#2101
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Shady Part Of Me [Build 5942440]
Start size: 2.7GB
Compress using following method:
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The Following User Says Thank You to Masquerade For This Useful Post: | ||
JustFun (20-02-2021) |
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#2102
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Hitman 3
Took a little look, here's my conclusion to what is what:
(these sizes come from my game which is v3.10.0)
Ofc srep+lolz isn't going to get you far here, huge waste of time. Compare these sizes to previous Hitman games and it's obvious the data is compressed. I was putting my bets on use of oodle, but it's clearly not!! ![]() ![]() Oh and when an unpacking script finally comes available, the VR stuff is contained in the game files, so it can be ripped... Last edited by Masquerade; 21-01-2021 at 12:53. |
The Following 2 Users Say Thank You to Masquerade For This Useful Post: | ||
hydefromt70s (08-02-2021), JustFun (20-02-2021) |
#2103
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Quote:
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Haters gonna hate
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#2104
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Medal of Honor 2010 Limited Edition - English Only
* Original Size: 4.91GB * Repack Size: 2.95GB method: Code:
*.upk, *.tfc = xtool 2020 (zlib+reflate) + srep + lolz *.xxx, *.vp6 = srep + nz *.exe, *.dll = srep+delta+nz other files = srep + nz
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- All life is an experiment. The more experiments you make the better. - |
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GaMEr_2077 (17-05-2021), JustFun (20-02-2021) |
#2105
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Quote:
why nz and not lolz??
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....................always rains in the wet..................... |
#2106
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Because of possibilities that LOLZ is used for textures.
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#2107
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It would be nice to see how long the process is.
I think because it is lolz, it took about 24 hours? ![]()
__________________
Haters gonna hate
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#2108
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@KaktoR
I reckon from 1PM yesterday to 8AM this morning (very very rough estimate). Having to run xtool without stdio really slowed things down. However, the file VEHICLEUPGRADES.bff is corrupt after being decompressed with bdt, meaning all the time was wasted so I deleted my post. Last edited by Masquerade; 27-01-2021 at 09:19. |
#2109
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Oh that's bad. RIP brother
![]() I think xtool still needs fine-tuning for oodle codec.
__________________
Haters gonna hate
Last edited by KaktoR; 27-01-2021 at 09:48. |
#2110
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LOL, yeah, I hate it too, when decompression fails after long compression time
![]() Though, even worse, once I compressed the game, made installer and everything, and somehow forgot to test installation lol, and I happily burned it to disc˙s. Some time after, I decided to install that game and play it, and boy was I dissapointed when I got decompression error at 72% ![]() |
#2111
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Going through picking up what clearly isn't going to work with bdt and go from there. The Shanghai file is also cannot be re-encrypted
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#2112
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Quote:
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__________________
Haters gonna hate
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#2113
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LOL, yeah, it is my favorite way of Backing Up files, games and pretty much everything I would need sometime.
Even though these days I can download games faster then I could install them lol, but still I like to backup on Disc`s, offline backup is the best backup ![]() |
#2114
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The Medium
Code:
20:38:35 - Selected ARC method for Data1a.bin was: xtool_preflate+srep_new+4x4:b64mb:lzma:ultra:64m:bt4:fb273:lc8:mc1000000 -------------------------------------------------------------------------------------------------------------------------------------- 22:36:39 - Overall input size: 38.73 GB 22:36:39 - Overall output size: 17.75 GB 22:36:39 - Overall conversion time: 01:58:01 --------------------------------------------------------------------------------------------------------------------------------------
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The Following 9 Users Say Thank You to KaktoR For This Useful Post: | ||
crachlow (25-02-2024), Danziel123 (30-01-2021), dixen (30-01-2021), JustFun (20-02-2021), mausschieber (03-02-2021), Mortal Lord (30-01-2021), Prettyboy099 (29-01-2021), sajmon83 (07-04-2021), ZAZA4EVER (30-01-2021) |
#2115
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Call of Duty 2
original size 2gb after ripping some mp and unwented sound and video
reflate+serp+lzma2 repack size 1.23gb |
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