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  #16  
Old 06-11-2011, 13:22
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that works easiest. unfortunately freearc cannot handle mullti-volume archives. IE where you specify the size limit, so it will be a matter of testing what you want to archive so it fits on DVD5.
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  #17  
Old 06-11-2011, 17:06
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subfolders works 100%

example

-x -d"{app}"\BmGame\Movies -y -s2
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  #18  
Old 06-11-2011, 21:54
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good job, bud. Knew you'd figure it out.

going thru the RU forum, translating is such a pain. I'd seen it posted, but couldnt find the right post about it.
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  #19  
Old 06-11-2011, 22:53
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Quote:
Originally Posted by pakrat2k2 View Post
good job, bud. Knew you'd figure it out.

going thru the RU forum, translating is such a pain. I'd seen it posted, but couldnt find the right post about it.
I hope you can find it

Thanks for all the information and help Bud

Well, with this information more users can create their conversions compressed with arc

Last edited by sulfurum1989; 06-11-2011 at 23:02.
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  #20  
Old 09-11-2011, 15:34
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Wink

Many thanks for the files and information. I was looking for an easy way to install "arc" files.

Also, to delete all the files when uninstalling, add this line to the script:

Code:
[UninstallDelete]
Name: {app}; Type: filesandordirs
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  #21  
Old 14-11-2011, 21:56
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Quote:
Originally Posted by pakrat2k2 View Post
if you want subdirectories then change to this

Filename: {src}\DATA.exe; Parameters: "-x -d""{app}\xyz\"" -y -s2";

where \xyz\ is the subfolder
compiling the ISS script generates compile error saying mismatched "...

correct format is:
Code:
Filename: {src}xyz.arc; Parameters: "-x -d ""{app}""\subdir -y -s2"; WorkingDir: {app}\subdir; StatusMsg: Extracting Freearc Archive...
this is of course in the [ RUN ] section of the ISS script.

EDIT: Also need to have
Code:
#define Archives "{src}\xyz.arc;DestDir:{app}\xyz;Disk:#"  #-can be 1-whatever ( however many disks you end up with.)
IF using Multiple archives / disks then you need more #define statements.

Code:
#define Archives "{src}\1.arc;DestDir:{app}\;Disk:1"
#define Archives Archives + "|" + "{src}\2.arc;DestDir:{app};Disk:2"
#define Archives Archives + "|" + "{src}\3.arc;DestDir:{app};Disk:3"
#define Archives Archives + "|" + "{src}\4.arc;DestDir:{app};Disk:4"
hope this helps

Last edited by pakrat2k2; 19-11-2011 at 11:21. Reason: additional info.
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  #22  
Old 29-11-2011, 20:11
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sulfurum1989

looking back to your screenshot, what is the free.exe & free-1.bin ?? ( free.exe is the freearc.exe renamed ? )
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  #23  
Old 30-11-2011, 17:46
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Hi , nop

Free.exe is an example name for my inno setup compiled executable ..

Free.bin is the bin archive when you uses diskspanning

i only use these names for testing inno setup - FreeArc
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  #24  
Old 21-02-2013, 17:26
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I want to change sfx interface a little.

If sfx is created with free arc I will get this message with Resource Hacker



If I create sfx with Winrar, all is fine then.

I can change/modify sfx without any problem.

But I would like to use Free arc, why, logical reason, compression is way better.

Anyone knows what to do.

Thanks

EDIT:

But it seems all is fine with alpha version, somehow I've downloaded 0.66 instead of 0.67

Will check it out and report back.

Last edited by Newbie; 22-02-2013 at 01:35.
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  #25  
Old 14-04-2018, 22:56
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in english:

Hi, I know this was a while ago, but I've been testing.
I have changed the file of the free arc so the image changes me, and that was barbarous. the problem is that in the inno setup file, I have the line:

filename: {src} \ probando3.exe; Parameters: "-x -d" "{app}" "-y -s2"

and when he calls the file, he throws me an error with which he can not open the file that is compressed (ex: video) that finds it in "c / app / c / my desktop / video.mp4"
So it appears to me, some idea of why ?, when modifying the images had to modify something more freearc?
I do not know why it appears to me that you have to open it, since you only have to unzip it.

I hope you can help me, regards

en español:

hola, se que esto fue hace tiempo, pero he estado probando.
he cambiado el archivo del free arc asi me cambia la imagen, y eso anduvo barbaro. el problema es que en el archivo del inno setup, tengo la linea:

filename: {src}\probando3.exe; Parameters: "-x -d""{app}"" -y -s2"

y cuando llama al archivo, me tira error con que no puede abrir el archivo que esta comprimido (ej:video)que lo encuentra en "c/app/c/mi escritorio/video.mp4"
asi me aparece, alguna idea de por que?, al modificar las imagenes habia que modificar algo mas del freearc?
no se porque me aparece que tiene que abrirlo, ya que unicamente lo tiene que descomprimir.

espero me puedan ayudar, saludos
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  #26  
Old 14-12-2022, 01:18
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My methods using NSIS from running any Custom FreeArc SFX files... (file extension its custom. Likely *.sfxdat or any names. No EXE extensions.)

Code:
  nsExec::ExecToLog '"$EXEDIR\SetupFiles\bigdata.sfxdat" -y -s2 -d"$INSTDIR"'
Use external compressors?

Variant 1: Put more external decompressors/cls-dll's put to located in any SFX exe file dirs. (ex: "SetupFiles\cls-msc.dll" ...)

Variant 2: Make ONE biggest SFX file, injecting with more external decompressors/dll's using Enigma Virtual Box tools.

Questions: How to increasing using bigger internal BMP files?? (LOGO.bmp on has 388*228px size. Likely bigger size. 104.bmp on has 93*301px size.) And modifyng Progress Bar in Win7 stye? Color changes? No skippeable with ESC buttons and more.. Fully recompiling the making custom SFX stub from source codes?

UPDATE: Checked the Sulfurum1989 posted sfx file, use different sized images, checking and comparing now then original "Freearc.sfx" file. In last Resource Hacker 5.1.7 x86, don't work from compiling, translating the SFX file. In older ~10-12 years ago times use any older version Reshacker its solvely working editing issues. Created many (and translated) variants these SFX modules, sourced from original "Freearc.sfx" and "Freearc-installer-nodelete.sfx" files, with or without visible in last extracted files and progressbar.

Questions part2: More FreeArc SFX modules, not supporting running any file, after extraction process?? (ex: WinRAR SFX, 7zSFX packages and more...)

Last edited by kj911; 14-12-2022 at 03:46. Reason: More infos and new questions added
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