Go Back   FileForums > Game Backup > PC Games > PC Games - CD/DVD Conversions > Conversion Tutorials

Reply
 
Thread Tools Display Modes
  #181  
Old 11-07-2021, 02:33
Masquerade Masquerade is offline
Registered User
 
Join Date: Jan 2020
Location: Monte d'Or
Posts: 1,172
Thanks: 284
Thanked 1,370 Times in 618 Posts
Masquerade is on a distinguished road
Quote:
Originally Posted by Carldric Clement View Post
.assets, .resS, and .resource
https://www.fileforums.com/showpost....&postcount=175

Even look at game on SteamDB, you can see it compresses to under 200mb with Steam compression alone:
. https://steamdb.info/depot/1546861/
Reply With Quote
Sponsored Links
  #182  
Old 12-07-2021, 00:01
Carldric Clement's Avatar
Carldric Clement Carldric Clement is offline
Registered User
 
Join Date: Aug 2014
Location: Toboh, Sabah, Malaysia
Posts: 579
Thanks: 579
Thanked 632 Times in 227 Posts
Carldric Clement is on a distinguished road
Quote:
Originally Posted by Masquerade View Post
https://www.fileforums.com/showpost....&postcount=175

Even look at game on SteamDB, you can see it compresses to under 200mb with Steam compression alone:
. https://steamdb.info/depot/1546861/
I figure it out myself. Only works with unity asset bundle. Try repack with Broforce to using -munity with unity plugin next to xtool

Code:
Compressed 192 files, 478,851,648 => 879,219,222 bytes. Ratio 100.64%
Compression time: cpu 0.58 sec/real 32.47 sec = 2%. Speed 14.75 mB/s
somehow it works a little bit.

Last edited by Carldric Clement; 12-07-2021 at 00:16.
Reply With Quote
  #183  
Old 22-07-2021, 11:05
:( Sad8669 :( Sad8669 is offline
Registered User
 
Join Date: Oct 2020
Location: -
Posts: 203
Thanks: 97
Thanked 187 Times in 101 Posts
:( Sad8669 is on a distinguished road
@Razor12911

Any chances that you will work on WDL?

GFS won't detect any streams, but the plugin actually works.
The problem is that only two files are able to be precompressed, which is barely a 2 GB gain.
Reply With Quote
The Following User Says Thank You to :( Sad8669 For This Useful Post:
FIFA_LOVER (22-07-2021)
  #184  
Old 23-07-2021, 10:17
L0v3craft's Avatar
L0v3craft L0v3craft is offline
Registered User
 
Join Date: Dec 2015
Location: Rome
Posts: 90
Thanks: 391
Thanked 24 Times in 15 Posts
L0v3craft is on a distinguished road
@Razor12911

Hi. Please can you take a look at the new game "Orcs Must Die! 3" ? It uses Unreal Engine and the pak files are compressed with LZ4. XTool doesn't work.

Sample 1
Code:
https://drive.google.com/file/d/1KlE5rLaVugr4t-t_FefUEH46Fzw2MuIu/view?usp=sharing
Sample 2
Code:
https://drive.google.com/file/d/18i9wbdCNQ0a0nUUDx9Aydzp4J3h0ofw5/view?usp=sharing
Reply With Quote
  #185  
Old 24-07-2021, 04:19
infovs infovs is offline
Registered User
 
Join Date: Feb 2005
Location: Home
Posts: 44
Thanks: 2
Thanked 10 Times in 7 Posts
infovs is on a distinguished road
Scarlet Nexus R2 plugin does not work on latest build of the game (build 6979246, 7 July 2021). Tested multiple times - it works on original release but does not work on all .pak .ucas files from latest.
(obvious when tested with same file Razor12911 used for example, pakchunk29-WindowsNoEditor.ucas, it will expand on original release as expected. Same file from latest build will not expand at all)
Reply With Quote
  #186  
Old 24-07-2021, 08:41
Razor12911's Avatar
Razor12911 Razor12911 is offline
Noob
 
Join Date: Jul 2012
Location: South Africa
Posts: 3,746
Thanks: 2,141
Thanked 11,100 Times in 2,296 Posts
Razor12911 is on a distinguished road
Quote:
Originally Posted by infovs View Post
Scarlet Nexus R2 plugin does not work on latest build of the game (build 6979246, 7 July 2021). Tested multiple times - it works on original release but does not work on all .pak .ucas files from latest.
(obvious when tested with same file Razor12911 used for example, pakchunk29-WindowsNoEditor.ucas, it will expand on original release as expected. Same file from latest build will not expand at all)
https://fileforums.com/showpost.php?...2&postcount=14
generate a new database file and use that
Reply With Quote
The Following 2 Users Say Thank You to Razor12911 For This Useful Post:
Cesar82 (24-07-2021), sajmon83 (25-07-2021)
  #187  
Old 24-07-2021, 12:30
infovs infovs is offline
Registered User
 
Join Date: Feb 2005
Location: Home
Posts: 44
Thanks: 2
Thanked 10 Times in 7 Posts
infovs is on a distinguished road
Quote:
Originally Posted by Razor12911 View Post
https://fileforums.com/showpost.php?...2&postcount=14
generate a new database file and use that
It works, thanks (I saw that Database Maker before but thought it is only for testing or something like that... )
Reply With Quote
The Following User Says Thank You to infovs For This Useful Post:
Cesar82 (24-07-2021)
  #188  
Old 28-07-2021, 20:40
Razor12911's Avatar
Razor12911 Razor12911 is offline
Noob
 
Join Date: Jul 2012
Location: South Africa
Posts: 3,746
Thanks: 2,141
Thanked 11,100 Times in 2,296 Posts
Razor12911 is on a distinguished road
CryEngine

Games supported
Crysis 3 (for now)

Usage
Place cryengine.dll and the ced file (cryengine database) near xtool.exe along with required libraries and use -mcrysis3

Notes
This only decrypts streams, you have to involve zlib method and set depth to 1 (I recommend the method -mcrysis3+zlib+preflate)
zlibwapi.dll (preflate_dll.dll optional) is required
Credits to these guys here

Some tests
C3\ObjectsWeap.pak
Code:
Tested 1 file, 1,048,043,508 => 531,745,904 bytes. Ratio 197.09%
Testing time: cpu 0.42 sec/real 15.69 sec = 3%. Speed 33.90 mB/s
C3\Textures.pak
Code:
Tested 1 file, 972,835,170 => 600,518,988 bytes. Ratio 162.00%
Testing time: cpu 0.41 sec/real 14.68 sec = 3%. Speed 40.91 mB/s
Announcement

This is the last release in a long time as I have become extremely busy with stuff going on in my life and have very little time if any to continue with the development of this project, this plugin itself took about 4 days to do, not because it was difficult but I barely have time. I have tried my best to make xtool open as possible to the community for anyone of you to continue its development by creating additional plugins for it. I will only update the documentation so you can educate yourselves and only upload the necessary tools that will also assist some of you to making your very own plugin.

Sorry members of ff
Attached Files
File Type: 7z cryengine_R3.7z (8.82 MB, 259 views)

Last edited by Razor12911; 29-07-2021 at 09:00. Reason: Uploaded 2nd hotfix
Reply With Quote
The Following 17 Users Say Thank You to Razor12911 For This Useful Post:
78372 (29-07-2021), :( Sad8669 (28-07-2021), Abbat (26-11-2022), Carldric Clement (28-07-2021), Cesar82 (28-07-2021), DiCaPrIo (29-07-2021), ffmla (28-07-2021), Gehrman (07-03-2022), Grumpy (29-07-2021), KaktoR (29-07-2021), L33THAK0R (28-07-2021), macut18 (03-08-2021), Masquerade (29-07-2021), Prettyboy099 (29-07-2021), ramydarkness (19-03-2022), shazzla (28-07-2021), ZAZA4EVER (29-07-2021)
  #189  
Old 28-07-2021, 21:28
L33THAK0R's Avatar
L33THAK0R L33THAK0R is offline
Registered User
 
Join Date: Feb 2021
Location: Saudi Arabia
Posts: 355
Thanks: 124
Thanked 60 Times in 39 Posts
L33THAK0R is on a distinguished road
Quote:
Originally Posted by Razor12911 View Post
CryEngineGames supported
Crysis 3 (for now)
This is incredible! It'll be very interesting to see if this CryEngine method can be applied to other titles utilising different versions of CryEngine!
Reply With Quote
  #190  
Old 29-07-2021, 04:07
dixen dixen is offline
Registered User
 
Join Date: Sep 2014
Location: Russia
Posts: 396
Thanks: 450
Thanked 438 Times in 200 Posts
dixen is on a distinguished road
Test Crysis3 plugin

Quote:
FreeArc 0.67 (March 15 2014) creating archive: data.arc
Compressing 262 files, 11,667,584,710 bytes. Processed 100.0%
ERROR: general (de)compression error in xtool
Quote:
Streams: 105099/105099
Time: 00:00:15 (00:01:51)
Memory: 149 MB (149 MB)

100.0%EAccessViolation: Access violation at address 00000000029E3574 in module 'cryengine.dll'. Read of address 0000000000000008
UPD.
with -d1 -c256m - no errors

Last edited by dixen; 29-07-2021 at 05:16.
Reply With Quote
  #191  
Old 29-07-2021, 07:35
KaktoR's Avatar
KaktoR KaktoR is offline
Lame User
 
Join Date: Jan 2012
Location: From outer space
Posts: 4,418
Thanks: 1,078
Thanked 7,033 Times in 2,662 Posts
KaktoR is on a distinguished road
Quote:
Originally Posted by Razor12911 View Post
CryEngine

Games supported
Crysis 3 (for now)

Usage
Place cryengine.dll and the ced file (cryengine database) near xtool.exe along with required libraries and use -mcrysis3

Notes
This only decrypts streams, you have to involve zlib method and set depth to 1 (I recommend the method -mcrysis3+zlib+preflate)
zlibwapi.dll (preflate_dll.dll optional) is required
Credits to these guys here

Some tests
C3\ObjectsWeap.pak
Code:
Tested 1 file, 1,048,043,508 => 531,745,904 bytes. Ratio 197.09%
Testing time: cpu 0.42 sec/real 15.69 sec = 3%. Speed 33.90 mB/s
C3\Textures.pak
Code:
Tested 1 file, 972,835,170 => 600,518,988 bytes. Ratio 162.00%
Testing time: cpu 0.41 sec/real 14.68 sec = 3%. Speed 40.91 mB/s
Announcement

This is the last release in a long time as I have become extremely busy with stuff going on in my life and have very little time if any to continue with the development of this project, this plugin itself took about 4 days to do, not because it was difficult but I barely have time. I have tried my best to make xtool open as possible to the community for anyone of you to continue its development by creating additional plugins for it. I will only update the documentation so you can educate yourselves and only upload the necessary tools that will also assist some of you to making your very own plugin.

Sorry members of ff
Thanks and can't wait for it to try stuff out myself

And good luck with all what's ongoing onto your live atm and hope to see you back sometime next year maybe
__________________
Haters gonna hate
Reply With Quote
  #192  
Old 30-07-2021, 02:04
Grumpy's Avatar
Grumpy Grumpy is offline
Moderator
 
Join Date: Jun 2004
Location: Australia
Posts: 5,695
Thanks: 1,256
Thanked 1,841 Times in 810 Posts
Grumpy is on a distinguished road
Quote:
Originally Posted by KaktoR View Post
And good luck with all what's ongoing onto your live atm and hope to see you back sometime next year maybe
Yes agree,

@Razor12911
all the best and take care, thanks for everything you have done and do. Go live life for awhile whilst you are young enough to enjoy it
__________________
Can't find a Game Conversion? Check the 'Conversion INDEX'
Reply With Quote
  #193  
Old 30-07-2021, 05:40
infovs infovs is offline
Registered User
 
Join Date: Feb 2005
Location: Home
Posts: 44
Thanks: 2
Thanked 10 Times in 7 Posts
infovs is on a distinguished road
Thank you Razor12911 for everything, hope that at least you'll have time to read some posts occasionally to point us in right direction in using your tools.
Regards

P.S. if you ever get some time for advice, I still can't figure out if I'm doing something wrong...can't use xtool 0.3.21 + unreal.dll R5 on StreetFighter5..
https://www.fileforums.com/showpost....&postcount=394
Reply With Quote
  #194  
Old 30-07-2021, 18:03
HunterEmrah HunterEmrah is offline
Registered User
 
Join Date: Jan 2013
Location: Canada
Posts: 59
Thanks: 28
Thanked 15 Times in 13 Posts
HunterEmrah is on a distinguished road
When I use the xtool:zstd method for "Star Wars Battlefront 2", I get an "archive corrupt" error when extracting the archive. When using the frostbite3 plugin with the xtool:frostbite3:zstd method, the compression stays at 0% and there was no progress even though I waited all day, but the processor is constantly running around 70%. When I try it on an 800 megabyte .cas file, there is no problem. When I start compressing the 20 gigabyte Patch folder, it stays at 0.1% and does not progress.

Can someone with knowledge on the subject help?



Using latest xtool and libraries.

arc.ini
Code:
[External compressor:xtool]
header    = 0
packcmd   = xtool2020\xtool.exe precomp { -moption} -c32mb -t100p --dbase --dedup - - <stdin> <stdout>
unpackcmd = xtool2020\xtool.exe decode -t100p - - <stdin> <stdout>
pack.bat
Code:
arc a -s; -dsgerpn -lc- -di -hp13213 -cfg"C:\Program Files (x86)\FreeArc\bin\arc.ini" -wD:\Temp -mxtool:frostbite3:zstd+srep:m3f:l512:m512+4x4:b64mb:lzma:ultra:64m:bt4:fb273:lc8:mc1000000 ..\data1.bin * -r

Last edited by HunterEmrah; 30-07-2021 at 18:05.
Reply With Quote
  #195  
Old 30-07-2021, 23:06
:( Sad8669 :( Sad8669 is offline
Registered User
 
Join Date: Oct 2020
Location: -
Posts: 203
Thanks: 97
Thanked 187 Times in 101 Posts
:( Sad8669 is on a distinguished road
Try using older version of XTool or zstd.

Try these threads here.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
XTool 2020 (Main Project) Razor12911 Conversion Tutorials 697 10-10-2024 05:30
XTool - Successor of ZTool Razor12911 Conversion Tutorials 584 22-04-2023 19:16
[Dev]XTool Razor12911 Conversion Tutorials 180 23-10-2020 07:26
XTool 2019 (Plugins) Razor12911 Conversion Tutorials 50 16-05-2020 07:14



All times are GMT -7. The time now is 13:07.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, vBulletin Solutions Inc.
Copyright 2000-2020, FileForums @ https://fileforums.com