#106
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DiskSpan GUI v2.0.1.0
Updated DiskSpan GUI to v2.0.1.0 in the first post.
Special thanks to @KaktoR for all the work testing compressions and creating the DiskSpan GUI database settings. Code:
Changes: - Updated XTool plugin Unity Engine (R2)". - Updated XTool precompressor from v0.4.8 to v0.5.3 >> XTool has removed support to grittibanzli codec. - Updated database maker "Dunia/Disrupt Engine Database maker (R4)". - Updated DiskSpan GUI database to version 1.0.4.6 (Thanks to KaktoR). - Added new Edit in "Developer Mode" to support load independent DSG_External.ini file for each game from the DiskSpan GUI database. - Added new checkbox in "Developer Mode" to run CallBefore file before starting compression and CallAfter after file only after finishing compression. - Added file list creation for each "Records.ini" file section allowing to create a custom uninstall or for other purposes (see ISDone script Example). >> The list files will be included in the "Setup DLL" file which will be in the installer's temporary folder during the installation process. >> The list is generated with all the filenames compressed in each "Data" file, allowing you to recreate the list depending on the selected language or task options during installation. - Added "Apply XDelta Patch" checkbox on the unpacker tab of the tools group (Tools button). >> If you uncheck this option and it contains an XDelta patch it will not be applied during extraction. - Added new XTool plugin "Age of Empires III Definitive Edition" created by Edison007. - Fixed some bugs found and several parts of the DSG code was redone in order to correct errors. Currently the plugin "Ubisoft Dunia 2 Engine" and "Unity Engine" have been updated in the googledrive for compatibility with the current XTool included in DiskSpan GUI 2.0.1.0, so using DiskSpan GUI 2.0.0.9 and downloading these plugins will not work . |
The Following 6 Users Say Thank You to Cesar82 For This Useful Post: | ||
Gehrman (28-05-2022), lolaya (29-05-2022), mausschieber (28-05-2022), Prettyboy099 (28-05-2022), Razor12911 (28-05-2022), Titeuf (28-05-2022) |
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#107
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Quote:
I want to ask again what compression method is the best So far I'm using [1] Srep + Lzma I'm compressing a 200 mb file to 60 mb but last night I compressed WWE 2K22 with 10 Hours only cut very little from 49.8 GB to 49.3 GB I read on the internet every game has a different compression method.. Do you know what the difference is? Last edited by abror; 28-05-2022 at 19:13. |
#108
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hello, when I download the scripts I have an error when it happens to Middle earth shadow of war^
this seems to have been corrected, I redid an update later.. Last edited by fabrieunko; 29-05-2022 at 00:27. |
#109
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Quote:
I don't have the game nor any game file samples, but did a quick check on steamdb and found a "oo2core_9_win64.dll" file, so I assume this game use oodle compression. Check with oo2rec precompressor (select "k9", "m9" or "s9") and take a sample file from the game and see if the output will get bigger then the input.
__________________
Haters gonna hate
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The Following User Says Thank You to KaktoR For This Useful Post: | ||
abror (29-05-2022) |
#110
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What error?
__________________
Haters gonna hate
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#111
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Earlier I tried to download version v2.0.1.0
and LOG results Creating Data1a-01.bin file, Please Wait... ------------------------------------------------------------------------------------------------------------------------------------------- Could Not Find D:\Repack\COMPRESSOR\Resources\OTHERS\SREP\srep.ex e FreeArc 0.67 (March 15 2014) creating archive: Conversion_Output\Data1a-01.bin Compressing 680 files, 4,204,551,596 bytes. Processed 11.1% Compressing 4,204,551,596 bytes with "OTHERS\SREP\srep.exe" -m3f -a0/0 InFile OutFile 11.5%SREP 3.93a beta (October 11, 2014): input size 4009 mb, memory used 268 mb, -m3f -l512 -c512 -a0/0 -hash=vmac -b8mb 100%: 4,204,551,596 -> 4,069,328,212: 96.78%. Cpu 63 mb/s (64.109 sec), real 58 mb/s (69.110 sec) = 93%. Remains 00:00 Decompression memory is 17 mb. 79,000 matches = 1,264,000 bytes = 0.03% of file Errorlevel=0 Compressed 680 files, 4,204,551,596 => 3,387,460,172 bytes. Ratio 80.57% Compression time: cpu 4.73 sec/real 1327.95 sec = 0%. Speed 3.17 mB/s All OK ************************************************** ********** "Could Not Find D:\Repack\COMPRESSOR\Resources\OTHERS\SREP\srep.ex e" srep.exe was not found and I've checked myself, it's not there.. Is it really like that? because the previous version of srep.exe exists |
#112
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Quote:
and at Finishing it Looks like That
__________________
It would be nice if you appreciate my work with the thanks Button |
#113
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Quote:
__________________
Haters gonna hate
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#114
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when I want to download the script (bms2plugin) for metal gear rising I have this message at the bottom that appears An error occured while downloading one or more items ty again. I try to do it again later, I have the same message |
#115
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Quote:
I don't have this game to generate the .xtl file (From the complete folder with all files), so the option to generate the .xtl database during compression was added (It shouldn't show in the download list, because the download list is only for .xtl databases). Code:
For Metal Gear Rising: Revengeance use: xtool:c32mb:mmgrr:1 For Sonic Forces use: xtool:c32mb:msonicf:1 Quote:
Soon I will correct and update the attachment in the first post. Quote:
It just indicates that srep.exe cannot be deleted (didn't exist) before copying one of the executables (srep_3.92.exe or srep_3.93a.exe) to srep.exe. EDIT: Updated DiskSpan GUI in the first post. I think all reported bugs have been fixed. I ask those who downloaded the previous version to delete it and download the updated version. EDIT: Attached HOTFIX 2 to DiskSpan GUI 2.0.1.0 (replace). - Fix error when copying required libraries in some methods (Thanks to KaktoR for reporting the bug). - Fix srep method error after first arc file when used in more than one arc file in the same game (Thanks to KaktoR for reporting the bug). Last edited by Cesar82; 31-05-2022 at 11:54. |
The Following 5 Users Say Thank You to Cesar82 For This Useful Post: | ||
fabrieunko (30-05-2022), Gehrman (29-05-2022), hdneo (05-06-2022), houcine80 (30-05-2022), mausschieber (29-05-2022) |
#116
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100% cpu usage
Can CPU usage be limited? |
#117
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#118
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Change affinity in Task Manager for that process or use process lasso.
Last edited by Masquerade; 05-06-2022 at 23:43. |
The Following User Says Thank You to Masquerade For This Useful Post: | ||
Cesar82 (05-06-2022) |
#119
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Attachment 31792can anyone help explain this error to me?
After this message appears Diskpan GUI becomes not responding and closed |
#120
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Quote:
Maybe it has something to do with GDI because the same error happens if you try to use the botva2.dll library in windows or panels with different handles (Botva2 uses GDI), so if anyone has any hints as to what could cause this type of error inform me. Last edited by Cesar82; 05-06-2022 at 11:53. |
Tags |
cls-diskspan, compressor, diskspan, diskspan_gui |
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