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  #16  
Old 08-09-2023, 05:59
Fak Eid Fak Eid is offline
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@Kaktor

I tried xtool's dd3 vs srep_new:3 on few starfield files to test. I couldn't notice size difference, nor much difference in extraction time.
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  #17  
Old 08-09-2023, 08:20
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It is much faster in encoding because all goes directly through stdin. And even on decoding it is slightly faster, also it requires less memory.

Normally, if you use srep it will copy all the files to a temp folder first which can take a lot of time, plus it requires additional disk space, and also doing its "second pass". With xtool dd, all these steps are obsolete. The output data which comes from srep is compressed immediately if you use compressors which works in stdin/stdout or cls mode (which lolz does not do atm in dsg). For example lzma, lzma2, fast-lzma2 and zstd.

However, a Idea comes to my mind and I will ask César if he can add something to dsg.
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  #18  
Old 11-09-2023, 03:43
Jarmen_Kell Jarmen_Kell is offline
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Quote:
Originally Posted by Danziel123 View Post
Thank you
What is your DSG Setting?
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  #19  
Old 11-09-2023, 06:16
Danziel123 Danziel123 is offline
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Quote:
Originally Posted by Jarmen_Kell View Post
What is your DSG Setting?
Here is my DSG_Settungs
Quote:
Data1.Name=Data1a-01.bin
Data1.InclText=*.ba2
Data1.ExclText=
Data1.Method1=xtool:mstarfield+xtool:mreflate:dd3+ LZMA-MT
Data2.Name=Data1b-01.bin
Data2.Method1=xtool:c256mb:mbk2:df20p+LZMA-MT
Data2.InclText=*.bk2
Data3.Name=Data1c-01.bin
Data3.Method1=xtool:dd3+LZM A-MT
Data3.ExclText=*.ba2|*.bk2
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  #20  
Old 11-09-2023, 07:02
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Maybe use something like this aswell

Code:
[Game1Settings]
Name=Starfield
Exec=
EGPath=C:\Program Files\Bethesda Softworks\Starfield
MethodState=1
Data1.Name=Data1a-01.bin
Data1.ExclText=Data\*WwiseSounds*|Data\Voice*
Data1.Method1=xtool:mstarfield+xtool:mreflate:dd3+LZMA-MT|0
Data1.Method2=xtool:mstarfield+xtool:mreflate:dd3+LOLZ_NORMAL|0
Data1.InclText=*.ba2|*.esm
Data2.Name=Data1b-01.bin
Data2.Method1=msc+xtool:dd3+zstd|0
Data2.InclText=Data\*WwiseSounds*
Data3.Name=Data1c-01.bin
Data3.Method1=xtool:dd3+zstd|0
Data3.InclText=Data\Voice*
Data4.Name=Data1d-01.bin
Data4.Method1=xtool:c512mb:mbk2:df20p|0
Data4.InclText=*.bk2
Data5.Name=Data1e-01.bin
Data5.Method1=xtool:dd3+LZMA-MT/$mp3pack=7zdll-pm:m0=mp3det:m1=packmp3c|0
Data5.Method2=xtool:dd3+LOLZ_NORMAL/$mp3pack=7zdll-pm:m0=mp3det:m1=packmp3c|0
Data5.ExclText=*.ba2|*.bk2|*.esm
Data5.SplitMode=1
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  #21  
Old 11-09-2023, 08:11
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I think the compressor have no access to "xtool:mstarfield" method.

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  #22  
Old 11-09-2023, 08:32
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You need to download and manually place the plugin in Xtool Folder.
https://fileforums.com/showpost.php?...&postcount=277
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  #23  
Old 11-09-2023, 14:03
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i have a problem with this file "Starfield - Terrain01.ba2" , when i try to use reflate/preflate

on it ! i checked the integrity without any problem of crc ! can someone help me?
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  #24  
Old 12-09-2023, 01:00
Fak Eid Fak Eid is offline
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Send Logs or send file.
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  #25  
Old 12-09-2023, 01:32
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Quote:
Originally Posted by KaktoR View Post
Maybe use something like this aswell

Code:
[Game1Settings]
Name=Starfield
Exec=
EGPath=C:\Program Files\Bethesda Softworks\Starfield
MethodState=1
Data1.Name=Data1a-01.bin
Data1.ExclText=Data\*WwiseSounds*|Data\Voice*
Data1.Method1=xtool:mstarfield+xtool:mreflate:dd3+LZMA-MT|0
Data1.Method2=xtool:mstarfield+xtool:mreflate:dd3+LOLZ_NORMAL|0
Data1.InclText=*.ba2|*.esm
Data2.Name=Data1b-01.bin
Data2.Method1=msc+xtool:dd3+zstd|0
Data2.InclText=Data\*WwiseSounds*
Data3.Name=Data1c-01.bin
Data3.Method1=xtool:dd3+zstd|0
Data3.InclText=Data\Voice*
Data4.Name=Data1d-01.bin
Data4.Method1=xtool:c512mb:mbk2:df20p|0
Data4.InclText=*.bk2
Data5.Name=Data1e-01.bin
Data5.Method1=xtool:dd3+LZMA-MT/$mp3pack=7zdll-pm:m0=mp3det:m1=packmp3c|0
Data5.Method2=xtool:dd3+LOLZ_NORMAL/$mp3pack=7zdll-pm:m0=mp3det:m1=packmp3c|0
Data5.ExclText=*.ba2|*.bk2|*.esm
Data5.SplitMode=1

Seems Data3 file have some problems too . . .

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  #26  
Old 12-09-2023, 01:37
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Quote:
Originally Posted by hwang4 View Post
i have a problem with this file "Starfield - Terrain01.ba2" , when i try to use reflate/preflate

on it ! i checked the integrity without any problem of crc ! can someone help me?
I got a error too. Use low memory parameter for xtool (:lm). This will fix the issue.

Code:
 09:35:02 - Overall input size: 4.00 GB
 09:35:02 - Overall output size: 95.51 GB (Ratio 2389.70%)
 09:35:02 - Overall conversion time: 00:13:15
Oh and make sure you have enough free hard disk space free lol. Seems like you need a few hundreds of gb's of free space.
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  #27  
Old 12-09-2023, 01:38
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Quote:
Originally Posted by Jarmen_Kell View Post
Seems Data3 file have some problems too . . .
Send me the summary (click summary button). Otherwise I cannot see what's the problem actually.

Edit: I see, my bad sorry. Change the lines in DSG_Settings.ini

Code:
Data3.InclText=Data\Voice*

to

Data3.InclText=Data\*Voices*
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Last edited by KaktoR; 12-09-2023 at 01:41.
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  #28  
Old 13-09-2023, 03:13
Jarmen_Kell Jarmen_Kell is offline
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Quote:
Originally Posted by KaktoR View Post
Send me the summary (click summary button). Otherwise I cannot see what's the problem actually.

Edit: I see, my bad sorry. Change the lines in DSG_Settings.ini

Code:
Data3.InclText=Data\Voice*

to

Data3.InclText=Data\*Voices*
Thanks for the correction. That problem solved and compression finished.

-----------------------------------------------------------------------------------------
11:27:02 - You have chosen the DVD5 type for the media size.
11:27:02 - ISO images will not be created when conversion is complete.
11:27:02 - The computer will remain on when the conversion is complete.
11:27:02 - Selected ARC/DS method for Data1-01.bin was: xtool:mstarfield+xtool:mreflate:dd3+lolz:d136:mtt1 :mt8:mc1023
11:27:02 - Selected ARC/DS method for Data2-01.bin was: msc_tak+xtool:dd3+zstd
11:27:02 - Selected ARC/DS method for Data3-01.bin was: xtool:dd3+zstd
11:27:02 - Selected ARC/DS method for Data4-01.bin was: xtool:c512mb:mbk2:df20p
11:27:02 - Selected ARC/SPLIT method for Data5-01.bin was: xtool:dd3+lolz:d136:mtt1:mt8:mc1023/$mp3pack=7zdll-pm:m0=mp3det:m1=packmp3c

05:55:14 - Getting size of the game: STARFIELD - Premium Edition
05:55:14 - » Installation folder size: 122.50 GB
05:55:14 - » Data1-01.bin file size: 56.32 GB
05:55:14 - » Data2-01.bin file size: 6.19 GB
05:55:14 - » Data3-01.bin file size: 5.96 GB
05:55:14 - » Data4-01.bin file size: 1.37 GB
05:55:14 - » Data5-01.bin file size: 11.05 GB
05:55:14 - » Compressed game size: 80.89 GB (Ratio 66.03%)
-----------------------------------------------------------------------------------------
05:55:14 - Overall input size: 122.50 GB
05:55:14 - Overall output size: 80.89 GB (Ratio 66.03%)
05:55:14 - Overall conversion time: 18:28:09
05:55:14 - Overall conversion discs: 19 DVD5
-----------------------------------------------------------------------------------------

But there are two problems:
1st: the game folder size is 131.37GB, not 122.5
and:
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  #29  
Old 13-09-2023, 08:01
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Seems like you have problems with masked compression lately.

Recompress just the last bin file.

1. Move all files out of conversion folder to somewhere else (somewhere out of diskspan_gui folder).
2. Edit DSG_Settings.ini like this
Code:
[Game1Settings]
Name=Starfield
Exec=
EGPath=C:\Program Files\Bethesda Softworks\Starfield
MethodState=1
Data1.Name=Data1e-01.bin
Data1.Method1=xtool:dd3+LOLZ_NORMAL|0
Data1.ExclText=*.ba2|*.bk2|*.esm
3. Open DSG and point to game folder and compress
4. If compression is done, open records.ini and copy the "Size=" key and paste it in old records.ini (from the compression before which gave you an error)
5. Move Data1e-01.bin to the folder which contains the compressed files from before

This should do it.
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  #30  
Old 13-09-2023, 08:57
Jarmen_Kell Jarmen_Kell is offline
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Quote:
Originally Posted by KaktoR View Post
Seems like you have problems with masked compression lately.

Recompress just the last bin file.

1. Move all files out of conversion folder to somewhere else (somewhere out of diskspan_gui folder).
2. Edit DSG_Settings.ini like this
Code:
[Game1Settings]
Name=Starfield
Exec=
EGPath=C:\Program Files\Bethesda Softworks\Starfield
MethodState=1
Data1.Name=Data1e-01.bin
Data1.Method1=xtool:dd3+LOLZ_NORMAL|0
Data1.ExclText=*.ba2|*.bk2|*.esm
3. Open DSG and point to game folder and compress
4. If compression is done, open records.ini and copy the "Size=" key and paste it in old records.ini (from the compression before which gave you an error)
5. Move Data1e-01.bin to the folder which contains the compressed files from before

This should do it.
Should I edit the Data1 or Data5?
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