#3436
|
||||
|
||||
The Outer Worlds Spacer's Choice
v1.5931.19079 Code:
19:29:41 - Selected ARC/DS method for Data1a-01.bin was: xtool:mkraken,l7:core_2.9.5+xtool:mreflate+xtool:odb_odd3+xtool:odb:odd3:ocpt100p,l6 19:29:41 - Selected ARC/DS method for Data1b-01.bin was: xtool:odb:odd3:ocpt100p,l6 ------------------------------------------------------------------------------------------------------------------------------------------- 22:34:25 - Overall input size: 51.84 GB 22:34:25 - Overall output size: 45.05 GB (Ratio 86.90%) 22:34:25 - Overall conversion time: 03:04:41
__________________
Haters gonna hate
|
The Following User Says Thank You to KaktoR For This Useful Post: | ||
JustFun (10-06-2023) |
Sponsored Links |
#3437
|
||||
|
||||
Wo Long: Fallen Dynasty [1.0.6]
Code:
xtool:c32mb:mzlib:t100p:db:dd3:cpl10,t100p Code:
Compression time: 32 minutes, 29 seconds Final Size: 39.7 GB > 21.2 GB Last edited by Razor12911; 01-04-2023 at 13:52. |
#3438
|
||||
|
||||
Quote:
system.rdb.bin CRC error I try: [xtool:zlib or preflate] [db or -] [dd5 or dd3] [lolz or lzma] I want to know if this error is from my side or not. I would be very grateful for your help! Download a file [2.61 gb]: Fileditch / Pixeldrain |
#3439
|
||||
|
||||
Quote:
|
The Following User Says Thank You to Razor12911 For This Useful Post: | ||
Wanterlude (03-04-2023) |
#3440
|
|||
|
|||
Ready or Not | 92,00GB -> 33,90GB
Code:
.pak srep:m3f:a2:l256+oodleMT:m0:l3:c128:t6 .wav msc rest srep:m3f:a2:l256+lolz:dt:dtb1:dtw1:dtm1:dto1:dtd1:mtt1:mt4:d128m:fba4096 |
The Following User Says Thank You to rbn1120 For This Useful Post: | ||
JustFun (10-06-2023) |
#3441
|
|||
|
|||
Satisfactory | 19,90GB -> 6,08GB
Code:
.pak srep:m3f:a2:l256+lolz:dt:dtb1:dtw1:dtm1:dto1:dtd1:mtt1:mt4:d128m:fba4096 rest srep:m3f:a2:l256+oodleMT:m0:l3:c128:t6 |
The Following User Says Thank You to rbn1120 For This Useful Post: | ||
JustFun (10-06-2023) |
#3442
|
||||
|
||||
EVERSPACE 2
zlib Code:
Streams: 927573 / 927957 Time: 00:08:21 (CPU 00:36:08) Duplicates: 42779 (352 MB) [663 MB >> 2.60 GB] Srep decompression memory: 619 MB [1.15 GB*] Size: 28.0 GB >> 57.2 GB >> 54.6 GB >> 46.6 GB Code:
21:04:04 - Selected ARC/DS method for Data1a-01.bin was: xtool:mzlib:odb:odd3+4x4:lzma 21:04:04 - Selected ARC/DS method for Data1b-01.bin was: msc_tak 21:04:04 - Selected ARC/DS method for Data1c-01.bin was: xtool:odb:odd3+4x4:lzma ------------------------------------------------------------------------------------------------------------------------------------------- 22:20:13 - Overall input size: 34.27 GB 22:20:13 - Overall output size: 24.85 GB (Ratio 72.51%) 22:20:13 - Overall conversion time: 01:16:08 ------------------------------------------------------------------------------------------------------------------------------------------- 22:20:19 - Starting Data1a-01.bin archive decompression. 22:28:59 - Starting Data1b-01.bin archive decompression. 22:29:14 - Starting Data1c-01.bin archive decompression. 22:31:15 - Overall decompression time: 00:10:55 22:31:15 - All files have been successfully extracted!
__________________
Haters gonna hate
Last edited by KaktoR; 07-04-2023 at 14:32. |
The Following 3 Users Say Thank You to KaktoR For This Useful Post: | ||
#3443
|
||||
|
||||
Hearts of Iron IV
v1.12.10 Code:
20:54:11 - Selected ARC/DS method for Data1a-01.bin was: srep_new:1+lolz:d33:mtt1:mt12:mc1023 20:54:11 - Selected ARC/DS method for Data1b-01.bin was: msc_tak 20:54:11 - Selected ARC/DS method for Data1c-01.bin was: oggre 20:54:11 - Selected ARC/DS method for Data1d-01.bin was: 1 20:54:11 - Selected ARC/SPLIT method for Data1e-01.bin was: srep_new:1+lolz:d33:mtt1:mt12:mc1023/$jpgpack=xtool:mbrunsli/$mp3pack=7zdll-pm:m0=mp3det:m1=packmp3c/$deflatepack=xtool:c128mb:mpreflate:mpng:d1+srep_new:1+lolz:d33:mtt1:mt12:mc1023/$storepack=1/$textpack=srep_new:1+lzma:a1:mfbt4:256m:fb273:mc1000000000:lc8 ------------------------------------------------------------------------------------------------------------------------------------------- 21:18:08 - Overall input size: 6.38 GB 21:18:08 - Overall output size: 3.03 GB (Ratio 47.49%) 21:18:08 - Overall conversion time: 00:23:56 ------------------------------------------------------------------------------------------------------------------------------------------- 21:34:34 - Overall decompression time: 00:06:05 21:34:34 - All files have been successfully extracted! --- Data1a = *.dds Data1b = *.wav, *.bmp Data1c = *.ogg (exclude "dlc\dlc035_no_step_back_preorder_bonus\music\Katyusha.ogg") Data1d = "dlc\dlc035_no_step_back_preorder_bonus\music\Katyusha.ogg" Data1e = rest of the files - masked
__________________
Haters gonna hate
|
The Following 3 Users Say Thank You to KaktoR For This Useful Post: | ||
#3444
|
||||
|
||||
Bit of a basic question but how exactly does ZSTD re-compression work? Within XTool, is it a library-based like LZ4 or more universal like reflate? Additionally is ripping a block, say for example the first 200mb of a larger archive a suitable method for creating a sample to run tests on? I'm currently giving most of the RE Engine titles a crack and have been having some difficulties with testing different ZSTD libraries, as I've had no success with the stock XTool v0.5.3 ZSTD codec library, and its a bit of a waste to write so much data to the disk just for it to be for nothing.
|
#3446
|
|||
|
|||
Skyrim SE
definitely wrong area. Please delete this.
Last edited by Ra7eN; 12-04-2023 at 15:47. Reason: thinks me posted in wrong thread :-) |
#3447
|
||||
|
||||
X4 Foundations v6.0
Maybe someone might find this usefull Code:
zlib+msc (oggre will crash) 01.dat 05.dat 06.dat 07.dat extensions\ego_dlc_boron\ext_01.dat extensions\ego_dlc_boron\ext_02.dat extensions\ego_dlc_pirate\ext_01.dat extensions\ego_dlc_pirate\ext_02.dat extensions\ego_dlc_split\ext_01.dat extensions\ego_dlc_terran\ext_01.dat extensions\ego_dlc_terran\ext_02.dat msc 02.dat oggre will crash 03.dat 04.dat
__________________
Haters gonna hate
Last edited by KaktoR; 14-04-2023 at 10:31. |
The Following 2 Users Say Thank You to KaktoR For This Useful Post: | ||
shazzla (17-04-2023), Wanterlude (13-04-2023) |
#3448
|
||||
|
||||
#3449
|
|||
|
|||
Please may someone upload a sample, such as
game/hlvr/maps/a1_intro_world/a1_intro_world_skybox.vpk? Thanks! |
#3450
|
||||
|
||||
Quote:
Code:
https://gofile.io/d/EafcDT |
Thread Tools | |
Display Modes | |
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Games Are For Kids | JoyBoy | Chit Chat | 83 | 16-11-2021 15:28 |
CorePack Compression methods ? Help | ramazan19833 | Conversion Tutorials | 34 | 09-08-2018 07:51 |
i got the email in the mail about copying ps2 games | EVOEvo | PS2 Games | 7 | 21-11-2003 08:56 |
Self-booting games on an older Japanese DC? | Named | DC Games | 1 | 26-09-2003 18:48 |
Having Problems Burning Numerous *Recent* Games....Help is Appreciated | Protosstic | PSX Games | 2 | 15-01-2002 22:27 |