#316
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so game like (just cause 3 &4, ac syndicate...) using dedup xtool will give similar results as mad max
![]() so i guess dedup xtool most useful on small chunks ![]() Last edited by doofoo24; 12-02-2021 at 20:43. |
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#317
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For future repacks Borderlands 3))
pakchunk0-WindowsNoEditor_0_P.pak packcmd = xtool.exe precomp -mzlib+preflate -c128mb -t100p-1 - - <stdin> <stdout> Quote:
Quote:
With -d3 - 61 mb Without -d3 - 270 mb NOTE. Before precompress *.pak is decrypted with ue4dt Used XTool v0.3.9 Last edited by dixen; 21-02-2021 at 14:41. |
#318
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For some reason, they gave me an decompression failed corrupted archive error by decrypting the pak file.
unarc.dll returned -11 I put a config on Bunti's Windows Phone Bug Free Installer arc.ini file. Is there anything wrong? Solved by adding a new resource. [External compressor:xtool] header = 0 packcmd = xtool.exe precomp -mzlib+ue4:m1:kC40250B917281AC9874D93C53E429255177E A6E038A117054A1F1C5DA92AB26A -c128mb -t75p -d3 --dbase - - <stdin> <stdout> unpackcmd = xtool.exe decode -t75p - - <stdin> <stdout> Last edited by Hexagon123; 11-03-2021 at 21:20. |
#319
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Hi. Someone tested xtool 0.3.9 with the command "-mlz4" with some game and it worked? I'm testing it with several games made with unity engine and it doesn't work. Tested also with all the downloadable lz4 dll (i have downloaded from github versions 1.7.3, 1.7.4, 1.7.4-2, 1.8.0, 1.8.1.2, 1.8.2, 1.8.3, 1.9.3). Looks like xtool doesn't try either to precompress the files, because it is very fast, maybe it is ignoring that command "-mlz4"? Is that command a placeholder or what?
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#320
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Quote:
Some use LZMA, but some use LZ4? Seems like razor was planning on it? Last edited by Hexagon123; 16-03-2021 at 19:09. |
#321
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@Moderators
Don't you guys think that this thread should be pinned?
__________________
“WE ALL GO A LITTLE MAD SOMETIMES” |
#322
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There'll be more sticky threads than normal threads per page )
@Moderator unstick these threads https://fileforums.com/showthread.php?t=94605 https://fileforums.com/showthread.php?t=96630 Thanks |
The Following 4 Users Say Thank You to Razor12911 For This Useful Post: | ||
#323
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Quote:
![]()
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Can't find a Game Conversion? Check the 'Conversion INDEX'
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The Following 4 Users Say Thank You to Grumpy For This Useful Post: | ||
#324
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Oodle Precompressor works well.
[External compressor:xtool]
header = 0 packcmd = xtool_0.3.9\xtool.exe precomp -mkraken -c32mb -t100p --dbase - - <stdin> <stdout> unpackcmd = xtool_0.3.9\xtool.exe decode -t100p - - <stdin> <stdout> Tested games Code:
Gears Tactics Assassin's Creed Valhalla ![]() |
The Following User Says Thank You to Gehrman For This Useful Post: | ||
Newbie-repacker (22-04-2021) |
#325
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Why are you using an Oodle kraken precompressor when Valhalla is compressed using Oodle Mermaid?
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#326
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Quote:
Code:
Creating archive: data.arc using xtool Compressed 1 file, 555,122,688 => 1,072,196,303 bytes. Ratio 193.15% Compression time: cpu 0.64 sec/real 64.80 sec = 1%. Speed 8.57 mB/s All OK Testing time: cpu 0.75 sec/real 44.12 sec = 2%. Speed 12.58 mB/s All OK ____________________________ Creating archive: data.arc using oo2recm Compressed 1 file, 555,122,688 => 1,173,235,688 bytes. Ratio 211.35% Compression time: cpu 0.58 sec/real 229.01 sec = 0%. Speed 2.42 mB/s All OK Testing time: cpu 0.52 sec/real 52.80 sec = 1%. Speed 10.51 mB/s All OK ____________________________ Creating archive: data.arc using xtool+srep:m3f:l512+4x4:t10:i0:lzma:64mb:normal:32 Compressed 1 file, 555,122,688 => 413,916,053 bytes. Ratio 74.56% Compression time: cpu 536.95 sec/real 125.05 sec = 429%. Speed 4.44 mB/s All OK Testing time: cpu 38.48 sec/real 49.68 sec = 77%. Speed 11.17 mB/s All OK ____________________________ Creating archive: data.arc using oo2recm+srep:m3f:l512+4x4:t10:i0:lzma:64mb:normal:32 Compressed 1 file, 555,122,688 => 403,297,897 bytes. Ratio 72.65% Compression time: cpu 559.47 sec/real 295.72 sec = 189%. Speed 1.88 mB/s All OK Testing time: cpu 37.36 sec/real 58.93 sec = 63%. Speed 9.42 mB/s All OK |
#327
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Old XTool 0.1.2 x86 version capable the preflate compression schema? (This -d3 switch preflate or zlib command?) Required external EXE/DLL files?
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#328
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For some reason xtool does not precompress /detect zlib streams in *.map files from halo2 folder and *.s3pak from halo1 folder (Halo: The Master Chief Collection).
Examples in attachments. And xtool 0.12 detects them and inflates them just fine! Tried all possible codec combos in xtool 0.3.9, -mzlib+reflate, -mzlib+preflate, -mzlib etc... no working. -mreflate works on other *.map files from halo3, halo4 perfectly...But not on halo2 (*.map files) and halo1 (*.s3pak files). Since xtool 0.12 uses zlib+reflate xtool 2020 should detect this also...maybe there could be some *.ini plugin for 2020 to detect this streams? Thanks, regards. |
#329
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Quote:
Code:
infile: 14.1GB srep:m3f+pzlib3:m1+lolz Outfile:1.80GB Also, first tempfile was 14.1GB (srep) Second tempfile was 2.11GB (pzlib3) Final file was 1.80GB (lolz ultra) Last edited by pratikpatel8982; 04-05-2021 at 20:14. |
#330
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@Razor12911, I had an idea for XTool.
I don't know if that would be possible, but since we can't pass the "+" character in a parameter on the FreeArc command line, I thought it might be possible to make XTool decode multiple method parameters separately, allowing you to send multiple commands in a bat file... Currently the parameter for the XTool method is -m. Currently it is possible to use this way: Code:
Arc.ini [External compressor:xtool] header = 0 default = -c64mb -t100p packcmd = "PRE\XTool_2020\XTool.exe" precomp {options} --dbase - - <stdin> <stdout> pack.bat arc.exe a -ep1 -r -ed -s; -w.\temp -mxtool:mzlib data.arc "pack\*" This change in XTool would allow you to use combinations (without parameters) Code:
Arc.ini [External compressor:xtool] header = 0 default = -c64mb -t100p packcmd = "PRE\XTool_2020\XTool.exe" precomp {options} --dbase - - <stdin> <stdout> pack.bat arc.exe a -ep1 -r -ed -s; -w.\temp -mxtool:m1zlib:m2reflate data.arc "pack\*" The result would be as if using mzlib+reflate Borderlands 3 method if usage example if I applied my idea to XTool Code:
pack.bat arc.exe a -ep1 -r -ed -s; -w.\temp -mxtool:m1zlib:m2ue4,m1,k0x115EE4F8C625C792F37A503308048E79726E512F0BF8D2AD7C4C87BC5947CBA7 data.arc "pack\*" I don't know if it would be good for XTool or if for some reason it would hinder performance so think about this idea. This would be very useful to use with DiskSpan_GUI as I cannot send combined methods currently. And using XTool.ini is complicated because DiskSpan_GUI is fully configurable in the INI file without internal setinistring processing with sections and fixed keys to insert these values in XTool.ini (You would have to read the DiskSpan_GUI configuration INI file to know where it would be inserted the value). |
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