#331
|
||||
|
||||
Quote:
Code:
Compressed 1 file, 60,893,070 => 203,772,032 bytes. Ratio 334.64% Compression time: cpu 0.02 sec/real 1.17 sec = 1%. Speed 52.01 mB/s Code:
"B.AnimRetarget.cache". File is broken. Tested 1 file, 203,772,032 => 60,893,070 bytes. Ratio 334.64% Testing time: cpu 0.09 sec/real 1.06 sec = 9%. Speed 57.33 mB/s There were 1 warning(s) Last edited by Razor12911; 14-12-2022 at 13:43. |
Sponsored Links |
#332
|
||||
|
||||
Here's an alternative doboz library plugin, it may have bugs as this is the first xtool plugin written in Visual Studio rather than RAD Studio.
via executable Code:
Compressed 1 file, 286,247,872 => 1,095,095,861 bytes. Ratio 382.57% Compression time: cpu 0.20 sec/real 53.75 sec = 0%. Speed 5.33 mB/s Tested 1 file, 1,095,095,861 => 286,247,872 bytes. Ratio 382.57% Testing time: cpu 0.22 sec/real 33.81 sec = 1%. Speed 8.47 mB/s Code:
Compressed 1 file, 286,247,872 => 1,095,095,861 bytes. Ratio 382.57% Compression time: cpu 0.23 sec/real 2.62 sec = 9%. Speed 109.33 mB/s Tested 1 file, 1,095,095,861 => 286,247,872 bytes. Ratio 382.57% Testing time: cpu 0.17 sec/real 27.38 sec = 1%. Speed 10.45 mB/s Last edited by Razor12911; 14-12-2022 at 19:43. |
#333
|
||||
|
||||
Do any titles other than "The Witcher 3: Wild Hunt" or titles running on the PS Vita use Doboz? Only done a quick skim through, but cant seem to find many cases.
|
#334
|
||||
|
||||
Quote:
|
#335
|
||||
|
||||
Quote:
Quote:
Last edited by Razor12911; 20-12-2022 at 08:35. |
#336
|
||||
|
||||
LEGO Star Wars - The Skywalker Saga
My first xtool plugin. GAME6.DAT Code:
-mxtool:legoswtws Compressed 1 file, 1,643,604,387 => 3,766,491,875 bytes. Ratio 229.16% Compression time: cpu 1.22 sec/real 82.54 sec = 1%. Speed 19.91 mB/s All OK -mxtool:kraken,l6 Compressed 1 file, 1,643,604,387 => 3,629,442,699 bytes. Ratio 220.82% Compression time: cpu 1.23 sec/real 92.98 sec = 1%. Speed 17.68 mB/s All OK -moo2reck Compressed 1 file, 1,643,604,387 => 3,696,758,986 bytes. Ratio 224.92% Compression time: cpu 1.80 sec/real 434.00 sec = 0%. Speed 3.79 mB/s All OK Code:
-mxtool:legoswtws Compressed 1 file, 4,062,980,016 => 9,814,174,667 bytes. Ratio 241.55% Compression time: cpu 3.77 sec/real 229.08 sec = 2%. Speed 17.74 mB/s All OK -mxtool:kraken,l6 Compressed 1 file, 4,062,980,016 => 9,451,336,766 bytes. Ratio 232.62% Compression time: cpu 3.39 sec/real 246.06 sec = 1%. Speed 16.51 mB/s All OK -moo2reck Compressed 1 file, 4,062,980,016 => 9,595,617,928 bytes. Ratio 236.17% Compression time: cpu 5.73 sec/real 1036.90 sec = 1%. Speed 3.92 mB/s All OK Thanks to Razor12911 for the education and sorry for the headaches
__________________
Haters gonna hate
Last edited by KaktoR; 20-12-2022 at 09:12. |
#337
|
|||
|
|||
Watch Dogs [XCompress]
Code:
Compressing common.dat, 109,476,518 bytes Compressed 1 file, 109,476,518 => 405,191,786 bytes. Ratio 370.12% Compression time: cpu 0.11 sec/real 20.00 sec = 1%. Speed 5.47 mB/s All OK |
#338
|
||||
|
||||
Crilayla
Supported games Japanese games Usage Place crilayla.ini near xtool.exe in conjunction with executable version of the plugin and use -mcrilayla Persona 3 Portable\data_EN\umd0.cpk Code:
Compressed 1 file, 147,942,064 => 845,153,964 bytes. Ratio 571.27% Compression time: cpu 0.14 sec/real 41.55 sec = 0%. Speed 3.56 mB/s |
#339
|
|||
|
|||
Hey There
Can somebody help me with NFS Shift conversion? Game uses xmemcompress. I used the bms script to generate xtl db but looks like xtool cant decompress the file. I also put the required libraries beside xtool.( exe and dll) sample and script and db are attached. Last edited by deepshit; 21-01-2023 at 07:50. |
#340
|
||||
|
||||
Quote:
Code:
[xmemcompress] Encode=xcompress.exe d -window=131072 -partition=524288 <library> Decode=xcompress.exe e -window=131072 -partition=524288 <library> Code:
Compressed 1 file, 25,522,432 => 84,558,796 bytes. Ratio 331.31% Compression time: cpu 0.05 sec/real 4.22 sec = 1%. Speed 6.05 mB/s |
#341
|
|||
|
|||
Bink Video
Last edited by Masquerade; 06-03-2023 at 02:34. |
#342
|
||||
|
||||
Quote:
For me if I use --diff=* in arc.ini it doesn't work, return: ERROR: write error (disk full?) in compression algorithm xtool:c256mb:mbk2 Code:
Arc.ini --cache=0 [External compressor:xtool] header = 0 default = -c64mb -t100p packcmd = "{compressor}.exe" precomp { -option} --diff=* - - <stdin> <stdout> unpackcmd = "{compressor}.exe" decode -t100p - - <stdin> <stdout> pack.bat arc.exe a -ep1 -dses --dirs -s; -lc- -di -i2 -r -w.\temp -m"xtool:c256mb:mbk2" data.arc "pack\*" xtool:c256mb:mbk2:-diff=* xtool:c256mb:mbk2:df* Code:
Arc.ini --cache=0 [External compressor:xtool] header = 0 default = -c64mb -t100p packcmd = "{compressor}.exe" precomp { -option} - - <stdin> <stdout> unpackcmd = "{compressor}.exe" decode -t100p - - <stdin> <stdout> pack.bat arc.exe a -ep1 -dses --dirs -s; -lc- -di -i2 -r -w.\temp -m"xtool:c256mb:mbk2:df*" data.arc "pack\*" or arc.exe a -ep1 -dses --dirs -s; -lc- -di -i2 -r -w.\temp -m"xtool:c256mb:mbk2:-diff=*" data.arc "pack\*" Code:
FreeArc 0.67 (March 15 2014) using additional options: --cache=0 Creating archive: data.arc using xtool:c256mb:mbk2 Memory for compression 0b, decompression 0b, cache 0b Compressing 5 files, 336,582,396 bytes Compressing health_screen.bk2 Compressing ms_logo.bk2 Compressing ps_studios_long_strawberry_4k30_006.bk2 Compressing lt_outro_1080p.bk2 Compressing lt_intro_1080p.bk2 Compressed 5 files, 336,582,396 => 291,316,936 bytes. Ratio 86.55% Compression time: cpu 0.20 sec/real 29.95 sec = 1%. Speed 11.24 mB/s All OK |
#343
|
|||
|
|||
The --diff parameter in XTool sets a max size in bytes or percentage size of the stream in order for XTool to accept the stream.
The * character is just a placeholder (a wildcard effectively meaning anything/everything). My explanation meant you'd need to change this to an integer. By default, XTool will not accept a stream if the generated XDelta patch is greater in size than 5% of the stream, but using --diff= allows you to increase this threshold. You can use --diff=20p to set the max patch size to be less than or equal to 20% of the stream size for XTool to accept the stream. You can also use an integer to specify a max patch size in bytes (e.g. --diff=50000). |
The Following User Says Thank You to Masquerade For This Useful Post: | ||
Cesar82 (18-02-2023) |
#344
|
|||
|
|||
XCOM Enemy Unknown
*.bik *.bk2 (With XTool 0.69 + Bink Plugin) Quote:
Last edited by dixen; 18-02-2023 at 06:19. |
#345
|
|||
|
|||
Labyrinth of Galleria: The Moon Society [LZ4]
|
The Following User Says Thank You to Masquerade For This Useful Post: | ||
Razor12911 (22-02-2023) |
Thread Tools | |
Display Modes | |
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
XTool 2020 (Main Project) | Razor12911 | Conversion Tutorials | 697 | 10-10-2024 05:30 |
XTool - Successor of ZTool | Razor12911 | Conversion Tutorials | 584 | 22-04-2023 19:16 |
[Dev]XTool | Razor12911 | Conversion Tutorials | 180 | 23-10-2020 07:26 |
XTool 2019 (Plugins) | Razor12911 | Conversion Tutorials | 50 | 16-05-2020 07:14 |