#4081
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Sherlock Holmes - Nemesis (GOG Version)
LOLZ: Code:
Selected ARC/DS method for Data1a-01.bin was: xtool:mpreflate+srep_new+lolz:d28:mtt1:mt16:mc1023 ------------------------------------------------------------------------------------------ Overall input size: 1.67 GB Overall output size: 726.61 MB (Ratio 42.44%) Overall conversion time: 00:08:55 Code:
Selected ARC/DS method for Data1a-01.bin was: xtool:mpreflate+srep_new+4x4:b64mb:lzma:ultra:64m:bt4:fb273:lc8:mc1000000 ------------------------------------------------------------------------------------------ Overall input size: 1.67 GB Overall output size: 806.47 MB (Ratio 47.10%) Overall conversion time: 00:02:57 |
The Following User Says Thank You to JustFun For This Useful Post: | ||
Cesar82 (13-09-2024) |
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#4082
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7 Sins
Code:
Selected ARC/DS method for Data1a-01.bin was: xtool:mpreflate+msc_tak+srep_new:392+lolz:dtb1:d52:mtt1:mt16:mc1023 ------------------------------------------------------------------------------------------ Overall input size: 783.84 MB Overall output size: 347.05 MB (Ratio 44.28%) Overall conversion time: 00:04:34 |
#4083
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18 Wheels of Steel Collection (GOG Versions)
(Hard Truck) 18 Wheels of Steel (2002) Code:
Selected ARC/DS method for Data1a-01.bin was: xtool:mpreflate+srep_new:393b+lolz:dtb1:d52:mtt1:mt16:mc1023 ------------------------------------------------------------------------------------------ Overall input size: 118.84 MB Overall output size: 85.03 MB (Ratio 71.55%) Overall conversion time: 00:01:26 Code:
Selected ARC/DS method for Data1a-01.bin was: xtool:mpreflate+srep_new:393b+lolz:dtb1:d52:mtt1:mt16:mc1023 ------------------------------------------------------------------------------------------ Overall input size: 153.08 MB Overall output size: 103.78 MB (Ratio 67.80%) Overall conversion time: 00:01:39 Code:
Selected ARC/DS method for Data1a-01.bin was: xtool:mpreflate+srep_new:393b+lolz:dtb1:d52:mtt1:mt16:mc1023 ------------------------------------------------------------------------------------------ Overall input size: 95.79 MB Overall output size: 59.09 MB (Ratio 61.69%) Overall conversion time: 00:01:25 Code:
Selected ARC/DS method for Data1a-01.bin was: xtool:mpreflate+srep_new:393b+lolz:dtb1:d50:mtt1:mt16:mc1023 ------------------------------------------------------------------------------------------ Overall input size: 401.18 MB Overall output size: 77.42 MB (Ratio 19.30%) Overall conversion time: 00:01:47 Code:
Selected ARC/DS method for Data1a-01.bin was: xtool:mpreflate+srep_new:393b+lolz:dtb1:d50:mtt1:mt16:mc1023 ------------------------------------------------------------------------------------------ Overall input size: 341.14 MB Overall output size: 91.24 MB (Ratio 26.75%) Overall conversion time: 00:01:38 Code:
Selected ARC/DS method for Data1a-01.bin was: xtool:mpreflate+srep_new:393b+lolz:dtb1:d49:mtt1:mt16:mc1023 ------------------------------------------------------------------------------------------ Overall input size: 438.24 MB Overall output size: 95.04 MB (Ratio 21.69%) Overall conversion time: 00:01:41 Code:
Selected ARC/DS method for Data1a-01.bin was: xtool:mpreflate+srep_new:393b+lolz:dtb1:d49:mtt1:mt16:mc1023 ------------------------------------------------------------------------------------------ Overall input size: 603.83 MB Overall output size: 175.79 MB (Ratio 29.11%) Overall conversion time: 00:02:16 Code:
Selected ARC/DS method for Data1a-01.bin was: xtool:mpreflate+srep_new:393b+lolz:dtb1:d49:mtt1:mt16:mc1023 ------------------------------------------------------------------------------------------ Overall input size: 621.53 MB Overall output size: 369.57 MB (Ratio 59.46%) Overall conversion time: 00:05:16 |
The Following 2 Users Say Thank You to JustFun For This Useful Post: | ||
Cesar82 (13-09-2024), mausschieber (14-09-2024) |
#4084
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Firewatch
Code:
Selected ARC/DS method for Data1a-01.bin was: srep_new:393b+lolz:dtb1:d57:mtt1:mt16:mc1023 ------------------------------------------------------------------------------------------ Overall input size: 3.96 GB Overall output size: 1.33 GB (Ratio 33.71%) |
#4085
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Double Dragon IV
Code:
Selected ARC/DS method for Data1a-01.bin was: msc_tak+srep_new:393b+lolz:dtb1:d53:mtt1:mt16:mc1023 ------------------------------------------------------------------------------------------ Overall input size: 1.06 GB Overall output size: 61.78 MB (Ratio 5.68%) |
#4086
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Hi everyone, please ask maybe someone here knows the right compression method for the hollowbody game? here is the sample file:
.asset: https://drive.google.com/file/d/1Nfo...ew?usp=sharing .ress: https://drive.google.com/file/d/1wBe...ew?usp=sharing Thank you |
#4087
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Double Dragon Trilogy
Code:
Selected ARCDS method for Data1a-01.bin was oggre+srep_new393b+lolzdtb1d52mtt1mt16mc1023 ------------------------------------------------------------------------------------------ Overall input size 123.26 MB Overall output size 78.94 MB (Ratio 64.04%) |
#4088
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Sherlock Holmes vs Jack The Ripper (GoG version)
Code:
Selected ARC/DS method for Data1a-01.bin was: xtool:mpreflate+msc_tak+srep_new:393b+lolz:dtb1:d47:mtt1:mt16:mc1023 ------------------------------------------------------------------------------------------ Overall input size 1.88 GB Overall output size 1.03 GB (Ratio 54.93%) |
#4089
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Final Fantasy XVI
Morning
Need help in compressing Final Fantasy XVI .pac files - Sample: https://pixeldrain.com/u/dFkE8YbW - Game exe : https://pixeldrain.com/u/Bcb3gCoA |
The Following User Says Thank You to DODI For This Useful Post: | ||
prince55 (18-09-2024) |
#4090
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@dodi
use gdeflate Code:
Compressed 1 file, 147,942,700 => 282,100,204 bytes. Ratio 190.68% Compression time: cpu 0.11 sec/real 5.03 sec = 2%. Speed 29.39 mB/s All OK Extracted 1 file, 282,100,209 => 147,942,700 bytes. Ratio 190.68% Extraction time: cpu 0.06 sec/real 7.19 sec = 1%. Speed 20.58 mB/s All OK
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The Following 3 Users Say Thank You to KaktoR For This Useful Post: | ||
#4091
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Frostpunk 2
kraken is used, no key Also looks like you can rip chinese language out if you want. I played a bit with ripped language and it's working until now. How to: Use quickbms + unreal_tournament_4_0.4.27e_paks_only.bms script and extract only WEM and BNK from "pakchunk0-Windows.pak" (make a backup of this file). Go to extracted folder and delete all files you want to keep (only keep Chinese files/folders). Zero all files inside extracted folder Code:
FOR /R %%a IN ("*.wem") DO (fsutil file setzerodata offset=0 length=%%~za "%%a") FOR /R %%a IN ("*.bnk") DO (fsutil file setzerodata offset=0 length=%%~za "%%a") Code:
quickbms_4gb_files -w -r "unreal_tournament_4_0.4.27e_paks_only.bms" "pakchunk0-Windows.pak" "pakchunk0-Windows.pak_extract" In any case make backups! Any patch for this game is forcing you to redownload pakchunk0-Windows.pak if you don't have a backup.
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The Following 3 Users Say Thank You to KaktoR For This Useful Post: | ||
#4092
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Hello KaktoR
Quote:
Can you share the tools you use? Is it possible for you to make a video on how to make the last request? |
#4093
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I download dodi sample and used gdeflate but no precompress
packcmd = xtool.exe precomp -mgdeflate -c128mb -t12 -d1 --dbase - - <stdin> <stdout> Xtool 0.7.6 What am I missing here ? |
#4094
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Yeah use latest xtool version
libraries are required gdeflate.dll + (dstorage.dll) + (dstoragecore.dll) ()* not sure, one of them are required or both.
__________________
Haters gonna hate
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#4095
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Quote:
Much appreciated |
The Following User Says Thank You to prince55 For This Useful Post: | ||
DODI (18-09-2024) |
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