#1126
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Quote:
Thank you also for the config batch file, I think you had given me some advice on how to do the same a while back but I never managed to get it working. Thanks again mate, with this I'll definitely be fully migrating to v7.3.3 ![]() |
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#1127
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Quick question about specifying a file for a given Task/Component, what value determines what file to use in v7.3.3? Had a look through the help documentation as well as the script but can't find any reference of whether something like "Component1.File=" / "Task1.File=" is still used, as in v7.2.0, or whether its put inside the Settings.ini / Records.ini file.
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#1128
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Code:
Component1.Name=Game 1 ... ... Code:
[Record1] ... Component=1 Code:
[Record1] ... Task=#
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Last edited by KaktoR; 22-05-2022 at 09:07. |
#1129
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How to change language
I've changed english.isl and default.isl after I saved and compile setup. Still no change..
please help me, and sorry for my english because i use google translate |
#1130
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Quote:
Code:
[Settings] ShowLanguageBox=1
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abror (26-05-2022) |
#1131
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Quote:
For example I have changed WelcomeLabel1 with my own typed text Last edited by abror; 26-05-2022 at 20:35. |
#1132
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Quote:
or edit "Resources\IS_Files\Default.iss" to english language. You also need to edit the messages contained in the script.iss, in the sections [Messages] and [CustomMessages] for some labels. After editing you need to compile using the Compile_Script.bat file. |
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abror (27-05-2022) |
#1133
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Quote:
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#1134
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Quote:
I added code [Run] to the script and compile it using Compile_Script.bat an error occurred while I used inno setup no error occurred (my Inno setup version 6.2.1) Even though with my innosetup there is no error but the text I have changed doesn't work.. I checked Compile_Script.bat and it looks like it's using inno setup which is in Resources\IS_Files\Compil32Ex.exe Can you provide a solution for me so that the welcome text can be changed and I can add [Run] code without error |
#1135
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[Run] section will not work.
The welcome text use "msgWelcomeLabel1" and "msgWelcomeLabel2" which you can't edit inside a isl file because they are "hard coded" somewhat (at least I did not found the strings anywhere), but I think maybe you can change the caption of it with "msgWelcomeLabel1.Caption := abc" Edit: I talk bullshit. I forgot that "msg" before the label name means something which I forgot in the meantime... The label name which you are looking for is "WelcomeLabel1" and "WelcomeLabel2" in the *.isl files.
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Last edited by KaktoR; 27-05-2022 at 09:34. |
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abror (27-05-2022) |
#1136
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Quote:
Code:
[Messages] //Example to change all languages: WelcomeLabel1=Welcome to [name] WelcomeLabel2=Install [name/ver] in your system.%n%nClose others app before continue. //Example to change one language (in example is english): english.WelcomeLabel1=Welcome to [name] english.WelcomeLabel2=Install [name/ver] in your system.%n%nClose others app before continue. ![]() |
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abror (27-05-2022) |
#1137
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thanks to both of you
Is there any difference between the inno setup in Resources\IS_Files\Compil32Ex.exe and the one I installed (version 6.2.1)? I'm confused which one to use Will compiling using script.iss and using inno setup version 6.2.1 run smoothly? |
#1138
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Yes.. script requirid inno setup 6.05 or newer.
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#1139
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do you know how to open the application/website after the installation is complete and the user has clicked Finish without the checkbox
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#1140
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Insert something like this in CurStepChanged.
Quote:
Code:
procedure CurStepChanged(CurStep: TSetupStep); var ResultCode: Integer; begin if CurStep = ssDone then begin ShellExec('open', 'https://www.fileforums.com', '', '', SW_SHOWNORMAL, ewNoWait, ResultCode); ShellExec('open', ExpandConstant('{app}\game.exe'), '', '', SW_SHOWNORMAL, ewNoWait, ResultCode); end; end; |
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abror (28-05-2022) |
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