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  #2731  
Old 07-01-2022, 13:37
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Quote:
Originally Posted by fabrieunko View Post
Hello, what method should we use to compact MP3 files?
https://bayfiles.com/F6k9Jc52x4/MPZ_rar
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  #2732  
Old 07-01-2022, 15:42
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Question

Quote:
Originally Posted by KaktoR View Post
Make sure to only process tfc/upk files with uelr

I separated ONLY tfc/upk files, and tried again using UELR, and I get the same error. (uelr+srep+lolz/xz should be correct, right? I see other methods using this just fine.)

Quote:
Originally Posted by Masquerade View Post
UELR will crash out if no LZO streams are detected.
GFS does show LZO streams, and while attempting to compress with UELR it does seem like its detecting them/working before crashing
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  #2733  
Old 08-01-2022, 00:58
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KakTor

There is a tool named WDLExtract if i recall correctly.

last time i checked the filelist wasn't complete and it was abandoned as far as i know, but videos.dat is complete. BPK works on most of them (Not sure about decompression) except for few binks and 4K one's can be ripped.
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  #2734  
Old 08-01-2022, 03:56
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Quote:
Originally Posted by :( Sad8669 View Post
KakTor

There is a tool named WDLExtract if i recall correctly.

last time i checked the filelist wasn't complete and it was abandoned as far as i know, but videos.dat is complete. BPK works on most of them (Not sure about decompression) except for few binks and 4K one's can be ripped.
I will test it and report back later, thanks.

https://forum.xentax.com/viewtopic.p...=22903#p168208 + https://forum.xentax.com/viewtopic.p...art=30#p168732

For repack the archive https://github.com/rootCBR/PackLegion
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  #2735  
Old 08-01-2022, 05:14
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Tests are done.

There are some *-pcultra.bik files inside videos.dat file (3,15 GB). These files have higher resolution (4K) but have almost the same size as the normal videos (FullHD), makes me wonder this sorcery. I don't know if you can rip them safely, but I guess so.

As already said, you can directly compress videos_ultra.dat file with binkpack. No need to unpack this file.

Here are the files for which binkpack will NOT work (motion_data warn, crc check failed on unpacking).
Code:
grapics\bink\wd3_alpha_fs\* (NOTE: Just some small videos, not worth the hasle to trial&error file by file)
grapics\bink\wd3_alpha_os\rds_210_s001_vid_intro_os.bik
grapics\bink\wd3_bagleys\gst_003_s040_bb_new_team.bik
grapics\bink\wd3_bagleys\opl_108_s010_bb_emb_exp.bik
grapics\bink\wd3_bagleys\opl_321_s010_bb_bagleybriefing.bik
Batch for WDLExtract
Code:
WdlExtract.exe <Input fat file> <Output Folder>

WdlExtract.exe "E:\test\videos.fat" "E:\test\videos_unpacked"
Batch for PackLegion
Code:
PackLegion.exe <Input Folder> <Output fat file>

PackLegion.exe "E:\test\videos_unpacked" "E:\test\videos_new.fat"
CRC checks
Code:
videos.dat     40ff9a3b
videos.fat     9d689549
videos_new.dat 8477a943
videos_new.fat a4915500
I don't know if the game will work correctly with "bad crc" on a game archive.

Edit: Tested and riped all *-pcultra.bik files out of videos.dat. The game works fine and videos will be play normally (1080p/1440p resolution).
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Last edited by KaktoR; 08-01-2022 at 12:12.
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  #2736  
Old 09-01-2022, 00:48
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SWORD x HIME - v1.82

srep+lolz

11.7GB ---> 3.6GB
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  #2737  
Old 09-01-2022, 05:59
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From The Depths: v3.4.2

srep+lolz/$wav=msc+srep+LZMA2

3.2GB ---> 1.4GB
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  #2738  
Old 09-01-2022, 06:02
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Blood Bond – Into the Shroud [Enhanced Edition]

xtool+srep+lolz/$mp4=srep+zstd

6.6GB ---> 4.5GB
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  #2739  
Old 09-01-2022, 07:26
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Time for an oldie

Lost Planet Extreme Condition

Code:
 16:07:43 - Selected ARC/DS method for Data1a-01.bin was: xtool:mzlib+srep_new+4x4:b64mb:lzma:ultra:64m:bt4:fb273:lc8:mc1000000
 16:07:43 - Selected ARC/DS method for Data1b-01.bin was: srep_new+4x4:b64mb:lzma:ultra:64m:bt4:fb273:lc8:mc1000000
-------------------------------------------------------------------------------------------------------------------------------------------
 16:24:14 - Overall input size: 7.89 GB
 16:24:14 - Overall output size: 2.65 GB (Ratio 33.62%)
 16:24:14 - Overall conversion time: 00:16:29
Lost Planet 2

Code:
 16:34:19 - Selected ARC/DS method for Data1a-01.bin was: xtool:mzlib+srep_new+4x4:b64mb:lzma:ultra:64m:bt4:fb273:lc8:mc1000000
 16:34:19 - Selected ARC/DS method for Data1b-01.bin was: srep_new+4x4:b64mb:lzma:ultra:64m:bt4:fb273:lc8:mc1000000
-------------------------------------------------------------------------------------------------------------------------------------------
 16:59:31 - Overall input size: 11.79 GB
 16:59:31 - Overall output size: 4.10 GB (Ratio 34.78%)
 16:59:31 - Overall conversion time: 00:25:07
Lost Planet 3

Code:
 12:18:22 - Selected ARC/DS method for Data1a-01.bin was: uelr+srep_new+4x4:b64mb:lzma:ultra:64m:bt4:fb273:lc8:mc1000000
 12:18:22 - Selected ARC/DS method for Data1b-01.bin was: bpk+srep_new+4x4:b64mb:lzma:ultra:64m:bt4:fb273:lc8:mc1000000
-------------------------------------------------------------------------------------------------------------------------------------------
 13:56:53 - Overall input size: 22.27 GB
 13:56:53 - Overall output size: 11.04 GB (Ratio 49.57%)
 13:56:53 - Overall conversion time: 01:38:24
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Last edited by KaktoR; 10-01-2022 at 04:57.
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  #2740  
Old 10-01-2022, 00:40
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Nordic Warriors

xtool+srep+lolz/$mp4=srep+zstd

19.8GB ---> 7.3GB
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  #2741  
Old 14-01-2022, 00:15
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Be careful if you use my data blocks to patch out language files for Final Fantasy Remake Integrade. I think I might have made an error with the Japanese block which is causing fatal crashes deep in the game.
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  #2742  
Old 14-01-2022, 11:42
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Can anyone share what method will be best for God Of War - FLT? TIA.
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  #2743  
Old 14-01-2022, 12:15
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God Of War: a quick look.

Main: srep+lolz

BPK on the videos (yes, it works!)

srep+razor on audio

Good luck friends.

Last edited by Masquerade; 15-01-2022 at 02:48.
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  #2744  
Old 14-01-2022, 14:03
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Are there really 100k files? Or steamdb is trolling
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  #2745  
Old 14-01-2022, 14:11
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Quote:
Originally Posted by KaktoR View Post
Are there really 100k files? Or steamdb is trolling
Yep, over 150k wems.
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