Go Back   FileForums > Game Backup > PC Games > PC Games - CD/DVD Conversions > Conversion Tutorials

Reply
 
Thread Tools Display Modes
  #3466  
Old 04-05-2023, 10:50
KaktoR's Avatar
KaktoR KaktoR is offline
Lame User
 
Join Date: Jan 2012
Location: From outer space
Posts: 4,413
Thanks: 1,078
Thanked 7,026 Times in 2,659 Posts
KaktoR is on a distinguished road
Looking on steamdb, it seems that these files are actually sound files. But I don't have the game so I cannot say for sure, just looking at the file names it seem to be sound files actually.

Maybe wwise in some unreal engine format or whatever. Cannot tell you anything about it.
__________________
Haters gonna hate
Reply With Quote
Sponsored Links
  #3467  
Old 04-05-2023, 12:02
Masquerade Masquerade is offline
Registered User
 
Join Date: Jan 2020
Location: Monte d'Or
Posts: 1,169
Thanks: 284
Thanked 1,365 Times in 617 Posts
Masquerade is on a distinguished road
Not to mention this is just pure awkwardness - if you want help to compress all the files, upload a small one so we can at least see what type of file it is rather than giving some dumb excuse. File Extensions mean nothing, what you really need is a Hex Editor to see what the file actually is.

Something like

BmGame/CookedPCConsole/SFX/SFX_4.wad

Might be good.
Reply With Quote
  #3468  
Old 05-05-2023, 06:37
Dragonis40 Dragonis40 is offline
Registered User
 
Join Date: Mar 2021
Location: italy
Posts: 60
Thanks: 0
Thanked 3 Times in 3 Posts
Dragonis40 is on a distinguished road
https://we.tl/t-e6tlDpZfJ1
Reply With Quote
  #3469  
Old 05-05-2023, 17:36
FitGirl FitGirl is offline
Registered User
 
Join Date: Dec 2014
Location: Riga
Posts: 204
Thanks: 20
Thanked 243 Times in 131 Posts
FitGirl is on a distinguished road
Quote:
Originally Posted by Dragonis40 View Post
WWise Ogg, can be processed manually by Oggre, check Masquerade's tutorial.

Average gain ~10% of initial size.
Reply With Quote
  #3470  
Old 06-05-2023, 11:05
KaktoR's Avatar
KaktoR KaktoR is offline
Lame User
 
Join Date: Jan 2012
Location: From outer space
Posts: 4,413
Thanks: 1,078
Thanked 7,026 Times in 2,659 Posts
KaktoR is on a distinguished road
Lego Star Wars The Skywalker Saga
Update 04.05.2023

Code:
 17:08:51 - Selected ARC/DS method for Data1a-01.bin was: xtool:mlegoswtws+xtool:dd3+4x4:lzma
-------------------------------------------------------------------------------------------------------------------------------------------
 18:32:13 - Overall input size: 30.48 GB
 18:32:13 - Overall output size: 22.88 GB (Ratio 75.05%)
 18:32:13 - Overall conversion time: 01:23:20
-------------------------------------------------------------------------------------------------------------------------------------------
 18:57:23 - Overall decompression time: 00:25:04
 18:57:23 - All files have been successfully extracted!
__________________
Haters gonna hate
Reply With Quote
The Following 2 Users Say Thank You to KaktoR For This Useful Post:
Gehrman (09-05-2023), JustFun (10-06-2023)
  #3471  
Old 07-05-2023, 02:19
Dragonis40 Dragonis40 is offline
Registered User
 
Join Date: Mar 2021
Location: italy
Posts: 60
Thanks: 0
Thanked 3 Times in 3 Posts
Dragonis40 is on a distinguished road
Quote:
Originally Posted by FitGirl View Post
WWise Ogg, can be processed manually by Oggre, check Masquerade's tutorial.

Average gain ~10% of initial size.
are you sure? How can I use wWWise ogg procedure on .wad files? I've tried to use wemtool, but of course the exe file found nothing.
Reply With Quote
  #3472  
Old 07-05-2023, 10:22
L33THAK0R's Avatar
L33THAK0R L33THAK0R is offline
Registered User
 
Join Date: Feb 2021
Location: Saudi Arabia
Posts: 352
Thanks: 120
Thanked 59 Times in 38 Posts
L33THAK0R is on a distinguished road
How to rip compressed assets, when only having the decompressed assets?

Currently I'm taking a swing at the various Quantic Dreams titles that were given a proper PC release, however I've run into a bit of a roadblock. The archives for these titles are only compressed with a basic zlib/deflate algorithm, with XTool being able to process the vast majority of streams.

Unfortunately unlike every other title I've worked on, even the localised Vorbis audio is compressed within these archives, leaving me stumped on how to rip it to make the various localised packs into selective offerings.

Currently the only method I could think to exploit was decompressing the archives as a singular block with XTool, blanking out the offending data and then try and restore the block, however, as I feared I was only met with decompression errors and was unsuccessful.

I should mention I the QuickBMS scripts for Quantic Dream titles doesn't work at all with any of the PC ports that I tested, making for scanning compressed blocks with QuickBMS currently not possible.

Has anyone had a similar problem, and if so would such an individual be willing to share their solution, I'd greatly appreciate it, these blasted titles are doing nothing but keeping me awake at night!
Reply With Quote
  #3473  
Old 09-05-2023, 22:03
Gehrman's Avatar
Gehrman Gehrman is offline
Registered User
 
Join Date: Jan 2020
Location: Save Palestine
Posts: 78
Thanks: 1,268
Thanked 87 Times in 47 Posts
Gehrman is on a distinguished road
Assassins Creed Valhalla Complete v1.7.0

Code:
*.forge 134 GB > 44.7 GB
Code:
xtool:manvil:db:dd3:l10
Code:
Other Files 10 GB > 7.22 GB
Code:
xrep:db:dd3:l10
Full
144 GB > 51.9 GB

CT: 04:05:19
DT: 02:26:47



Code:
[External compressor:xtool,xrep]
header    = 0
unpackcmd = "XTool.exe" decode -t100p -dm10p -sm10p - - <stdin> <stdout>
Reply With Quote
The Following User Says Thank You to Gehrman For This Useful Post:
JustFun (10-06-2023)
  #3474  
Old 10-05-2023, 03:15
adrianskiloses adrianskiloses is offline
Registered User
 
Join Date: Apr 2023
Location: N/A
Posts: 26
Thanks: 25
Thanked 3 Times in 3 Posts
adrianskiloses is on a distinguished road
Request

Offworld Trading Company please.
Thank you.
Reply With Quote
  #3475  
Old 10-05-2023, 04:45
Masquerade Masquerade is offline
Registered User
 
Join Date: Jan 2020
Location: Monte d'Or
Posts: 1,169
Thanks: 284
Thanked 1,365 Times in 617 Posts
Masquerade is on a distinguished road
Quote:
Originally Posted by adrianskiloses View Post
Offworld Trading Company please.
Thank you.
srep+lolz
Reply With Quote
The Following User Says Thank You to Masquerade For This Useful Post:
adrianskiloses (10-05-2023)
  #3476  
Old 10-05-2023, 06:21
adrianskiloses adrianskiloses is offline
Registered User
 
Join Date: Apr 2023
Location: N/A
Posts: 26
Thanks: 25
Thanked 3 Times in 3 Posts
adrianskiloses is on a distinguished road
Quote:
Originally Posted by Masquerade View Post
srep+lolz
Thank you very much.
Can you also suggest compression methods for FLAC files (for DLCs)?
Reply With Quote
  #3477  
Old 10-05-2023, 09:02
Masquerade Masquerade is offline
Registered User
 
Join Date: Jan 2020
Location: Monte d'Or
Posts: 1,169
Thanks: 284
Thanked 1,365 Times in 617 Posts
Masquerade is on a distinguished road
FLACs cannot be losslessly compressed, but you can use ffmpeg to recode them into compressed audio formats like MP3
Reply With Quote
The Following User Says Thank You to Masquerade For This Useful Post:
adrianskiloses (10-05-2023)
  #3478  
Old 10-05-2023, 09:24
adrianskiloses adrianskiloses is offline
Registered User
 
Join Date: Apr 2023
Location: N/A
Posts: 26
Thanks: 25
Thanked 3 Times in 3 Posts
adrianskiloses is on a distinguished road
Quote:
Originally Posted by Masquerade View Post
FLACs cannot be losslessly compressed, but you can use ffmpeg to recode them into compressed audio formats like MP3
There is an OST DLC that has both mp3 and FLAC versions. So should I ignore compressing the FLAC entirely in that case?

Also is there any guides for compressing Unity games in general?
Thanks
Reply With Quote
  #3479  
Old 10-05-2023, 12:41
Hexagon123 Hexagon123 is offline
Registered User
 
Join Date: Dec 2016
Location: IOWA
Posts: 74
Thanks: 4
Thanked 46 Times in 27 Posts
Hexagon123 is on a distinguished road
Quote:
Originally Posted by adrianskiloses View Post
There is an OST DLC that has both mp3 and FLAC versions. So should I ignore compressing the FLAC entirely in that case?

Also is there any guides for compressing Unity games in general?
Thanks
Depends on the game,

Some use LZ4, LZMA or none

SREP+LOLZ
Reply With Quote
The Following User Says Thank You to Hexagon123 For This Useful Post:
adrianskiloses (11-05-2023)
  #3480  
Old 11-05-2023, 07:19
IRAQIGHOST IRAQIGHOST is offline
Registered User
 
Join Date: Jun 2020
Location: Iraq
Posts: 65
Thanks: 39
Thanked 24 Times in 13 Posts
IRAQIGHOST is on a distinguished road
Resident Evil 4 Remake

*.pak
xtool:mzlib:mzstd+srep_new:3+LOLZ_NORMAL

other files
srep_new:3+LZMA-MT*

Repack Size: 42 Gb
Final Size: 57 Gb (Deluxe Edition)
Reply With Quote
The Following 2 Users Say Thank You to IRAQIGHOST For This Useful Post:
Danziel123 (14-05-2023), JustFun (10-06-2023)
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Games Are For Kids JoyBoy Chit Chat 83 16-11-2021 15:28
CorePack Compression methods ? Help ramazan19833 Conversion Tutorials 34 09-08-2018 07:51
i got the email in the mail about copying ps2 games EVOEvo PS2 Games 7 21-11-2003 08:56
Self-booting games on an older Japanese DC? Named DC Games 1 26-09-2003 18:48
Having Problems Burning Numerous *Recent* Games....Help is Appreciated Protosstic PSX Games 2 15-01-2002 22:27



All times are GMT -7. The time now is 01:54.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.
Copyright 2000-2020, FileForums @ https://fileforums.com