#571
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Quote:
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Edit: okay i already run 'InstallerScript_3.0.0.1.b7_[2020.09.01].iss', but after i open setup.exe, it will come out with this kind of error ![]() ![]() ![]() Last edited by adammail14; 12-09-2020 at 20:19. |
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#572
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I have added a FAQ to first post.
Come across specific questions and have (or want) answers? I will post most asked questions in the FAQ ![]()
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Haters gonna hate
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The Following 2 Users Say Thank You to KaktoR For This Useful Post: | ||
mausschieber (06-10-2020), pakrat2k2 (14-10-2020) |
#573
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But if you are exhibiting all these errors, it may have corrupted something on your system. There was no other user who reported errors like the first image. Here it works perfectly in Windows 10 build 2004 |
#574
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Where to download CIU 3.0.0.1?
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option to include mtx and xlolz multithreaded compression to CIU?
hello all, as you all know blackfire released a multithreaded lolz compressor called xlolz, as well as one called mtx. i was wondering if it would be possible to make these two multithreaded compressors compatible with diskspan? im not sure if these work with UA but was wondering if the next version or so of CIU and the tool pack bundle could be made compatible with these accelerator plugin things so i can use diskspan with them. thanks
![]() -Kitsune |
#578
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It is already inside the next UA / CIU version. Me and Cesar tested a lot
![]() I don't have an ETA for the new version.
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Haters gonna hate
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The Following 2 Users Say Thank You to KaktoR For This Useful Post: | ||
Kitsune1982 (07-10-2020), Mortal Lord (07-10-2020) |
#579
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Last edited by thinkbigearnbig; 10-10-2020 at 18:51. |
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You need to be with Setup.exe for it to work. It launches Setup.exe with a parameter that allows displaying the autorun page ... If Autorun.exe + Setup.exe is running "Setup.exe" the autorun page will not be displayed The autorun page only displays when clicking Autorun.exe. Autorun.exe is optional, if it does not exist the autorun page is displayed when you run Setup.exe. |
#581
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I have removed latest beta due to some errors.
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Haters gonna hate
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#582
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Code:
------------------------------------------------------------------------------------------------------------------------------------------ ---------------------------------------------------------------------------------------------------------------------------------------------- CHANGELOG CIU 3.0.0.1.beta ---------------------------------------------------------------------------------------------------------------------------------------------- ---------------------------------------------------------------------------------------------------------------------------------------------- ############################################### CIU 3.0.0.1.beta.7.u2 ############################################ - Updated "MTX" decompression accelerator from v4.2.0.0 to v5.0.0.0 - Changed default values to StandardButons and SmallButons to 100x25 and 70x21 respectively. - Fixed SmallBrowseButton top position when using directory Edit with height greater than the default of 21 pixels. - Fixed ExtractTemporaryFile error when trying to extract file "*.bat" displaying an error message that the file "*.bat" was not found. It only displays an error when one of the compressors is selected. - Fixed correct percentage by dividing the progress bar by the number of "Data#.bin.001" files when not setting the key Size= referring to the size of the "Data#.bin.001" file. HOTFIX: - Fixed COMPRESSOR_GUI.exe ############################################### CIU 3.0.0.1.beta.7.u1 ############################################ - Removed "PMT" from CIU (Reason: "MTX" has the same functionality). - Removed "PrecompX" from CIU (Reason: "MTX" has the same functionality). - Added "MTX" to CIU compression methods like: precomp, mpzapi, razor, lolz. >> Use in DiskSpan.bat: precomp_mtx, mpzapi_mtx, razor_mtx, lolz_mtx. >> More information about MTX at: https://fileforums.com/showthread.php?t=103664 - Added new RazorTools decompression method ue4dt/UE4DT "Unreal Engine 4 Decryption Tool". >> More information about ue4dt.exe at: https://www.fileforums.com/showthread.php?t=103145 >> DiskSpan.bat defined method like using: >> set GAME[1].METH[1]=ue4dt:m2:k0x5DD20432F2AD810071033FC3F925FFDFD647514524D0A0D222E17D76BAF57BFD+lzma:ultra >> ue4dt.exe e|d -m# -c# -b# -k# <stdin> <stdout> >> -m = method (1 = games that use borderlands3, street figher v... format, 2 = games that use rune ii format) >> -c = chunk size >> -b = block count >> -k = key in hexadecimal. - Added new "RazorTools" decompression method "Metro Exodus", "Project CARS 3", "Saints Row 3 Remastered", "Death Stranding" >> Currently CIU supports all these Razor12911 tools. >> FIFA 19 Cas Decryption Tool + Precompressor https://fileforums.com/showthread.php?t=102461 >> Project CARS 2|3 Bff Decryption Tool https://fileforums.com/showthread.php?t=102524 >> Death Stranding Decryption Tool https://fileforums.com/showthread.php?t=103699 >> Metro Exodus Precompression Tool https://fileforums.com/showthread.php?t=103563 >> SRTTR Precompression Tool https://fileforums.com/showthread.php?t=103546 >> LZO Precompressor (Side project) https://fileforums.com/showthread.php?t=102615 >> LZX Precompressor (Side project) https://fileforums.com/showthread.php?t=102675 >> ZSTD Precompressor (Side project) https://fileforums.com/showthread.php?t=102599 >> Unreal Engine 4 Decryption Tool https://fileforums.com/showthread.php?t=103145 B7 HOTFIX 3: - Fixed ISPP error during the creation of the internal ISPP INI file from Setup.ini. - Fixed reading of parameter keys when installing 32Exe= key items from the [Launch#] sections. >> This error was usually visible as an invalid parameter error when installing DirectX. - Removed AddGameExplorer function when the detected system is Windows 10. >> The AddGameExplorer function still remains for previous versions of Windows that support GameUx. B7 HOTFIX 2: - Fixed section when moving the mouse on the Button Labels using italic fonts. - Fixed and also changed to the internal RequestDisk mode of the Cls-DiskSpan.dll library. >> To try to avoid most errors when requesting next disk. - Fixed phantom buttons (Clone of visible button labels) in the upper left corner of the installer (All pages). >> This error is only visible if you disable the button label shadows, so it creates a phantom click region with the same size as the visible button label. B7 HOTFIX 1: - Fixed an error in the creation of the optional buttons to always create when there is a key Visible= or Left= in the section corresponding to the button. - Fixed to slightly reduce lag when changing languages when using complex design installers and only using an autorun image. - Fixed an error that previously displayed multiple hint balloons with the language name when moving the mouse over the flags. >> At each language change, another balloon was created for the selected language, with several balloons overlapping. >> This was only visible when enabling the key BalloonTip= of the [LangBox] section - Fixed the correct positioning of labels aligned to the right, such as FreeSpaceLabel, RemaingTimeLabel in Installer/SmallInstaller and others labels. >> Positioning was also fixed when using Alignment=right in the [TextStage] section. ############################################### CIU 3.0.0.1.beta.7 ############################################### - Updated compressor/decompressor PrecompX from v1.4.0.0 to v2.0.0.1 (MOD version) >> The "PrecompX MOD version" use "precomp.exe", not "Precomp32.exe/Precomp64.exe". >> More info at: https://fileforums.com/showpost.php?p=485763 - Fully recreated the CIU buttons access and click functions. >> Before the areas of clicks of two buttons next informed in the keys ClickArea###= could not cross, so when clicking on a label of a button that is over the area of another, the click did not work. >> Now each area and label are individual adding the click areas of the label with the area defined in the ClickArea###= keys or area created by the bitmap image. >> Now it even allows intersections of 2 buttons with functional click, but the click will be made according to the order of creation of the buttons. >> Now if using area from images the ClickArea###= keys are totally ignored creating the image area in the exact position and dimensions of the corresponding button size. - Added a new ClickAreaID= key in all sections related to buttons, including the button group sections [StandardButton], [StandardButton] and [SmallButton]. >> The ClickAreaID= key supports the following values: STANDARD / SELECTED / CLICKED / DISABLED (Not case sensitive) (Standard is normal button) >> This key when using one of the compatible values will create a bitmap mask starting from the most opaque area of the corresponding button image. >> If you include the area bitmap image this key will be ignored and will use the external bitmap image and the area will always be created at the button's total position and dimensions. >> If you use the ClickAreaID= key in the button group section as [StandardButton] it will be created for all buttons belonging to the group, but starting from the image that is displayed on the specific button. - Recreated the code for Equalizer making it part of a custom buttom. >> Now the Equalizer buttons are no longer an individual component. >> It is like the other buttons and allows you to include labels, define click areas. >> As the equalizer is now a custom buttom, all keys applied to the other buttons like font colors, shadows also apply to the equalizer. - Changed the name of the images the equalizer buttons from "###Paused.png" to "###Disabled.png". >> This was necessary for the equalizer to operate as a custom buttom as "EqualizerARPaused.png" changed to "EqualizerARDisabled.png". - Changed the name of the Equalizer button sections to the same pattern as the buttons. >> As the Equalizers are now a custom button, this change was necessary to follow the reading pattern as in the other buttons like [<NameOfButtom>Buttom]. >> It was changed: [EqualizerButtomSI] to [EqualizerSIButtom] and also [EqualizerButtomAR] to [EqualizerARButtom]. - Removed the HideLine= key from all sections of the equalizer buttons. >> This HideLine= key is not necessary because to hide the line simply use a value of "0" in the LineHeight= key. - Added new StopOnSelect= key in all sections of the equalizer buttons. >> If you use value 1, the animation is interrupted when you enter the mouse. >> You can combine with the ShowLastState= key and combine or not using images for ###Selected.png/###Clicked.png/###Disabled.png. - Added a new DisableRequisitesPage= key in the [InterfaceSettings] section. >> This key when using value "1" does not create the software requirements page including the Launch items below DirEdit as before. >> In this mode, it is not supported to display the CheckAll checkbox, and the number of items depends on the free space in TextBG. >> This option has been included for when one or two items are needed, it is not necessary to display an additional page for this. - Fixed a problem with the "DesktopCheckbox" in which it was inaccessible and it was not possible to deselect it. >> Now it is displayed disabled when it has no executables configured for the type of installation being performed (such as when using GOG + STEAM and not configuring an executable for one of them). - Fixed so that CIU labels are visibly proportional to the installer when the user uses the system with a visualization scale greater than 100%. >> Now the labels are proportional, or very close to the ideal proportion when using scales greater than 100%. - Fixed the cut of the right end of the labels when using fonts with italics in the labels (Automatically). >> The labels that have several lines could not be applied the same procedure so it will still be cut the same as the last character. >> Depending on whether the last word of the text reaches the label limit, the text will be cut off at the last character of the longest lines. - Added a new FontItalic= key to all sections that include font configurations and have the FontBold= key. >> This key has better effects when using native system fonts like Arial, Tahoma, etc. - Added new MoveX= and MoveY keys in the [SmallBrowse], [SmallCancel], [SmallPause] and [SmallMusic] sections. >> If you use the Left= or Top= keys in these sections, these new keys are ignored. >> If you use the Left= key, the MoveX= key it is ignored and if you use the Top= key then the MoveY= key is ignored. - Added new keys Text= and Text<LNG>= in all sections of the equalizer buttons. >> This text is displayed as an optional label if you enable the ShowLabel key using value 1. >> If you do not include the optional label using the keys Text= or Text<LNG>= the caption of the Music button will be used. >> Since equalizer is a music button, the OneLiner= key is also present in the equalizer sections. - Added two news flag template, currently totaling 24 different templates. >> To view the new template go to folder: ...\Resources\Languages\Flags\. - Fixed error when using the key AlignOnTop= of the settings sections of the ListBox as [ComponentsSettings] section. - Fixed so that when moving the mouse over the labels, select the checkbox too (checkboxes like: LicenceCheck, OptmalCheck, etc). - Fixed to display the software requirements page when using [Launch#] section in an external "Setup.ini" file. - Fixed an error in which the system requirements result bar in the DirectX and O.S. options did not completely fill the bar with a vertical black line at the end of the bar. - Fixed error when moving the window when using value "0" in MoveTogether= key in the [AboutSettings] and [AboutSettingsAR] sections. - Fixed to correctly display the uninstall time. - Changed the name of the key Alignment= to Position= key in [SubTitle] section. - Changed name of keys LogoAlignment= to LogoAlign= key in [BackGround] and [VideoOrFlashBG] sections. - Changed name of keys Alignment= to Align= key in all sections below: >> [EqualizerButton], [EqualizerARButton], [EqualizerSIButton], [Logo], [LogoAR], [LangBox] - Changed name of some keys in the [RequirementsSettings] section. ** OIRIGINAL KEY NAME: >> CHANGET TO KEY NAME: ** AdjustBarsMoveY= >> BarsMoveY= ** AdjustBarsLenght= >> BarsIncreaseLenght= ** AdjustBarsHeight= >> BarsIncreaseHeight= ** AdjustSpaceHeight= >> BarsIncreaseSpaceHeight= - Changed all the names of the keys that started with Move in the [InterfaceSettings] and [SmallInstaller] sections. >> All keys with functions related to moving are now terminated by MoveX or MoveY. ** OIRIGINAL KEY NAME: >> CHANGET TO KEY NAME: ** DirectoryEditMouseMove= >> DirectoryEditOnMouse= ** MoveUninstallProgress= >> UninstallProgressMoveY= ** MoveDirectoryInfo= >> DirectoryInfoMoveY= ** MoveInstallLabelX= >> InstallLabelMoveX= ** MoveInstallLabelY= >> InstallLabelMoveY= ** MoveFileLabelX= >> FileLabelMoveX= ** MoveFileLabelY= >> FileLabelMoveY= ** MoveTimeElapsedX= >> TimeElapsedMoveX= ** MoveTimeElapsedY= >> TimeElapsedMoveY= ** MoveTimeRemainingX= >> TimeRemainingMoveX= ** MoveTimeRemainingY= >> TimeRemainingMoveY= - Added some new keys in the [InterfaceSettings] section in order to allow moving some of the labels on the SelectDir page. ** CheckBoxFontItalic= // 0 / 1 //Define italic font style to checkboxes in SelectDir page. ** FreeSpaceBottomLabel= // 0 / 1 //Value 1 displays the FreeSpace label at the bottom of the TextBG. Value 0 displays next to DirectoryBrowseLabel (Default value is 0). ** FreeSpaceLabelAlignment= // left / center / right //This key will only take effect if FreeSpaceBottomLabel = 1 (Default value is [TextStage] alignment). ** FreeSpaceLabelMoveY= // integer //Move the FreeSpace label up or down, but when using FreeSpaceBottomLabel = 0 (default) the label will move together when using the key DirectoryBrowseLabelMoveY=. ** DirectoryBrowseLabelMoveY= // integer //Move the label above the Edit up and down. ** DirectoryEditLabelMoveY= // integer //Move the internal Edit up and down. ** DirectoryEditMoveX= // integer //Move Edit left and right. ** CheckBoxItemsMoveY= // integer //Move all SelectDir page checkboxes up and down. ** DirectoryEditLabelSpaceLeft= // integer //Increase the space between the edge of the Edit image and the left side of the EditLabel. ** DirectoryEditLabelSpaceRight= // integer //Increase the space between the edge of the Edit image and the right side of the EditLabel. ** DirectoryEditIncreaseWidth= // integer //Increase the width of the Edit. ** ShowResumeFullTime= // 0 / 1 //Displays or not at the end of the installation the summary of the total time including installation of the Redist items. ** ResumeTimeMoveX= // integer //Move the ResumeTime label left and right. ** ResumeTimeMoveY= // integer //Move the ResumeTime label up and down. ** ResumeFullTimeMoveX= // integer //Move the FullResumeTime label left and right. ** ResumeFullTimeMoveY= // integer //Move the FullResumeTime label up and down. - Changed the way the ISPP (Inno Setup Preprocesor) creates the CIU's internal INI file. >> Now a Default.ini file has been included in the "Includes" folder of the source code with the default values of the keys. >> When a value is equal to the default value it will not be included in the preprocessed ini file. >> This makes it faster to access the internal INI values and makes the CIU a little faster. - Fixed an error when running "Setup.exe" through "Autorun.exe" on some PCs. - Fixed to use VideoBG.bmp (region) and VideoBG.png (Frame) when using only online video (DirectLink or YouTube Link). - Fixed error in ProgressBar mode when canceling progressbar mode on the software requiriments page. - Fixed not to pause the music when minimizing the installer while installing. - Fixed to display the components of the fullscreen screen (Slide, Frame, Logo) before attempting to load the video file (Visible mainly when using online video). - Fixed OneLiner key= of the [SmallButton] section to make it independent with default value "False". - Fixed maximum opacity value to 100 (100%) in equalizers sections. - Fixed font of special thanks labels on the about page to not use same font size as the translator labels. - Fixed Left=, Width=, FontColor= keys of the [PageBigTitle] section that did not work. ############################################### CIU 3.0.0.1.beta.6 ############################################### - Changed the behavior of the keys referring to the shadow in the [RequirementsSettings] section. >> Now the ShadowVisible=, ShadowColor=, ShadowMoveX=, ShadowMoveY= keys only change the labels of the requirement result bars. - Added new keys in the [RequirementsSettings] section to configure the source of the requirements result bars label. >> The adjustment FontSize= works together with the adjustment of the key Font= of the [TextStage] section. ** AdjustBarsMoveY=0 // integer Move all bar and labels from the right up and down. ** Font= // string (Default value is [TextStage] Font= key) ** FontColor=$000000 // $RGB (Default value is [TextStage] FontColor= key) ** FontSize=0 // integer (Default value is [TextStage] FontSize= key) ** FontBold=0 // 0 / 1 (Default value is [TextStage] FontBold= key) - Added a new key Type= to the [Executable#] section to "Setup.ini" (Internal) and "Setup.ini" (External). >> Also all "GOG" or "UWP" terminated keys were removed entirely as: NameGOG=, ExeGOG=, NameUWP=, IconUWP=, etc. >> When creating an installer with dual functionality (Example: GOG + STEAM), each executable must be informed to which type it belongs. >> Suported values en key Type=: "", "NORMAL", "STEAM", "GOG", "UWP" (value without quotes). The default value is: "" = "NORMAL" = "STEAM" (Same thing) - Added a new key Type= to the [Play#Button] section to "Setup.ini". >> When creating an installer with dual functionality (Example: GOG + STEAM), each play button must be informed to which type it belongs. >> Suported values en key Type=: "", "NORMAL", "STEAM", "GOG", "UWP" (value without quotes). The default value is: "" = "NORMAL" = "STEAM" (Same thing) - Added a new key ExecutableID= to the [Play#Button] section to "Setup.ini". >> It is the value of the executable ID to which you want to link the current Play button. >> If this key is not used, the default value will be the same ID "#" of the section [Play#Button]. >> This key is only mandatory when using installers with dual functionality (Example: GOG + STEAM). - Updated to library CLS-DISKSPAN.dll to version R3 (modifyed). >> An option "#define DiskSpan_R3_Original" has been included for testing if errors occur with the modified version. - Added Key AddDXFilter= in the [InstallOptions] section. >> If you use a value of 1 in this key, a filter file will be included in "Setup.exe" file. >> Then it will be possible to play music or video even if there is no codec installed on the PC. >> If you include video or URL in the installer it is recommended to use a value of 1 in this key. >> If you use the .mp3 file and do not include the filters and do not have a codec installed, the ".mp3" file will be executed with the old BASS.dll library. - Added new keys in the [InterfaceSettings] section for configuring the check boxes on the SelectDir page. ** CheckBoxFontUC=0 // 0 / 1 ** CheckBoxFontBold=0 // 0 / 1 ** CheckBoxLabelX=0 // integer ** CheckBoxLabelY=0 // integer ** CheckBoxItemsHeight=20 // integer - Added support for Edit with height sizes different from the standard 21px. >> The size will be obtained from height of the "Edit.png" image. - Added support for CheckBoxes and RadioButtons with sizes different from the standard 13x13, but applied to CheckBoxes and RadioButtons. >> The size will be obtained from the "CheckBox.png" image or "RadioButton.png" image (Only not exist "CheckBox.png"). >> It supports sizes between 10 and 30 pixels, but it is recommended to use a value between 12 and 22 for best results. - Added news keys to [SubTitle] section to configure the SubTitle style. >> For more details, view the file "_Setup.ini" in the "Help" folder. - Added 6 news keys to [InterfaceSettings] section. >> These keys define the background color and text color of the memos when not using any kind of skins. ** LicenseMemoColor= // $RGB (Default color is clWindow) ** LicenseMemoTextColor= // $RGB (Default color is clWindowText) ** InfoMemoColor= // $RGB (Default color is clWindow) ** InfoMemoTextColor= // $RGB (Default color is clWindowText) ** HashMemoColor= // $RGB (Default color is clWindow) ** HashMemoTextColor= // $RGB (Default color is clWindowText) ############################################### CIU 3.0.0.1.beta.5 ############################################### - Added ScrollBar for ComponentsPage, TasksPage, and SelectDirPage (Redist Items) pages. >> Now when the number of items exceeds the TextBG space allocated to the items on each page, the ScrollBar will be displayed. >> By default, a ScrollBar, CheckBox, RadioButton similar to the "Carbon.vsf" (VCLStyle) style ScrollBar will be created. >> You can include custom images for each ScrollBar or common images for all ScrollBar in "Setup\Setup" folder. ** ScrollBkg.png, ScrollDownBtn.png, ScrollSliderBtn.png, ScrollUpBtn.png //Common ScrollBar images supported. ** CScrollBkg.png, CScrollDownBtn.png, CScrollSliderBtn.png, CScrollUpBtn.png //Components ScrollBar images supported. ** TScrollBkg.png, TScrollDownBtn.png, TScrollSliderBtn.png, TScrollUpBtn.png //Tasks ScrollBar images supported. ** LScrollBkg.png, LScrollDownBtn.png, LScrollSliderBtn.png, LScrollUpBtn.png //Launcher ScrollBar images supported. - Added two new sections [ComponentsSettings] and [TasksSettings] to the "Setup.ini" file. >> These keys are necessary to configure the ListBox for each page. >> The list of keys below is filled with the default values (If the key exists in TextStage it will be used by default). >> These same keys have also been added to the [LauncherSettings] section. ** AlignOnTop=0 // 0 / 1 Align the list of items to the top (If the value is 0 it will be centered vertically). ** AlignOnLeft=0 // 0 / 1 Align the list of items to the left (If the value is 0 it will be centered horizontally). ** ShowCheckAll=0 // 0 / 1 Show CheckBox "CheckAll" in the first item in the items list. ** ScrollBarLeft=0 // 0 / 1 Show ScrollBar to the left of the item list (Not recommended). ** ScrollBarWidth=17 // integer ScrollBar Width value of ScrollBar. ** ScrollUpDownHeight=17 // integer ScrollBar Up or Down button Height value. ** ScrollSliderHeight=20 // integer SrollBar slider (moving part) Height value. ** ListBoxItemsHeight=20 // integer Line spacing of items (Between CheckBoxes/RadioButtons). ** Font=Arial // string Font name for the CheckBoxes/RadioButtons labels. ** FontColor=$000000 // $RGB Font color for the CheckBoxes/RadioButtons labels. ** FontSize=0 // integer Increase/Decrease value in standard font size of CheckBoxes/RadioButtons. ** FontUC=0 // 0 / 1 Define if CheckBoxes/RadioButtons labels use uppercase font. ** FontBold=0 // 0 / 1 Define if CheckBoxes/RadioButtons labels use bold font style. ** ShadowVisible=1 // 0 / 1 Define if Shadow of CheckBoxes/RadioButtons labels is visible. ** ShadowColor=$000000 // $RGB Shadow color of CheckBoxes/RadioButtons labels. ** ShadowMoveX=0 // integer Move the shadow of the CheckBoxes/RadioButtons labels vertically in relation to the label position. ** ShadowMoveY=0 // integer Move the shadow of the CheckBoxes/RadioButtons labels horizontally in relation to the label position. ** LabelX=0 // integer Move CheckBoxes/RadioButtons label vertically ** LabelY=0 // integer Move CheckBoxes/RadioButtons label horizontally - Added new key Group= in sections [Component#], [Task#] and [Launch#]. ** Group=0 // integer Determines the CheckBoxes/RadioButtons group to which the component belongs (Required to function properly using RadioButtons). - Added new key Level= in sections [Component#], [Task#] and [Launch#]. ** Level=0 // integer Move the CheckBoxes/RadioButtons group to the right if the level is higher. - Added a new section [RequirementsSettings] to configure the System Requirements page. ** AdjustBarsLenght=0 // integer Increase/Decrease the color bar length (Left to right). ** AdjustBarsHeight=0 // integer Increase/Decrease the color bar height (Top to bottom) ** AdjustSpaceHeight=0 // integer Increase/Decrease the space between the lines of the items in the system requirements. ** AutoLabelFontSize=1 // 0 / 1 Using value 0 disables the auto adjustment (Decrease) of the label source if it does not fit the line. ** ShadowVisible=1 // 0 / 1 Define if Shadow of labels is visible in System Requirements Page. ** ShadowColor=$000000 // $RGB Shadow color of labels in System Requirements Page. ** ShadowMoveX=0 // integer Move the shadow of the labels vertically in relation to the label position in System Requirements Page. ** ShadowMoveY=0 // integer Move the shadow of the labels horizontally in relation to the label position in System Requirements Page. - Added new keys SiteGOG=, SiteGOG<LNG>=, SiteUWP=, SiteUWP<LNG>= to [WebSite#Button] sections to work with dual installer mode. - Removed keys ShadowVisible=, ShadowColor=, ShadowMoveX=, ShadowMoveY=, from sections [Component#] and [Task#]. ############################################### CIU 3.0.0.1.beta.4 ############################################### - Added support for multiple music files using Music#.mp3 (multi). >> Compatibility with music.mp3 (single) was maintained. - Added independent music file for SmallInstaller. >> Use MusicSI.mp3 (single) or MusicSI#.mp3 (multi) files to play different file in SmallInstaller. >> If the file does not exist, normal music will be played. - Added a new AllowYouTube= key in the [InstallOptions] section. >> If AllowYouTube=1 includes the necessary libraries to play video or music from YouTube. - Added two new sections [MusicPlayer] and [MusicPlayerSI] to configure the music player. >> To use YouTube links, you must enable AllowYouTube=1 in the [InstallOptions] section to include the required library. ** Source#= // string //DirectLink from steam, link from YouTube or file from disk. ** Source#<LNG>= // string //Localized DirectLink from steam, link from YouTube or file from disk. ** InternalFile=1 // 0 / 1 //Whether or not it includes internal music files if it exists in the "Setup.exe" file. ** Loop=1 // 0 / 1 //Plays the file or all files (if more than one) in loop mode. ** Mute=0 // 0 / 1 //Sets the mute when playback starts (Useless for now). ** Random=0 // 0 / 1 //If the value is 1 it will play in random order. ** Volume=100 // integer (0 to 100) - Added new keys in [VideoOrFlashBG] section to configure video playback in the Background. >> To use YouTube links, you must enable AllowYouTube=1 in the [InstallOptions] section to include the required library. >> Check video ITag list here: https://gist.github.com/sidneys/7095afe4da4ae58694d128b1034e01e2 ** Source#= // string //DirectLink from steam, link from YouTube or file from disk ** Source#<LNG>= // string //localized DirectLink from steam, link from YouTube or file from disk ** InternalFile=1 // 0 / 1 //Whether or not it includes internal video files if it exists in the "Setup.exe" file. ** Stretch=0 // 0 / 1 //If you use 0, the video will be displayed in its original proportions, filling the space with black bands. ** Loop=0 // 0 / 1 //Plays the file or all files (if more than one) in loop mode. ** Mute=0 // 0 / 1 //Sets the mute when playback starts. This function is used if you want to hide the audio and play music. ** Random=0 // 0 / 1 //If the value is 1 it will play in random order. ** Volume=90 // integer (0 to 100) - Added new keys in [VideoOrFlashAR] and [VideoOrFlash] section to configure video playback in the Autorun/Installer pages. >> To use YouTube links, you must enable AllowYouTube=1 in the [InstallOptions] section to include the required library. >> Check video ITag list here: https://gist.github.com/sidneys/7095afe4da4ae58694d128b1034e01e2 >> The Source#= key in sections [VideoOrFlashAR], [VideoOrFlash] support only a single file Source1= or one file and others keys using links. ** Source#= // string //DirectLink from steam, link from YouTube or file from disk (Only one file on the disk is supported). ** InternalFile=1 // 0 / 1 //Whether or not it includes internal video files if it exists in the "Setup.exe" file. ** Stretch=0 // 0 / 1 // If you use 0, the video will be displayed in its original proportions, filling the space with black bands. ** Loop=0 // 0 / 1 //Plays the file or all files (if more than one) in loop mode. ** Mute=0 // 0 / 1 //Sets the mute when playback starts. This function is used if you want to hide the audio and play music. ** Volume=80 // integer (0 to 100) - Added new keys in [VideoOrFlashAR] and [VideoOrFlash] section to configure video frame in Autorun/Installer pages. >> To limit the video display area (region), place a "VideoAR.bmp" or "Video.bmp" image of the Width/Height dimensions specified in the corresponding section. >> The frame images are optional and are only visible when viewing and playing the video as a frame around the video. >> For frame in Autorun/Installer pages use image named VideoAR.png/Video.png respectively. ** FrameLeft=0 // integer ** FrameTop=0 // integer ** FrameWidth=0 // integer ** FrameHeight=0 // integer - Added support for "PMT - Parallel Multithreaded Encoder/Decoder" for "RAZOR" and "MPZ" compressor. >> PMT is a 4x4 like algorithm to make everything run parallelly. >> You can run any compressor/encoder that supports stdio/stdin/stdout or even nothing. >> The program can make a single threaded compressor multithreaded by using blocks, just like 4x4. >> For more information visit: https://fileforums.com/showthread.php?t=103230 - Changed to support "VideoBG.bmp" region mask of the video area other than just 1 bit per pixel bitmap image. ** "VideoBG.bmp" is an optional mask image to limit the video playback area within the video panel. >> You can now use "VideoBG.bmp" with bpp greater than 1 bpp (1 bit per pixel). >> If you use an image larger than 1 bpp, the image will be converted to 1bpp (1 bit per pixel) during the execution of the CIU. - Added support for new "VideoBG.png" image on "Background" folder. ** "VideoBG.png" is an optional frame image that will be displayed over the video playback within the video panel. >> This "VideoBG.png" is recommended to be used with predetermined video playback sizes (When not using fullscreen). >> If the "VideoBG.png" size is not the same as the video window, the "VideoBG.png" will be resized. - Added two new images "FrameBG.png" and "FrameBG.bmp" to the "Background" folder. ** "FrameBG.png" is an optional frame image that will be displayed on the slide show inside the slide panel. >> This "FrameBG.png" is recommended to be used with predetermined BG slides sizes (When not using fullscreen). >> If the "FrameBG.png" size is not the same as the slide window, the FrameBG.png will be resized. ** "FrameBG.bmp" is an optional mask image to limit the reproduction area of the slide show within the slide panel. >> You can now use "FrameBG.bmp" with bpp greater than 1bpp (1 bit per pixel). >> If you use an image larger than 1 bpp, the image will be converted to 1bpp (1 bit per pixel) during the execution of the CIU. - Added new section [RequirementsSettings] to configure items on the System Requiriments Page (See "_Setup.ini" file for more information). >> All shadow configuration keys have been moved from the [MinSystemReq] section to this new section. >> The AdjustBarWidth= key has also been moved, but has been renamed to AdjustBarsLenght= (The AdjustBarWidth= key no longer exists). >> The AdjustReqLabelFont= key has also been moved, but has been renamed AutoLabelFontSize= (The AdjustReqLabelFont= key no longer exists). - Removed key AdjustResLabelFont= from [MinSystemReq] section. - Added new key AdjustSpaceHeight= in the [RequirementsSettings] section to configure the space between requirements items. - Added new key AdjustBarsHeight= in the [RequirementsSettings] section to configure the height of the bars in requirements items. - Changed the mode of reading the values of the keys RAM= and VideoRAM= in the sections [MinSystemReq], [MinSystemReq] and [MinSystemReq] to string. >> Now these keys support units of measurement with GB, MB, etc. and also decimal values like 15.5 GB - Added a new System = key in the [MinSystemReq], [MinSystemReq] and [MinSystemReq] sections. >> Using this key you can enter the value of windows as a string. >> The key value is not case sensitive and the word "Windows" is optional. >> The value after the word "SP" defines the service pack value if necessary. ** System= // string //Optional key to enter the operating system version as text replacing the "WinVerMajor=", "WinVerMinor=" and "ServicePack=" keys. >> Supported values: System=<OS><SP> //System=Windows 10 //System=Windows 7 SP1 //System=Windows XP SP3 //System=Windows Vista SP1 //System=10 - Changed the maximum values in the keys referring to opacity. >> Values can now range from 0 to 100 (percentage of opacity) and no more than 0 to 255. >> The changed keys were: Opacity in the [EqualizerButton], [EqualizerButtonSI], [EqualizerButtonAR], [Splash], [SplashAR] sections. >> Also changed the LogoOpacity= and SmallLogoOpacity= keys in the [AboutSettings] and [AboutSettingsAR] sections. - Changed to creation of the flags and arrows at runtime only of the languages used in the conversion making it possible for various types of effect settings. >> Only two images are needed to create all flags, one with the flags of all languages supported by CIU. >> The other image is a specific template of the final format of the flag including the supported effects. >> The types of effects, colors of the effects, intensity of the effects and much more, are all configurable in the file "Setup.ini". >> See the [LangBox] section for more information on the new flags configuration keys. - Removed key Effects= from the [LangBox] section because it is no longer needed. - Added 2 new models of flags to the CIU. There are now a total of 22 models of flags to language box and translators of the about page. - Added 14 new keys in the [LangBox] section for configuring colors, opacity and the effects of the flags. >> The default values entered below are used if you do not add the key. These values create a flag with an effect similar to the old effect 1 (Light). ** ArrowOpacity=95 // integer 0 to 100 //Opacity of the normal arrow of language selector ** FlagOpacity=70 // integer 0 to 100 //Opacity of the normal flag of non-active languages (Without selecting or clicking) ** LightEffectOpacity=0 // integer 0 to 100 //Opacity of the uniform light layer. ** DepthEffectOpacity=50 // integer 0 to 100 //Opacity of the depth layer. ** GradientEffectOpacity=0 // integer 0 to 100 //Opacity of the gradient layer. ** LineEffectOpacity=0 // integer 0 to 100 //Opacity of the border line in gradient layer. ** FlagBorderOpacity=80 // integer 0 to 100 //Opacity of the border of al flags (normal, selected, clicked, disabled). ** DepthEffectType=1 // integer 0 to 2 //Type of depth effect. See the "FlagsMaskHelp.png" file in the Help folder. ** LineEffectSize=0 // integer 0 to 2 //Contour line thickness of the gradient effect. ** FlagBorderSize=2 // integer 0 to 3 //Contour line thickness of the final flag. ** ClickedBorderColor=$00FF00 // $RGB //Border line color of the clicked flag. ** LightEffectColor=$FFFFFF // $RGB //Light effect layer color. ** GradientEffectColor=$FFFFFF // $RGB //Gradient effect layer fill color (Left 100% opaque to right 30% opaque). ** LineEffectColor=$FFFFFF // $RGB //Border line color of the gradient effect. - Added 11 new keys in the [AboutSettings] section for configuring colors, opacity and the effects of the translators flags. ** FlagOpacity=100 // integer 0 to 100 //Opacity of the flag. ** LightEffectOpacity=0 // integer 0 to 100 //Opacity of the uniform light layer. ** DepthEffectOpacity=50 // integer 0 to 100 //Opacity of the depth layer. ** GradientEffectOpacity=0 // integer 0 to 100 //Opacity of the gradient layer. ** LineEffectOpacity=0 // integer 0 to 100 //Opacity of the border line in gradient layer. ** FlagBorderOpacity=80 // integer 0 to 100 //Opacity of the border of al flag. ** DepthEffectType=1 // integer 0 to 2 //Type of depth effect. See the "FlagsMaskHelp.png" file in the Help folder. ** LineEffectSize=0 // integer 0 to 2 //Contour line thickness of the gradient effect. ** FlagBorderSize=2 // integer 0 to 3 //Contour line thickness of the final flag. ** LightEffectColor=$FFFFFF // $RGB //Light effect layer color. ** GradientEffectColor=$FFFFFF // $RGB //Gradient effect layer fill color (Left 100% opaque to right 30% opaque). ** LineEffectColor=$FFFFFF // $RGB //Border line color of the gradient effect. - Changed the "size" keys reading mode to support units of measures: >> Supported size units of measure: B or BYTES, K or KB, M or MB, G or GB, T or TB, P or PB. (Not case sensitive) >> Mode compatible with the Size= keys in the [Components] and [Tasks] sections and also the GameSize= key in the [InstallOptions] section. >> This mode is also compatible with the parameter Size: in the key ArcFile#= of the section [ExtractSettings] in "Setup.ini" file (Internal and External). >> This mode is also compatible with the key Size= of the [Record#] sections in the "Records.ini" file. - Added support for click region limiting mask (bitmap mask ".bmp") for all equalizer buttons (EqualizerAR.bmp, Equalizer.bmp, EqualizerSI.bmp). - Changed key name Position= to Anchor= in [Equalizer], EqualizerSI] and [EqualizerAR] sections. The old Position= key continues working for now. - Added key name Alignment= to [LangBox], [Equalizer], [EqualizerSI], [EqualizerAR], [Logo], [LogoAR]. >> This key has an alignment functionality in relation to the installer on the X and Y axes. >> If you do not use the default value of this key it will be: Alignment=Left,Top >> The key Center= is still working, but the key Alignment= has priority over the key Center= but must be set to Left=0, otherwise it will be incremented. ** Alignment=<X>,<Y> //Supported values to "X" is "left", "center" and "right". Spported values to "Y" is "top", "center" and "bottom". - Removed the keys LogAlignmentX= and LogoAlignmentY= from the [BackGround] and [VideoOrFlahsBG] sections. - Added the keys LogAlignment= and LogoAlignment= to [BackGround] and [VideoOrFlahsBG] sections. >> This key has an alignment functionality in relation to the installer on the X and Y axes. ** LogoAlignment=<X>,<Y> //Supported values to "X" is "left", "center" and "right". Spported values to "Y" is "top", "center" and "bottom". - Updated compressor/decompressor "RAZOR" from v1.03.7 (standard) to v1.03.7 (stdio patched from https://www.fileforums.com/showthread.php?t=103298). - Added "Optimal" installation mode for use with high performance PC. - Changed the key UninstallFolder= to support full paths including constants like: >> UninstallFolder={userdocs}\Shadow of the Tomb Raider\Uninstall - Added support for constant {uninstallexe} for use in the [CustomSortcuts] section. - Changed constant name {savedgames} to {usersavedgames} to compatibility with constant of new version of Ino Setup. - Changed name of section [IniFileInfo] to [CustomIniFile] - Changed name of key from SetIniFile#= to IniFile#= - Added news parametters to IniFile#= in [CustomIniFile] section. ** Lang: // Languages SHORT (separated by commas) to add the value to the ini file. If you do not use the Lang parameter, any installation language will insert the value into the ini file. ** Comp: // Components ID (separated by commas) to add the value to the ini file. If you do not use the Comp parameter will always insert the value in the ini file. ** Task: // Tasks ID (separated by commas) to add the value to the ini file. If you do not use the Task parameter will always insert the value in the ini file. ** Flags: // Supported flags "IsUWP", "IsGOG", "Clean", without quotes separated by spaces if you use more than one flag. >> "IsGOG" // If use this flag, set ini value only if use mode ISGOGGame is active. >> "IsUWP" // If use this flag, set ini value only if use mode ISUWPGame is active. >> "Clear" // If use this flag and key value is empty, clear value in ini file. - Added a new section [CustomIniFile] to external "Setup.ini" with all the same keys as the internal "Setup ini". - Added a new section [CustomShortcuts] with the Shortcut#= key in Setup.ini (Internal and External). >> The following parameters are supported in key Shortcut#= (Only the <Name> and Dest:/Dest64: parameters are required, the others are optional). >> Shortcut#=<Name>; Description:<Description>; Dest:<Destination>; Dest64:<Destination64>; Parameter:<Parametter>; WorkDir:<WorkDir>; WorkDir64:<WorkDir64>; IconFile:<IconFile>; IconIndex:<IconIndex>; Lang:<Languages>; Comp:<Components>; Task:<Tasks>; IsGOGGame:<1/0>; RunAsAdmin:<0/1>; ShortcutProt:<0/1>; ** <Name> // The first parameter after the "=" sign is the name of the shortcut including the destination path and shortcut extension, like as: {userdesktop}\My shortcut.lnk ** Description: // Custom description to shortcut. ** Destination: // Destination executable file, document file or URL. ** Destination64: // Destination executable file, document file or URL to 64 bits systems. ** Parameter: // Parametter to run shortcut. ** Parameter64: // Parametter to run shortcut to 64 bits systems. ** WorkDir: // Custom work dir to shortcut. ** WorkDir64: // Custom work dir to shortcut to 64 bits systems. ** IconFile: // Custom icon file to shortcut. ** IconIndex: // Custom icon index to shortcut. ** Lang: // Languages SHORT (separated by commas) to create shortcut. If you do not use this parameter or it is empty, you will always create the shortcut. ** Comp: // Components ID (separated by commas) to create shortcut. If you do not use this parameter or it is empty, you will always create the shortcut. ** Task: // Tasks ID (separated by commas) to create shortcut. If you do not use this parameter or it is empty, you will always create the shortcut. ** Flags: // Supported flags "IsUWP", "IsGOG", "Desktop", "Admin", "Protect", without quotes separated by spaces if you use more than one flag. >> "IsGOG" // If use this flag, create shortcut only if use mode ISGOGGame is active. >> "IsUWP" // If use this flag, create shortcut only if use mode ISUWPGame is active. >> "Desktop" // If use this flag, create shortcut only if create desktop shortcut is checked. >> "Admin" // If use this flag, create the shortcut with "Run as admin" checked in shortcut file properties. >> "Protect" // If use this flag, create shortcut with protected properties. - Added new key ShowMaintenacePage= in the [InterfaceSettings] section. >> The default value is 1, so to disable the maintenance page, specify a value of 0 in this key. - Added new key StartFullScreen= in the [InterfaceSettings] section. >> The default value is 1, so to disable fullscreen initialization, specify a value of 0 on this key. - Redone all subtitle functions present in the CIU. >> Subtitle delay time now is in miliseconds (not more in seconds). >> Now supports changing color, sizes and styles of custom fonts using tags in subtitle file. >> Word formatting is not supported (Formatting is enabled on the entire subtitle line). >> The CIU does not support "ASS Tags", but it automatically removes "ASS Tags" if they exist. ({\an5} is a "ASS Tag" in example: "{\an5}Text of Subtitle") >> All SubRip (.srt) tags are supported by CIU, and support any order of flags, you can open a flag and close it later on another line. ** <font color=#FFFF00>Subtitle Text</font> //Show "Subtitle Text" in yellow color $FFFF00; ** <font size=45 color=#0795FE><b>Subtitle Text</b></font> //Show "Subtitle Text" in blue color $0795FE and using font size 45 and bold style; ** <u><s><i><b><font face=Arial size=45 color=#0795FE>Subtitle Text</font></b></i></s></u> //Show "Subtitle Text" using font "Arial" in size "45", in blue ("$0795FE") color and styles "bold", "italic", "underline" and "StrikeOut". - Added 2 new buttons "InfoAR" and "Info" (Optional to show AboutPage). - Added 2 new sections in "Setup.ini" called [InfoARButton] and [InfoButton]. >> For more information see the "_Setup.ini" file in the "Help" folder. - Removed the keys ExternalVideo= and ExternalVideo#<LNG>= from [VideoOrFlash], [VideoOrFlashAR] and [VideoOrFlashBG] sections. - Removed the key ExternalVideo#<LNG>= from [VideoOrFlashBG] section. - Removed the keys BorderX= and BorderY= from [VideoOrFlash] and [VideoOrFlashAR] sections. - Added 4 new keys "FrameLeft=", "FrameTop=", "FrameWidth=" and "FrameHeight=" in [VideoOrFlash] and [VideoOrFlashAR] sections. >> These keys serve to inform the positioning of the video frame image. ############################################### CIU 3.0.0.1.beta.3 ############################################### - Removed completely from CIU the BASS.dll library and its functions. >> Previously the BASS.dll library was responsible for audio playback. >> From now on the same library ISMediaLib.dll that is used to play videos will be used to play the .mp3 audio files - Changed all process of creating CIU buttons. >> Now only buttons that have the corresponding section in "Setup.ini" and no value 0 in the key "Visible=" of this section will be created. >> only the UnInstall, "Next", "Back", "SmallBrowse" buttons will always be created even if you try to disable them. >> If SmallInstaller exists and the "CloseSI" button is not included, the "SmallCancel" button is created even if you set "Visible=0" in the [SmallCancellButton] section. - Improved mouse click action on all buttons to improve click response time. >> It now uses region to determine the click area to improve CIU performance. >> When the label font size increases or decreases the region is the combination of label size regions when clicking. >> By releasing the mouse button combined with the ClickArea region. - Added new mini button "Maximize" on Installer pages if installer contain SmallInstaller. >> This button will only be enabled while on the wpInstalling page, so it is recommended to use MaximizeDisabled.png. - Added 3 new mini buttons "MinimizeSI", "RestoreSI", "CloseSI" in SmallInstaller. - Added 4 new sections in "Setup.ini" called [MaximizeButton], [MinimizeSIButton], [RestoreSIButton] and [CloseSIButton]. >> For more information see the "_Setup.ini" file in the "Help" folder. - Added new keys DelayTime= and DelayTime#= in [Splash] and [SplashAR] sections. >> Recommended to use when Splash.wav/Splash#.wav files exist to display the image after playing the sound. - Added SmallInstaller only mode to CIU. >> Now you can view SmallInstaller without having to be full screen slides. >> To enable SmallInstaller only mode remove/rename the "1.jpg"/"1.png" image from the "Background" folder or just rename the "Background" folder. ############################################### CIU 3.0.0.1.beta.1-2 ############################################### - Added "PauseButton" to Pause/Resume the installation progress. >> To configure the button use the [SmallPauseButton] section in Setup.ini. >> Add the following images in the setup folder (If not add will be used the images of SmallButtom): SmallPause.png, SmallPauseSelected.png, SmallPauseClicked.png, SmallPauseDisabled.png - Added option to determine progress proportional to ARC file size (The use of Size is optional). >> In Records.ini use key Size=<VALUE><UNITY>, example Size=1.40GB or Size=4500mb. Without the unity of size, it will be informed in bytes. >> In Setup.ini, [ExtractSettings], keys ArcFile#= use size in the same way, example Size:<VALUE><UNITY>; - Added CIULib.dll to join the split UltraArc files (Removed Split.exe)(Special thanks to Altef_4 for help with the Library Pause function). >> Now displays progress while joining split files and pausing while joining. - Changed to when you cancel the installation, the installer buttons are changed to "disabled" while removing the files that have already been installed. - Fixed when canceling the search for the files DiskSpan ".001", ".002", by canceling the search window of these files. >> Now when canceling the search for the files DiskSpan .001, .002, the pending processes are closed. - Updated CLEAR.exe to version created in DELPHI, thus reducing the final size of "Setup.exe" file. No longer displaying the CLEAR.exe icon on the taskbar while removing the empty folders and files from the uninstallation. - Added Drop function in SelectDirEdit and also in Edit of SelectDirForm. - Fixed to delete all empty folders on the uninstall. >> Folders with read-only attributes were not previously excluded. - Added new key UninstallFolder= to [InstallOptions] section of "Setup.ini" file. >> The key does not support constants, the folder will always be included inside the installation folder (Inside {app}). >> For example, using UninstallFolder=Uninstall, the "Uninstall" folder will be created inside the installation folder with the uninstall files. - Added MaintenancePage in CIU to install not installed itens of Components or Tasks page. - Added InfoPage (InfoBeforePage) in CIU to show game information. >> Supports the Info.rtf, Info_<LNG>.rtf, Info.txt, Info_<LNG>.txt files to be added in the "Setup\INFO" folder. >> Changed the order of the InfoPage page to after the LicensePage page. - Added HashPage in CIU to check integrity of instalation files. - Added new section [HashSettings] to internal and external "Setup.ini" files. >> This section contains the following keys: ** StartCheck= // 0 / 1 (Default = 1) // If the value is 1, it automatically starts the hash check after the game is installed. ** HashFile#= // string // HashFile1=Hash.md5;DestDir:{app};Comp:1,3;Lang:EN,DE;Task:3; >> The first parameter (required) is the name of the Hash file, which can be .md5, .sha1, .sha256, or .sha512. You do not need to specify {src} either before the file name. >> DestDir: parameter (optional) is a path to check hash. Default path if not entered is is {app}. >> Comp: parameter (optional) is the components index to check if components is selected. >> Task: parameter (optional) is the task index to check if task is selected. >> Lang: parameter (optional) is the language to compare withh current installer language. - Changed the images names of LogoAB2.png/LogoAB2<LNG>.png to SmallLogoAB.png/SmallLogoAB<LNG>.png. - Changed the AboutPage interface to support images with transparent area. - Added support for new images AboutAR.png, AboutAR_<LNG>.png, AboutAR.jpg, AboutAR_<LNG>.jpg to a interface optional of About in Autorun page. - Added support for new image About.bmp (Optional) to use as a mask along with About.png in image creation with transparent area. - Added support for new image AboutAR.bmp (Optional) to use as a mask along with AboutAR.png in image creation with transparent area of About in Autorun page. - Added 8 new keys to the [AboutSettings] section. ** AboutWidth= // integer (Default and Minimum = 500) // Width of the About window to make it possible to draw non-linear edges. ** AboutHeight= // integer (Default and Minimum = 500) // Height of the About window to make it possible to draw non-linear edges. ** TextMoveX= // integer (Default = 0) // Moves all About text to left or right. ** TextMoveY= // integer (Default = 0) // Moves all About text to up or down. ** AboutMoveX= // integer (Default = 0) // Move the window About the AboutPage window left or right relative to the center of the Installer/Autorun window. ** AboutMoveY= // integer (Default = 0) // Move the window About the AboutPage window up or down relative to the center of the Installer/Autorun window. ** DisableWindowBorder= // 0 / 1 (Default = 1) // The key will only be read if the About image exists and is a ".png" image. ** MoveTogether= // 0 / 1 (Default = Exist About Image) // If set 1 or the key does not exist and the about image exists will move the Installer by moving the About window and will also open on the Installer, ** // even if the installer is out of the center of the screen. Otherwise the About window will always open in the center of the screen (As Before). - Added new section to the [AboutSettingsAR] with the same keys as the section [AboutSettings], to create a different About window for the Autorun page. >> The section is optional, the keys that do not exist in the [AboutSettingsAR] section will be read in the [AboutSettings] section. - Added new section [CloseABButton] with keys Left=, Top=, Width=, Height, Visible= to set About CloseButton position - Added new section [CloseAB2Button], such as [CloseABButton], but optional for ABout window in Autorun page. - Added support for new images LogoAB2.png, LogoAB2_<LNG>.png, SmallLogoAB2.jpg, SmallLogoAB2_<LNG>.jpg to the optional About window on the Autorun page. - Added new key TitleFontSize= in [AboutSettings] and [AboutSettingsAR] to adjust titles fonts. - Fixed reading of the internal "Setup.ini" sections ignore comments that are outside of [SECTION] on the same line. - Added new button option to execute file or open folder. >> Images: Open.png, OpenSelected.png, OpenClicked.png >> Section: [Open#Button] with all common buttons keys and new key Exec= and Exec<LNG>= to set name of the file or folder to exec. >> See "_Setup.ini" in "Help" folder for more information. - Changed Equalizer image file name from xxxxDisabled.png to xxxxPaused.png >> EqualizerARDisabled.png >> EqualizerARPaused.png >> EqualizerDisabled.png >> EqualizerPaused.png >> EqualizerSIDisabled.png >> EqualizerSIPaused.png - Added 3 new keys in the sections [EqualizerButtonAR], [EqualizerButton] and [EqualizerButtonSI] ** Opacity= // integer 0 to 255 (Default = 255) // Determines the opacity of the Equalizer image. ** ShowLastState= // 0 / 1 (Default = 0) // if ShowLastState=1, displays the last state of the equalizer animation when it pauses the music. If the ShowLastState=0 when pausing the music hides every equalizer or displays only the line depending on the value of the HideLine= key. ** SolidColor= // $RGB (Default = $000000) // If it does not include the equalizer image, it will create an image of the specified color for the equalizer. - Fixed some old bugs on the Equalizer buttons. - Added "Changelog 3.0.0.0.txt" to "Help" folder. ---------------------------------------------------------------------------------------------------------------------------------------------- ---------------------------------------------------------------------------------------------------------------------------------------------- FUNCTIONS AND FIXES PORTED TO CIU 3.0.0.0 ---------------------------------------------------------------------------------------------------------------------------------------------- ---------------------------------------------------------------------------------------------------------------------------------------------- 3.0.0.0.u7 - Updated decompressor RAR (UnRAR.dll) from v5.21 to v5.80 3.0.0.0.u7 - Updated decompressor pZLib3 from v3.0.1 to v3.2.0 (Final release) >> Now pzLib3 supports DUAL mode for 32 or 64 bit operating systems. 3.0.0.0.u7 - - Fixed the size of the installer window by moving to the top leading off the screen. >> Prior to this fix, this action changes the height of the installer, and the buttons/labels disappear from the installer. 3.0.0.0.u6 - Added new key DirectoryEditMouseMove= in the [InterfaceSettings] section to disable changing the SelectDirEdit when moving the mouse. 3.0.0.0.u6 - Changed the key name of TradutorFontSize= to TranslatorFontSize= in [AboutSettings] section. 3.0.0.0.u6 - Changed the key name of Logo2Opacity= to SmallLogoOpacity= in the [AboutSettings] section. 3.0.0.0.u6 - Changed the key name of Name= to Text= in [Website#Button] section. 3.0.0.0.u6 - Added new key "Text<LNG>=" to [Website#Button] section to add located custom button name. 3.0.0.0.u6 - Moved additional files such as "_Setup.ini", "_Setup_EXTERNAL.ini" to "Help" folder.
__________________
Haters gonna hate
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The Following 6 Users Say Thank You to KaktoR For This Useful Post: | ||
Cesar82 (23-10-2020), GTX590 (30-10-2020), houcine80 (23-10-2020), mausschieber (23-10-2020), omdj (23-10-2020), Prettyboy099 (23-10-2020) |
#583
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Hello, I would like to know if there is a way to disable the uninstall and the icon on the installation folder for my Steam games repack
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#584
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Can anyone create a tutorial video for CIU 3?
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#585
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Quote:
I also put this to install or not the DLC but it does not work for me when I check DLC, it does not install it for me ArcFile2=Setup1DLC.cab;DestDir:{app}\SteamApps\com mon\Total War WARHAMMER;Type:ARC;Disk:1;Component2; [Component1] ------------------------------------------------------------------------------------------------------------------------------------------------------ Name=Main Game //Size=34000 Size=34.8 GB FirstBGImage=1 ShowInstallLabel=0 Checked=1 Enabled=1 [Component2] ------------------------------------------------------------------------------------------------------------------------------------------------------ Name=DLC Size=105 FirstBGImage=4 ShowInstallLabel=0 Checked=0 Last edited by alucard1973; 30-10-2020 at 04:48. |
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