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  #196  
Old 06-04-2019, 17:01
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Updated

I must write for a long time a help file....
Some quick info; For favorite programs in the modules folder, add "module." in the name of the program to launch,
the name of the menu "Modules -> External -> XXX" corresponds to the name of the folder in which your favorite program is located;
for the repack project creation this is in development, used "Restore Game Structure" fonction from main menu to restore the structure after the loading of a project.
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  #197  
Old 23-04-2019, 11:25
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I don't know if it's a bug.
I have to PC a laptop with a i7-6700 and a desktop with a i7-9700, on the laptop it works, but on the desktop I have some problems.
I try to compress a directory with AC2 choosing AUTO as profile, but after 3 hours it was stuck at 0,2% and it was not possible to stop it eve with task manager and it was not possible to shutdown the PC, it remains stuck with the screen saying shutting down.
Also the external file scanner remain stuck, but I can switch it off.
The desktop is water cooled and the temperature is 37 C
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  #198  
Old 24-04-2019, 12:48
IgorKolesnik IgorKolesnik is offline
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For some reason, it crashes when you start packing.
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  #199  
Old 25-04-2019, 10:57
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After another reboot is now working, but I still cannot pack Assassin's creed 2.
According to what I found on the forum (https://fileforums.com/showpost.php?...&postcount=754) I add an extesion group for .forge files with these parameters afr+srep_x64+lolz.
I run the software using Auto as compression method, but it quit saying:

Invalid compression method or parameters

Here are all the messages:
Quote:
<18:41:35> Freearc command: create -ds -ep1 -r -s; -di+$ -i2
<18:41:36> Default compression method: "srep_x64:m3f:a1:l256:c256:mem50%+lolz:dtb1:mtt1:m t2:mtb512:d1024m"
<18:42:04> Set compression method: Assassins Creed III Remastered.bin => srep_x64:m3f:a1:l256:c256:mem50%+lolz:dtb1:mtt1:mt 2:mtb512:d1024m/$binkVids=bpk+srep_x64:m3f:a2/$exe=7z_exe/$forge=afr+srep_x64+lolz/$text=dict:64mb:80%:l8192:m400:s100+lzp:160mb:92%: 145:h23:d1mb+ppmd:16:384mb
<19:04:55> -
<19:04:55> InputPath: D:\Assassins Creed III Remastered
<19:04:55> Files count:160
<19:04:55> Folders count: 37
<19:04:55> Input size: 39,81 GB
<19:04:55> Available space for the output dir: 4,36 TB
<19:04:55> Available space for the temp dir: 4,36 TB
<19:04:55> -
<19:04:55> Creating archive: "Assassins Creed III Remastered.bin"
<19:04:55> Freearc command: create -ds -ep1 -r -s; -di+$ -i2
<19:04:55> Compression method: srep_x64:m3f:a1:l256:c256:mem50%+lolz:dtb1:mtt1:mt 2:mtb512:d1024m/$binkVids=bpk+srep_x64:m3f:a2/$exe=7z_exe/$forge=afr+srep_x64+lolz/$text=dict:64mb:80%:l8192:m400:s100+lzp:160mb:92%: 145:h23:d1mb+ppmd:16:384mb
<19:04:55> -
<19:04:55> Algorithm n1: srep_x64:m3f:a1:l256:c256:mem50%
<19:04:55> Type: External compressor
<19:04:55> Name: srep_x64
<19:04:55> Command: srep_x64 -m3f -a1 -l256 -c256 -mem50% - <stdin> $$arcpackedfile$$.tmp
<19:04:55> -
<19:04:55> Algorithm n2: lolz:dtb1:mtt1:mt2:mtb512:d1024m
<19:04:55> Type: External compressor
<19:04:55> Name: lolz
<19:04:55> Command: lolz_x64 -dtb1 -mtt1 -mt2 -mtb512 -d1024m $$arcdatafile$$.tmp $$arcpackedfile$$.tmp
<19:04:55> -
<19:04:55> Algorithm n3: bpk
<19:04:55> Type: CLS
<19:04:55> Name: CLS- bpk.dll
<19:04:55> Command: CLS_FULL_WRITE
<19:04:55> -
<19:04:55> Algorithm n4: srep_x64:m3f:a2
<19:04:55> Type: External compressor
<19:04:55> Name: srep_x64
<19:04:55> Command: srep_x64 -m3f -a2 - <stdin> $$arcpackedfile$$.tmp
<19:04:55> -
<19:04:55> Algorithm n5: 7z_exe
<19:04:55> Type: External compressor
<19:04:55> Name: 7z_exe
<19:04:55> Command: 7za_x64 a -m0=BCJ2 -m1=LZMA2:d25 -m2=LZMA2:d19 -m3=LZMA2:d19 -mb0:1 -mb0s1:2 -mb0s2:3 -mmt=on $$arcpackedfile$$.tmp $$arcdatafile$$.tmp
<19:04:55> -
<19:04:55> Algorithm n6: afr
<19:04:55> Type: External compressor
<19:04:55> Name: afr
<19:04:55> Command: afr e $$arcdatafile$$.tmp $$arcpackedfile$$.tmp
<19:04:55> -
<19:04:55> Algorithm n7: srep_x64
<19:04:55> Type: External compressor
<19:04:55> Name: srep_x64
<19:04:55> Command: srep_x64 -m3f -mem256mb - <stdin> $$arcpackedfile$$.tmp
<19:04:55> -
<19:04:55> Algorithm n8: lolz
<19:04:55> Type: External compressor
<19:04:55> Name: lolz
<19:04:55> Command: lolz_x64 -mtt0 -mt3 -d128m $$arcdatafile$$.tmp $$arcpackedfile$$.tmp
<19:04:55> -
<19:04:55> Algorithm n9: dict:64mb:80%:l8192:m400:s100
<19:04:55> Type: Freearc internal algorithm
<19:04:55> Name: dict
<19:04:55> Command: Internal
<19:04:55> -
<19:04:55> Algorithm n10: lzp:160mb:92%:145:h23:d1mb
<19:04:55> Type: Freearc internal algorithm
<19:04:55> Name: lzp
<19:04:55> Command: Internal
<19:04:55> -
<19:04:55> Algorithm n11: ppmd:16:384mb
<19:04:55> Type: Freearc internal algorithm
<19:04:55> Name: ppmd
<19:04:55> Command: Internal
<19:04:55> -
<19:04:55> Extensions Group: $binkVids
<19:04:55> Default value: bpk+srep_x64:m3f:a2
<19:04:55> Extensions Group: $exe
<19:04:55> Default value: 7z_exe
<19:04:55> Extensions Group: $forge
<19:04:55> Default value: afr+srep_x64+lolz
<19:04:55> Extensions Group: $text
<19:04:55> Default value: dict:64mb:80%:l8192:m400:s100+lzp:160mb:92%:145:h2 3:d1mb+ppmd:16:384mb
<19:04:55> -
<19:37:53> Invalid compression method or parameters
<19:37:53> Packed size: 0 Bytes
<19:37:53> Delete temp folder: "D:\ArcGUI\ArGUI484015867.tmp"
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  #200  
Old 18-05-2019, 02:05
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when im free i edit turkish language pack.maybe its useful.
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  #201  
Old 23-05-2019, 05:46
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@Ripper1:
I do not know what can create this error, I will add code to have more information in case of error, thanks for the feedback. You can change the default compression method at any time by right-clicking on the desired compression method and clicking on the element named "Set as default" (if the method contains masks, they will be ignored)

My English is not very good, there are some parts of the program that are not translated, I am alone to develop this little application on my free time, so if you have any remarks, ideas or advice it would make me better. time.
Thanks to those who follow the development and the translators, it's really cool.

I will share the next version soon with a user manual in PDF format, see you soon.

Some information on the changes made to the next version:



Code:
Added decompression of archives.
The style of the app has been refreshed.
The options have been moved to the main window.
The edited elements (methods, compressors, groups) remain selected after the validation.
The structure of the method is perfectly synchronized with the list, its status [visible / hidden] and its width is saved.
The error detection system has been updated.
A form has been added to manage the CLS (definition of the operating mode, in order to inform the error detection system)
The application asks you if you want to restore the game folder structure when closing (if you have to load a project).
Improvement of the project import file (possibility of modifying the information, a list indicates the missing / unknown files in order to choose an action for these).
The browse folders window has been improved (the drives' roots are no longer importable, the protected files of the system are excluded, the loading information during the operation).

A "Synchronize WorkSpace" button has been added to the options, in order to synchronize the workspace.
The changes are applied immediately, more confirmations.
The error level system has been completely rewritten to give more information / warnings / errors, it is able to detect is to warn about several errors (on the previous version only the most serious detected error was reported ).
A field to add the extensions has been added in order to know if the extension is already present in another group (you can also add it directly in the list).
A lot of bugs have been fixed.
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  #202  
Old 24-05-2019, 06:39
IgorKolesnik IgorKolesnik is offline
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Quote:
Originally Posted by JRD! View Post
@Ripper1:
I do not know what can create this error, I will add code to have more information in case of error, thanks for the feedback. You can change the default compression method at any time by right-clicking on the desired compression method and clicking on the element named "Set as default" (if the method contains masks, they will be ignored)

My English is not very good, there are some parts of the program that are not translated, I am alone to develop this little application on my free time, so if you have any remarks, ideas or advice it would make me better. time.
Thanks to those who follow the development and the translators, it's really cool.

I will share the next version soon with a user manual in PDF format, see you soon.

Some information on the changes made to the next version:



Code:
Added decompression of archives.
The style of the app has been refreshed.
The options have been moved to the main window.
The edited elements (methods, compressors, groups) remain selected after the validation.
The structure of the method is perfectly synchronized with the list, its status [visible / hidden] and its width is saved.
The error detection system has been updated.
A form has been added to manage the CLS (definition of the operating mode, in order to inform the error detection system)
The application asks you if you want to restore the game folder structure when closing (if you have to load a project).
Improvement of the project import file (possibility of modifying the information, a list indicates the missing / unknown files in order to choose an action for these).
The browse folders window has been improved (the drives' roots are no longer importable, the protected files of the system are excluded, the loading information during the operation).

A "Synchronize WorkSpace" button has been added to the options, in order to synchronize the workspace.
The changes are applied immediately, more confirmations.
The error level system has been completely rewritten to give more information / warnings / errors, it is able to detect is to warn about several errors (on the previous version only the most serious detected error was reported ).
A field to add the extensions has been added in order to know if the extension is already present in another group (you can also add it directly in the list).
A lot of bugs have been fixed.
We will wait for the update.
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  #203  
Old 15-07-2019, 16:37
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awesome Gui

but how do i decompress the file ?
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  #204  
Old 23-08-2019, 04:28
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Quote:
Originally Posted by SS4K View Post
awesome Gui

but how do i decompress the file ?
In the next version
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  #205  
Old 23-08-2019, 04:37
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Hi all, I had some problems lately, the development had to be stopped, I worked a little on these last days and it's almost ready, I'll posted a locked version on English because I did not not worked on translating new additions.

Some infos:
  • Removing diskspan because there are conditions for it to work with a hidden method and I prefer that there is no ambiguity (for this to work it is necessary that the volume of data covered by the main method is superior the volume of data covered by the masked method, during my test these conditions were met that is why I clarify this point here).
  • Removing the files scanner tools (internal), it is not useful.
  • Improvement of the visualization of the elements constituting a method of compression, if the button allowing the visualization of the structure of the method is activated,
    when you select one or more method in the list, their values ​​are editable from this place, I will give more details about the colors of the icons in the manual.
  • Added management of CLS and internal algorithms in the same place as compression methods, external compressors and extension groups with the ability to categorize them into user-created categories.
  • The addition of programs to favorites is made from the settings (no need to add the prefix to the target application, with the ability to change the name in the drop-down menu).
  • Developed dynamic value replacement system, for example when you change the name of a method or a compressor, the modification applies to all data, taking into account the type of value and code of error, the spaces present in the value of the method are preserved as well as the comments (from the detection of the character ";")
  • The error code of the external compressors is also based on the presence or absence of CLS of the same name, based on the operating mode defined by the user.
  • Updated External Compressor Dependency Management System and CLS. (This is useful if the user is creating a conversion project from a custom workspace)
  • The conversion project creation system is not completely finished, it is still necessary to take into account the external compressor / CLS priorities in the case of a personalized workspace.
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Last edited by JRD!; 23-08-2019 at 04:40.
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  #206  
Old 23-08-2019, 04:47
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File Type: jpg arcgui_1.4_settings.jpg (128.1 KB, 95 views)
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Last edited by JRD!; 23-08-2019 at 04:52.
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  #207  
Old 10-09-2019, 07:12
Zanoza79 Zanoza79 is offline
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Arc Gui (beta) ver 1.2 lang RU

Translated russian
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  #208  
Old 11-09-2019, 00:14
Zanoza79 Zanoza79 is offline
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Updated the language file with error correction.

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  #209  
Old 12-09-2019, 17:41
Zanoza79 Zanoza79 is offline
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Lang-file-RU_upd_13.09.2019

Moderator, please delete the previous messages and files, they had translation errors.

A good thing! But automatic compression often ends in errors. You need to add the option with the default MSC + method to the program.
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Last edited by Zanoza79; 12-09-2019 at 18:00.
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