#1
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Call of Duty: World at War v1.2 PRIVATE SERVER PATCH
Call of Duty: World at War v1.2 PRIVATE SERVER PATCH
http://m0001.gamecopyworld.com/games...SERVER%20PATCH Above file dus not work as it should, |
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#2
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And how should it? A more precise report, please!
__________________
Joe Forster/STA For more information, see the FileForums forum rules and the PC Games forum FAQ! Don't contact me via E-mail or PM to ask for help with anything other than patches (or software in general) done by me, otherwise your request may be deleted without any reply! Homepage: http://sta.c64.org, E-mail: [email protected]; for attachments, send compressed (ZIP or RAR) files only, otherwise your E-mail will bounce back! |
#3
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It's Original 1.2 MPEXE file! so not a PRIVATE SERVER PATCH !
btw I have problem with FrozenKiller's World at War v1.2 PRIVATE CLIENT & SERVER PATCH too , in the begining we can join crack server, but not a sure time later all players get "Awaiting games....." Error, when I check server TCP connect found 69.60.4.70:3074 no longer exist! |
#4
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What makes it original?
Edited files such as cracks etc can have the same file size as the original file. |
#5
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OK here iam
@newage if you wanna test my server PM let's make long things short *G* Server 1: if you compare your original file with my file you should see something like this original: JE SHORT CoDWaWmp.00617A7D patched: JMP SHORT CoDWaWmp.00617A7D Client 2: in my client patch i forgot something to patch i hope my new fix work 100% original: JNZ SHORT CoDWaWmp.0049A12E patched: JMP SHORT CoDWaWmp.0049A12E !!! but i forgot to patch !!! original: JE SHORT CoDWaWmp.0049A12E patched: JMP SHORT CoDWaWmp.0049A12E i uploaded my new file to gcw so you have just to wait that they put it on there page ps:sry for my bad eng mfg Frozen Last edited by FrozenKiller; 08-02-2009 at 22:48. |
#6
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erm why not patch the procedure, not the conditional, results in a cleaner crack, and higher probability that its cracked properly...
the conditional is set from a call i would imagine, so patch the call
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bleh DO NOT PM me with questions, leave that in the forums...ESPECIALLY if i dont know you... |
#7
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There is no direct call or something
just search with olly or something for dw_connectafterlogin if you finde another way so please tell me mfg frozen Last edited by FrozenKiller; 08-02-2009 at 23:26. |
#8
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would do, if you documented exactly where you patched... i haven't got the original exe to check, but im pretty convinced there has to be a call or something similar which sets the conditional for the branches, paste me the va's that you patch, then i'll take a look
__________________
bleh DO NOT PM me with questions, leave that in the forums...ESPECIALLY if i dont know you... |
#9
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Thats the code from the original:
0049A0F6 . E8 65F51200 CALL CoDWaWmp.005C9660 0049A0FB . 83C4 18 ADD ESP,18 0049A0FE . 85C0 TEST EAX,EAX 0049A100 . 75 2C JNE SHORT CoDWaWmp.0049A12E 0049A102 . E8 198C1700 CALL CoDWaWmp.00612D20 0049A107 . 83F8 04 CMP EAX,4 0049A10A . 74 22 JE SHORT CoDWaWmp.0049A12E 0049A10C . 68 78388300 PUSH CoDWaWmp.00833878 0049A111 . 6A 40 PUSH 40 0049A113 . B0 01 MOV AL,1 0049A115 . BF E4DD8400 MOV EDI,CoDWaWmp.0084DDE4 ; ASCII "dw_connectafterlogin" 0049A11A . E8 91431200 CALL CoDWaWmp.005BE4B0 0049A11F . 83C4 08 ADD ESP,8 0049A122 . 891D EC73F300 MOV DWORD PTR DS:[F373EC],EBX 0049A128 . 5F POP EDI 0049A129 . 5E POP ESI 0049A12A . 5D POP EBP 0049A12B . 5B POP EBX 0049A12C . 59 POP ECX 0049A12D . C3 RETN 0049A12E > 83FE 02 CMP ESI,2 and thats the same part with my patch: 0049A0F6 . E8 65F51200 CALL CoDWaWmp.005C9660 0049A0FB . 83C4 18 ADD ESP,18 0049A0FE . 85C0 TEST EAX,EAX 0049A100 . EB 2C JMP SHORT CoDWaWmp.0049A12E 0049A102 . E8 198C1700 CALL CoDWaWmp.00612D20 0049A107 . 83F8 04 CMP EAX,4 0049A10A . EB 22 JMP SHORT CoDWaWmp.0049A12E 0049A10C . 68 78388300 PUSH CoDWaWmp.00833878 0049A111 . 6A 40 PUSH 40 0049A113 . B0 01 MOV AL,1 0049A115 . BF E4DD8400 MOV EDI,CoDWaWmp.0084DDE4 ; ASCII "dw_connectafterlogin" 0049A11A . E8 91431200 CALL CoDWaWmp.005BE4B0 0049A11F . 83C4 08 ADD ESP,8 0049A122 . 891D EC73F300 MOV DWORD PTR DS:[F373EC],EBX 0049A128 . 5F POP EDI 0049A129 . 5E POP ESI 0049A12A . 5D POP EBP 0049A12B . 5B POP EBX 0049A12C . 59 POP ECX 0049A12D . C3 RETN 0049A12E > 83FE 02 CMP ESI,2 mfg frozen Last edited by FrozenKiller; 09-02-2009 at 01:45. |
#10
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Quote:
omg I didnt mean your upload is original MPEXE! I said your crack server side have problem, sometimes all players wouldn't join in behinde the "Awaiting games..." windows |
#11
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Hi guys. Somebody can run server 1.2 with that cracks? Because i can´t..
Thanks! |
#12
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yes i can and some of my friends with server can 2
just google for private-servers and you find many cracked servers running 1.2 mfg frozen Last edited by FrozenKiller; 09-02-2009 at 03:40. |
#13
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Code:
[original] 0049A0F6 . E8 65F51200 CALL CoDWaWmp.005C9660 0049A0FB . 83C4 18 ADD ESP,18 0049A0FE . 85C0 TEST EAX,EAX 0049A100 . 75 2C JNE SHORT CoDWaWmp.0049A12E [your patch] 0049A0F6 . E8 65F51200 CALL CoDWaWmp.005C9660 0049A0FB . 83C4 18 ADD ESP,18 0049A0FE . 85C0 TEST EAX,EAX 0049A100 . EB 2C JMP SHORT CoDWaWmp.0049A12E << the patch... Code:
.005C9660: F30F7E442404 movq xmm0,[esp][4] .005C9666: 53 push ebx .005C9667: 83EC18 sub esp,018 .005C966A: 8BC4 mov eax,esp .005C966C: 660FD600 movq [eax],xmm0 .005C9670: F30F7E442428 movq xmm0,[esp][028] .005C9676: 660FD64008 movq [eax][8],xmm0 .005C967B: F30F7E442430 movq xmm0,[esp][030] .005C9681: 660FD64010 movq [eax][010],xmm0 .005C9686: E875FFFFFF call .0005C9600 .005C968B: 83C418 add esp,018 .005C968E: 85C0 test eax,eax .005C9690: 7407 jz .0005C9699 .005C9692: B801000000 mov eax,1 ; successful return .005C9697: 5B pop ebx .005C9698: C3 retn ; -^-^-^-^-^-^-^-^-^-^-^ .005C9699: 8B0D7C8F470F mov ecx,[00F478F7C] .005C969F: 33C0 xor eax,eax .005C96A1: 85C9 test ecx,ecx .005C96A3: 7E35 jle .0005C96DA .005C96A5: 8A54240E mov dl,[esp][00E] .005C96A9: 8DA42400000000 lea esp,[esp][0] .005C96B0: 8A5C240C mov bl,[esp][00C] .005C96B4: 3A1C85808F470F cmp bl,[eax]*4[00F478F80] .005C96BB: 7516 jnz .0005C96D3 .005C96BD: 8A5C240D mov bl,[esp][00D] .005C96C1: 3A1C85818F470F cmp bl,[eax]*4[00F478F81] .005C96C8: 7509 jnz .0005C96D3 .005C96CA: 3A1485828F470F cmp dl,[eax]*4[00F478F82] .005C96D1: 74BF jz .0005C9692 .005C96D3: 83C001 add eax,1 .005C96D6: 3BC1 cmp eax,ecx .005C96D8: 7CD6 jl .0005C96B0 .005C96DA: 33C0 xor eax,eax ; unsuccessful result .005C96DC: 5B pop ebx .005C96DD: C3 retn ; -^-^-^-^-^-^-^-^-^-^-^-^-^ .005C96DE: CC int 3 ; << padding between procs for alignment .005C96DF: CC int 3 we have from .005C96DC -> .005C96E0 to play which which is 6 bytes.. luckily we only need 5 which would be Code:
.005C96DA: E9B3FFFFFF jmp .0005C9692 and, now that you've smacked the proc and NOT the conditionals acting on the return value from the proc, if the proc is called in a sneaky way it will always pass... try it please, see if it works...
__________________
bleh DO NOT PM me with questions, leave that in the forums...ESPECIALLY if i dont know you... |
#14
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Yes it works so i learnd someting new THX
next time i try it @ your way mfg frozen |
#15
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with the 1.1 patch the client never needed a modded .exe only the server,
Call of Duty: World at War v1.2 PRIVATE SERVER PATCH - From what i see makes now difference to the server than the org And the client/server 1 - Gives "bad address" to all cracked players Last edited by energyboost; 09-02-2009 at 16:58. |
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