#931
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Number Of Threads.bat
content you give me to make changes @echo off SetLocal EnableDelayedExpansion echo. echo. echo. echo. Number Of Threads echo. ************** echo. * * echo. * %Number_Of_Processors% * echo. * * echo. ************** echo. SET Threads=%NUMBER_OF_PROCESSORS% IF %Threads%==1 ( DIR /B /D /S *.mp4 | CMD /C PPX2 -P 1 -L 1 FFmpeg -y -i "{}" -qscale:v 0 -vcodec wmv2 -b:a 256k "{}.wmv" ) ELSE ( IF %Threads%==2 ( DIR /B /D /S *.mp4 | CMD /C PPX2 -P 1 -L 1 FFmpeg -y -i "{}" -qscale:v 0 -vcodec wmv2 -b:a 256k "{}.wmv" ) ELSE ( IF %Threads%==4 ( DIR /B /D /S *.mp4 | CMD /C PPX2 -P 2 -L 1 FFmpeg -y -i "{}" -qscale:v 0 -vcodec wmv2 -b:a 256k "{}.wmv" ) ELSE ( IF %Threads%==6 ( DIR /B /D /S *.mp4 | CMD /C PPX2 -P 3 -L 1 FFmpeg -y -i "{}" -qscale:v 0 -vcodec wmv2 -b:a 256k "{}.wmv" ) ELSE ( IF %Threads%==8 ( DIR /B /D /S *.mp4 | CMD /C PPX2 -P 4 -L 1 FFmpeg -y -i "{}" -qscale:v 0 -vcodec wmv2 -b:a 256k "{}.wmv" ) ELSE ( IF %Threads%==10 ( DIR /B /D /S *.mp4 | CMD /C PPX2 -P 5 -L 1 FFmpeg -y -i "{}" -qscale:v 0 -vcodec wmv2 -b:a 256k "{}.wmv" ) ELSE ( IF %Threads%==12 ( DIR /B /D /S *.mp4 | CMD /C PPX2 -P 6 -L 1 FFmpeg -y -i "{}" -qscale:v 0 -vcodec wmv2 -b:a 256k "{}.wmv" ) ELSE ( IF %Threads%==14 ( DIR /B /D /S *.mp4 | CMD /C PPX2 -P 7 -L 1 FFmpeg -y -i "{}" -qscale:v 0 -vcodec wmv2 -b:a 256k "{}.wmv" ) ELSE ( IF %Threads%==16 ( DIR /B /D /S *.mp4 | CMD /C PPX2 -P 8 -L 1 FFmpeg -y -i "{}" -qscale:v 0 -vcodec wmv2 -b:a 256k "{}.wmv" ) ELSE ( IF %Threads%==18 ( DIR /B /D /S *.mp4 | CMD /C PPX2 -P 9 -L 1 FFmpeg -y -i "{}" -qscale:v 0 -vcodec wmv2 -b:a 256k "{}.wmv" ) ELSE ( IF %Threads%==20 ( DIR /B /D /S *.mp4 | CMD /C PPX2 -P 10 -L 1 FFmpeg -y -i "{}" -qscale:v 0 -vcodec wmv2 -b:a 256k "{}.wmv" ) ELSE ( IF %Threads%==22 ( DIR /B /D /S *.mp4 | CMD /C PPX2 -P 11 -L 1 FFmpeg -y -i "{}" -qscale:v 0 -vcodec wmv2 -b:a 256k "{}.wmv" ) ELSE ( IF %Threads%==24 ( DIR /B /D /S *.mp4 | CMD /C PPX2 -P 12 -L 1 FFmpeg -y -i "{}" -qscale:v 0 -vcodec wmv2 -b:a 256k "{}.wmv" ) ELSE ( IF %Threads%==26 ( DIR /B /D /S *.mp4 | CMD /C PPX2 -P 13 -L 1 FFmpeg -y -i "{}" -qscale:v 0 -vcodec wmv2 -b:a 256k "{}.wmv" ) ELSE ( IF %Threads%==28 ( DIR /B /D /S *.mp4 | CMD /C PPX2 -P 14 -L 1 FFmpeg -y -i "{}" -qscale:v 0 -vcodec wmv2 -b:a 256k "{}.wmv" ) ELSE ( IF %Threads%==30 ( DIR /B /D /S *.mp4 | CMD /C PPX2 -P 15 -L 1 FFmpeg -y -i "{}" -qscale:v 0 -vcodec wmv2 -b:a 256k "{}.wmv" ) ELSE ( IF %Threads%==32 ( DIR /B /D /S *.mp4 | CMD /C PPX2 -P 16 -L 1 FFmpeg -y -i "{}" -qscale:v 0 -vcodec wmv2 -b:a 256k "{}.wmv" ))))))))))))))))) ![]() FOR /R %%i IN (*.mp4) DO CMD /C DEL /F /Q "%%i" :Remove *.WMV Extension FOR /F "Delims=" %%a IN ('DIR /B /S *.wmv') DO REN "%%a" "%%~na" :REN *.MP4>*.WMV FOR /R %%i IN (*.mp4) DO REN "%%i" "*.wmv" ECHO. Ready...!!! ![]() here you see how you send MP4 video files on my application how to make the format change * .mp4 to * .wmv files how you can give an example of how I can show the application method English is not very good words and sentences can be very wrong, I hope you can understand what I'm trying to explain. |
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#932
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Agony UNRATED
Code:
Title: Agony UNRATED Version: v1.0 PC: 4 Cores 3.9GHz (up to 4.3GHz) + 16GB Ram + SSD Ripped Files: Nothing Original Size: 12.8 GB Compressed Size: 8.23 GB Method: (Xtool) xZLib+srep:m3f+lolz:d256:mc1023 Compress Time: 4 hours 52 minutes (17529.34 sec) Install Time: 5 minutes CRC Checked: Yes |
#933
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Phantom Doctrine
Code:
Title: Phantom Doctrine Version: v1.0.8 PC: 6 Cores 3.2GHz + 16GB Ram + HDD + DiskSpan Ripped Files: Nothing 5:52:40 - Starting Archive Creation 9:41:28 - Archive Creation Complete 9:41:30 - Original Size: 24.880g 9:41:30 - Compressed Size: 8.054g Method: XT+srep:m3f:l512+lolz:d64m:mtt1:mt12:mc1023+diskspan:4390mb:4430mb Compress Time: 4 Hour Install Time: 10 Min CRC Checked: Yes Files: |
#934
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F1 2018 + dlc
Two methods for this game, this game can get even lower to the 14.8-15.0 GB ripping all promo,tutorial and credits videos (its safe) but as always i dont like rip ingame content.
Code:
Title: F1 2018 Version: v1.06 + Headline Dlc PC: 4 Cores 3.9GHz (up to 4.3GHz) + 16GB Ram + SSD Ripped Files: Only foreign bk2 video languages Original Size: 37.9 GB Ripped Size: 37.4 GB Compressed Size: 16.6 GB Method: (Xtool) xZLib+srep:m3f+lolz:d128:mc1023 Compress Time: 8 hours 50 minutes (31777.63 sec) Install Time: 13 minutes CRC Checked: Yes Code:
Title: F1 2018 Version: v1.06 + Headline Dlc PC: 4 Cores 3.9GHz (up to 4.3GHz) + 16GB Ram + SSD Ripped Files: Only foreign bk2 video languages Original Size: 37.9 GB Ripped Size: 37.4 GB Compressed Size: 15.7 GB Method: binkpack on *.bk2 files (read note) xZLib+srep:m3f+lolz:d128:mc1023 on rest of files Compress Time: 8 hours (28855.14 sec) Install Time: 14 minutes CRC Checked: Yes Note: Binkpack doesn't work with this game, all bk2 need to be recoded first with video rad tools to .bik files. I used a compression ratio of 75% for this. After converting all .bk2 files to .bik files, delete the original files and rename the created .bik files to .bk2. Now binkpack is safe to use. |
#935
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Omensight Definitive Ed. (V1.04)
Omensight Definitive Ed. (V1.04)
Engine: Unreal Engine 4 Original Size: 5.15GB Packed Size: 3.36GB Code:
Srep v3.92 (-m3f -l128 -c64 -b6mb -a1) Lolz x64 v21a7 (-dt1 -dtp1 -dtb1 -dto1 -dtm1 -dtw1 -dtd1 -mtt1 -mt8 -d128m -oh14 -fba4096 -mc1023 -bc8 -blr8 -bm8 -pc4) XTools x64 v0.9 (e:precomp:c256mb,t4:zlib) Method: *.pak > XTools+Srep392+Lolz *.* (the other files) > Srep+Lolz NexusIV |
#936
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Hitman™
Code:
Title: HITMAN™ - Game Of The Year Edition Version: v1.14.3 PC: 6 Cores 3.2GHz + 16GB Ram + HDD + DiskSpan Ripped Files: Removed Digital Bonus (Documentary & OST) / _CommonRedist / 2.53 GB Original Size: 65.6 GB Compressed Size: 23 GB Method: srep:m1f:l512+lolz:d128m:mtt1:mt6:mc1023+diskspan:4096mb:4096mb Compress Time: 7 Hours 50 Minutes Install Time: 12-18 Minutes CRC Checked: Yes Last edited by Simorq; 04-11-2018 at 11:12. |
#937
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Mass Effect 3: Complete Edition
To compress this game at this size you need to use first a modding tool on it. The game works fine with the DLCs unpacked, so dont worry about repacking the SFAR files. The advantages on this is that you get about 5-6GB better ratio on compression and also the game is mod ready without having to unpack the DLCs later. The disadvantage on this is that the install size for the game is about 5GB more (not much really).
Code:
Preparation: 1. Download and install ME3Explorer from nexusmods (Google it) 2. Open ME3Explorer and on the 1st Step set up the path to your ME3 3. On the 2nd step click on "Unpack DLCs", this can take up to 1 hour 4. Now you can close ME3Explorer and go to your DLC folder. 5. Delete all foreign languages, be carefull, best thing is to search for "_DEU." to remove all German files, "_FRA." for French and so on. INT is English 6. Now you can proceed to the compression method Code:
Title: Mass Effect 3: Complete Edition Version: v1.5.5427.124 (incl. all DLC's) PC: 4 Cores 3.9GHz (up to 4.3GHz) + 16GB Ram + SSD Ripped Files: Foreign Languages in DLC files Original Size: 19.2 GB (30.2 GB after unpacking DLC´s) Ripped Size: 24.7 GB (Ripped after unpacking DLC´s) Compressed Size: 8.18 GB Method: BPK+Srep:m3f on *.bik files xZLib+srep:m3f+lolz:d128:mc1023 on rest of files Compress Time: 3 hours 51 minutes (13856.50 sec) Install Time: 10 minutes CRC Checked: Yes Note: Crc is fine but one readme file "léeme.txt" is missing due to sintax, dont worry because its not necesarry. This happens to many games on UA. Last edited by K4miKaZe; 04-11-2018 at 17:36. |
#938
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Helldivers: A New Hell Edition
Good morning !!!
Code:
Title: Helldivers: A New Hell Edition Version: 25.10.2018 PC: 4 Cores 3.9GHz (up to 4.3GHz) + 16GB Ram + SSD Ripped Files: Nothing Original Size: 6.21 GB Compressed Size: 1.31 GB Method: xZLib+srep:m3f+lolz:d192:mc1023 Compress Time: 40 minutes (2451.44 sec) Install Time: 2 minutes CRC Checked: Yes Last edited by K4miKaZe; 05-11-2018 at 02:56. |
#939
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The Witcher 3 Wild Hunt (Steam Version)
v1.31 + All DLCs, 1 language, without extra content I'm writing Steam Version because it's 2.5GB bigger than GOG version due to the patch folders, which GOG version doesn't have. Code:
Compression used: For all files: XTool:zlib(t75p,c128m)+srep:m3f+lzma:a1:mfbt4:d256m:fb273:mc1000000000:lc8 21:14:39 - Starting Archive Creation 5:50:12 - Archive Creation Complete Original Size: 44.468g Compressed Size: 26.128g Code:
Compression used: For extra content: XTool:zlib(t75p,c128m)+srep:m3f+lzma:a1:mfbt4:d256m:fb273:mc1000000000:lc8 9:59:35 - Starting Archive Creation 10:16:44 - Archive Creation Complete Original Size: 4.989g Compressed Size: 2.820g
__________________
Haters gonna hate
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#940
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That depends where you are of course .... you posted that at 6.29pm in my time zone.
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#941
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WORLD OF FINAL FANTASY MAXIMA
MAXIMA Update Code:
Compression used: For all files: XTool:zlib(t75p,c128m)+srep:m3f+4x4:b100mb:lzma:a1:mfbt4:d200m:fb273:mc10000:lc8 15:23:38 - Starting Data1.bin.001 creation 16:41:42 - Finished Data1.bin.001 creation Original size: 11.885g Compressed size: 7.768g
__________________
Haters gonna hate
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#942
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Quote:
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#943
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Mass Effect: Complete
This is to finish with the Mass Effect series with all dlcs. I dont post Mass Effect 2 because i used the method posted on the index on the same version so there is no reason to double post it.
Code:
Title: Mass Effect: Complete Version: v1.02 (incl. all 2 DLC´s) PC: 4 Cores 3.9GHz (up to 4.3GHz) + 16GB Ram + SSD Ripped Files: Nothing (My game is only English + subtitles) Original Size: 10.4 GB Compressed Size: 2.99 GB Method: BPK+Srep:m3f on *.bik files uelr:uv+srep:m3f+lolz:d128:mc1023 on rest of files Compress Time: 2 hours 45 minutes (9951.13 sec) Install Time: 3 minutes CRC Checked: Yes |
#944
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Ni no Kuni II Revenant Kingdom
Code:
Title: Kuni II: Revenant Kingdom - The Prince's Edition Version: v2.00 PC: 6 Cores 3.3GHz + 16GB Ram + HDD + DiskSpan Ripped Files: Nothing Original Size: 26.3 GB Compressed Size: 10.4 GB Method: pCriLayla+srep:m3f:l512+lolz:d64m:mtt1:mt12:mc1023+diskspan:4096mb:4096mb Compress Time: 5 Hours Install Time: 85 Minutes CRC Checked: Yes Code:
Arc.ini [External compressor:xCriLayla,pCriLayla] header = 0 packcmd = "PE\xCriLayla\XT" e:precomp:t100p,c128m,v:crilayla - - <stdin> <stdout> unpackcmd = "PE\xCriLayla\XT" d:precomp:t100p - - <stdin> <stdout> [External compressor:srep] header = 0 packcmd = "SREP" -a6 -s50000000000 {options} - - <stdin> <stdout> Last edited by Simorq; 13-12-2018 at 11:53. |
#945
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The Elder Scrolls V: Skyrim - Legendary Edition
Done it with and without the optional HD Textures DLC (there are better Textures Packs on nexusmods).
Code:
Title: The Elder Scrolls V: Skyrim - Legendary Edition Version: v1.9.32.0.8 PC: 4 Cores 3.9GHz (up to 4.3GHz) + 16GB Ram + SSD Ripped Files: Only replaced DirectX Redist with webinstaller Original Size: 8.27 GB Compressed Size: 4.29 GB Method: (XTool) xZLib+srep:m3f+lolz:d128:mc1023 Compress Time: 2 hours 24 minutes (8652.96 sec) Install Time: 2-3 minutes CRC Checked: Yes Code:
Title: The Elder Scrolls V: Skyrim - Legendary Edition Version: v1.9.32.0.8 + Official HD Textures DLC PC: 4 Cores 3.9GHz (up to 4.3GHz) + 16GB Ram + SSD Ripped Files: Only replaced DirectX Redist with webinstaller Original Size: 12.7 GB Compressed Size: 7.23 GB Method: (XTool) xZLib+srep:m3f+lolz:d128:mc1023 Compress Time: 4 hours 9 minutes (14948.34 sec) Install Time: 4 minutes CRC Checked: Yes |
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