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  #46  
Old 06-01-2019, 02:31
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yasitha yasitha is offline
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Quote:
Originally Posted by vollachr View Post
While these ideas are nice and could be useful, they are beyond the scope of the UCC or my abilities, I wouldn't know how to start doing that, so for sure, not in the upcoming version, maybe, with a lot of help, in a further future version.
I wish i know the programming stuffs, if I know i definitely help you... Cause you doing this for us..
And it's a lot to is. No word to say.. Thanks is not good enough

Anyway you can add game list,
currunt lot of guys add their best compression methods in Specific games section thanks to JustFun and everyone...

You can use this list to add game compress methods,
so people don't need to scan the game.
Everything is already there so we can select the method and start compression... See.. very easy for everyone.
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  #47  
Old 06-01-2019, 04:39
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Quote:
Originally Posted by yasitha View Post
I wish i know the programming stuffs, if I know i definitely help you... Cause you doing this for us..
And it's a lot to is. No word to say.. Thanks is not good enough

Anyway you can add game list,
currunt lot of guys add their best compression methods in Specific games section thanks to JustFun and everyone...

You can use this list to add game compress methods,
so people don't need to scan the game.
Everything is already there so we can select the method and start compression... See.. very easy for everyone.
OK, I might look into utilizing said list to add compression presets for specific games, but only after all the basic functions are working correctly.

That said, If I do add such list I should also look into making it editable so I won't need to release a new version of the program just to add new presets, something to look into when the time comes.
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  #48  
Old 06-01-2019, 12:09
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Golden-Mask Golden-Mask is offline
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I can translate the compressor to Arabic and Urdu.

Just give the files.

BTW love the compressor !!!!!!!!!!!!!!!!!!!!!!
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  #49  
Old 07-01-2019, 02:14
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Originally Posted by Golden-Mask View Post
I can translate the compressor to Arabic and Urdu.

Just give the files.

BTW love the compressor !!!!!!!!!!!!!!!!!!!!!!
It's too early for that, at this point in time I'm not even sure if I'll add support for translations (and if so how) but I'll keep that in mind if it becomes relevant.
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  #50  
Old 07-01-2019, 04:06
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It would be nice to add automatic size calulation for archives
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  #51  
Old 07-01-2019, 04:25
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Quote:
Originally Posted by KaktoR View Post
It would be nice to add automatic size calulation for archives
How would that even work? there are too many variables to predict archive size correctly, like type of source files, compression type(s) (which compressors are used), compression levels, etc.

Anyway, at least for the time being this is not planned, can't say about the more distance future.

Anyway, while I appreciate the enthusiasm and suggestions, I really should first get back to work on UCC and complete the basic conversion of the old UCC to the new GUI format, until then, all these suggestions (as nice as they are) will not even begin to happen.
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  #52  
Old 07-01-2019, 06:41
KaktoR KaktoR is offline
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Is this still batch or powershell?

Something like this:
Set DVD size (type [D5,D9,BD25,...])
If archive X is Y bytes/mb, do DVD size minus archive X size

Example:
Data1a.bin -> 4470mb
Data1b.bin -> 1000mb
Data2a.bin -> Calc [DVD size] minus previous archive size (Data1b.bin) = Data2a.bin size
Data2b.bin -> 3456mb
Data3a.bin -> Calc [DVD size] minus previous archive size (Data2b.bin) = Data3a.bin size
...
..
.
and so on.

I know it's possible to check a file size in batch and powershell. The problem (for me) would be to store the info in a variable, do the math and give the result to the next archive.
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Last edited by KaktoR; 07-01-2019 at 06:46.
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  #53  
Old 07-01-2019, 06:49
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Quote:
Originally Posted by KaktoR View Post
Is this still batch or powershell?

Something like this:
Set DVD size (type [D5,D9,BD25,...])
If archive X is Y bytes/mb, do DVD size minus archive X size

Example:
Data1a.bin -> 4470mb
Data1b.bin -> 1000mb
Data2a.bin -> Calc [DVD size] minus previous archive size (Data1b.bin) = Data2a.bin size
Data2b.bin -> 3456mb
Data3a.bin -> Calc [DVD size] minus previous archive size (Data2b.bin) = Data3a.bin size
...
..
.
and so on.

I know it's possible to check a file size in batch and powershell. The problem (for me) would be to store the info in a variable, do the math and give the result to the next archive.
Nope, no longer batch/powershell, it's being re-written in AutoIT Scripting Language, it's an "actual" GUI program, not a GUI frontend for a batch/powershell script.

Anyway, might look into it at a later time, as I said, first thing is complete the main functions.
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  #54  
Old 07-01-2019, 12:12
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You know where to contact if you need translations.

BTW i think i might also translate to french.
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  #55  
Old 22-07-2019, 06:38
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It's been over 6 months now and no progress whatsoever, I'm regretfully announcing the cancellation of UCC v4.2 development, below is a quote of the official announcement on the UCC facebook page:

Quote:
We're over 7 months into 2019 and it's getting clear that despite all the best intentions I am probably not gonna be able to complete the next version of UCC anytime some, maybe never, it is because of that and the fact that I'm pretty much long removed from the game conversions scene (meaning I haven't been doing them for a very long time) that I am regretfully announcing the cancellation of UCC v4.2 development, support for previous versions of UCC will continue as usual.
I will still be available for support for previous versions when needed and also for conversions designs if someone want my help, just PM me but I'm otherwise out, retired so to speak, I regretfully find not interest or desire to invest much of my time in things related to game conversions.

Thanks for your support over the past few years and for your understanding.

Sincerely,
VollachR
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