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Lego Worlds [?xDVD5]
Credits: --CIU By:Yener90 --InstallerScript: CIU 3.0.0.1 --Contributors:BAMsE; Razor12911; Simorq; KaktoR; Cesar82 CIU 3.0.0.1 --CLS-DiskSpan.dll R3 by Razor12911, modified version by Cesar82 --DiskSpan_GUI V2+ by Cesar82 Graphic found Ingame and Online Arts by mausschieber At Request from Danziel123 Version History: Code:
Version 1.0.0 - Initial Release ; Instructions: 1.-- Install Game, update to latest version + No-DVD. 2.-- Download the Conversion and extract to HD, (not in game folder) 2a.- Move _CommonRedist to Conversion output folder. (Last DVD) Code:
[Launch1] ----------------------------------------------------- Name=DirectX (Jun 2010) Exe1={src}\_CommonRedist\DirectX\Jun2010\DXSETUP.exe Argument=/silent BeforeInstall=0 Checked=0 Name=Microsoft Visual C++ 2010 Exe1={src}\_CommonRedist\vcredist\2010\vcredist_x86.exe Exe2={src}\_CommonRedist\vcredist\2010\vcredist_x64.exe Argument=/passive /norestart BeforeInstall=0 Checked=0 [Launch3] ----------------------------------------------------- Name=Microsoft Visual C++ 2012 Exe1={src}\_CommonRedist\vcredist\2012\vcredist_x86.exe Exe2={src}\_CommonRedist\vcredist\2012\vcredist_x64.exe Argument=/passive /norestart BeforeInstall=0 Checked=0 4.-- Test the conversion, before burning ISO.
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The Following 2 Users Say Thank You to mausschieber For This Useful Post: | ||
Danziel123 (18-04-2025), Gillian (18-04-2025) |
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Thank you
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The Following User Says Thank You to Danziel123 For This Useful Post: | ||
mausschieber (18-04-2025) |
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------------------------------- CONVERSION DATE 2025/04/18 ------------------------------- ------------------------------------------------------------------------------------------ 11:02:17 - You have chosen the DVD5 type for the media size. 11:02:17 - ISO images will not be created when conversion is complete. 11:02:17 - The computer will remain on when the conversion is complete. 11:02:17 - Selected ARC/DS method for Data1a-01.bin was: xt_zlib+srep_new+4x4:b64mb:lzma:ultra:64m:bt4:fb27 3:lc8:mc1000000 ------------------------------------------------------------------------------------------------------- 11:02:20 - Compression initialized in 18/04/2025 at 11:02:20. 11:02:21 - Starting Data1a-01.bin archive creation. 11:07:17 - Moving Data1a-01.bin file to media folder. 11:07:18 - Compression finished in 18/04/2025 at 11:07:18. ------------------------------------------------------------------------------------------------------- 11:07:18 - Getting size of the game: Lego Worlds 11:07:18 - » Installation folder size: 2.98 GB 11:07:18 - » Compressed game size: 917.75 MB (Ratio 30.04%) ------------------------------------------------------------------------------------------------------- 11:07:18 - Overall input size: 2.98 GB 11:07:18 - Overall output size: 917.75 MB (Ratio 30.04%) 11:07:18 - Overall conversion time: 00:04:58 11:07:19 - Overall conversion discs: 1 DVD5 ------------------------------------------------------------------------------------------------------- |
The Following User Says Thank You to Gillian For This Useful Post: | ||
mausschieber (18-04-2025) |
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@Gillian
You could have said that you using already decrypted game files to achive this ratio! Edit: Tried to achive at least the same ratio as the guy over me but it's simply not possible with the same method. Conclusion: 1. He is using some other version but not the original one, as the original input is 3.36GB (without OST) 2. Even without all the DLC files the size is 3.19GB (vs. 2.98GB) 3. I even ripped all languages except ENG and PS3 videos out of the DAT files Code:
Overall input size: 3.71 GB 1.58 GB (Ratio 42.58%) Encoding OGG files works but exclude the following files or make patch files for them (don't use oggre) Code:
GAME.DAT\AUDIO\STREAMS\AMBIENCE\AMB_BIOME_MONSTERSDAY.OGG GAME.DAT\AUDIO\STREAMS\AMBIENCE\AMB_BIOME_SPACE.OGG GAME.DAT\AUDIO\STREAMS\AMBIENCE\AMB_CUSTOMISATION_SFX.OGG GAME.DAT\AUDIO\STREAMS\AMBIENCE\AMB_SAVANNA_DAY.OGG GAME.DAT\AUDIO\STREAMS\AMBIENCE\AMB_SAVANNA_NIGHT.OGG GAME.DAT\AUDIO\STREAMS\AMBIENCE\MENU_TITLES_LOOP_SFX.OGG GAME.DAT\AUDIO\STREAMS\CUTSCENES\LEGOWORLDS_CUSTOMISATION_SFX.OGG GAME.DAT\AUDIO\STREAMS\CUTSCENES\LEGOWORLDS_INTRO_SFX.OGG GAME.DAT\AUDIO\STREAMS\CUTSCENES\LEGOWORLDS_LOADINGSCREEN_SFX.OGG GAME.DAT\AUDIO\STREAMS\CUTSCENES\LEGOWORLDS_TITLES_LOOP_SFX.OGG GAME.DAT\AUDIO\STREAMS\CUTSCENES\LEGOWORLDS_TITLES_START_SFX.OGG GAME.DAT\AUDIO\STREAMS\MUSIC\MX_LEGOWORLDS_TITLES.OGG
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Last edited by KaktoR; 18-04-2025 at 05:28. |
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mausschieber (18-04-2025) |
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