#3226
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Uncharted Legacy of Thieves Collection (v.1.0.20122 | English/Russian lang.)
Code:
XTool (zlib+kraken*)+srep+lolz Compressed 81 files, 106,547,733,553 => 51,633,688,075 bytes. Ratio 48.46% Compression time: cpu 1323.59 sec/real 33653.46 sec = 4%. Speed 3.17 mB/s Overall conversion time: 09:20:55 (i5 11400F) 99.23 GB => 48.09 GB |
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#3227
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Quote:
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#3228
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DSG contains fake parameters for xtool. Use "xtool:mkraken:9+xtool:mzlib" to use oo2core_9_win64.dll library.
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fabrieunko (21-10-2022), mausschieber (20-10-2022) |
#3229
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Anyone knows what compression "The Valiant" is using? unity lz4/lz4hc does not seem to have any effect.
Sample
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Last edited by KaktoR; 20-10-2022 at 14:17. |
#3230
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Quote:
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KaktoR (20-10-2022) |
#3231
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Hi!
Anyone knows what is the correct LZ4 library for COD : Infinite warfare ? |
#3232
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Treasures of the Aegean
Code:
xtool_unity+srep+lolz liblz4 v1.8.3 used. |
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JustFun (11-12-2022) |
#3233
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Mount & Blade II Bannerlord
*.bin -> reflate Code:
8,471,456,167 bytes -> 141,154,813,359 bytes
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ScOOt3r (25-10-2022) |
#3235
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Quote:
thanks. Last edited by exorc; 26-10-2022 at 06:58. |
#3236
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Done, aded a new link to the post.
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#3237
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It doesn't matter ^^
CLS-SREP will decompress srep data no matter which version of srep you use for compression. Make sure you use the latest version of CLS-SREP. I'm assuming you're using ProFrager's version and not Razor's version. The latest CRCs of those files are: Code:
File: CLS-SREP_X64.EXE CRC-32: ae1cd4f0 File: CLS-SREP.DLL CRC-32: d30b67ba |
#3238
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.pak gotham knights method please ?
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#3239
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Victoria 3
For bink2 files you have to follow this guide. However there is not much benefit unfortunatelly. 1.14 GB -> 1.04 GB
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#3240
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^^
Yeah, not all of the vids even decompress properly so you end up with big diff files so it's best to ignore the vids that don't compress. The banks don't compress with oggre either, oggre will just crash (you need to use the python script to convert FSB5 to vorbis). |
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