#1081
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Hi,
Any idea why shortcut is a white blank icon? I have this in Settings.ini [Executable1] ShortcutName=Kena Bridge of Spirits ExePath=Kena.exe ExeParam= IconFileName=Kena.exe I even had: IconFileName=Setup.ico Since Setup.ico use icon straight from game .exe file. Still it was white blank image. |
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#1082
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Quote:
IconFileName={app}\Kena.exe |
The Following 2 Users Say Thank You to Cesar82 For This Useful Post: | ||
abror (28-05-2022), MartinezPL (23-09-2021) |
#1083
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"IconFileName={app}\Kena.exe"
This made the trick. Thank you very much Cesar82 |
#1084
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Is it there any easy solution to have multiple data files for single selected component? I'm currently making a collection, with one of the selective titles having to have certain files packed separately. I know I could just instruct the user to select 2 items, but for the sake of it looking better I was wondering if a neater solution would be possible.
I tried modifying Code:
if Trim(GetIniString('ComponentsSettings', 'Component' + IntToStr(I) + '.File', '', IniFile)) = '' then Code:
ComponentFile := ExpandConstant('{src}\' + GetIniString('ComponentsSettings', 'Component' + IntToStr(CompIndexList[I]) + '.File', '', ExpandConstant('{tmp}\Settings.ini'))); Code:
if Trim(GetIniString('ComponentsSettings', 'Component' + IntToStr(I) + '.FileA' or '.FileB', '', IniFile)) = '' then Code:
ComponentFile := ExpandConstant('{src}\' + GetIniString('ComponentsSettings', 'Component' + IntToStr(CompIndexList[I]) + '.FileA', '', ExpandConstant('{tmp}\Settings.ini'))); ComponentFile := ExpandConstant('{src}\' + GetIniString('ComponentsSettings', 'Component' + IntToStr(CompIndexList[I]) + '.FileB', '', ExpandConstant('{tmp}\Settings.ini'))); |
#1085
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Yes, however, you have to enable Tasks
Just make a Task Code:
Task1.Name=Game Files Task1.ItemType=CHECKBOX Task1.Size=<Game size> gb/mb/kb/b Task1.Level=0 Task1.Checked=1 Task1.Enabled=0 Code:
[Record1] Type=Freearc_Original Source={src}\Data1a.bin Output={app}\ Disk=1 Size=<archive size> gb/mb/kb/b Task=1 [Record2] Type=Freearc_Original Source={src}\Data1b.bin Output={app}\ Disk=1 Size=<archive size> gb/mb/kb/b Task=1 ... But may I ask, why you don't make a masked data archive? You can store different files with different compressions inside a single freearc archive. Edit: Ohh, I just forgot you are working with an older script (right?). In this case I can't help you much, but I guess it is possible neverthless (I guess in this case you have to work with Component=# instead of Task=# in records.ini).
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Last edited by KaktoR; 11-10-2021 at 03:22. |
#1086
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Quote:
I'll give merging this feature to v7.2.0 a shot, since it already works in 7.3.X, I'm hopeful I'll be successful! |
#1087
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Odd question considering it's been a few months without a new post on this thread, but what does it mean when the installer outputs a unarc -6 error (unable to read data)? Someone was talking to me about it and I have no clue - I never received this error and decompression worked fine on my machines.
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forgot the pass & email I used on my old account lmao Last edited by its_gnar_again; 03-12-2021 at 19:37. |
#1088
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Please, DelSaveGame in script
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#1089
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Code:
[UninstallDelete] Type: filesandordirs; Name: "<pathconstant>\<folder name>"
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#1090
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Thank you, but what I meant was a script if possible that asks when you uninstall a game if you want to delete the game save which is for example in <userdocs>\SquareEnix\Final Fantasy VII
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#1091
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Try this
Add to Settings.ini Code:
[Settings] ... ... Savegamefolder={userdocs}\Final Fantasy VII
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Last edited by KaktoR; 31-03-2022 at 04:01. |
#1092
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Thanks very much
can I put several like Savegamefolder1, Savegamefolder2? |
#1093
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hello, is it possible to add a small equalizer just above the music OFF/ON button
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#1094
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#1095
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You have to make it manualy in your bitmap image. There is a _Background.psd file which contains this half transparent border for example reasons (75% opacity).
Maybe one day I will add PNG images for it But actually this project is finished from my side if there are no bugs around.
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