#181
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Quote:
Code:
procedure Visible(FVisible: Boolean); |
The Following User Says Thank You to hitman797 For This Useful Post: | ||
audiofeel (16-01-2023) |
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#182
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Well, let's say I just want the button to be inactive, that is, it does not respond to events. So this advice is not suitable (and I know this way). We are talking about the broken function of the "FPictureButton" button . You give an example of a script with the button "FPictureButton2" these are two different objects.
P.S. Just check if anyone has this working with "FPictureButton" Code:
procedure Enabled(Enable: Boolean); ... and ... SetText(const FText: WideString); |
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hitman797 (16-01-2023) |
#183
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FMXInno - Updates
Code:
What's new: 1. Added full control of SystemTray icon. Quote:
Notice Quote:
Last edited by BLACKFIRE69; 14-07-2024 at 01:48. |
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hitman797 (16-01-2023) |
#184
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Quote:
thank you, @audiofeel |
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audiofeel (16-01-2023) |
#186
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Quote:
it's not fair if i don't fix this... ____________________________________ Added last update to first post. . Last edited by BLACKFIRE69; 14-07-2024 at 01:49. |
#187
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FMXInno - Dev
FMXInno - Dev
Code:
* Fully customizable UWP Tiles was a feature in the version v.1.0.0.3 * it's the only feature which supported by its predecessor, FMXInno v1.0.0.2 * if you are interested, i can add this feature on request. Last edited by BLACKFIRE69; 14-07-2024 at 01:49. |
#189
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Quote:
can you include this in FMXInno v1.0.0.3. Code:
Comp1Name=Game voices>English Comp1Size=2000 Comp1Group=1 Comp2Name=Game voices>Russian Comp2Size=2100 Comp2Group=1 Comp3Name=Game crack>CPY Comp3Size=50 Comp3Group=2 Comp4Name=Game crack>3DM Comp4Size=50 Comp4Group=2 Comp5Name=Game crack>STP Comp5Size=50 Comp5Group=2 Comp6Name=Offline MP Comp6Size=4000 Comp6Group=0 Code:
procedure SetupUI_Init(Handle1, Handle2, Handle3: HWND); external 'func01@files:ISFMXUI.dll cdecl'; procedure SetupUI_Deinit; external 'func02@files:ISFMXUI.dll stdcall'; procedure SetupUI_Show; external 'func03@files:ISFMXUI.dll stdcall'; procedure SetupUI_SetDir(Dir: PAnsiChar); external 'func04@files:ISFMXUI.dll stdcall'; procedure SetupUI_Install; external 'func05@files:ISFMXUI.dll stdcall'; procedure SetupUI_Progress(Status, Filename: PAnsiChar; Curr, Max: Integer); external 'func06@files:ISFMXUI.dll stdcall'; procedure SetupUI_Finished(Success: Boolean); external 'func07@files:ISFMXUI.dll cdecl'; procedure SetupUI_Info(Info1, Info2: String); external 'func08@files:ISFMXUI.dll cdecl'; procedure SetupUI_AddComponent(Component: String; Size, Group: Integer; Redist: Boolean); external 'func09@files:ISFMXUI.dll cdecl'; function SetupUI_Component(Component: String): Boolean; external 'func10@files:ISFMXUI.dll cdecl'; function SetupUI_Shortcuts(Desktop: Boolean): Boolean; external 'func11@files:ISFMXUI.dll stdcall'; procedure SetupUI_AddBkgImg1(Buff: PAnsiChar; Size: Integer); external 'func12@files:ISFMXUI.dll cdecl'; procedure SetupUI_AddBkgImg2(Filename: String); external 'func13@files:ISFMXUI.dll cdecl'; procedure SetupUI_AddAppInfo(Info: String); external 'func14@files:ISFMXUI.dll cdecl'; procedure SetupUI_AddInstInfo(Info: String); external 'func15@files:ISFMXUI.dll cdecl'; |
The Following User Says Thank You to hitman797 For This Useful Post: | ||
audiofeel (25-03-2023) |
#190
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Quote:
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The Following 2 Users Say Thank You to Cesar82 For This Useful Post: | ||
BLACKFIRE69 (19-01-2023), hitman797 (19-01-2023) |
#191
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FloatAnimation
Code:
var Layout1: TLayout; Rectangle1: TRectangle; FloatAnimation1: TFloatAnimation; FloatAnimation2: TFloatAnimation; Code:
procedure TForm2.Rectangle1MouseEnter(Sender: TObject); begin FloatAnimation2.Enabled:=False; FloatAnimation1.Enabled:=True; end; procedure TForm2.Rectangle1MouseLeave(Sender: TObject); begin FloatAnimation1.Enabled:=False; FloatAnimation2.Enabled:=True; end; Code:
object Form2: TForm2 Left = 0 Top = 0 Caption = 'Form2' ClientHeight = 480 ClientWidth = 640 FormFactor.Width = 320 FormFactor.Height = 480 FormFactor.Devices = [Desktop] DesignerMasterStyle = 0 object Layout1: TLayout Align = VertCenter Size.Width = 640.000000000000000000 Size.Height = 480.000000000000000000 Size.PlatformDefault = False TabOrder = 0 object Rectangle1: TRectangle Align = Left Fill.Color = claBlack Opacity = 0.800000011920929000 Size.Width = 49.000000000000000000 Size.Height = 480.000000000000000000 Size.PlatformDefault = False Stroke.Thickness = 0.000000000000000000 OnMouseEnter = Rectangle1MouseEnter OnMouseLeave = Rectangle1MouseLeave object FloatAnimation1: TFloatAnimation AnimationType = InOut Delay = 0.200000002980232200 Duration = 0.500000000000000000 Interpolation = Back PropertyName = 'Width' StartValue = 56.000000000000000000 StartFromCurrent = True StopValue = 256.000000000000000000 end object FloatAnimation2: TFloatAnimation AnimationType = InOut Delay = 0.200000002980232200 Duration = 0.500000000000000000 Interpolation = Back PropertyName = 'Width' StartValue = 256.000000000000000000 StartFromCurrent = True StopValue = 56.000000000000000000 end end end end |
#193
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xatab Style
Another example of the work of "FMXInno". The choice of additional components, the choice of voice acting, and so on little things. hitman797 helped somewhere . This is just an example - don't use it in real applications.
Last edited by audiofeel; 27-12-2023 at 10:08. |
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ADMIRAL (21-01-2023), BLACKFIRE69 (21-01-2023), Cesar82 (21-01-2023), hitman797 (21-01-2023), ScOOt3r (21-01-2023) |
#194
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Quote:
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The Following User Says Thank You to ffmla For This Useful Post: | ||
audiofeel (21-01-2023) |
#195
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The Following 3 Users Say Thank You to hitman797 For This Useful Post: | ||
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