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  #76  
Old 07-02-2021, 00:39
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Updated Light Installer Script to v1.0.0.8
See the changelog for more details.

@mods, if possible, change the Light Installer Script thread title (Title that appears in "Conversion Tutorials") to the same title at the top of the thread.
Thanks!

Last edited by Cesar82; 07-02-2021 at 08:40.
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  #77  
Old 07-02-2021, 04:45
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Quote:
Originally Posted by Cesar82 View Post
@mods, if possible, change the Light Installer Script thread title (Title that appears in "Conversion Tutorials") to the same title at the top of the thread.
Thanks!
Just to be sure, you would like the Title to be:

Light Installer Script (LIS) | DiskSpan_GUI
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  #78  
Old 07-02-2021, 08:37
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Quote:
Originally Posted by Grumpy View Post
Just to be sure, you would like the Title to be:

Light Installer Script (LIS) | DiskSpan_GUI
Yes. Also change the character "|" for "-".
Light Installer Script (LIS) - DiskSpan_GUI
Thanks!
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  #79  
Old 08-02-2021, 07:10
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Quote:
Originally Posted by Cesar82 View Post
if possible ...
As all you regulars have shown many times with what you all do ... anything is possible.

Title Changed.
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  #80  
Old 11-02-2021, 08:18
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how to modify LightInstallerLogoOrange.bmp (Light Installer) to another name ???
thx
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  #81  
Old 11-02-2021, 18:12
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Quote:
Originally Posted by Stor31 View Post
how to modify LightInstallerLogoOrange.bmp (Light Installer) to another name ???
thx
Open the script and change the name as needed.
The parts of the code referring to the logo image file are below (Search the script).
Code:
#define Theme "ORANGE" 
Code:
#if Theme != "NULL"
Source: "Resources\LightInstallerLogo{#Theme}.bmp"; DestName: "LightInstallerLogo.bmp"; DestDir: "{tmp}"; Flags: dontcopy
#endif
Code:
  #if Theme != "NULL"
  with TBitmapImage.Create(WizardForm) do
  begin
    Parent := WizardForm;
    SetBounds(ScaleX(14), WizardForm.NextButton.Top + ScaleY(1), ScaleX(225), ScaleY(20));
    Bitmap.AlphaFormat := afDefined;
    Bitmap.LoadFromFile(ExpandConstant('{tmp}\LightInstallerLogo.bmp'));
    #if VER >= 0x06000000
    Anchors := [akLeft, akBottom];
    #endif
    if '{#AppURL}' <> '' then begin
      OnClick := @LogoOnClick;
      Cursor := crHand;
    end;
  end;
  #endif
Code:
  #if Theme != "NULL"
  ExtractTemporaryFile('LightInstallerLogo.bmp');
  #endif
P.S: If you just want to change the name of the image file that is in the resources folder, you only need to change it after the word resources in code 2. This way the image inside setup.exe will remain as LightInstaller.bmp, but your external file will have the name you put, but it must be a bitmap image (.bmp).
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  #82  
Old 12-02-2021, 06:21
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what is records.ini for?

I have a problem with him...
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  #83  
Old 12-02-2021, 09:28
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Quote:
Originally Posted by bolek932 View Post
what is records.ini for?

I have a problem with him...
What problems?
Records.ini is necessary because it contains all information from the files compressed by DiskSpan_GUI about the compressed files
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  #84  
Old 12-02-2021, 12:20
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Quote:
Originally Posted by Cesar82 View Post
What problems?
Records.ini is necessary because it contains all information from the files compressed by DiskSpan_GUI about the compressed files
When he wants to install a compressed game, the setup.exe installer "install" in a second. Skips archives and creates only "unistall.exe" in the installation folder and a shortcut on the desktop . If I move or delete the records.ini file, the installer works normally and installs the game. I didn't have it before, only on the last two games.
What am I doing wrong?
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  #85  
Old 12-02-2021, 18:53
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Quote:
Originally Posted by bolek932 View Post
When he wants to install a compressed game, the setup.exe installer "install" in a second. Skips archives and creates only "unistall.exe" in the installation folder and a shortcut on the desktop . If I move or delete the records.ini file, the installer works normally and installs the game. I didn't have it before, only on the last two games.
What am I doing wrong?
Information about compressed data files is in the records.ini file.
This can only happen if you merged the Records.ini file at the end of the diskspan_gui compression page and are now placing another Records.ini with incorrect information from the compressed data files.
It is not possible to extract any compressed files without existing records.ii next to setup.exe or inside setup.dll.
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  #86  
Old 13-02-2021, 05:39
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Quote:
Originally Posted by Cesar82 View Post
Open the script and change the name as needed.
The parts of the code referring to the logo image file are below (Search the script).
Code:
#define Theme "ORANGE" 
Code:
#if Theme != "NULL"
Source: "Resources\LightInstallerLogo{#Theme}.bmp"; DestName: "LightInstallerLogo.bmp"; DestDir: "{tmp}"; Flags: dontcopy
#endif
Code:
  #if Theme != "NULL"
  with TBitmapImage.Create(WizardForm) do
  begin
    Parent := WizardForm;
    SetBounds(ScaleX(14), WizardForm.NextButton.Top + ScaleY(1), ScaleX(225), ScaleY(20));
    Bitmap.AlphaFormat := afDefined;
    Bitmap.LoadFromFile(ExpandConstant('{tmp}\LightInstallerLogo.bmp'));
    #if VER >= 0x06000000
    Anchors := [akLeft, akBottom];
    #endif
    if '{#AppURL}' <> '' then begin
      OnClick := @LogoOnClick;
      Cursor := crHand;
    end;
  end;
  #endif
Code:
  #if Theme != "NULL"
  ExtractTemporaryFile('LightInstallerLogo.bmp');
  #endif
P.S: If you just want to change the name of the image file that is in the resources folder, you only need to change it after the word resources in code 2. This way the image inside setup.exe will remain as LightInstaller.bmp, but your external file will have the name you put, but it must be a bitmap image (.bmp).
I changed everything
but the result

Last edited by Stor31; 13-02-2021 at 05:42.
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  #87  
Old 13-02-2021, 06:46
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Quote:
Originally Posted by Stor31 View Post
I changed everything
but the result
you have to disable this #define Theme "ORANGE" to this ;#define Theme "ORANGE" then the logo will be disabled
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  #88  
Old 13-02-2021, 08:41
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Quote:
Originally Posted by mausschieber View Post
you have to disable this #define Theme "ORANGE" to this ;#define Theme "ORANGE" then the logo will be disabled
thank you messschieber ;; but I want to change (LightInstaller) not deactivate !!!!!!

Last edited by Stor31; 13-02-2021 at 08:44.
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  #89  
Old 13-02-2021, 13:27
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Quote:
Originally Posted by Stor31 View Post
thank you messschieber ;; but I want to change (LightInstaller) not deactivate !!!!!!
I don't understand what you want to do.
The Light Installer logo is an option for you to place any logo image you want, just by editing one of the PSD (Photoshop project) files or creating your own logo as you wish (But the dimensions 225x20 pixels must be kept).
Just create your bitmap image (.bmp) with alpha layer to determine the semi-transparent areas and save it as "LightInstallerLogo.bmp" in the "Resources" folder.
Then open the script and set theme to "" and compile the script.
Code:
#define Theme ""
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  #90  
Old 13-02-2021, 14:46
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Quote:
Originally Posted by Cesar82 View Post
Information about compressed data files is in the records.ini file.
This can only happen if you merged the Records.ini file at the end of the diskspan_gui compression page and are now placing another Records.ini with incorrect information from the compressed data files.
It is not possible to extract any compressed files without existing records.ii next to setup.exe or inside setup.dll.
No no no. I don't put records.ini at the end of disckspsn_gui because I'm using the old version without this option. records.ini is created automatically by diskspan_gui together From the archive. I packed the games before and didn't even touch the file. Now to install the game I have to remove it ... I don't understand anything ...
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