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Old 01-10-2005, 22:31
markkram95 markkram95 is offline
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Question Values with commas in games such as FIFA 2006

I have used a few memory hacks before on many games with numerical values with much success. However I can only use values with no commas like 72500. If I use 72,500 I cannot get any returns from Tsearch. I have tried the values in FIFA 2006 without commas, first scan brings about 1500 results,but after the second scan of memory It comes back with a big fat zero. The same thing happens if I use commas, but I don't know if TSearch supports commas or if they are relevent. Can someone figure this out? Why cant I get results from FIFA 2006? Do I need to use the Unknown value option?
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Old 02-10-2005, 11:05
DABhand DABhand is offline
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You cant use commas at all. The game coding shows the comma.

Try 4byte search if you can find with that (do also remember each time you play a game etc the address may change)

If failed 4byte then try Float.
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Old 02-10-2005, 11:44
markkram95 markkram95 is offline
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Smile Thanks!!!

Thanks for taking the time DABhand. Didn't think I would get a reply so quickly, or even at all.
I have tried 2 Byte and 4 Byte, with the same thing happening and coming to zero on the second scan.( Iwould have thought I would get a few results from the scan at least. I will try the float, but it takes ages to tell it wether its decreasing or increasing. It's a P.I.T.A!!! Thanks anyway, taking time to help others.
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Old 02-10-2005, 13:59
DABhand DABhand is offline
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There is one option left, find unknown value, then increase or decrease or unchanged searches..

It could be the points is an encoded value so..

10000 may not be 10000 in the game.
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Old 02-10-2005, 16:51
markkram95 markkram95 is offline
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Thumbs up I think you're right DABhand!!!!!!!

Having looked at a few webpages and forums on memory editing and trainers I found one where they say there are game developers who purposely encode or encrypt the values so that they cannot be hacked. Most of the people on the forum hated the idea of the developers doing this, and some seemed quite talented at programming and general hacking/reverse engineering on software. (before you ask, it wasn't a hacking group. Totally legit sites only)
My opinion for FIFA 2006... definately encoded memory values.
Thanks again DABhand, you were right on the money!
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Old 02-10-2005, 17:54
caki caki is offline
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If its using the new SDAPI feature provided by safedisc, then yes, those values are encrypted. And since the last couple of games by EA are all SDAPI protected, then I think its a safe bet to say this
one is also protected by it.
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Old 02-10-2005, 18:22
DABhand DABhand is offline
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Not completely, TigerWoods 2006 was easily done.

I managed to have huge bank ballance and skill points easily.


I guess they figured that FIFA 2006 would be more a seller than TW2006.
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Old 02-10-2005, 18:32
caki caki is offline
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Either that, or they implemented SDAPI in a bad way, since SDAPI is implemented into the game code by the developers. So, SDAPI could be present, just they encrypted stupid values, such as game version number.
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Old 03-10-2005, 01:06
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dr-nix dr-nix is offline
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I guess that means the easiest route is to get what you want is to edit the savegame file.. (i admit i've been wanting to do the same thing, as a way of getting myself a bigger budget)
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Old 03-10-2005, 10:21
markkram95 markkram95 is offline
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Question what application???

for files like savegames that come out as just strange characters with notepad, what software/program can open and make sense of them though??
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Old 03-10-2005, 11:14
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dr-nix dr-nix is offline
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dunno, maybe a hex-editor?
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Old 03-10-2005, 11:33
markkram95 markkram95 is offline
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Off topic I know, but I think all PC games should come with built in sandbox modes or trainers where you can do anything you want when you have completed the game and are getting bored with it!!!
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Old 04-10-2005, 02:06
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reikirex reikirex is offline
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Wish PCs were as easy as Commodore 64s

Any one remember how easy editing was back on the C-64. I was a God in those days, those long forgotten days of yore. Why dont I see very many super easy to use editing programs?, that non tech heads could use


the Rex Man
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Old 04-10-2005, 10:49
markkram95 markkram95 is offline
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Exclamation

I guess the code for games nowadays is a lot more complex and limiting unless you are a whizz at programming. Old formats like the Sinclair ZX Spectrum128k were great I had one. 128k of memory, canyou believe that!!??
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