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Old 07-07-2021, 02:16
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How to use Diskspan GUI v2+

First You Start DiskSpan Gui, you have to enter the Game Directory like this



Make sure you have enough Free space. For each game you must have Double Space free.
Example: the Game is 90 GB you must Have 180 GB free space. after that
check the Conversion Used Steam or GOG like in the Picture above. then Choose Compress method like this.
if you would use no Compression choose the first one FA-STORE



or you can choose Custom Compression the you have to Select the Custom tab like this



Now DiskSpan Compress your game. This can take a long Time, depending witch compress method you use, and the game size. like this



after this the Game is Compressed with DiskSpan GUI. Like this



For the Developer mode press the CTRL key and double Click DiskSpan_GUI.exe will show you this



Here you can Choose collection that Preconfig. Your Game Collection Like this



now Your Collection is Preconfigured like this



or you can Chosse database in Game Register like this



This is all for Preconfiguration your Conversion i hope this Helps all Little bit to Learn how to use The new DiskSpan_Gui

Cheers
Attached Images
File Type: png 1 Game dir.png (17.2 KB, 3757 views)
File Type: png 2 Compress.png (21.6 KB, 3707 views)
File Type: png 3 Custom Compress.png (18.0 KB, 3680 views)
File Type: png 4 Ready.png (14.5 KB, 3687 views)
File Type: png 5 Finish.png (88.1 KB, 3687 views)
File Type: png Data Base.png (28.2 KB, 3674 views)
File Type: png Dev Mode Coll 1.png (20.4 KB, 3670 views)
File Type: png Dev Mode Collection.png (13.4 KB, 3682 views)
File Type: png DevMode1.png (22.7 KB, 3677 views)
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Last edited by mausschieber; 07-07-2021 at 15:28.
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  #2  
Old 07-07-2021, 02:17
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Smile

If You using the Plugin Download Like this
and You bekame an Message Try again Later
don't Panic

The files are hosted on google drive, and google drive has a limitation on the number of files per hour...
So as the message on the DSG shows... try again later
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File Type: png Plugins.png (231.1 KB, 1166 views)
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Last edited by mausschieber; 26-08-2022 at 15:28. Reason: Added Plugin Error
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  #3  
Old 07-07-2021, 02:18
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  #4  
Old 06-01-2022, 18:47
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how to add pass?
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Old 07-05-2022, 05:39
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Hello mausschieber,
Thanks for your tutorial.
Can you tell me how to use the "XDelta path" check function?
Thank you in advance
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Old 07-05-2022, 10:15
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Quote:
Originally Posted by Titeuf View Post
Hello mausschieber,
Thanks for your tutorial.
Can you tell me how to use the "XDelta path" check function?
Thank you in advance
XDelta patch i for using patching the Setup.exe
an you can use it for Patching Games itself
its on Folder Resources/Tools

if i wrong please other tell how
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Old 07-05-2022, 10:48
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How to use (or better: how you can use)
  • 1. Run DSG in Developer Mode -> Go to "Game 1" tab -> Apply Patch XD3: ON -> Compress the game
  • 2. Create patch files for all files which have changed
  • - personaly I use ISXPM for this to create diff files, but you can also use the "Xdelta3 GUI" in TOOLS folder.
  • 3. Compress the diff files with FA, 7Z or RAR while keeping the folder structure. Add the archive to records.ini and change the Delta record to last number (example: [Record1] = Main archive, [Record2] = patch archive, [Record3] = Delta)
  • - Keeping the folder structure is important. Make sure old files and diff files are in the same folder after extracting.
  • 4. Install with DSG -> Tools -> Unpacker. DSG will patch the files after extracting automatically.

This way is only sensible if you don't want to compress a game again after a patch came out.

That way I was doing in my tests months ago and it worked great. However, there could be a possible easier solution for all this
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Last edited by KaktoR; 07-05-2022 at 10:53.
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Old 07-05-2022, 11:27
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You must use XDelta3 with the parameters "-S djw -vfs" for ISDone.dll to apply the patch without errors.
There is an example in "Resources\TOOLS\XDelta3 Patch Maker"

P.S: In the latest versions of DSG it is no longer necessary to change anything in Records.ini.

It is only necessary to enable the XDelta patch, keep the "Create mask patch" option checked and select a threshold percentage (trackbar) so that the position of the installer's progress bar is calculated when starting apply the path.

Last edited by Cesar82; 08-05-2022 at 08:39.
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Old 10-05-2022, 19:42
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Question Help

I need to compress and install this method script

reflate:m2:l6:t75p5:s240+srep+lzma2
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File Type: jpg 1.JPG (107.1 KB, 1289 views)

Last edited by Behnam2018; 10-05-2022 at 19:54.
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Old 11-05-2022, 07:08
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Quote:
Originally Posted by Cesar82 View Post
You must use XDelta3 with the parameters "-S djw -vfs" for ISDone.dll to apply the patch without errors.
There is an example in "Resources\TOOLS\XDelta3 Patch Maker"

P.S: In the latest versions of DSG it is no longer necessary to change anything in Records.ini.

It is only necessary to enable the XDelta patch, keep the "Create mask patch" option checked and select a threshold percentage (trackbar) so that the position of the installer's progress bar is calculated when starting apply the path.
Dear KaktoR & Cesar82,
Can you please post pictures of the settings for XDelta & ISXPM as I can't get my patch to work properly with DSG and my installer.
Thank you in advance
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Old 11-05-2022, 08:26
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Quote:
Originally Posted by Titeuf View Post
Dear KaktoR & Cesar82,
Can you please post pictures of the settings for XDelta & ISXPM as I can't get my patch to work properly with DSG and my installer.
Thank you in advance
See attached video file.
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  #12  
Old 26-08-2022, 15:28
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Tutorial Updated for Plugins Download See Post #2
@ mods where are the Sticky?
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Last edited by mausschieber; 26-08-2022 at 15:44.
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Old 09-04-2023, 03:40
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How to set-up configuration with file exclusions

In this example I will choose the game "Hearts of Iron IV", which requires you to exclude a specific file for a given compression method, because of incompatiblities of OGGRE tool.

First run DiskSpan_GUI in developer mode. You have two choices how to make this.
  • Hold CTRL key and double click on DiskSpan_GUI.exe
  • Run the bat file "_Developer MODE.bat"

I created simple images because I think it is better to understand.

https://i.imgur.com/wMbSoy2.png


https://i.imgur.com/S189iRa.png


https://i.imgur.com/qrnqITj.png


https://i.imgur.com/Tchy5lL.png


https://i.imgur.com/NfM8cuX.png


https://i.imgur.com/ZGplU4N.png


Personally I do all this stuff via notepad, because it is faster for me. Here is a example how it could look like if you follow above instructions.


With the above settings you can compress the game down to ~3GB, while plain packing with 7-zip Ultra preset it is ~3.4GB. So you save around 400mb size.
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  #14  
Old 09-04-2023, 04:03
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-- Reserved --

In future here I will give some informations to work with batch files in DiskSpan_GUI and different tools like quickbms
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Old 09-04-2023, 04:06
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--- Reserved ---

In future here I will give some informations to detect compression algorithms and how to process them with XTool and DiskSpan_GUI with use of different libraries and what the settings are.
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