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  #3796  
Old 03-12-2023, 07:05
Non Volatile Human Non Volatile Human is offline
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Yes, I found them. I should have used the search function instead of looking with my eyes. Thanks, Kaktor!

In TLOU, it doesn't specify which files are in archive "Data1a-01" ,and "Data1b-01", and I don't understand what it says in Uncharted:
"XTool (zlib+kraken*)+srep+lolz, (*Use oo2core_9_win64.dll from game folder)"
How can I use that?
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  #3797  
Old 03-12-2023, 07:14
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As for TLOU, use the xtool plugin for the all the *.psarc files.

For Uncharted game, use xtool kraken for all *.psarc files.

If you use DiskSpanGUI, load the game presets from the database.
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  #3798  
Old 03-12-2023, 07:46
Non Volatile Human Non Volatile Human is offline
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Thank you for pointing out the database feature. Does it take care of the exclusions of certain files to be compressed by a certain algo?
or do I still have to do all that manually?

BTW, for future reference, does FileForums have a backup site/discord?
in case the site is down and somebody needs help.

Last edited by Non Volatile Human; 03-12-2023 at 07:50.
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  #3799  
Old 03-12-2023, 08:01
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It does take care of all that stuff. Most of the games are tested by me. Just make sure to update the database from time to time.

And no, fileforums does not have a backup or discord.
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  #3800  
Old 16-12-2023, 10:26
Danziel123 Danziel123 is offline
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Hello everyone, how is everyone? I hope everything is fine. Finally I can visit this website again after the website has been down for a long time.
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  #3801  
Old 16-12-2023, 12:49
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Days Gone
For pak files use kraken with t400 setting and use oodle library v2.9.5.
I have tested alot and t400 is the peak here.

Code:
xtool:mkraken:core_2.9.5
Compressed 1 file, 1,434,557,804 => 2,372,372,647 bytes. Ratio 165.37%
Compression time: cpu 0.73 sec/real 625.16 sec = 0%. Speed 2.29 mB/s
All OK
Code:
xtool:mkraken,t400:core_2.9.5
Compressed 1 file, 1,434,557,804 => 3,436,433,230 bytes. Ratio 239.55%
Compression time: cpu 0.58 sec/real 22.03 sec = 3%. Speed 65.13 mB/s
All OK
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  #3802  
Old 16-12-2023, 14:30
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Compass of Destiny: Istanbul

Code:
*.pak/*.ucas

oo2reck+srep+lolz

Everything else:

razor
4.9GB -> 3.6GB

Astronimo

Code:
srep+lolz
5.1GB -> 1GB

Last edited by Masquerade; 16-12-2023 at 14:35.
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  #3803  
Old 19-12-2023, 15:09
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Baldurs Gate 3
v4.1.1.4216792

Code:
 17:44:59 - Selected ARC/DS method for Data1a-01.bin was: xtool:mbg3:1+xtool:mzlib:mpreflate+xtool:dd3+4x4:lzma
 17:44:59 - Selected ARC/DS method for Data1b-01.bin was: xtool:c1500mb:mbk2:df20p
 17:44:59 - Selected ARC/DS method for Data1c-01.bin was: xtool:dd3+4x4:lzma
 17:44:59 - Selected ARC/DS method for Data1d-01.bin was: xtool:c128mb:mpreflate:mpng:d1+xtool:dd3+4x4:lzma
 17:44:59 - Selected ARC/DS method for Data1e-01.bin was: 7zdll-pm:m0=mp3det:m1=packmp3c
-------------------------------------------------------------------------------------------------------------------------------------------
 22:12:08 - Overall input size: 139,17 GB
 22:12:08 - Overall output size: 95,69 GB (Ratio 68.76%)
 22:12:08 - Overall conversion time: 04:27:07
SharedSounds.pak was unpacked, 400kb+ wem's were processed and erased out to get additional ratio.
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  #3804  
Old 28-12-2023, 02:16
Dragonis40 Dragonis40 is offline
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Good morning everybody! I'm trying to compress "Fallout: New Vegas Ultimate Edition" and my mask for *.bsa files and results are:

xt_zlib+srep_old:392+lolz:dtb1:d512m:mtb96:ldl5:mc 1023
21 files: 8,588,002,315 byte => 4,776,969,655 bytes. Ratio 55.62%

This site reports the following results:

*.bsa
xtool(zlib)+srep+lolz
(54.5% Ratio)

I suppose the compressed byte are the same bytes as I compressed, but the result is better. Which is the configuration of LOLZ? It seems it isn't reported...

Thanks for your reply!
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  #3805  
Old 28-12-2023, 23:56
Jahan1373 Jahan1373 is offline
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Quote:
Originally Posted by Masquerade View Post
American Truck Simulator [v.1.45.3.26s + All DLCs]

Code:
xzlib+srep+lolz
Latest XTool used with -mzlib only (no reflate).
Use -lm due to incredibly huge streams being decompressed.
I have 64GB of memory so I used a 1024mb chunk size.

10.7GB ----> 6.1GB
Hello my friend how to download this compressor
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  #3806  
Old 29-12-2023, 03:59
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Quote:
Originally Posted by Jahan1373 View Post
Hello my friend how to download this compressor
Look in the DiskSpan GUI Thread
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  #3807  
Old 29-12-2023, 04:08
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Quote:
Originally Posted by Dragonis40 View Post
Good morning everybody! I'm trying to compress "Fallout: New Vegas Ultimate Edition" and my mask for *.bsa files and results are:

xt_zlib+srep_old:392+lolz:dtb1:d512m:mtb96:ldl5:mc 1023
21 files: 8,588,002,315 byte => 4,776,969,655 bytes. Ratio 55.62%

This site reports the following results:

*.bsa
xtool(zlib)+srep+lolz
(54.5% Ratio)

I suppose the compressed byte are the same bytes as I compressed, but the result is better. Which is the configuration of LOLZ? It seems it isn't reported...

Thanks for your reply!
Any suggestion?
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  #3808  
Old 29-12-2023, 05:30
Jahan1373 Jahan1373 is offline
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Quote:
Originally Posted by Masquerade View Post
American Truck Simulator [v.1.45.3.26s + All DLCs]

Code:
xzlib+srep+lolz
Latest XTool used with -mzlib only (no reflate).
Use -lm due to incredibly huge streams being decompressed.
I have 64GB of memory so I used a 1024mb chunk size.

10.7GB ----> 6.1GB

Hello
Friends, you introduce a strong compressor
For high compression
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  #3809  
Old 01-01-2024, 13:28
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Alan Wake 2
Maybe someone may find this usefull.

I have attached xtl files to extract WEM sounds from both "base-generic-*.rmdblob" and "stream0-generic-*.rmdblob" files (only files which are atleast 100kb in size). The xtl files are compatible with game version 1.0.14.

Processing those WEM files will save you additional 200mb. I removed in total 5 of the WEM files which are not encodable, which leads either to infinite encoding the files (temp files will grow infinitely), or they are just finished instantly, which will lead to broken files if you decode them back to original.

Maybe you have to edit file paths.

Bad WEM files in question:
Code:
"base-generic\data_pc\audio\media\152227780.wem"
"base-generic\data_pc\audio\media\526830619.wem"
"base-generic\data_pc\audio\media\577391364.wem"
"base-generic\data_pc\audio\media\880082258.wem"
"base-generic\data_pc\audio\media\908534589.wem"
1. Command to extract WEM files with xtool
Code:
:WEM base-generic
if not exist "extracted_data\base-generic" (
mkdir "extracted_data\base-generic" )
xtool extract "aw2_base_generic.xtl" "base-generic-000.rmdblob" "extracted_data\base-generic"
xtool extract "aw2_base_generic.xtl" "base-generic-001.rmdblob" "extracted_data\base-generic"
xtool extract "aw2_base_generic.xtl" "base-generic-002.rmdblob" "extracted_data\base-generic"
xtool extract "aw2_base_generic.xtl" "base-generic-003.rmdblob" "extracted_data\base-generic"
xtool extract "aw2_base_generic.xtl" "base-generic-004.rmdblob" "extracted_data\base-generic"
xtool extract "aw2_base_generic.xtl" "base-generic-005.rmdblob" "extracted_data\base-generic"
xtool extract "aw2_base_generic.xtl" "base-generic-006.rmdblob" "extracted_data\base-generic"
xtool extract "aw2_base_generic.xtl" "base-generic-007.rmdblob" "extracted_data\base-generic"
xtool extract "aw2_base_generic.xtl" "base-generic-008.rmdblob" "extracted_data\base-generic"

:WEM stream0-generic
if not exist "extracted_data\stream0-generic" (
mkdir "extracted_data\stream0-generic" )
xtool extract "aw2_stream_generic.xtl" "stream0-generic-000.rmdblob" "extracted_data\stream0-generic"
xtool extract "aw2_stream_generic.xtl" "stream0-generic-001.rmdblob" "extracted_data\stream0-generic"
xtool extract "aw2_stream_generic.xtl" "stream0-generic-002.rmdblob" "extracted_data\stream0-generic"
xtool extract "aw2_stream_generic.xtl" "stream0-generic-003.rmdblob" "extracted_data\stream0-generic"
xtool extract "aw2_stream_generic.xtl" "stream0-generic-004.rmdblob" "extracted_data\stream0-generic"
xtool extract "aw2_stream_generic.xtl" "stream0-generic-005.rmdblob" "extracted_data\stream0-generic"
xtool extract "aw2_stream_generic.xtl" "stream0-generic-006.rmdblob" "extracted_data\stream0-generic"
xtool extract "aw2_stream_generic.xtl" "stream0-generic-007.rmdblob" "extracted_data\stream0-generic"
xtool extract "aw2_stream_generic.xtl" "stream0-generic-008.rmdblob" "extracted_data\stream0-generic"
xtool extract "aw2_stream_generic.xtl" "stream0-generic-009.rmdblob" "extracted_data\stream0-generic"
pause
2. Command to erase WEM files with xtool
Code:
:WEM base-generic
xtool erase "base-generic" "base-generic-000.rmdblob" "aw2_base_generic.xtl"
xtool erase "base-generic" "base-generic-001.rmdblob" "aw2_base_generic.xtl"
xtool erase "base-generic" "base-generic-002.rmdblob" "aw2_base_generic.xtl"
xtool erase "base-generic" "base-generic-003.rmdblob" "aw2_base_generic.xtl"
xtool erase "base-generic" "base-generic-004.rmdblob" "aw2_base_generic.xtl"
xtool erase "base-generic" "base-generic-005.rmdblob" "aw2_base_generic.xtl"
xtool erase "base-generic" "base-generic-006.rmdblob" "aw2_base_generic.xtl"
xtool erase "base-generic" "base-generic-007.rmdblob" "aw2_base_generic.xtl"
xtool erase "base-generic" "base-generic-008.rmdblob" "aw2_base_generic.xtl"

:WEM stream0-generic
xtool erase "stream0-generic" "stream0-generic-000.rmdblob" "aw2_stream_generic.xtl"
xtool erase "stream0-generic" "stream0-generic-001.rmdblob" "aw2_stream_generic.xtl"
xtool erase "stream0-generic" "stream0-generic-002.rmdblob" "aw2_stream_generic.xtl"
xtool erase "stream0-generic" "stream0-generic-003.rmdblob" "aw2_stream_generic.xtl"
xtool erase "stream0-generic" "stream0-generic-004.rmdblob" "aw2_stream_generic.xtl"
xtool erase "stream0-generic" "stream0-generic-005.rmdblob" "aw2_stream_generic.xtl"
xtool erase "stream0-generic" "stream0-generic-006.rmdblob" "aw2_stream_generic.xtl"
xtool erase "stream0-generic" "stream0-generic-007.rmdblob" "aw2_stream_generic.xtl"
xtool erase "stream0-generic" "stream0-generic-008.rmdblob" "aw2_stream_generic.xtl"
xtool erase "stream0-generic" "stream0-generic-009.rmdblob" "aw2_stream_generic.xtl"
pause
3. Encode with WemTool
Code:
WemTool.exe -e
4. Compress files

5. Decode with WemTool
Code:
WemTool.exe -d
6. Decode files with xtool (move them back into game files)
Code:
:WEM base-generic
xtool decode "aw2_base_generic.xtl" "base-generic" "base-generic-000.rmdblob"
xtool decode "aw2_base_generic.xtl" "base-generic" "base-generic-001.rmdblob"
xtool decode "aw2_base_generic.xtl" "base-generic" "base-generic-002.rmdblob"
xtool decode "aw2_base_generic.xtl" "base-generic" "base-generic-003.rmdblob"
xtool decode "aw2_base_generic.xtl" "base-generic" "base-generic-004.rmdblob"
xtool decode "aw2_base_generic.xtl" "base-generic" "base-generic-005.rmdblob"
xtool decode "aw2_base_generic.xtl" "base-generic" "base-generic-006.rmdblob"
xtool decode "aw2_base_generic.xtl" "base-generic" "base-generic-007.rmdblob"
xtool decode "aw2_base_generic.xtl" "base-generic" "base-generic-008.rmdblob"

:WEM stream0-generic
xtool decode "aw2_stream_generic.xtl" "stream0-generic" "stream0-generic-000.rmdblob"
xtool decode "aw2_stream_generic.xtl" "stream0-generic" "stream0-generic-001.rmdblob"
xtool decode "aw2_stream_generic.xtl" "stream0-generic" "stream0-generic-002.rmdblob"
xtool decode "aw2_stream_generic.xtl" "stream0-generic" "stream0-generic-003.rmdblob"
xtool decode "aw2_stream_generic.xtl" "stream0-generic" "stream0-generic-004.rmdblob"
xtool decode "aw2_stream_generic.xtl" "stream0-generic" "stream0-generic-005.rmdblob"
xtool decode "aw2_stream_generic.xtl" "stream0-generic" "stream0-generic-006.rmdblob"
xtool decode "aw2_stream_generic.xtl" "stream0-generic" "stream0-generic-007.rmdblob"
xtool decode "aw2_stream_generic.xtl" "stream0-generic" "stream0-generic-008.rmdblob"
xtool decode "aw2_stream_generic.xtl" "stream0-generic" "stream0-generic-009.rmdblob"
pause
7. Finished. All files are crc perfect at the end.
Attached Files
File Type: 7z aw2_wem.7z (44.0 KB, 8 views)
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Last edited by KaktoR; 01-01-2024 at 13:38.
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  #3810  
Old 02-01-2024, 00:01
Jahan1373 Jahan1373 is offline
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Quote:
Originally Posted by Masquerade View Post
American Truck Simulator [v.1.45.3.26s + All DLCs]

Code:
xzlib+srep+lolz
Latest XTool used with -mzlib only (no reflate).
Use -lm due to incredibly huge streams being decompressed.
I have 64GB of memory so I used a 1024mb chunk size.

10.7GB ----> 6.1GB
Help
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