#91
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If you are not going to decompress, send me your entire project by PM (except compressed data files). Then I will analyze. |
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#92
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Recently I found very annoying that you cannot set default "split tab" – how many times I forgot to change it from default DVD5 to unlimited and had to repack from scratch... For those who prefer one big archive instead of splitting would be nice to have an option to set the default "split tab" to Unlimited for instance
And is there any chance to change naming convention from "setup.bin.001, .002 ..." to "setup-1.bin, setup-2.bin" etc.? .001 extensions does just look weird to me and it doesn't follow standard naming. |
#93
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I'll think of something, but I don't think that will change that for now. 2) Yes, this is not yet possible, but in a future version the names may be used as names as Setup1a-01.bin as standard. However, the future version will no longer support 32-bit systems (It will only be 64-bit with only 64-bit compressors). But for now only .001 names. Edit: DiskSpan_GUI updated in the first post. - Functionality has been included to allow leaving the disk UNLIMITED selection tab as default. Last edited by Cesar82; 26-03-2021 at 13:58. |
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#94
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Hi, thanks for your hard work and great program. I wanted to ask if virustotal reacts very negatively to the setup.exe installers it creates. Interestingly, this problem can be solved?
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#95
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If it is Setup.dll, try using different methods (only the decompressors used in Setup.dll will be included), to find out which method is including the false positive. I did a test here with setup.exe. Compile Setup.exe with Inno Setup 5.59 which will have less false positives in the analysis of the totalvirus. Last edited by Cesar82; 16-04-2021 at 10:35. |
The Following User Says Thank You to Cesar82 For This Useful Post: | ||
mashamiskasalo (16-04-2021) |
#96
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even responds to standard setup exe
InstallerScript [2021.02.07]_original.iss here is my script (setup.exe) https://www.virustotal.com/gui/file/...ef51/detection nothing but the names of the game has changed https://www.upload.ee/files/13059926/divinity.iss.html |
#97
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There is nothing that can be done. Only a basic installer of Inno Setup is already accused as a virus in some of the analyzes. Last edited by Cesar82; 16-04-2021 at 16:42. |
The Following User Says Thank You to Cesar82 For This Useful Post: | ||
mashamiskasalo (16-04-2021) |
#98
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Help
Hi, I wanted to ask a few noob questions.
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#99
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Download DiskSpan_GUI 1.0.0.4, extract and place the "COMPRESSOR" folder in "Light Installer" folder where you deleted the previous one. 1. Go to the "COMPRESSOR" folder and run "_DiskSpan_GUI_CONFIG.bat" and change the settings you need and click "Save" and close DiskSpan_GUI. 2. Go back to the main "Light Installer" folder and open the script with Inno Setup to create and compile the script after making the necessary changes to the script. Your Setup.exe will be created in the "COMPRESSOR\Setup_Files" folder. 3. Now you can compress the game. After compressing the game, the compressed files will be in the selected output directory (Default is COMPRESSOR\Conversion_Output). Subfolders will be created according to the configuration on DiskSpan_GUI (By default it creates DVD_1, DVD_2, etc) during the compression of the game. Your setup.exe compiled previously will be automatically copied to the DVD_1 folder and the disk space will be calculated according to the settings in DiskSpan_GUI. All necessary files will be in the DVD_# folder. So do not remove any files from the DVD_# folder. For example, if you compress an 8 GB game (DiskSpan mode) and the compression is 6 GB, then in the "COMPRESSOR \ Conversion_Output" folder you will have these files: Code:
COMPRESSOR\Conversion_Output\DVD_1 Autorun.inf //Disk autoplay information. Data1a.bin.001 //Compressed file (first split part). Records.ini //Information file about compressed filesfiles that setup.exe reads. Setup.dll //File of type ".arc" (compressed -m3) containing all external compressors and also CLS and FreeArc configuration files necessary to perform the extraction of the file. Setup.exe //Setup created by Light Installer script. Setup.ico //Icon of Light Installer to display on the DVD/Blu-Ray drive. COMPRESSOR\Conversion_Output\DVD_2 Autorun.inf //Disk autoplay information. Data1a.bin.002 //Compressed file (second split part). Setup.ico //Icon of Light Installer to display on the DVD/Blu-Ray drive. |
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pratikpatel8982 (28-04-2021) |
#100
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If you want you can send a PM with more details of your request. |
#101
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Very useful and essential. This option Last edited by Gehrman; 28-04-2021 at 14:38. |
#102
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It would also be necessary to include a checkbox to enable the test. I may include this in version 2.0 of DiskSpan_GUI, but I don't promise anything (I don't know if it will work for all methods). Currently it has a button that makes the extraction process simulating the installer. This test is more reliable because if for some reason any decompressor is missing it will fail. The FreeArc test will test the file, but if any decompressor or config is missing from Setup.dll, even though the FreeArc test is OK, it may happen that the installer fails during installation (If anything is missing from Setup.dll). About the MD5 check, what was your suggestion? Generate a hash for the Data.bin.001 files? If so, I don't think it would work because the files would be in separate folders or on some kind of disk. It would only work if they had all files in one folder. |
The Following User Says Thank You to Cesar82 For This Useful Post: | ||
Gehrman (29-04-2021) |
#103
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Thanks for the program! Wondering if you can use quickbms for Lego games?
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#104
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Well, yeah you need to use quickbms but this has no relation to the script. quickbms is a standalone tool.
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#105
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Hello, is there any way to add plugins aside from decompiling and recompiling DiskSpan_GUI?
I like compressing Unity games, and I saw there is a XTool 2019 plugin for Unity Engine which seems nice. Unity uses LZ4 for compression, and I noticed there's an LZ4 switch already implemented, but it would be nice to be able to add custom plugins anyways. I also have a question about LOLZ, I noticed that it supports media compression in the documentation, such as raw audio and stuff. Is something such as MSC needed before LOLZ or will LOLZ take care of that entirely? Thanks in advance |
Tags |
asis, ciu, inno, installer, ultraarc |
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