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  #556  
Old 20-04-2018, 06:59
Andu21 Andu21 is offline
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I see, well i'm gonna keep testing methods to see if i can beat rz and then update the post.
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  #557  
Old 21-04-2018, 00:36
Sergey3695 Sergey3695 is offline
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Tales of Symphonia (5.5 Gb -> 4.12 Gb) (CPY + Update) (ENG/MULTi5)
Archive (folder) (1.08 gb)
Data_1.bin (740 mb)
Code:
-msrep:m5f:l2048:a0+lolz:tt16:mtb32:d512m:oh14:fba256:mc1024:dtm1:dto1:dtd1:dtw1
P12E (folder) (4.41 gb)
Data_2.bin (3.38 gb)
Code:
-msrep:m5f:l2048:a0+lolz:tt16:mtb128:d512m:oh14:fba256:mc1024
*.* (6.95 mb)
Data_3.bin (1.48 mb)
Code:
-mexe2+delta+lolz:tt16:mtb128:d512m:oh14:fba256:mc1024
Installation time ~ 5 min
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  #558  
Old 21-04-2018, 15:28
Andu21 Andu21 is offline
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Quote:
Originally Posted by Sergey3695 View Post
because size files < block size.
Code:
-mexe2+delta+lolz:tt16:mtb128:d512m:oh14:fba256:mc1024
size?
Code:
exe2+delta+lolz:tt16:mtb128:d512m:oh14:fba256:mc1024				20.4 MB
srep:m3f:hash-+delta+exe2+lolz:d80m:tt16:oh11:x2:mc1023:bc7:bll1:bm7:dm20	20.0 MB
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  #559  
Old 21-04-2018, 18:52
ZakirAhmad ZakirAhmad is offline
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Compressed Mass Effect 2 ultimate edition from 16.6gb to 6.09 gb

used
uelr +srep+lolz on main game .pcc files
srep+lolz on DLC's .pcc files. using uelr on them is useless as they contain type 8 streams.
bpk +srep on .bik
exe2+delta+srep+lolz on other files.

u can also use cls uelr x64 by Edison to extract files from archive compressed with uelr, it increases extraction speed by 35% at least.
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  #560  
Old 23-04-2018, 00:06
KaktoR KaktoR is offline
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Warcraft III: The frozen Throne
ztool+srep+lzma
1.38GB => 1.04GB

with lolz it's 1.03GB, so not worth the extra time.
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Last edited by KaktoR; 23-04-2018 at 04:50.
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  #561  
Old 23-04-2018, 17:37
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PsYcHo_RaGE PsYcHo_RaGE is online now
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Quote:
Originally Posted by darkwolves View Post
Injustice Gods Among Us Ultimate Edition
removed online files removed non english files
re encoded the video because it looked too foggy
size before removal and re encode 18.8 gb
size after 10.9gb
method
srep+4x4:t2:b2047m:lzma2:a1:mfbt4:d158m:fb273:mc10 00:lc8
repack size 5.88 gb




----note
tried using uelr on this
but it told me the lzo was bad and skipped
them all
Can you rewrite the full method and explain the settings calmly, i am still confused
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  #562  
Old 25-04-2018, 08:54
dixen dixen is offline
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FarCry 3 Digital (RUS/ENG Voice)

common.dat & .fat
fc3_main.dat & .fat
ige.dat & .fat
multicommon.dat & .fat
shadersobj.dat & .fat
This filles recompresis with Dunia Engine Recompressor, then compressing with srep+lolz
Sound Files and other files - srep+lolz

Repack Size - 3.8 gb
Install size - 7.6 gb
Installation time - 15 min (restore in 4 thread)

You will need an additional 10 GB of free space for temporary files

Last edited by dixen; 25-04-2018 at 09:00.
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  #563  
Old 25-04-2018, 14:04
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LuzhinE LuzhinE is offline
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Hello
Best method to compress Battlefield Hardline?
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  #564  
Old 27-04-2018, 06:59
Sergey3695 Sergey3695 is offline
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Tales of Zestiria (9.34 -> 7.7 Gb) (2xDVD5) (MULTi9|RUS|ENG)
RAWDATA (3.1 Gb)
(bk2 -> bik -> avi + 1 sec to the beginning (merge) -> bik -> bik + frame range: Start 25, specific data rate 1200000 bytes -> add tracks from bk2)
Data_x1_RAW1.bin (1.89 Gb)
Data_x2_RAW2.bin (448 mb) (_700-802.bk2; op_001.bk2; 001_150.bk2; (last 10 files))
Code:
-mbpk
PK1
Data_x1.bin (2.41 Gb)
Code:
-msrep:m5f:l2048:a0+rep:1g:16
DATADLC
FILE_CACHE
LANG
PK0
Data_x2_2.bin (2.95 Gb)
Code:
-msrep:m5f:l2048:a0+rep:1g:16
*.dll
*.exe
*.*
Data_x2_3.bin (3.51 Mb)
Code:
-mexe2+delta+lzma:mfbt4:a1:d1g:lc4:fb256:lp1:pb4:mc10000
Installation time: 457.78 sec (~ 8 min) on HDD 5400.

Last edited by Sergey3695; 27-04-2018 at 07:02.
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  #565  
Old 27-04-2018, 09:55
Andu21 Andu21 is offline
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Sergey3695, Rep serves as a compressor in that method?
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  #566  
Old 27-04-2018, 11:19
Sergey3695 Sergey3695 is offline
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Quote:
Originally Posted by Andu21 View Post
Sergey3695, Rep serves as a compressor in that method?
rep – deletes repetitions. it's faster unpacked than lzma and other on bad compression files.
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  #567  
Old 02-05-2018, 00:55
ZakirAhmad ZakirAhmad is offline
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Help! if u know how to do it.

I want to repack mass effect 3 but since its .sfar files r lzma compressed and their is no tool available.

I just wanted to do it like FG.
extact the files .sfar compress the output, the after unpacking recreate sfar.

but in order to create md5 perfect files, i wanted to use xdelta.
when i compared orginal .sfar and my recreated one, the difference is as big as the orgernal.
can someone point how to accomplish this.

thanks.
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  #568  
Old 02-05-2018, 04:53
Andu21 Andu21 is offline
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^ https://encode.ru/threads/1231-lzma-recompressor

Sergey3695, where can i find a list of all REP parammeters?
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  #569  
Old 02-05-2018, 07:34
Sergey3695 Sergey3695 is offline
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FreeArc\Documentation



Removed Oversize image. ( if going to post image at least make reasonable size to view, NOT 1920x1080 )>pakrat2k2

Last edited by pakrat2k2; 02-05-2018 at 13:58.
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  #570  
Old 02-05-2018, 08:00
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Quote:
Originally Posted by Sergey3695 View Post
FreeArc\Documentation
htm file Upload please.
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