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  #2011  
Old 25-11-2020, 08:43
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Quote:
Originally Posted by Snapppr6 View Post
this game not have no cd dvd (ck)
what the porpose to repack it
For my own purpose bro. Imagine there are still some people buying games
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  #2012  
Old 27-11-2020, 05:57
samadrahman74 samadrahman74 is offline
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Assassins Creed 3 Remastered (+Liberation) V1.0.3
Code:
srep+lolz
20:39:03 - Conversion Initialized at Thu 11/26/2020.
20:39:03 - Starting "Data1.bin" Archive Creation.
02:32:38 - Archive "Data1.bin" Creation Complete.
02:32:38 - Sorting Storage Directories Started.
02:32:39 - Sorting Storage Directories Complete.
02:32:40 - Conversion Finished at Fri 11/27/2020.
------------------------------------------------------------
02:32:40 - Input Size: 39.23 GB.
02:32:41 - Output Size: 16.72 GB.
02:32:41 - DiskSpan LOG finalized.
---------------------------------------
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  #2013  
Old 28-11-2020, 08:50
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Team Sonic Racing

Total start size: 29.7GB

Compress with the following:
  • .STZ
    Code:
    XTool:c16m,t75p,dm2:zlib+srep:m3f:a2:l256+lolz:mc8:tt4:mt4:mtb512m:d128m:fba4096:dto0:dm00:pc2:bm4:blr4:bll8:blo8:lm0:bc4:cm1:mc256
  • .pck (StreamsMulti.pck)
    Code:
    msc+srep:m3f:a2:l256+mcm:t9
  • .sp2
    Code:
    srep:m3f:a2:l256+lolz:mc8:tt4:mt4:mtb512m:d128m:fba4096:dto0:dm00:pc2:bm4:blr4:bll8:blo8:lm0:bc4:cm1:mc256
  • Rest of the Files
    Code:
    srep:m3f:a2:l256+mcm:t9

Total packed size: 6.4GB
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  #2014  
Old 29-11-2020, 22:16
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Shadowrun Returns

Based On: Steam Version
Game Version: 4.2.0 (Delux Edition)
Original Size: 2.87 GB
Compressed Size: 687 MB
Method,

Code:
*.mp3 - msc

Other Files - xzlib+srep:m3f:a16+lolz:dtb1:d128:mtt1:mt4:mc1023

[xzlib] -mzlib+reflate -c32mb -t100p-1
XTOOL - 2010_R5 (x64)
SREP - 3.92 (x64)
LOLZ - 22c4b (x64)
MSC - 0.0.6.5 alpha2 + pack_TAK v2.3.1.0


Note - Nothing Ripped.

Decompression (Using 4 CPU Threads)
Code:
FreeArc 0.67 (March 15 2014) extracting archive: Data_01.bin
Extracted 13,430 files, 716,311,282 => 3,066,831,773 bytes. Ratio 23.36%
Extraction time: cpu 28.80 sec/real 304.68 sec = 9%. Speed 10.07 mB/s
All OK

Install Started  - 12:04:31.74
Install Finished - 12:09:37.20

Last edited by Hota; 30-11-2020 at 23:07.
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  #2015  
Old 29-11-2020, 22:58
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Assassins Creed - Odyssey

Based On: Steam Version
Game Version: 1.5.4 (Ultimate Edition + All Languages + All DLCs)
Original Size: 98.0 GB
Compressed Size: 52.8 GB
Method,

Code:
*.forge - afr:a2+srep:m3f:a16+lolz:dtb1:d128:mtt1:mt4:mc1023

*.bk2 - bpk+srep:m3f:a16+lolz:dtb1:d128:mtt1:mt4:mc1023

Other Files - srep:m3f:a16+lolz:dtb1:d128:mtt1:mt4:mc1023
AFR - 0.0.2.0a7 (x64) + AFR Patch By Razor
SREP - 3.92 (x64)
LOLZ - 22c4b (x64)
FAZIP - 0.3 (x86)


Code:
Data_EN.bin - 2.46 GB (3.21 GB --> 2.46 GB)
7 Other Languages - 5.17 GB (9.34 GB --> 5.17 GB)
All Other Files (85.3 --> 45.1 GB)
Note - Nothing Ripped.

Decompression (Using 4 CPU Threads)
Code:
 Install Started  - 14:30:48.42
 Install Finished - 21:21:29.08

Last edited by Hota; 02-12-2020 at 09:15.
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  #2016  
Old 30-11-2020, 00:56
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Quote:
Originally Posted by Ele View Post
how do I download Lolz? I couldn't find any website or download link.
LOLZ library is hosted on Krinkels forum, they changed theur rules so you must contribute to the forum in order to download files.

Because I can't download it and reupload it here (you can get banned for that) you will need to download a "pre made" compressor tool like UltraArc and take lolz_x64.exe from there. CLS-LOLZ (the unpacker) you can get from ASIS script. Then you are sorted.
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  #2017  
Old 02-12-2020, 09:32
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Shadow Tactics - Blades Of The Shogun

Based On: Steam Version
Game Version: 2.2.10F
Original Size: 14.9 GB
Compressed Size: 5.07 GB
Method,

Code:
All Files - xzlib+srep:m3f:a16+lolz:dtb1:d128:mtt1:mt4:mc1023

[xzlib] -mzlib+reflate -c32mb -t100p-1
XTOOL - 2011_R1 (x64)
SREP - 3.92 (x64)
LOLZ - 22c4b (x64)


Code:
Data_01.bin - 11.3 GB (5.12 GB --> 1.58 GB)
Data_02.bin - 4.20 GB (4.87 GB --> 1.66 GB)
Data_03.bin - 13.1 GB (4.94 GB --> 1.82 GB)
Note - Nothing Ripped. There are some *.ogg files, but there was no difference using OGGRE.

Decompression (Using 4 CPU Threads)
Code:
FreeArc 0.67 (March 15 2014) extracting archive: Data_01.nano
Extracted 214 files, 1,698,668,663 => 5,121,610,745 bytes. Ratio 33.17%
Extraction time: cpu 33.59 sec/real 149.50 sec = 22%. Speed 34.26 mB/s
All OK

FreeArc 0.67 (March 15 2014) extracting archive: Data_02.nano
Extracted 37,258 files, 1,783,062,442 => 4,877,679,739 bytes. Ratio 36.56%
Extraction time: cpu 50.72 sec/real 423.52 sec = 12%. Speed 11.52 mB/s
All OK

FreeArc 0.67 (March 15 2014) extracting archive: Data_03.nano
Extracted 51,888 files, 1,963,190,702 => 4,942,682,557 bytes. Ratio 39.72%
Extraction time: cpu 60.48 sec/real 391.47 sec = 15%. Speed 12.63 mB/s
All OK

Install Started  - 10:52:27.61
Install Finished - 11:08:40.68
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  #2018  
Old 02-12-2020, 20:12
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Cloudpunk

Total start size: 6.83GB

Compress with the following:
  • .resource
    Code:
    msc+srep:m3f:a2:l256+mcm:t9
  • .resS, .assets, .(noextension)
    Code:
    srep:m3f:a2:l256+lolz:mc8:tt4:mt4:mtb512m:d128m:fba4096:dto0:dm00:pc2:bm4:blr4:bll8:blo8:lm0:bc4:cm1:mc256
  • Rest of the Files
    Code:
    srep:m3f:a2:l256+mcm:t9

Total packed size: 2.42GB
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  #2019  
Old 03-12-2020, 10:49
hwang4 hwang4 is offline
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HI! suggestion for the best method to compress "Twin Mirror"!thx!
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  #2020  
Old 03-12-2020, 11:14
dixen dixen is offline
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Quote:
Originally Posted by hwang4 View Post
HI! suggestion for the best method to compress "Twin Mirror"!thx!
ue4dt+xZlib+srep+lolz

Quote:
[External compressor:ue4dt]
header = 0
packcmd = ue4dt e -m2 -c512m -b512 0x5ACB2CE4AAD0B4182FA568CBED4C9C1D8C1ECCF06770A26D 8D9015F78B0B067E <stdin> <stdout>
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  #2021  
Old 06-12-2020, 03:21
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Talking Wolcen Lords Of Mayhem

This is a fun one! Read the steps carefully!
  • This is not MD5 perfect, but completely lossless.
  • This works on version v1.10 - but could change on newer versions! I checked the key using at0mos key dumper and it matches with the key in the current build of the below tool.

Part 1 - Decrypt the files:

1. Go here.

2. Download the zip and extract it. You need pakdecrypt.exe.

3. Go to your Wolcen folder, go into "Game".

4. Paste pakdecrypt here and make a new batch file.

5. In the batch file, paste this command:

Code:
for %%f in (*.pak) do pakdecrypt %%f %%f.zip
6. Run the bat file (do not run as administrator) and wait for the process to complete.

Part 2 - Preparing the files:

1. Copy all of the old pak files to a separate folder, since we no longer need them BUT it's always good to have a backup of the original copy.

2. Make a new batch file and paste this command:

Code:
ren *.zip *.
(this is to restore the .pak extension to the files)

3. Move / Delete the 2 batch files and pakdecrypt.exe (no longer needed)

Part 3 - Compression:

1. Make first archive using these files:

Code:
Sounds_MISC.pak
Sounds-WEM.pak
Compress using:

Code:
srep+mtx:c64m:tXXX:rz
(where XXX is your thread count)

2. Make the next archive with every other files:

Code:
xzlib+srep+lolz
Total Compressed size: 12.09GB
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  #2022  
Old 06-12-2020, 07:45
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Battlefield Bad Company 2

Removed:
Code:
1. Sound files except english
2. Multiplayer files
3. Support files
Bink files(Output\win32\movies\*): bpk 277MB>>230MB

Everything else: 2.64GB
xtool > zlib+preflate > c256mb : 4.57GB
srep > m3f > l1024 : 3.06GB(Probably, can't remember exact size)
Method 1: 4x4:lzma:64mb:normal:bt4:273:mc1000:lc8 = 1.7GB
Method 2: lolz:dmo0:dto0:mc32:d16m:mtb16m:mt4:mtt1:tt1:fba40 96 = 1.63GB

Total: 1.93GB/1.86GB
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  #2023  
Old 07-12-2020, 00:24
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Battlefield 3 + Eng Only

* Total size: 11.2 GB
* Final size: 7.71 GB

Methods

*.sb, *.cas == xtool (2020) or xtool (v9) / {zlib} + srep + lolz
*.exe, *.dll == srep + delta + nanozip
*.txt, *.rtf == srep + dict + nanozip
remaining == srep + nanozip

Coming Up:

1. Battlefield 4
2. Battlefield Hardline
3. Battlefield 5.

Edit : and Battlefield 1

Last edited by Ele; 07-12-2020 at 00:49.
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  #2024  
Old 09-12-2020, 05:19
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Ori and the Will of the Wisps

Ori and the Will of the Wisps
Version: 3.1

Total start size: 11.86 GB

*.resS, *.assets, *.(no extension)
Code:
FreeArc 0.67 (March 15 2014) Using additional options: --cache=0 --logfile=log.log
Creating archive: D:\Arc\Output\Data1.BKR using msc+srep+lolz:d32:mtt1:mt4:mc1023
Memory for compression 0b, decompression 0b, cache 0b
Compressed 1,230 files, 10,739,723,477 => 1,995,714,064 bytes. Ratio 18.58%
Compression time: cpu 443.25 sec/real 19150.46 sec = 2%. Speed 0.56 mB/s
All OK

MSC:
10,739,723,477 bytes -> 10,718,501,946 bytes
SREP:
10,718,501,946 bytes -> 6,709,793,522 bytes
Lolz:
6,709,793,522 bytes -> 1,995,714,064 bytes

Start Time: 3:09:58 PM   12/8/2020
End Time: 8:29:16 PM  12/8/2020
Size: 1.85 GB

Other files
Code:
FreeArc 0.67 (March 15 2014) Using additional options: --cache=0 --logfile=log.log
Creating archive: D:\Arc\Output\Data2.BKR using msc+srep
Memory for compression 0b, decompression 0b, cache 0b
Compressed 3,159 files, 2,002,143,271 => 1,814,558,675 bytes. Ratio 90.63% 
Compression time: cpu 11.73 sec/real 433.13 sec = 3%. Speed 4.62 mB/s
All OK

Start Time: 9:13:24 PM   12/8/2020
End Time: 9:20:50 PM  12/8/2020
Size: 1.68 GB

Final Size: 3.54 GB
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  #2025  
Old 09-12-2020, 21:55
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Assassin's Creed Valhalla
v1.04, 1 language

Code:
oo2recm(oo7)+srep+LZMA-MT

 19:00:36 - Starting "Data1.bin" Archive Creation.
 00:20:07 - Archive "Data1.bin" Creation Complete.

Input Size: 49.23 GB.
Output Size: 28.01 GB.
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Last edited by KaktoR; 10-12-2020 at 04:56.
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