#3541
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xtool:mzlib+srep+LZMA-MT
Output should be around 9.5 GB
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Enluaphelis (05-07-2023) |
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#3542
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Quote:
By the way, what does NORMAL mean after LOLZ? It means compression level or thread priotity? |
#3543
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Thanks
Also, what "MT" means? LZMA2 and LZMA-MT, what is the difference between it? Is there any thread out there where I can read more info about compression methods and these special settings for them? |
#3544
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Quote:
Lolz: From the bottom up, from the weakest compression to the strongest, but the stronger the compression, the more time will be spent on it. Normal, High, ... its just presets. You can read all info about lolz here [But in Russian] [You can use the translator] https://krinkels.org/resources/lolz.264/ Last edited by Wanterlude; 05-07-2023 at 09:58. |
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Enluaphelis (05-07-2023) |
#3545
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LZMA2 is used by 7-zip (multithread option is used by default).
LZMA-MT is used by FreeArc (FreeArc LZMA with 4x4 option, literally multithreaded. It will utilize max 16 CPU threads). As for LZMA2 (it is basically just a predefined config name), you can read possible options somewhere on the 7-zip page I guess. For the LOLZ_* names: These are just predefined configurations. FreeArc will read LOLZ as follows: Code:
lolz{:options} So the preset "LOLZ_NORMAL" is just this: Code:
lolz:d<expr:((0.45*freememory/11)-(32*1048576*2))/min(thread,16)/1048576>:mtt1:mt<expr:min(thread,16)>:mc1023 However you can write your own options if you want. lolz options can be read in english in the following folder "Resources\FINAL\LOLZ\Options.txt"
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Last edited by KaktoR; 05-07-2023 at 10:01. |
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Enluaphelis (05-07-2023) |
#3546
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Jagged Alliance 3 [1.01.338010]
Code:
zstd+dedup+lolz zstd v1.5.2 |
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dixen (15-07-2023), Enluaphelis (15-07-2023), JustFun (02-09-2023), L0v3craft (04-08-2023), ScOOt3r (15-07-2023) |
#3547
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Total War SHOGUN 2
Movies*.pack - bkpck (XTool+bink pack) Sound.pack - msc+precompmt(mp3pack)+srep+lzma2 Local*en & ru.pack - precompmt Rest *.pack & files - xt76(zlib+reflate)+srep+lolz RePack size = 9.3 gb Last edited by dixen; 15-07-2023 at 08:59. |
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#3548
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Pure (2008)
Quote:
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#3549
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Pure uses LZSS like compression.
You may try to make a plugin for it. https://aluigi.altervista.org/bms/splitsecond.bms |
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Enluaphelis (16-07-2023) |
#3550
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Quote:
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#3551
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Hi, maybe someone know what compress method for dead island 2? Thank you
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#3552
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Quote:
45.8 gb (orig. size)=>108 gb(kraken+unreal.dll)=>38.3 gb(dedup+lolz) 70 mins installation (11400F) key: Code:
0x014AEC0148FBDEE9640633AAB67521AAB4E1083A98F76FF33DDCF78DAD05BE66 Last edited by Wanterlude; 17-07-2023 at 11:16. |
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Danziel123 (17-07-2023), ScOOt3r (17-07-2023) |
#3553
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It using UE4/5?
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#3555
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Dead Island 2 I'm trying to compress the game
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