\*.tfc
BioGame\CookedPC\*.upk
Code:
Include2_3.txt
*
Code:
Exclude2_1.txt
*.bik
*.bpk
BioGame\CookedPC\*.pcc
BioGame\CookedPC\*.tfc
BioGame\CookedPC\*.upk
Code:
Include3_1.txt
*.bik
*.bk2
Code:
Include3_2.txt
*.pcc
*.tfc
Code:
Include3_3.txt
*
Code:
Exclude3_1.txt
*.bik
*.bpk
*.pcc
*.tfc
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Last edited by KaktoR; 05-09-2020 at 12:27.
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