#286
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If you use Flash.BG.swf you don't need the image file, but if you don't have Flash installed, it won't display SmallInstaller ... Do you suggest using SmallInstaller without being full screen? Maybe if this is useful I can work it out in the script. |
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#287
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These source codes I needed are very old.
It's from before you were a member of the forum. Only older members could possibly have these source codes. I have some old conversions using version 4.2.0.0 which is from 27/09/2011. But thanks for the reply. |
#288
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I think it's better than full screen and thank you very much for your wonderful work ![]() |
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mausschieber (25-10-2019) |
#289
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Hi Cesar82.
I find that the version of (CIUv3) does not work properly for (Component) because I test plusuer times and it does not work example I need To install just (Dead Space 1) the program installs the 3 dead space: can not choose which game you want to install! |
#290
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Code:
[Executable1] ------------------------------------------------------------------------------- Name=Trine Enchanted Edition Exe=trine1_launcher.exe ExePath=Trine Enchanted Edition [Executable2] ------------------------------------------------------------------------------- Name=Trine 2 Complete Story Exe=trine2_launcher.exe ExePath=Trine 2 Complete Story [Executable3] ------------------------------------------------------------------------------- Name=Trine 3 The Artifacts of Power Exe=trine3_launcher.exe ExePath=Trine 3 The Artifacts of Power
__________________
It would be nice if you appreciate my work with the thanks Button |
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houcine80 (25-10-2019) |
#291
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Quote:
[Component1] -------------- Name=Main Game Size=3000 Checked=1 Enabled=0 ShowInstallLabel=0 [Component2] -------------- Name=Main Game Size=4000 Checked=1 Enabled=0 ShowInstallLabel=0 [Component3] -------------- Name=Main Game Size=5000 Checked=1 Enabled=0 ShowInstallLabel=0 |
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houcine80 (25-10-2019) |
#292
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Quote:
If you refer to this conversion HERE, , you might miss entering the destination of each component. TRY: First each game must be compressed separately. Using "Records.ini" file.... You must fill in hand in each section to which component belongs ... The [Record#] sections of the "Records.ini" file supports (Manually Add) Code:
Component= Task= Language= Example: Component=1 or use Component=1,2 Code:
[Record1] Type=Freearc_Original Source={src}\Data1.bin Output={app} Disk=1 Component=1 [Record2] Type=Freearc_Original Source={src}\Data2.bin Output={app} Disk=1 Component=2 In the [ExtractSettings] section or compatible parameters are: Comp, Task and Lang If you use the [ExtractSettings] section you must also tell which component each file belongs to. Code:
[ExtractSettings] ArcFile1=Data1.bin;DestDir:{app};Type:ARC;Disk:1;Comp:1; ArcFile2=Data2.bin;DestDir:{app};Type:ARC;Disk:2;Comp:2; |
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houcine80 (25-10-2019) |
#293
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I test after ![]() |
#294
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hi
I use only one Data1.bin I do how for the Component ?? |
#295
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Each game must be compressed separately.
So for each game you will have a Data#.bin file. For 3 games you will have at least 3 Data#.bin files. IMPORTANT: Do not rename the Data#.bin files after creation. They must already be created with the correct name. Renaming will not work, because the name is attached to the file during creation. For DiskSpan it is necessary to change name in the bat file. |
#296
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Quote:
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#297
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CIU 3.0.0.0.u6
CIU source code file 3.0.0.0.u6 moved to main post. NOTES: I removed the "FIFA 19 Cas Decryption Tool + Prepressor" tool from the "RazorTools" folder because most anti-viruses detect it as viruses (False Positive). Those who need this tool just extract the contents of the tool file into the main CIU source code folder. I will be posting the tool file in a separate attachment. Last edited by Cesar82; 03-11-2019 at 09:26. |
The Following 7 Users Say Thank You to Cesar82 For This Useful Post: | ||
andreiutzu21 (26-10-2019), Grumpy (25-10-2019), houcine80 (25-10-2019), mausschieber (25-10-2019), omdj (25-10-2019), pakrat2k2 (25-10-2019), Simorq (26-10-2019) |
#298
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Quote:
![]()
__________________
Can't find a Game Conversion? Check the 'Conversion INDEX'
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The Following 3 Users Say Thank You to Grumpy For This Useful Post: | ||
#299
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The Following User Says Thank You to houcine80 For This Useful Post: | ||
Cesar82 (26-10-2019) |
#300
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until now one small problem . when creator mode active there is a slide PROGRESS BAR MODE ACTIVATED can you disable that function ? |
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