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  #721  
Old 29-08-2018, 09:53
dixen dixen is offline
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Quote:
Originally Posted by KaktoR View Post
Have you removed audio tracks from video files?

Example:
Code:
ffmpeg -i "F:\Injustice 2\Movies\DC2_028_035.scx.mp4" -map 0:0 -map 0:1 -acodec copy -vcodec copy DC2_028_035.scx.mp4
Leave only english audio track in video.
XVID4PSP v7 for batch cutting audio tracks without conversion...For example


*.scx - 12.2 gb => 9.4 gb

Last edited by dixen; 29-08-2018 at 10:54.
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  #722  
Old 30-08-2018, 04:10
KaktoR KaktoR is offline
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Quote:
Originally Posted by dixen View Post
XVID4PSP v7 for batch cutting audio tracks without conversion...For example


*.scx - 12.2 gb => 9.4 gb
Why not just use ffmpeg? It's basically the same and you didn't need to install anything. Finished in around 5 minutes for all videos (removed 5 audio tracks, only leave english audio).

9.4GB, no quality loss in video/audio.

However, result for complete game is 34.4GB (oodle+srep+lzma for *.xxx + *.tfc files, m0 for processed video files and the rest just srep+lzma). You will get better size with lolz but this will basically took forever and I have not the time to do it nor I am in the mood to do it.
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Last edited by KaktoR; 30-08-2018 at 04:12.
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  #723  
Old 30-08-2018, 04:54
dixen dixen is offline
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Sorry, I'll write in Russian because a lot of things I want to answer

Quote:
Originally Posted by KaktoR View Post
Why not just use ffmpeg? It's basically the same and you didn't need to install anything. Finished in around 5 minutes for all videos (removed 5 audio tracks, only leave english audio).
Ну хотя бы потому что bat-файл для ffmpeg слишком долго создавать..

Quote:
Originally Posted by KaktoR View Post
9.4GB, no quality loss in video/audio.
Качество не теряется, потому что, как я писал, перекодирования видеопотока нет. На всю процедуру ушло минут 15.. А на написание батника ушел бы примерно час..И какая выгода от него?)

Quote:
Originally Posted by KaktoR View Post
However, result for complete game is 34.4GB (oodle+srep+lzma for *.xxx + *.tfc files, m0 for processed video files and the rest just srep+lzma). You will get better size with lolz but this will basically took forever and I have not the time to do it nor I am in the mood to do it.
А как насчет времени распаковки? Без poodle игра жмется до 37 гб с помощью lzma2 и ставится за 10 минут...Так что не вижу смысла терзаться из-за 2,5 гб
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  #724  
Old 30-08-2018, 05:19
KaktoR KaktoR is offline
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Quote:
Originally Posted by dixen View Post
Ну хотя бы потому что bat-файл для ffmpeg слишком долго создавать..
It took about 10 minutes to create it If you are familar with batch and know much, you could create it in less time.

Quote:
Originally Posted by dixen View Post
Качество не теряется, потому что, как я писал, перекодирования видеопотока нет. На всю процедуру ушло минут 15.. А на написание батника ушел бы примерно час..И какая выгода от него?)
The benefit is you don't need to install anything, but if you use it just for personal use it would be Ok (I post conversions sometimes, not repacks, so i can't force anyone to install software just for this kind of work). If you sharing repacks your way is the best way, because users only need to unpack, nothing else.

Quote:
Originally Posted by dixen View Post
А как насчет времени распаковки? Без poodle игра жмется до 37 гб с помощью lzma2 и ставится за 10 минут...Так что не вижу смысла терзаться из-за 2,5 гб
Yes it's possible that oodle has horrible unpacking time. I didn't test "standard" compression yet, but I will try it and share comparrison later.

Edit: 34.4GB < 38.4GB with lzma2. So the difference is more than 2,5GB, it's 4GB more without oodle
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Last edited by KaktoR; 30-08-2018 at 07:50.
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  #725  
Old 04-09-2018, 08:52
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Quote:
Originally Posted by KaktoR View Post
Sid Meiers Civilization VI
1 language
*.bk2 => bpk
*.* => srep:m3f+lolz:dtb1:d128m:mc1023

2.98GB

Latest version + all DLC's

Soundtracks excluded. With soundtracks it should be around 3.9GB - 4GB in size
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  #726  
Old 04-09-2018, 12:50
ZAZA4EVER ZAZA4EVER is offline
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Pes 2019 21.6gb Arabic+English to 10.8Gb
Ztool+srep+lolz
Can anyone have another method to get better ratio
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  #727  
Old 08-09-2018, 16:49
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Quote:
Originally Posted by hasandgn34 View Post
yes it is same for me but decompression time of uelr+srep:m5f:a2+lzma 3 HOURS. how did you do this faster?

or can you write xtool.ini content. How should i do?
i used only uelr before srep and lzma i never used xtool my lzma is fazip i used nothing special on the game besides bpk for bik files

[External compressor:uelr]
header = 0
packcmd = uelr.exe uv $$arcdatafile$$.tmp $$arcpackedfile$$.tmp

that was the pack command
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Last edited by darkwolves; 08-09-2018 at 16:52.
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  #728  
Old 12-09-2018, 00:13
ZAZA4EVER ZAZA4EVER is offline
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Hello Everyone i Repack Fifa 18 With Poodle+Srep+Lolz and Get Goood Ratio 24.5GB
no Such As This Post https://fileforums.com/showpost.php?...&postcount=218
Pic From My Pc This Include Arabic Lang
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File Type: jpg 9-12-2018 7-17-15 AM.jpg (190.9 KB, 141 views)

Last edited by ZAZA4EVER; 12-09-2018 at 00:15.
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  #729  
Old 12-09-2018, 06:22
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You got better ratio because you used lolz instead of lzma.
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  #730  
Old 12-09-2018, 22:16
dixen dixen is offline
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Shadow of the Tomb Raider

34 gb > 22.5 gb (*.tiger - XTool (zlib) + srep + lzma2)

Install time - 25 min

NOTE. Decompressing *.tiger files needed ~50 gb free space

Last edited by dixen; 12-09-2018 at 22:19.
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  #731  
Old 14-09-2018, 07:55
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Bayonetta
Code:
Original Size: 12.8 GB + Extra 209 MB + _CommonRedist 116 MB

CPK File Method: xCriLayla+srep:m3f:l512+lolz:dtb1:d128m:mtt1:mt6:mc1023
Dir data\bgm and data\se Method: srep:m3f+lolz:dtb1:d128m:mtt1:mt6:mc1023
Other File Method: srep:m3f:l16+lzma:max

[External compressor:xCriLayla]
header    = 0
packcmd   = _PE\xCriLayla\XTool e:precomp:t100p,c128m:crilayla - - <stdin> <stdout>
unpackcmd = _PE\xCriLayla\XTool d:precomp:t100p - - <stdin> <stdout>

[External compressor:lolz]
header     = 0
packcmd    = "_CLS\LOLZ" {options} InFile.tmp Output.tmp
unpackcmd  = "_CLS\FAZip" -i0 decompress:lolz <stdin> <stdout>
datafile   = InFile.tmp
packedfile = Output.tmp

Compressed Size: 7.50 GB
Notes:
Repack uses XTool library by Razor12911
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  #732  
Old 16-09-2018, 18:30
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Mega Man X Legacy Collection

methods on both games
removed non english content
used format factory to converted wmv to mkv under low settings and bitrate
compression seperate
srep+lolz

Mega Man X Legacy Collection
initial size 6.82 gb
repack size 1.08 gb

Mega Man X Legacy Collection 2
initial size 9.30 gb
repack size 2.10 gb

both games combined
initial size 16.1 gb
repack size 3.18 gb

after installing you can use format factory to convert mkv back to wmv under its original size and quality it should go pretty fast due to the multithreading then you can delete the mkv after finished
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Last edited by darkwolves; 18-09-2018 at 19:34.
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