Go Back   FileForums > Game Backup > PC Games > PC Games - CD/DVD Conversions > Conversion Tutorials

Reply
 
Thread Tools Display Modes
  #31  
Old 06-11-2021, 07:23
KaktoR's Avatar
KaktoR KaktoR is offline
Lame User
 
Join Date: Jan 2012
Location: From outer space
Posts: 3,816
Thanks: 995
Thanked 6,231 Times in 2,310 Posts
KaktoR is on a distinguished road
Quote:
Originally Posted by sebs5 View Post
Sorry to ask, i don't know if this is a real bug or something else. When i use FA-ULTRA, FA-MAX, or FA-BEST, DiskSpan error'd out. Error given in attachments, the longer one is for FA-ULTRA and FA-MAX. Sorry if this is something that has been discussed before, i just getting started using this utility along with LIS.
For the last 3 FA methods you have to use Split mode (see screenshot).
Attached Images
File Type: png scsh.PNG (52.4 KB, 372 views)
__________________
Haters gonna hate
Reply With Quote
The Following 3 Users Say Thank You to KaktoR For This Useful Post:
Cesar82 (06-11-2021), mausschieber (06-11-2021), sebs5 (06-11-2021)
Sponsored Links
  #32  
Old 06-11-2021, 11:02
Cesar82's Avatar
Cesar82 Cesar82 is online now
Registered User
 
Join Date: May 2011
Location: Brazil
Posts: 858
Thanks: 1,423
Thanked 1,852 Times in 625 Posts
Cesar82 is on a distinguished road
Quote:
Originally Posted by sebs5 View Post
Sorry to ask, i don't know if this is a real bug or something else. When i use FA-ULTRA, FA-MAX, or FA-BEST, DiskSpan error'd out. Error given in attachments, the longer one is for FA-ULTRA and FA-MAX. Sorry if this is something that has been discussed before, i just getting started using this utility along with LIS.
I created the presets based on the FreeArc GUI settings. for "best, max, ultra" methods use "-mx -ld<mem>".
These presets can be overridden for use with CLS-DiskSpan to:
Code:
FA-BEST=exe+delta+lzma:32kb:normal:bt4:128
FA-MAX=rep:1kb+exe+delta+lzma:32kb:normal:bt4:128
FA-ULTRA=rep:1kb+exe+delta+lzma:32kb:normal:bt4:128
But it will have less compression...
I made a test (attached) that works similar to diskspan gui so that some user with more freearc compression can test and maybe give me a solution for this problem.

Some time ago Razor12911 tried to explain how the methods were obtained from the FA source code but I couldn't understand.

If anyone wants to, they can create freearc's native method presets to be used in diskspan gui (no third party compressors, only fazip, and not using masks) which I replace the current ones.
Attached Files
File Type: 7z FA-HIGHT Test.7z (3.03 MB, 35 views)

Last edited by Cesar82; 06-11-2021 at 18:31.
Reply With Quote
The Following User Says Thank You to Cesar82 For This Useful Post:
sebs5 (06-11-2021)
  #33  
Old 28-11-2021, 10:53
Snake288 Snake288 is offline
Registered User
 
Join Date: Nov 2018
Location: Paris
Posts: 188
Thanks: 90
Thanked 34 Times in 28 Posts
Snake288 is on a distinguished road
Hello there Cesar82
New DiskSpan GUI 2.0.0.5
When Can We Use ?
DiskSpan GUI 2.0.0.5
Information on Innovations

Cesar82
Thank you for your hard work
I wish you continued success in
your future development, good luck
Reply With Quote
  #34  
Old 28-11-2021, 12:58
fabrieunko fabrieunko is offline
Registered User
 
Join Date: Sep 2021
Location: france
Posts: 123
Thanks: 154
Thanked 27 Times in 20 Posts
fabrieunko is on a distinguished road
INFO:
Now "XTool Plugins" and "RazorTools" tools are no longer included in "DiskSpan GUI".
But you can download specific tools and plugins for a conversion or download them all or leave it so that when the conversion is performed the end user will be downloaded during the conversion (In this case, you need internet access during the conversion).


Hello, I do not understand this function? how to do?
Reply With Quote
  #35  
Old 28-11-2021, 14:51
KaktoR's Avatar
KaktoR KaktoR is offline
Lame User
 
Join Date: Jan 2012
Location: From outer space
Posts: 3,816
Thanks: 995
Thanked 6,231 Times in 2,310 Posts
KaktoR is on a distinguished road
The plugins will be downloaded automatically if you select the plugin and compress (download will be started before Setup.dll creation).

You can download the plugins manual too.

1. Run DSG in developer mode
2. choose compression ("Choose" button)
3. Go to "Download" tab and select
__________________
Haters gonna hate
Reply With Quote
The Following 3 Users Say Thank You to KaktoR For This Useful Post:
Cesar82 (28-11-2021), fabrieunko (06-12-2021), mausschieber (28-11-2021)
  #36  
Old 04-12-2021, 08:26
Cesar82's Avatar
Cesar82 Cesar82 is online now
Registered User
 
Join Date: May 2011
Location: Brazil
Posts: 858
Thanks: 1,423
Thanked 1,852 Times in 625 Posts
Cesar82 is on a distinguished road
DiskSpan GUI v2.0.0.5

Updated DiskSpan GUI to v2.0.0.5 in the first post.
Special thanks to @KaktoR for all the work testing compressions and creating the DiskSpan GUI database configurations.
Code:
Changes:
- Added oOdle Selkie and oOdle Hydra codecs (in XTool method) in DiskSpan GUI. 
- Removed oOdle Leviatan codec (in XTool method) in DiskSpan GUI.
- Removed ZTool support from DiskSpan GUI (zt_zlib/zzlib methods).
- Removed poodle support from DiskSpan GUI (poodle/zoodle methods). 
- Removed temporarily Bethesda plugin (R3) (xtool:mskyrim method) until it works again in a future plugin update.
- Added temporarily "xtool_skyrim" method using old Bethesda plugin (R1) version and XTool 0.3.9 (working). 
- Added search for oOdle oo2core_#_win64.dll libraries in game folder.
  >> When using oOdle methods and the library is not found in the game folder, the libraries in the "OodleRec\Libraries" folder will be used. 
- Added new presets for native FreeArc methods and renamed some of the previous methods that only work using SPLIT mode.
  >> If you use SPLIT mode and use FA-BEST_SP, FA-MAX_SP, FA-ULTRA_SP methods will have better compression because compression masks will be used. 
- Added presets for LOLZ methods (From now on the lolz method with its parameters will not be displayed in the DiskSpan GUI interface).
  >> If you need to know what parameters are in each preset refer to the [Compression Methods] section of the "DSG_Arc.ini" file. 
- Added option to calculate an expression using <expr:1.2+2*3:auto> to be used in MT memory usage calculation in method line.
  >> The "auto" parameter indicates that it will be converted to kb, mb, gb, tb, etc automatically. If you use any other value it will be included in the line after the result (":auto" parametter is optional). 
- Fixed some minor bugs and put some optimizations visually into the interface. 
- Updated DiskSpan GUI database to version 1.0.2.5 (Thanks to KaktoR).
Reply With Quote
The Following 7 Users Say Thank You to Cesar82 For This Useful Post:
fabrieunko (04-12-2021), Gehrman (04-12-2021), Grumpy (04-12-2021), houcine80 (04-12-2021), KaktoR (04-12-2021), mausschieber (04-12-2021), Prettyboy099 (04-12-2021)
  #37  
Old 04-12-2021, 10:44
fabrieunko fabrieunko is offline
Registered User
 
Join Date: Sep 2021
Location: france
Posts: 123
Thanks: 154
Thanked 27 Times in 20 Posts
fabrieunko is on a distinguished road
Hello, I have a question. when you choose the GOG, STEAM or UWP method, what exactly is this? must you necessarily choose a method? or does it not really matter?
Reply With Quote
  #38  
Old 04-12-2021, 13:15
Cesar82's Avatar
Cesar82 Cesar82 is online now
Registered User
 
Join Date: May 2011
Location: Brazil
Posts: 858
Thanks: 1,423
Thanked 1,852 Times in 625 Posts
Cesar82 is on a distinguished road
Quote:
Originally Posted by fabrieunko View Post
Hello, I have a question. when you choose the GOG, STEAM or UWP method, what exactly is this? must you necessarily choose a method? or does it not really matter?
These options are only used with the CIU.
When enabled the option of choosing the type when performing the conversion, an extra section [InstallerSettings] will be added in Records.ini with the key InstallerType=.
When launching the multi-install compatible installer like CIU the installer will start in the mode defined in this key.
As an example CIU will or won't insert keys in registry, or create shortcuts to different executables on desktop, or display certain play button depending on choice of installation type obtained in Records.ini generated during compression by DiskSpan GUI.

For unsupported installers this doesn't change anything when making any choice, whether or not to enable the combobox by checking the checkboxes in DiskSpan GUI's developer mode.
Reply With Quote
  #39  
Old 06-12-2021, 12:25
Snake288 Snake288 is offline
Registered User
 
Join Date: Nov 2018
Location: Paris
Posts: 188
Thanks: 90
Thanked 34 Times in 28 Posts
Snake288 is on a distinguished road
hello mausschieber

i think you can watch the video I sent to you and you can see the problem I'm having

i've been trying to compress this game for exactly 15 days now and I'm having trouble restoring the files



https://files.fm/f/5h3sdwbyc
Reply With Quote
  #40  
Old 14-12-2021, 00:59
fabrieunko fabrieunko is offline
Registered User
 
Join Date: Sep 2021
Location: france
Posts: 123
Thanks: 154
Thanked 27 Times in 20 Posts
fabrieunko is on a distinguished road
Hello, I happen to have this little problem

Acces violation at address 774E4073 in module 'ntdll.dll' read of address 00000000

I use the 2004 version under window 10
Reply With Quote
  #41  
Old 14-12-2021, 11:42
Cesar82's Avatar
Cesar82 Cesar82 is online now
Registered User
 
Join Date: May 2011
Location: Brazil
Posts: 858
Thanks: 1,423
Thanked 1,852 Times in 625 Posts
Cesar82 is on a distinguished road
Quote:
Originally Posted by fabrieunko View Post
Hello, I happen to have this little problem

Acces violation at address 774E4073 in module 'ntdll.dll' read of address 00000000

I use the 2004 version under window 10
Thanks.
Reporting a random "Acces violation" error without reporting the steps taken for it to occur doesn't make much sense.
It is not possible for me to replicate it in order to try to prevent it from happening.
There is an error on the tools page which always happens when extracting the output file multiple times without closing DiskSpan GUI.
I think this "CoInitalize" error is due to IsDone not being made to run more than once in an install, because CoInitalize is used in the progressbar display, so it only initializes the progress bar when initializing the DSG and terminates when shut down the DSG. I have not discovered the real reason for such an error.
So thanks for the info, but it doesn't help much if you don't know the steps to make it happen.
Reply With Quote
The Following 2 Users Say Thank You to Cesar82 For This Useful Post:
fabrieunko (14-12-2021), mausschieber (14-12-2021)
  #42  
Old 14-12-2021, 12:48
fabrieunko fabrieunko is offline
Registered User
 
Join Date: Sep 2021
Location: france
Posts: 123
Thanks: 154
Thanked 27 Times in 20 Posts
fabrieunko is on a distinguished road
ok as it is already happening 2 times next time I will take note of everything I do step by step and I will give you a feedback here.
Reply With Quote
The Following User Says Thank You to fabrieunko For This Useful Post:
Cesar82 (14-12-2021)
  #43  
Old 14-12-2021, 22:13
fabrieunko fabrieunko is offline
Registered User
 
Join Date: Sep 2021
Location: france
Posts: 123
Thanks: 154
Thanked 27 Times in 20 Posts
fabrieunko is on a distinguished road
Hello, and here is this error again, I will explain it all to you:
I wanted to compact the following game : Street Outlaws 2 Winner Take ALL

message error : Access violation at address 77924073 in module ntdll.dll read of address 00363231

I clicked on choose the compression method then custom, xt_zlib + srep_new + lolz: dtb1: d512m: mtt1: mc1023
Reply With Quote
The Following User Says Thank You to fabrieunko For This Useful Post:
Cesar82 (15-12-2021)
  #44  
Old 15-12-2021, 14:07
Cesar82's Avatar
Cesar82 Cesar82 is online now
Registered User
 
Join Date: May 2011
Location: Brazil
Posts: 858
Thanks: 1,423
Thanked 1,852 Times in 625 Posts
Cesar82 is on a distinguished road
Quote:
Originally Posted by fabrieunko View Post
Hello, and here is this error again, I will explain it all to you:
I wanted to compact the following game : Street Outlaws 2 Winner Take ALL

message error : Access violation at address 77924073 in module ntdll.dll read of address 00363231

I clicked on choose the compression method then custom, xt_zlib + srep_new + lolz: dtb1: d512m: mtt1: mc1023
Which version of DSG are you using?
If possible, make a video demonstrating the steps until displaying the error (Record from the execution of the DSG).
There is no error here, but the LOLZ methods are defaults so it looks like you are using an older version of the DSG.
Reply With Quote
  #45  
Old 15-12-2021, 21:55
fabrieunko fabrieunko is offline
Registered User
 
Join Date: Sep 2021
Location: france
Posts: 123
Thanks: 154
Thanked 27 Times in 20 Posts
fabrieunko is on a distinguished road
Hello, my version of dsg is 2.0.0.4. I cannot make video I have an old pc which for some games takes me 8 hours of compression, so I leave the pc running at night. But I redid the game compaction with Srep + lzma and it worked.
Reply With Quote
The Following User Says Thank You to fabrieunko For This Useful Post:
Cesar82 (16-12-2021)
Reply

Tags
cls-diskspan, compressor, diskspan, diskspan_gui

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
DiskSpan on Linux hydefromt70s Conversion Tutorials 1 15-10-2020 08:12
How to use diskspan bat mausschieber Conversion Tutorials 4 05-09-2020 13:25
DiskSpan FreeArc returns an error Titeuf Conversion Tutorials 2 18-07-2020 02:46
CIU 3.0.0.0.u3 (2019-03-28) - Diskspan Issues mesut28 Conversion Tutorials 17 30-03-2019 03:28
R.G. Gamers DiskSpan Simorq Conversion Tutorials 1 28-10-2017 09:22



All times are GMT -7. The time now is 03:10.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2022, vBulletin Solutions Inc.
Copyright 2000-2020, FileForums @ https://fileforums.com