#1
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DiskSpan GUI
DiskSpan GUI:
It is a tool developed to work together with CLS-DiskSpan.dll (by Razor12911) to create compressions using external compressors preconfigured in an ".ini" file. It now supports 32-bit and 64-bit compressors again and can also work on 32-bit systems. INFORMATION: - With DiskSpan GUI it is possible to configure a collection of games with specific methods predefined for each game. - You can create collections of up to 254 games and include up to 254 compressed files for each game. - It is also possible to predefine several methods for each compressed file. - Allows loading configurations with the best compression methods for a given game from a database created from information shared by users. - It also allows the use of file inclusion and exclusion lists for each compressed file or for each game. - It is also possible to use the "SPLIT" mode which splits the file after compression and before decompression it will be merged again. This SPLIT mode is useful because it allows you to create masked compressions that are not supported by CLS-DiskSpan.dll. But it is important to note that you will need extra free temporary disk space (the size of the largest compressed file) to merge the parts during installation. SETTINGS: To configure DiskSpan GUI, run "_Developer MODE.bat" file or hold "CTRL" key while running DiskSpan_GUI.exe and only release "CTRL" after DiskSpan GUI window appears. After making the settings, click on the save button and wait for it to finish. P.S: Do not run multiple instances in configuration mode because closing the last one will overwrite the settings. NOTES: - Added compact version to allow people who had problems with the interface cropping in the normal version when using resolutions below FULL HD or using Windows display scales above 100% to take advantage of this tool. - The list of supported installers is in #post3. - Read the changelog to stay on top of the latest changes. - The scripts need to be updated to support use al resources of the DiskSpan GUI 2.0.2.2+ so we will maintain DiskSpan GUI 2.0.2.0 and DiskSpan GUI 2.0.2.1 for some time. - Included along with DiskSpan GUI a simplified script example (ISDone modified script example). . * With the example script ISDone users who want to include DiskSpan GUI support in their installers can more easily understand the necessary changes. - You can delete the unused folder ("Win32" or "Win64") from within the "Resources" folder to reduce the size for sharing your conversion. - In #post2 you will find separate versions of the DiskSpan GUI (32-bits) or (64-bits) for those who don't want additional files that they won't use. - If you rename the file "DiskSpan_GUI.exe/DiskSpan_GUI (compact).exe" to "DiskSpan_GUI (x86).exe/DiskSpan_GUI (compact) (x86).exe" or "DiskSpan_GUI (x64).exe/DiskSpan_GUI (compact) (x64).exe" it will run in the mode specified by the name. Last edited by Cesar82; 05-12-2024 at 16:07. Reason: Updated attachment (re-uploaded files) |
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#2
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Help topics for DiskSpan GUI
Last edited by Cesar82; 05-12-2024 at 16:11. Reason: re-uploaded attaced files |
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Gehrman (24-06-2021), Grumpy (02-07-2021), GTX590 (10-06-2023), houcine80 (25-07-2021), kj911 (25-04-2024), MartinezPL (27-09-2021), mausschieber (30-06-2021), Mushiiii (27-11-2024), sanekbest1 (08-04-2022) |
#3
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Supported Installers
DiskSpan GUI v2+ supported installers:
- Advanced Simple Installer Script (ASIS) (KaktoR) (Updated to work with DSG 2.0.2.0+) - Black Box Script (BBS) (Razor12911/oo7)(updated, but without Hash Page) (Requires update to work with DSG 2.0.2.0+) - Custom Installer Ultimate (CIU) (Yener90/KaktoR) (updated to work with DSG 2.0.2.1+) - CODEX Installer Script (CIS) (Mickey1s/Masquerade) (updated to work with DSG 2.0.2.1+) - Light Installer Script (LIS) (Cesar82) (updated to work with DSG 2.0.2.1+) - Windows Phone Installer (WPI) (Razor12911/bunti_o4u) (updated, but without Hash Page) (Requires update to work with DSG 2.0.2.0+) Last edited by Cesar82; 16-08-2024 at 09:55. Reason: Changed/added new item |
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ADMIRAL (16-09-2021), adrianskiloses (10-04-2023), Gehrman (24-06-2021), MartinezPL (27-09-2021), MojoW (04-12-2022), oo7 (05-11-2021), ramydarkness (19-03-2022), sanekbest1 (24-12-2021) |
#4
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Useful programs
- Inno Setup 6 repack v6.05 folder.
Code:
2024.01.02 - Added addon ISS From API C++ >> Copy API C++ function and use desktop context menu to convert function in clipboard to ISS function - Added "Compile With" context menu - Updated Inno Setup to version 6.05 - Updated Innounp to v0.50 (Supported Inno Setup 6.22) Innoup is used by programs: >> Inno Ex >> Inno Extractor >> Inno Setup Decompiler >> Inno Setup Unpacker Explorer >> Universal Extractor - Updated Inno Extract to v1.9 (Supported Inno Setup 6.22) - Updated Inno Script Studio to v2.5.1 (Supported Inno Setup 6.22) - Added Inno Setup 5.61 (Optional) 2020-06-03 - Updated Inno Setup to version 6.05 - Added Universal Extractor v1.9.22.209 (by GORA) to FULL version. - Updated Inno Extractor to v5.3.1.200 - Updated InnoExtract to v1.8 - Added new VCLStyles from DELPHI 10.4 Sydney (Use with new VCLStyleInno.dll) 2020-03-13 - Updated Inno Setup to version 6.04 2019-12-10 - Updated Inno Setup to version 6.03 - Added task selection to select context menus you want to include in installation (Only available in FULL version). - Add the skinpack.bin file to the full version of the repack before installation. INFO: - The skin pack file is an additional file containing a collection of .cjtyles themes to be used in your installer using the IsSkin.dll library. - The lite version repack file only contains the repackaged Inno Setup 6.05 including the IDE installation option created by the RESTOOL group. - I updated the Inno Setup repack with updated tools, but it is still version 6.05 of Inno Setup because the ResTool interface does not support the latest changes in Inno Setup. Last edited by Cesar82; 16-05-2024 at 07:30. Reason: Updated tools |
The Following 2 Users Say Thank You to Cesar82 For This Useful Post: | ||
Gehrman (24-06-2021), MartinezPL (27-09-2021) |
#5
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DiskSpan GUI v2.0.0.1
Updated DiskSpan GUI to v2.0.0.1 in the first post.
Code:
Changes: - Added tools page to DiskSpan GUI. >> Currently only unpacking functionality for compressed conversions using DiskSpan GUI. >> But in the future the function to "Extract" Setup.dll or create Setup.dll from a folder with items or method lines may be implemented. >> The extraction is done using "IsDone.dll" and "UnArc.dll", simulating a normal installer with support DiskSpan GUI. >> To extract a conversion look for the library Setup.dll created by DiskSpan GUI but Setup.dll must be with the files of the conversion without the need for Setup.exe. >> You can also simply copy the DiskSpan GUI executable to the conversion folder and run it automatically load the "Setup.dll" file path. - Added the CLS-SREP_NEW_x86.exe executable again to DiskSpan GUI to avoid some errors that happen randomly without this executable even on 64 bit system. - Added "Unreal Engine ucas Database maker" and "Dunia/Disrupt Engine Database maker" to "DiskSpan GUI". >> Now the supported plugins database files are created from the end-user game folder before compression. - Add new XTool plugin Cry Engine (R3) >> Supported game Crysis 3 (for now). - Added back XTool plugin Ubisoft Dunia 2 Engine >> Far Cry New Dawn (beta) >> Watch Dogs 2 (R4) >> P.S: KaktoR has done some testing and seems to be working with the current dpo XTool version. - Fixed issues with MTX methods and some other minor bugs. - Updated DiskSpan GUI database with some new games presets (Thanks to KaktoR for all database updates 2021.07.26 .. 2021.08.14). Last edited by Cesar82; 18-10-2021 at 16:03. |
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Grumpy (15-08-2021), houcine80 (16-08-2021), MartinezPL (27-09-2021), mausschieber (15-08-2021), sajmon83 (15-08-2021), XxAZAxX (15-08-2021) |
#6
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DiskSpan GUI v2.0.0.2
Updated DiskSpan GUI to v2.0.0.2 in the first post.
Special thanks to @KaktoR for all the work testing compressions and creating the DiskSpan GUI database configurations. Code:
Changes: - Updated DiskSpan GUI database with several new games presets (Thanks to KaktoR for all database updates 2021.08.23 .. 2021.09.10). - Changed some of the parameters sent to "CallBefore/CallAfter" and others were replaced. >> See the new "CallBefore.bat/CallAfter.bat" to see the variable parameter changes. - Fixed some selection errors in masked method creation tab. - Fixed some bugs during unpacking using "Unpacker" tab (TOOL mode). - Fixed some errors between communication between DiskSpan GUI and executable versions "CallBefore.exe" and "CallAfter.exe" >> Not compatible with previous versions of "CallBefore.exe" or "CallAfter.exe" so rebuild your executable using the new script. >> The library "dsgcall.dll" reworked and updates ".iss" script in "CallBefore CallAfter (Maker)" folder. - Fixed some typos and changed mask examples in "DSG_Arc.ini" file. - Fixed XDelta patch to work using masks (Temporary, will have changes). >> This function is temporary and will change in the next version, but if you want to use it it is only supported by the IsDone example scripts included with DiskSpan GUI >> To view example script code changes referents to xdelta3 patch find for: "DELTA_FILE :" without quotes. >> To be compatible you must build the patches using the xdelta executable like this: xdelta3.exe -e -9 -S djw -vfs "<OldFile>" "<NewFile>" "<OldFile>.diff" >> To use XDelta3 patch in DiskSpan GUI check the "XDelta Patch" checkbox in developer mode of the DiskSpan GUI. >> An additional section will then be created in the pre-configured "Records.ini" during compression of game. >> During installation 10% of the progress bar will be reserved for applying the XDelta3 patch and will be searched for all ".diff" files in the installation folder and then patched to the original files. >> The original file must have the same name as the ".diff" file truncated to the ".diff" extension (patchfile = "Test.txt.diff" >> originalfile = "Test.txt"). >> The destination file will have the same name as the original (The original will be renamed before applying the patch). >> The other DiskSpan GUI compatible scripts will be changed to support the new XDelta patch mode only if someone needs it or in the next version of DiskSpan GUI because it will change the way to use it a little bit. Last edited by Cesar82; 18-10-2021 at 15:57. |
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Gehrman (17-09-2021), KaktoR (11-09-2021), MartinezPL (27-09-2021), mausschieber (12-09-2021), oo7 (11-09-2021), Prettyboy099 (11-09-2021) |
#7
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A little question.
How to create multiple small data.bins on ONE SINGLE DISK, instead one big one? Maybe I doing something wrong but the end result always is multiple data.bins split to few DISKs intead all of the be on one DISK. |
#8
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Quote:
It doesn't have a mode like SlicesPerDisk= using inno Setup's native compression. The fewer parts the better the extraction will work, so putting more than one part on a disk is useless. If you want you can choose the Custom size option from DiskSpan GUI and set the size you want and then after compressing move all files from all DISK_# folders to DISK_1 folder and change the Disk= key value of Records.ini to 1 in all sections. |
#9
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DiskSpan GUI v2.0.0.3
I lost all source code from DiskSpan GUI 2.0.0.3 .
So I decided to share the version I was working on. You can safely use the 2.0.0.3 version of the first post, but if bugs arise I won't be able to fix it. Windows crashed here and all bytes of .iss script were reset (Maybe because I tried to save after crashing Windows). I think there is no hope of restoring the script, I'll have to redo all the recent changes again. Code:
Changes: - Fixed error when using "pOodle" method. - Added checkbox in developer mode method lines to disable end user predefined method editing. - Added checkbox Facompress in developer mode allowing to disable the use of Facompress libraries. - Added 3 new tools to extract, compress or make "Setup DLL" by clicking "Tools" button. - Added button to update the "Database" from the internet. - Added full functionality for XDelta3 patching. - Added XTool plugin Far Cry 6 (Ubisoft Dunia 2 Engine) >> The plugins is generated by Dunia/Disrupt Engine Database maker (Needs testing with the full game). - Added new XTool plugin Deathloop (R1) - Updated XTool plugin EA Frostbite Engine (R6) >> Added support to FIFA 2022, Battlefield 2042 (Open-Beta). - Updated database maker "Dunia/Disrupt Engine Database maker (R2)" - Updated compressor/decompressor "ZStandard" (ZSTD) from v1.4.5 to v1.5.0 - Updated the CallBefore.bat and CallAfter.bat sample files and ISDone Example script ".iss". - Updated DiskSpan GUI database with several new games presets and new updates in old presets. >> Thanks to KaktoR for all database updates 2021.09.19 .. 2021.10.03. Last edited by Cesar82; 18-10-2021 at 16:04. |
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Carldric Clement (13-10-2021), mausschieber (10-10-2021) |
#10
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Don't know if you already have this on, but there's a setting in Inno which makes a copy of the script whenever you save the file.
Go to Tools > Options > Create Backups When Saving |
The Following User Says Thank You to Masquerade For This Useful Post: | ||
Cesar82 (18-10-2021) |
#11
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I've been many times lost all projects before since 2014 that I started to make Mini Compressor. Even when I'm not giving up until I've made a backup on GitHub or something really important. It's really difficult to decide to make it or not. But trust me, do not give up to make another version like my own apps Mini Compressor.
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The Following User Says Thank You to Carldric Clement For This Useful Post: | ||
Cesar82 (13-10-2021) |
#12
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Far Cry 6 / FIFA 22 (DiskSpan GUI + XTool Plugin)
The inclusion of the XTool Far Cry 6 plugin in the DiskSpan GUI has not been tested with the full game (English + Russian Languages).
Below are the results of the "full" game compression using DiskSpan GUI 2.0.0.3 using XTool (mfc6 plugin) + SREP + LZMA-MT. Quote:
In my previous test the DiskSpan GUI wasn't including the lz4 library along with XTool, so it wasn't inflating the file. But without inflating the file using SREP + LZMA-MT the final results were better than using the plugin. Below are the results, this time using the plugin (now including the lz4 library). Quote:
I found the rate of inflation of the files as a whole so low. Code:
---------------------------------------------------------------------------------------------------------------------------------------- Creating Data1a-01.bin file, Please Wait... ---------------------------------------------------------------------------------------------------------------------------------------- Creating xtool plugin database... common.dat: 18133 stream(s) shadersobj.dat: 56888 stream(s) fctber_disk.dat: 65873 stream(s) fctber_disk_english.dat: 30 stream(s) fctber_disk_hd.dat: 1036 stream(s) fctber_disk_russian.dat: 30 stream(s) fctber_dlc.dat: 30756 stream(s) fctber_dlc_english.dat: 20 stream(s) fctber_dlc_hd.dat: 632 stream(s) fctber_dlc_russian.dat: 20 stream(s) fctworlds.dat: 420766 stream(s) fctworlds_english.dat: 2509 stream(s) fctworlds_hd.dat: 3842 stream(s) fctworlds_russian.dat: 2509 stream(s) installpkg.dat: 230355 stream(s) installpkg_english.dat: 76651 stream(s) installpkg_hd.dat: 20110 stream(s) installpkg_russian.dat: 76651 stream(s) Database created successfully! ---------------------------------------------------------------------------------------------------------------------------------------- FreeArc 0.67 (March 15 2014) creating archive: Conversion_Output\Data1a-01.bin Compressed 83 files, 84,990,661,326 => 96,315,178,638 bytes. Ratio 113.32% Compression time: cpu 55.97 sec/real 2115.09 sec = 3%. Speed 40.18 mB/s All OK ---------------------------------------------------------------------------------------------------------------------------------------- 16:29:37 - Selected ARC/DS method for Data1a-01.bin was: xtool:c32mb:mfc6 17:05:00 - Overall input size: 79,15 GB 17:05:00 - Overall output size: 89,70 GB (Ratio 113.32%) 17:05:00 - Overall conversion time: 00:35:22 ---------------------------------------------------------------------------------------------------------------------------------------- ---------------------------------------------------------------------------------------------------------------------------------------- Test with only common.dat/common.fat files: 17:16:18 - Selected ARC/DS method for Data1a-01.bin was: xtool:c32mb:mfc6 17:16:28 - Overall input size: 652,40 MB 17:16:28 - Overall output size: 1,20 GB (Ratio 188.18%) 17:16:28 - Overall conversion time: 00:00:08 Informing those users who test using the DiskSpan GUI, I believe it is possible to enable XTool dedup from the command line by adding "-dedup" (without quotes) as a parameter. In simple tests I used xtool:c32mb:mfc6:-dedup, but I had worse results than just using xtool:c32mb:mfc6 EDIT: Precompression test frostbite3 plugin in full game "FIFA 22 Ultimate Edition" using DiskSpan GUI. Code:
04:21:46 - Selected ARC/DS method for Data1a-01.bin was: xtool:c32mb:mfrostbite3,fifa22 08:11:37 - Overall input size: 55,89 GB 08:11:37 - Overall output size:103,61 GB (Ratio 185.38%) 08:11:37 - Overall conversion time: 03:49:45 08:11:37 - Overall conversion discs: 24 DVD5 Last edited by Cesar82; 18-10-2021 at 16:02. Reason: Added other plugin test |
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houcine80 (15-10-2021), L33THAK0R (13-10-2021), mausschieber (14-10-2021), oo7 (14-10-2021), Prettyboy099 (13-10-2021) |
#13
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@Cesar
I updated the DB again. (I can't replay to your messages for some reason and I can't reply to anything else ).
__________________
Haters gonna hate
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The Following User Says Thank You to KaktoR For This Useful Post: | ||
Cesar82 (17-10-2021) |
#14
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Quote:
the Database settings file isn't accessible from drive google
__________________
It would be nice if you appreciate my work with the thanks Button |
#15
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Newest update contains the whole Database folder.
__________________
Haters gonna hate
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The Following 4 Users Say Thank You to KaktoR For This Useful Post: | ||
Tags |
cls-diskspan, compressor, diskspan, diskspan_gui |
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