#31
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RPKG Tool for HITMAN 1/2/3
Usage: Code:
Unpack rpkg file rpkg-cli.exe -extract_from_rpkg "<path>\<filename>" Unpack all rpkg files rpkg-cli.exe -extract_from_rpkgs "<path to folder containing RPKGs>" Repack rpkg file rpkg-cli.exe -generate_rpkg_from <foldername> Latest hash lists: hitmandb.notex.app/latest-hashes.7z
__________________
Haters gonna hate
Last edited by KaktoR; 20-01-2022 at 11:38. |
The Following 3 Users Say Thank You to KaktoR For This Useful Post: | ||
Sponsored Links |
#32
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@KaktoR
What are the speeds like for this tool now? I recall it being very slow at extracting and packing files. |
#33
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HDD speeds (my m2 SSD is nearly full, so can't test)
chunk0.rpg (13.5 GB) Unpack: 100% Done in 1181.58s Repack: Scanning folder time 10min + 100% Done in 1141.25s Edit: Code:
Note: Disabled AV (Windows Defender) to speed up the whole process (it will give you a good speed boost). M2 SSD 11:03:10 - Start G:\test>rpkg-cli.exe -extract_from_rpkg "G:\chunk0.rpkg" Extract from RPKG file: G:\chunk0.rpkg Extract: All hash files with filter "" Valid RPKGv2 file magic signature found. RPKGv2 file chunk0.rpkg is not a patch file. Importing index from RPKGv2 file: chunk0.rpkg Importing RPKG file data: 100% Done in 2.5325s Extracting from RPKG: 100% Done in 227.422s 11:07:01 - Stop 11:07:45 - Start G:\test>rpkg-cli.exe -generate_rpkg_from "G:\Test\chunk0" Using RPKG meta file: G:\Test\chunk0\chunk0.meta Valid RPKGv2 file magic signature found. RPKGv2 file G:\Test\chunk0\chunk0.meta is not a patch file. Scanning folder: Done Writing to temporary RPKG file: chunk0.rpkg.tmp Generating RPKG file: 100% Done in 427.501s Writing RPKGv2 offset index: 100% Done in 0.245895s Writing RPKGv2 info index: 100% Done in 0.444143s Merging RPKGv2 file and temporary RPKG files... Merged RPKGv2 file and temporary RPKGv2 file in 130.196s Successfully generated RPKGv2 file: chunk0.rpkg 11:17:34 - Stop CRC Checks Original CD516CCC Repacked CD516CCC
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Haters gonna hate
Last edited by KaktoR; 23-01-2022 at 02:54. |
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Masquerade (21-01-2022) |
#34
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Collection of Gibbed Tools: http://svn.gib.me/builds/
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The Following 2 Users Say Thank You to Masquerade For This Useful Post: | ||
Prince4 (07-07-2022), ramydarkness (19-03-2022) |
#35
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Data Sheet for Mad Max [GOG v1.0.3]
Code:
MAD MAX - Offsets in Decimal game2.arc 143560704 - 206051659 - def0d575.KB2i 643588096 - 766688731 - 39844701.KB2i game37.arc 325599232 - 531816827 - 853ad14e.KB2i game0.arc 42659840 - 862431583 - 03fc1a91.FSB5 game3.arc 580550656 - 605097151 - 9925af7e.FSB5 200591360 - 484501599 - 89bd0bdc.FSB5 game1.arc 152014848 - 419433599 - ef5ed197.FSB5 0 - 102791775 - 692d0738.FSB5 105039872 - 150999199 - 9cbf649e.FSB5 |
The Following User Says Thank You to Masquerade For This Useful Post: | ||
Gehrman (23-01-2022) |
#36
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Data Sheet for Sekiro: Shadows Die Twice [Steam Build 5794815]
Code:
Data1.bdt - Offsets in Decimal SPANISH 2056686058 - 2062779625 - vm25_ese 1698264554 - 1704638281 - vm17_ese 1460658010 - 1470921785 - vm13_ese 421122474 - 431546121 - vm10_ese 1590043290 - 1604286969 - vm15_ese 1848422746 - 1877408601 - vm20_ese 913828218 - 1033695257 - vm11_ese JAPANESE 1264734490 - 1403977305 - vm11_jaj 1933972634 - 1967974169 - vm20_jaj 1631120666 - 1647248569 - vm15_jaj 1491509082 - 1503211769 - vm13_jaj 451123018 - 461999273 - vm10_jaj 2073733546 - 2080483977 vm25_jaj 1716761674 - 1723486569 - vm17_jaj ITALIAN 1156029210 - 1264734489 - vm11_iti 1907205562 - 1933972633 - vm20_iti 1618851610 - 1631120665 - vm15_iti 1481838010 - 1491509081 - vm13_iti 441860042 - 451123017 - vm10_iti 1710847146 - 1716761673 - vm17_iti 2068629770 - 2073733545 - vm25_iti GERMAN 2045503818 - 2050799369 - vm25_ded 1686058026 - 1692775721 - vm17_ded 401814186 - 411867369 - vm10_ded 1440963354 - 1451168953 - vm13_ded 1563944922 - 1578159449 - vm15_ded 1791914362 - 1822154841 - vm20_ded 683703002 - 803188505 - vm11_ded FRENCH 1033695258 - 1156029209 - vm11_frf 1877408602 - 1907205561 - vm20_frf 1604286970 - 1618851609 - vm15_frf 1470921786 - 1481838009 - vm13_frf 431546122 - 441860041 - vm10_frf 1704638282 - 1710847145 - vm17_frf 2062779626 - 2068629769 - vm25_frf ENGLISH 803188506 - 913828217 - vm11_enu 1822154842 - 1848422745 - vm20_enu 1578159450 - 1590043289 - vm15_enu 1451168954 - 1460658009 - vm13_enu 411867370 - 421122473 - vm10_enu 2050799370 - 2056686057 - vm25_enu 1692775722 - 1698264553 - vm17_enu MISC 484789978 - 588394585 - rm11 588443114 - 674049417 - sm11 2009624634 - 2045349689 - sm25 1967977706 - 1999163081 - xm20 1723490106 - 1754630297 - xm17 1536736730 - 1563711897 - sm15 374582266 - 400861241 - sm10 1503214762 - 1528145225 - xm13 1403980298 - 1410161641 - xm11 1661564874 - 1685963561 - sm17 1771126490 - 1790800185 - sm20 462001162 - 476119849 - xm10 361765642 - 374563017 - rm10 2080485930 - 2093097161 - xm25 1759064554 - 1771113481 - rm20 1647250458 - 1658755929 - xm15 1430398602 - 1440771625 - sm13 2001824282 - 2009604249 - rm25 676485146 - 683697369 - vm11 1530594410 - 1536710153 - rm15 |
#37
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Quote:
either keep the already extracked and remove with hex editor. or delete lose files and keep the compressed ones
__________________
My projects : Masked Compression, lzma2(xz) on Freearc, Zstd compressor for windows My optimizations : packjpg.exe, zstd, lzham, precomp-dev-0.45. |
#38
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#39
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Patch back in for CRC perfection.
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#40
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Yes, decrypts + decompresses. The intention of the tool is to enable people to mod the game.
Last edited by Masquerade; 12-03-2022 at 03:06. |
#41
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All of the files contain wem audio and lots of other stuff which I didn't checked yet (and probably never will be becuase of over 1 million files). I assume that unpack for all files on SSD is over in probably 20 minutes, while repacking on a SSD is finished in probably 25/30 minutes (disabled AV).
I already did a test for merging all the patch files into their parent archives, which works great and reduce the size by ~6GB, unfortunatelly the game crash if you start a level. Maybe "packagedefinition.txt" or some hex editing is the key but don't know anything about it. However I added a test on a SSD on my previous test
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Haters gonna hate
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Gehrman (25-02-2022), Masquerade (23-01-2022) |
#42
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FYI, wemtool will not work on the Hitman 3 files because they do not use .wem extensions. I did try to make a custom version for Hitman 3 but there was some error and I can't quite remember it.
@KaktoR you can decrypt PackageDefinition.txt using h6xtea. I have included an archive below using files from my personal Hitman 3 installation showcasing this tool and a decrypted PackageDefinition.txt |
#43
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WemTool work on them. You just have to rename file extension to WEM (WWES and WWEM files).
*.GFXV = USM video? Code:
CRIUSF_DIR_STREAM�fmtver�filename�filesize�datasize�stmid�chno�minchk�minbuf�avbps�video.usm�Intro__00000.bmp�:Intro_ENG.FL.wav
__________________
Haters gonna hate
Last edited by KaktoR; 23-01-2022 at 03:51. |
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#44
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UnrealKey
UnrealKey is a tool for automatically finding the AES-256 decryption keys for Unreal Engine 4 encrypted pak files.
Pass the path to a game's executable as an argument to UnrealKey.exe, and it will launch the game and attempt to detect the loading and decryption of encrypted pak files. If successful, the decryption key(s) will appear in the output, usually within a few seconds of launching the game. Example output Code:
[11976] starting TetrisEffect.exe [ 9604] starting "C:\Program Files\Epic Games\TetrisEffect\TetrisEffect/Binaries/Win64/TetrisEffect-Win64-Shipping.exe" TetrisEffect [ 9604] Reading pak info for \\?\C:\Program Files\Epic Games\TetrisEffect\TetrisEffect\Content\Paks\TetrisEffect-WindowsNoEditor.pak (encrypted) [ 9604] Reading encrypted pak index for TetrisEffect-WindowsNoEditor.pak [ 9604] Detected buffer->index copy successfully [ 9604] Detected index decryption successfully, finding key now... [ 9604] Key: 0x0635D5F4B20E2CF1708524223DB7F1C77E7C49C556C5B875A90132E88E91F734 [11976] process exited with code 0x0 Summary: -------- File: \\?\C:\Program Files\Epic Games\TetrisEffect\TetrisEffect\Content\Paks\TetrisEffect-WindowsNoEditor.pak Key: 0x0635D5F4B20E2CF1708524223DB7F1C77E7C49C556C5B875A90132E88E91F734 Currently, only 64-bit Windows games are supported. Games using Steam DRM should work (without needing to manually create a steam_appid.txt file), as long as the Steam client is open and logged in (and the game is actually in your library). If you're having trouble with a particular game, try running it through Steamless first. Games using anti-cheat software will most likely not work, since this tool doesn't make any attempt to circumvent it. This has not been tested with a large number of games yet. If you have a UE4 game that uses encrypted pak files and UnrealKey doesn't seem to detect the decryption keys correctly, please open an issue and include the entire output from the program (but also please be sure to note the above as well). |
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:( Sad8669 (24-01-2022), Harsh ojha (05-04-2022), L0v3craft (24-01-2022), Masquerade (24-01-2022), sathex (06-02-2022), ScOOt3r (24-01-2022), shazzla (25-01-2022) |
#45
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Anyone tried Ace combat assault horizon with Unrealkey.exe?
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