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  #796  
Old 20-05-2024, 12:09
Fak Eid Fak Eid is offline
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Quote:
Originally Posted by BLACKFIRE69 View Post
  • adding compatibility for higher DPI is a headache, but anyway, we've to deal with it.
  • this update will fix the issue that shows the titlebar at higher DPI settings (>= 125%).
  • feel free to report back if there are other issues.

(Tested at 125% scale)
I have actually figured out the reason why the header was displayed. Maybe, it can help you debug better. It was due to the content overflow (leak) out the FCustomFluentWindow at different scales.

The Piece of code which I tested in the video @1080p 125%:
Code:
  { Exit Form }
  ExitForm.FCreateBlankForm(FMXForm.HandleHWND, $FF161616, ExtractAndLoad('exit.jpg'));
  ExitForm.Height(160);      //If you make this 165, the form will display fine
  ExitForm.Width(420);
  ExitForm.DisableFluentEffects;

  ExitShadowLayer.FCreate(ExitForm.Handle);
  ExitShadowLayer.Align(Client);
  ExitShadowLayer.FillColor(ALBlack);
  ExitShadowLayer.Opacity(0.5);
  ExitShadowLayer.HitTest(False);

  ExitLbl[2].FCreate(ExitForm.Handle);
  ExitLbl[2].Text('Quit Installer');
  ExitLbl[2].TextSetting(False, txLeading, txLeading);
  ExitLbl[2].FontSetting('Segoe UI SemiLight', VCLFontSizeToFMX(15), {#TextColor});
  ExitLbl[2].AutoSize(True);
  ExitLbl[2].Position(20, 10);
  ExitLbl[2].HitTest(False);

  ExitLbl[3].FCreate(ExitForm.Handle);
  ExitLbl[3].Text('Setup is not complete. If you exit now, the progam will not be installed.' + #13 + 'Exit now?');
  ExitLbl[3].TextSetting(True, txLeading, txLeading);
  ExitLbl[3].FontSetting('Segoe UI', VCLFontSizeToFMX(9), ALWhite);
  ExitLbl[3].AutoSize(False);
  ExitLbl[3].SetBounds(20, 55, 420, 115);
  ExitLbl[3].HitTest(False);
  // Yes
  ExitBtnLbl[1].FCreate(ExitForm.Handle);
  ExitBtnLbl[1].Text('Yes');
  ExitBtnLbl[1].AutoSize(True);
  ExitBtnLbl[1].FontSetting('Segoe UI', VCLFontSizeToFMX(9), ALWhite);
  ExitBtnLbl[1].TextSetting(False, txLeading, txLeading);
  ExitBtnLbl[1].Position(220, 115);

  ExitBtn[1].FCreate(ExitForm.Handle);
  ExitBtn[1].SetBounds(180, 110, 100, 25);
  ExitBtn[1].Opacity(0.2);
  ExitBtn[1].CornerStyle(3, 3, [tcTopLeft, tcTopRight, tcBottomLeft, tcBottomRight], ctRound);
  ExitBtn[1].OnClick(@CommonOnClick);
  ExitBtn[1].OnMouseEnter(@CommonButtonEnter);
  ExitBtn[1].OnMouseLeave(@CommonButtonLeave);
  // No
  ExitBtnLbl[2].FCreate(ExitForm.Handle);
  ExitBtnLbl[2].Text('No');
  ExitBtnLbl[2].AutoSize(True);
  ExitBtnLbl[2].FontSetting('Segoe UI', VCLFontSizeToFMX(9), ALWhite);
  ExitBtnLbl[2].TextSetting(False, txLeading, txLeading);
  ExitBtnLbl[2].Position(340, 115);

  ExitBtn[2].FCreate(ExitForm.Handle);
  ExitBtn[2].SetBounds(300, 110, 100, 25);
  ExitBtn[2].Opacity(0.2);
  ExitBtn[2].CornerStyle(3, 3, [tcTopLeft, tcTopRight, tcBottomLeft, tcBottomRight], ctRound);
  ExitBtn[2].OnClick(@CommonOnClick);
  ExitBtn[2].OnMouseEnter(@CommonButtonEnter);
  ExitBtn[2].OnMouseLeave(@CommonButtonLeave);
end;
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Last edited by Fak Eid; 20-05-2024 at 12:36.
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  #797  
Old 20-05-2024, 12:35
Fak Eid Fak Eid is offline
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A false screen pops-up for a few second and disappears every time the Setup.exe file is run. This was not happening in the 14th May or older version.
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  #798  
Old 21-05-2024, 03:27
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BLACKFIRE69 BLACKFIRE69 is offline
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Arrow FMXInno - Updates

Just forget about the previous builds (May 19, etc.) because they had some issues. 'FMXForm.Show' didn't work properly, 'Translucent' objects didn't function, and 'BeginHaltProc' was broken, etc.

This update addresses those issues.




FMXInno - Final Release [2024-May-21]


Code:
* Integrated all the updates so far.
* Made some improvements and fixed bugs.
* Added new properties to classes.
* Updated Fluent API.

* Improved 'SetActiveThemeModeAwareness':
  -- It now supports all the forms except 'NormalForm' and 'ClassicForm'.

  > Fluent: ChangeFluentTheme (Dark/Light)
  > FluentColor: ChangeFluentColor
  > FluentBlendedColor: ChangeBlendedColor
  > BlankForm: ChangeBlankFormColor

* Optimized for higher DPI.
* Ensured FMXForm and MsgForms are shown in the desktop center.

* The package now includes InnoSetup v6.0.5 + ResTools IDE instead of InnoSetup v5.6.1:
  -- Make sure to use 'EmptyWizardForm' to resize the setup, especially for InnoSetup 6+.

* All basic tests were done with InnoSetup v6.3.0 Dev:
  -- To ensure FMXInno works with the latest updates of InnoSetup.

* Compiled in RadStudio 12.1 + Patch 01.


Quote:
Originally Posted by Fak Eid View Post
PS: Please also add GetSelectedDiskName (to get the name of the selected drive) on FDiskList.
A new property, 'GetSelectedDiskName', is available under 'FDiskList'.


The first post has been updated.


.

Last edited by BLACKFIRE69; 10-06-2024 at 11:48.
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  #799  
Old 21-05-2024, 04:23
Tihiy_Don Tihiy_Don is offline
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Please add the Cursor method for the FColorButton component.
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  #800  
Old 23-05-2024, 12:29
Fak Eid Fak Eid is offline
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Quote:
Originally Posted by Fak Eid View Post
A false screen pops-up for a few second and disappears every time the Setup.exe file is run. This was not happening in the 14th May or older version.
This issue is still happening in FMXInno [21-May] for all types of forms, at all resolutions and in both Inno Setup version, that is, 6.3.0 and 5.6.0
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  #801  
Old 24-05-2024, 03:40
Tihiy_Don Tihiy_Don is offline
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I also have this problem, a white square appears briefly on blankform. There is no such problem with imageform.
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  #802  
Old 26-05-2024, 10:19
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BLACKFIRE69 BLACKFIRE69 is offline
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Quote:
Originally Posted by Fak Eid View Post
This issue is still happening in FMXInno [21-May] for all types of forms, at all resolutions and in both Inno Setup version, that is, 6.3.0 and 5.6.0

Windows gets new updates regularly, and i've upgraded to the newest version of RadStudio, so anything could be affect this. this is the best optimization that i can do on my part. if it doesn't work, then i can't do anything about it.

check the attachment.



Quote:
Originally Posted by Tihiy_Don View Post
Please add the Cursor method for the FColorButton component.

Added the 'cursor' property for custom blueprints.



InnoSetup 6.3.0 Dev:

Code:
* Compiled with the latest source code (2024-May-26).

* Added missing help files.

* Corrected custom syntax highlighting.
  -- In the previous build, i might have done something wrong. this build will fix it.

Last edited by BLACKFIRE69; 14-07-2024 at 02:20.
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  #803  
Old 27-05-2024, 01:54
Fak Eid Fak Eid is offline
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Help for FNewINI

I still need help with this
Earlier to read AppName from .ini file we used to:
Code:
#define AppName ReadIni(SourcePath + "Game\Installer.ini", "Installer", "Name", "")

[Setup]
AppName={#AppName}
Is it possible to do it using the new FNewINI command like:
Code:
[Setup]
AppName=ANewInI.ReadString('Installer', 'Name', '')

Last edited by Fak Eid; 28-05-2024 at 04:19.
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  #804  
Old 28-05-2024, 13:29
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Quote:
Originally Posted by Fak Eid View Post
I still need help with this
Earlier to read AppName from .ini file we used to:
Code:
#define AppName ReadIni(SourcePath + "Game\Installer.ini", "Installer", "Name", "")

[Setup]
AppName={#AppName}
Is it possible to do it using the new FNewINI command like:
Code:
[Setup]
AppName=ANewInI.ReadString('Installer', 'Name', '')


this tool is the CLI version of 'FNewINI' and can be used for preprocessing and automating everything at compile-time.

in the attachment, you'll find a simple example of how to read and configure the setup with the following INI file.



.
Attached Images
File Type: png 0a.png (13.7 KB, 86 views)
File Type: png 0b.png (11.7 KB, 87 views)
File Type: png 1.png (31.8 KB, 88 views)
File Type: png 2.png (28.3 KB, 84 views)
File Type: png 3.png (16.0 KB, 85 views)
File Type: png 4.png (22.4 KB, 85 views)
File Type: png 5.png (29.9 KB, 82 views)
File Type: png w.png (23.8 KB, 83 views)
File Type: png x.png (221.3 KB, 86 views)

Last edited by BLACKFIRE69; 10-06-2024 at 11:49.
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  #805  
Old 28-05-2024, 22:44
Fak Eid Fak Eid is offline
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Hi @Blackfire,

It is good that we now have a preprocessor for Read INI, but personally I think that we only need that to pass {#AppName} and {#DirName} at the compile time during the setup creation process. Rest everything can be handled without preprocessor. The FNewINI is written well enough. Please consider an example I shared above for Icons creation. It is easy to read, has a common procedure for all AppExe, less code, has ability to add more parameters in future and doesn't use preprocessor. You can definitely enhance and add to FMXInno (if you feel)

If I have to use the preprocessor only, I'd rather use the older reliable method. But, thank you so much for the enhancements.

I'd be posting more on Redist installation handling and Data extraction handling. I'm coding and testing on them.
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  #806  
Old 29-05-2024, 00:07
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Quote:
Originally Posted by Fak Eid View Post
Hi @Blackfire,

It is good that we now have a preprocessor for Read INI, but personally I think that we only need that to pass {#AppName} and {#DirName} at the compile time during the setup creation process. Rest everything can be handled without preprocessor. The FNewINI is written well enough. Please consider an example I shared above for Icons creation. It is easy to read, has a common procedure for all AppExe, less code, has ability to add more parameters in future and doesn't use preprocessor. You can definitely enhance and add to FMXInno (if you feel)

If I have to use the preprocessor only, I'd rather use the older reliable method. But, thank you so much for the enhancements.

I'd be posting more on Redist installation handling and Data extraction handling. I'm coding and testing on them.
the proposed version of @blackfire69 is good because an ordinary user no longer needs to manually create a checkbox and set the text and its coordinates to it, just make changes to the ini file and the checkbox will appear and the necessary archive will be searched for unpacking.
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  #807  
Old 29-05-2024, 10:48
Fak Eid Fak Eid is offline
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Quote:
Originally Posted by audiofeel View Post
the proposed version of @blackfire69 is good because an ordinary user no longer needs to manually create a checkbox and set the text and its coordinates to it, just make changes to the ini file and the checkbox will appear and the necessary archive will be searched for unpacking.
I've an almost complete version of code where the user doesn't need to write any code at all for creating selective components. It's in my 'Random_Gamertags' Repack.

I've almost completed changes and currently testing this with new FNewINI

Last edited by Fak Eid; 29-05-2024 at 11:58.
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  #808  
Old 29-05-2024, 11:48
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Quote:
Originally Posted by Fak Eid View Post
I've an almost complete version of code where the user doesn't need to write any code at all for selective components. It's in my 'Random_Gamertags' Repack.

I've almost completed changes and currently testing this with new FNewINI
Well, it will be very useful
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  #809  
Old 04-06-2024, 09:19
Fak Eid Fak Eid is offline
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Issue with FCombineText

Hi @Blackfire,

Not sure if you remember I asked how can I have just 1 character space instead of Tab Space for FCombineText, and you mentioned it can be done using 0 or -1, -2, etc. The problem is, it is not working for Smaller Font Size like 12-15. The two texts are not on same height and the gap is unusual. On Larger Font Size, like 16, it is working as expected. Can you help?

Code:
SectionText[1].FCreate(SectionContent[1].Handle, 500, 15, 'Developers :', INI_DEVELOPERS, -1, False);
SectionText[1].Text1Setting('{#FontName}', 12, {#FontColor}, False);
SectionText[1].Text2Setting('{#FontName}', 12, {#SelectedFontColor}, False);

SectionText[2].FCreate(SectionContent[1].Handle, 500, 35, 'Genre :', INI_GENRE, -1, False);
SectionText[2].Text1Setting('{#FontName}', 12, {#FontColor}, False);
SectionText[2].Text2Setting('{#FontName}', 12, {#SelectedFontColor}, False);
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  #810  
Old 04-06-2024, 11:31
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Quote:
Originally Posted by Fak Eid View Post
Hi @Blackfire,

Not sure if you remember I asked how can I have just 1 character space instead of Tab Space for FCombineText, and you mentioned it can be done using 0 or -1, -2, etc. The problem is, it is not working for Smaller Font Size like 12-15. The two texts are not on same height and the gap is unusual. On Larger Font Size, like 16, it is working as expected. Can you help?

Code:
SectionText[1].FCreate(SectionContent[1].Handle, 500, 15, 'Developers :', INI_DEVELOPERS, -1, False);
SectionText[1].Text1Setting('{#FontName}', 12, {#FontColor}, False);
SectionText[1].Text2Setting('{#FontName}', 12, {#SelectedFontColor}, False);

SectionText[2].FCreate(SectionContent[1].Handle, 500, 35, 'Genre :', INI_GENRE, -1, False);
SectionText[2].Text1Setting('{#FontName}', 12, {#FontColor}, False);
SectionText[2].Text2Setting('{#FontName}', 12, {#SelectedFontColor}, False);
Code:
    TTextAlign = (txCenter, txLeading, txTrailing); 
    procedure Text1HorzAlign(HAlign: TTextAlign);
    procedure Text2HorzAlign(HAlign: TTextAlign);
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