#3121
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*.SPK from Steelrising are just zip files with what appears to be no compression. I cannot speak for the larger packs but the locales zips have data just stored.
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#3122
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Quote:
Quote:
All SPK 66.5 gb > 116 gb. Question. datapchighres.spk - is optional data or not? Last edited by dixen; 09-09-2022 at 02:05. |
The Following User Says Thank You to dixen For This Useful Post: | ||
Masquerade (09-09-2022) |
#3123
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Nope, game is made in same engine as Greedfall. The file datapchighres.spk is basically the whole game data.
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#3124
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Really? After all, the game works fine without these files. Especially on weak systems like mine
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#3125
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Really? I did not expect that. If you rip the highres file in Greedfall the game becomes unplayable
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#3126
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In this cases I always look on steamdb for optional depots.
If no info is provided then just rename the files/folders and play a bit and see if it works.
__________________
Haters gonna hate
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#3127
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Have more tips, hints in recompress the old gamez, named in Space Empires V Hungarian Edition contains ~1GB's BMP files and 110+ MB's JPG files with WinXP compatibility setups. Use MSC this compression? Or any methods in better? Total game size: ~1.44GB
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#3128
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__________________
¤ Life good be a Dream ¤ |
#3129
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#3130
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Isn't LOLZ better to use?
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#3131
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Caldric: This GRZIP compression algo its internally available from FreeArc! Use -mbmp switch from have compressing.
LOLZ its probably better. Quickly tested ~85MB's BMP files portion its 1GB's filepackage, from compare the compression. (x86 only compressors.) Best: MSC+DLZ (better than MSC+LZMA combo.) Default LZMA only its better than MSC packed one.* *with 10-20% ratio from full input data, not packed in BMF. This MSC integrated BMF, not 100%-ish processing these bmp files within unsupported resolution issues. LOLZ its testing in next days. JPG compression: My pretest in ~113MB's JPG files packing, get best results: "precomp043+srep:m3f:l32+lzp:3:16mb:h22" or replace precomp old to newest 0.4.8 version. This Precomp 0.4.8 (from KPS) ~4* faster in compression than released by profrager this v0.4.3 CLS-version. |
#3132
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This is my test on my own (BMP) files: Code:
This is For [BMP] files: ----------------------------------------------------------------------------------------------------- Compression Method - 'mm+grzip:200mb:m1:l2048:h15:a' FreeArc 0.67 (September 13 2014) creating archive: _OutPut\mm+grzip.arc Compressed 22 files, 21,716,780 => 4,377,776 bytes. Ratio 20.16% Compression time: cpu 6.69 sec/real 7.69 sec = 87%. Speed 2.82 mB/s All OK ----------------------------------------------------------------------------------------------------- Compression Method - 'msc+grzip:200mb:m1:l2048:h15:a' FreeArc 0.67 (September 13 2014) creating archive: _OutPut\msc+grzip.arc Compressed 22 files, 21,716,780 => 3,525,547 bytes. Ratio 16.23% Compression time: cpu 4.20 sec/real 106.58 sec = 4%. Speed 0.20 mB/s All OK [21,716,780 => 10,333,829 => 3,525,547] ----------------------------------------------------------------------------------------------------- Compression Method - 'msc+lz-ma' FreeArc 0.67 (September 13 2014) creating archive: _OutPut\msc+lzma.arc Compressed 22 files, 21,716,780 => 3,689,764 bytes. Ratio 16.99% Compression time: cpu 0.19 sec/real 105.72 sec = 0%. Speed 0.21 mB/s All OK [21,716,780 => 10,333,829 => 3,689,764] ----------------------------------------------------------------------------------------------------- Compression Method - 'msc+lolz:dt:dtb1:dtw1:dtm1:dto1:dtd1:mtt1:mt2:mc1023' FreeArc 0.67 (September 13 2014) creating archive: _OutPut\msc+lolz.arc Compressed 22 files, 21,716,780 => 3,578,327 bytes. Ratio 16.48% Compression time: cpu 0.16 sec/real 165.26 sec = 0%. Speed 0.13 mB/s All OK [21,716,780 => 10,333,829 => 3,578,327] ----------------------------------------------------------------------------------------------------- Compression Method - 'lolz:dt:dtb1:dtw1:dtm1:dto1:dtd1:mtt1:mt2:mc1023' FreeArc 0.67 (September 13 2014) creating archive: _OutPut\lolz.arc Compressed 22 files, 21,716,780 => 4,097,660 bytes. Ratio 18.87% Compression time: cpu 0.20 sec/real 134.28 sec = 0%. Speed 0.16 mB/s All OK ----------------------------------------------------------------------------------------------------- MSC OutPut Console Window: <--------------------------- B M P ----------------------------> Total founded BMP: 22 BMP with not supported header value "bit_per_pixel": 9 BMP with not supported line size (should be line_size_bytes mod 4 = 0): 1 BMP filtered by size: 0 processed BMP: 12 (13'920'648 bytes)
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¤ Life good be a Dream ¤ Last edited by Lord.Freddy; 11-09-2022 at 00:25. |
The Following 3 Users Say Thank You to Lord.Freddy For This Useful Post: | ||
#3133
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How unpack / decrypt assets.pie from TMNT Cowabunga Collection?
It encrypted zip or not? |
#3134
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Quote:
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#3135
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What is NBA2k23 using? Can't find any samples yet and don't want to download 122gb just for testing.
__________________
Haters gonna hate
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