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  #1  
Old 11-12-2015, 02:35
Amsal Amsal is offline
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Quote:
Originally Posted by RamiroCruzo View Post
Here's the v2 of it amigo...... You can find all the .pcf files in data folder to compress them externally

Change log :
Code:
-Increased speed
-All .pcf files are now left untouched to compress externally
Well.... Its a drag
How to disable the packjpg recompression in this.
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  #2  
Old 11-12-2015, 05:29
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Quote:
Originally Posted by Amsal View Post
How to disable the packjpg recompression in this.
make sure your precomp isn't injected with packjpg_dll.dll, it must not be precomp043, packjpg_dll.dll must either be 9kb or 10kb and also make sure that packjpg_dll1.dll isn't present during compression.
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  #3  
Old 01-11-2015, 08:38
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I blaming no one, just asking for some advice. I tested the same gta file 900mb with Gozarck V1 and V2.

V1 inflated the file to 2gb then compressed to 500mb.

V2 inflated the file to 3gb then compressed to 770mb.

V1 and V2 have different settings for reflate. I just wanted to get V1 with Reflate only without compressing like Reflate only V2.
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  #4  
Old 02-11-2015, 02:18
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both of them (V1 and V2) is same.v2 is using more core,cpu.i think you used different levels V1=level 6 but in V2 you can change reflate level.I'm using reflate only and ultraarc (srep+delta+lzma) for better result.
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  #5  
Old 03-11-2015, 10:11
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I encountered a difficult problem, with the "precomp_reflate_srep_lzma" compressed file in the user's computer in the execution of decompression, but the decompression out of the game file...
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  #6  
Old 04-11-2015, 03:12
GBT repack GBT repack is offline
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Quote:
Originally Posted by gozarck View Post
Reflate Method of Compression



Hello everyones
:POST
--------------------------------------------------------------------------


This is an example to compress games and install via command line.

--------------------------------------------------------------------------

precomp+reflate+srep+lzma
or
reflate+srep+lzma


--------------------------------------------------------------------------


Reflate (By Shelwein) modify to integrate precomp+srep+lzma (by gozarck)

Reflate = (raw2hif.exe + rawdet.exe +rawres.exe):

Reflate, is not a compiled program, but is a
compression method by using the command line in combination
with three programs (raw2hif.exe + rawdet.exe +rawres.exe) .

Acts like precomp, inflating preparing them to compress files with Srep + lzma

but if you want more compression you must use this form precomp+reflate+Srep+LZMA

Precomp inflate the files then reflate makes more bigger, the SREP will compress improve some bytes and LZMA finish the job.

--------------------------------------------------------------------------


all you need to pack games with this methods.

Download => Attachment 9501


--------------------------------------------------------------------------


PD:

seen in some post eh this compression method

Code:
arc.exe a -ep1 -dses --dirs -s; -lc- -di -i2 -r   -msrep+delta+lzma:a1:mfbt4:d200m:fb128:mc10000:lc8
and prompt some users say
ERROR: can't allocate memory required for (de)compression

and the compression stop

the problem is this part of command "d200m"

this option is the dictionary size, so if you use
"d200m" you need 2100MB of ram

How to know?, is simple.
multiply 200*10.5 = 2100mb of ram
if you don´t have enough memory change "d64m"
multiply 64*10.5 = 672mb of ram

but you can limit the use of ram to compression in this seccion of command:

arc.exe a -ep1 -dses --dirs -s; -lc- -di -i2 -r

change to

arc.exe a -ep1 -dses --dirs -s; -lc512 -di -i2 -r

or any number you need

-lc (limit ram to compresion)

-ld (limit ram to decompression)

arc.exe a -ep1 -dses --dirs -s; -lc512 -ld512 -di -i2 -r

--------------------------------------------------------------------------

:ENDPOST
--------------------------------------------------------------------------

.
====================

My English is poor.Please don't laugh at me.


Ask GOZARCK for a simple version of the "precomp_reflate_srep_lzma".
Every step can be intuitive, can make the rookie clearly understand.
I admit that this is a very good compression tool, with a breakthrough good tool!!
But I was extracting the time, an error, extracting the file out of thin air... I do not know where there is trouble, I was using Notepad to edit.
Thanks to the members of the forum, you have a better world!
Again, thanks to GOZARCK!
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  #7  
Old 04-11-2015, 03:30
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if not ShowChangeDiskWindow ('请找到分卷data0.bin,等待初始化并继续安装...', ExpandConstant('{src}'),'data0.bin') then break;
if not ISArcExtract ( 0, 0, ExpandConstant('{src}\data0.bin'), ExpandConstant('{app}'), '', false, '', '', ExpandConstant('{app}'), notPCFonFLY {PCFonFLY}) then break;
if not ISPrecompExtract( 0, 0, ExpandConstant('{app}\dlc_win64\ripper\game0.arc.d at'), ExpandConstant('{app}\dlc_win64\ripper\'), true) then break;


if not ShowChangeDiskWindow ('请插入下一个分卷data1.bin,等待初始化并继续安装...', ExpandConstant('{src}'),'data1.bin') then break;
if not ISArcExtract ( 0, 0, ExpandConstant('{src}\data1.bin'), ExpandConstant('{app}\archives_win64\'), '', false, '', '', ExpandConstant('{app}\archives_win64\'), notPCFonFLY {PCFonFLY}) then break;

if not ISPrecompExtract( 0, 0, ExpandConstant('{app}\archives_win64\game10.arc.da t'), ExpandConstant('{app}\archives_win64\'), true) then break;
if not ISPrecompExtract( 0, 0, ExpandConstant('{app}\archives_win64\game11.arc.da t'), ExpandConstant('{app}\archives_win64\'), true) then break;
if not ISPrecompExtract( 0, 0, ExpandConstant('{app}\archives_win64\game12.arc.da t'), ExpandConstant('{app}\archives_win64\'), true) then break;
if not ISPrecompExtract( 0, 0, ExpandConstant('{app}\archives_win64\game14.arc.da t'), ExpandConstant('{app}\archives_win64\'), true) then break;
if not ISPrecompExtract( 0, 0, ExpandConstant('{app}\archives_win64\game15.arc.da t'), ExpandConstant('{app}\archives_win64\'), true) then break;
if not ISPrecompExtract( 0, 0, ExpandConstant('{app}\archives_win64\game16.arc.da t'), ExpandConstant('{app}\archives_win64\'), true) then break;
if not ISPrecompExtract( 0, 0, ExpandConstant('{app}\archives_win64\game17.arc.da t'), ExpandConstant('{app}\archives_win64\'), true) then break;
if not ISPrecompExtract( 0, 0, ExpandConstant('{app}\archives_win64\game18.arc.da t'), ExpandConstant('{app}\archives_win64\'), true) then break;

if not ISPrecompExtract( 0, 0, ExpandConstant('{app}\archives_win64\game19.arc.da t'), ExpandConstant('{app}\archives_win64\'), true) then break;
if not ISPrecompExtract( 0, 0, ExpandConstant('{app}\archives_win64\game20.arc.da t'), ExpandConstant('{app}\archives_win64\'), true) then break;
if not ISPrecompExtract( 0, 0, ExpandConstant('{app}\archives_win64\game21.arc.da t'), ExpandConstant('{app}\archives_win64\'), true) then break;
if not ISPrecompExtract( 0, 0, ExpandConstant('{app}\archives_win64\game22.arc.da t'), ExpandConstant('{app}\archives_win64\'), true) then break;
if not ISPrecompExtract( 0, 0, ExpandConstant('{app}\archives_win64\game23.arc.da t'), ExpandConstant('{app}\archives_win64\'), true) then break;
if not ISPrecompExtract( 0, 0, ExpandConstant('{app}\archives_win64\game24.arc.da t'), ExpandConstant('{app}\archives_win64\'), true) then break;
if not ISPrecompExtract( 0, 0, ExpandConstant('{app}\archives_win64\game25.arc.da t'), ExpandConstant('{app}\archives_win64\'), true) then break;
if not ISPrecompExtract( 0, 0, ExpandConstant('{app}\archives_win64\game26.arc.da t'), ExpandConstant('{app}\archives_win64\'), true) then break;
if not ISPrecompExtract( 0, 0, ExpandConstant('{app}\archives_win64\game27.arc.da t'), ExpandConstant('{app}\archives_win64\'), true) then break;

if not ISPrecompExtract( 0, 0, ExpandConstant('{app}\archives_win64\game28.arc.da t'), ExpandConstant('{app}\archives_win64\'), true) then break;
if not ISPrecompExtract( 0, 0, ExpandConstant('{app}\archives_win64\game29.arc.da t'), ExpandConstant('{app}\archives_win64\'), true) then break;
if not ISPrecompExtract( 0, 0, ExpandConstant('{app}\archives_win64\game30.arc.da t'), ExpandConstant('{app}\archives_win64\'), true) then break;
if not ISPrecompExtract( 0, 0, ExpandConstant('{app}\archives_win64\game31.arc.da t'), ExpandConstant('{app}\archives_win64\'), true) then break;
if not ISPrecompExtract( 0, 0, ExpandConstant('{app}\archives_win64\game32.arc.da t'), ExpandConstant('{app}\archives_win64\'), true) then break;
if not ISPrecompExtract( 0, 0, ExpandConstant('{app}\archives_win64\game33.arc.da t'), ExpandConstant('{app}\archives_win64\'), true) then break;
if not ISPrecompExtract( 0, 0, ExpandConstant('{app}\archives_win64\game34.arc.da t'), ExpandConstant('{app}\archives_win64\'), true) then break;
if not ISPrecompExtract( 0, 0, ExpandConstant('{app}\archives_win64\game35.arc.da t'), ExpandConstant('{app}\archives_win64\'), true) then break;
if not ISPrecompExtract( 0, 0, ExpandConstant('{app}\archives_win64\game36.arc.da t'), ExpandConstant('{app}\archives_win64\'), true) then break;
if not ISPrecompExtract( 0, 0, ExpandConstant('{app}\archives_win64\game38.arc.da t'), ExpandConstant('{app}\archives_win64\'), true) then break;

if not ShowChangeDiskWindow ('请插入下一个分卷data2.bin,等待初始化并继续安装...', ExpandConstant('{src}'),'data2.bin') then break;
if not ISArcExtract ( 0, 0, ExpandConstant('{src}\data2.bin'), ExpandConstant('{app}\archives_win64\'), '', false, '', '', ExpandConstant('{app}\archives_win64\'), notPCFonFLY {PCFonFLY}) then break;
//run bat: Compression it with "precomp_reflate_srep_lzma"
if not ISExec ( 0, 0, 0, ExpandConstant('{app}\archives_win64\data2\Reflate Unpack.bat'), ExpandConstant(''), ExpandConstant('{app}\archives_win64\data2\'), '...',true) then break;
//DELTREE——Delete all files and folders
//DelTree(ExpandConstant('{app}\archives_win64\data2 '), True, True, True);
//DeleteFile(ExpandConstant('{app}\data_01.bin')); //test

if not ShowChangeDiskWindow ('请插入下一个分卷data3.bin,等待初始化并继续安装...', ExpandConstant('{src}'),'data3.bin') then break;
if not ISArcExtract ( 0, 0, ExpandConstant('{src}\data3.bin'), ExpandConstant('{app}\archives_win64\'), '', false, '', '', ExpandConstant('{app}\archives_win64\'), notPCFonFLY {PCFonFLY}) then break;
//run bat; Compression it with "Reflate_v2"
if not ISExec ( 0, 0, 0, ExpandConstant('{app}\archives_win64\data3\Unpack. bat'), ExpandConstant(''), ExpandConstant('{app}\archives_win64\data3\'), '...',true) then break;
//DelTree(ExpandConstant('{app}\archives_win64\data3 '), True, True, True); //test





This is the "mad max" decompression process

User run the "ReflateUnpack.bat" and "Unpack.bat" alone, and they are all out of the file is gone, very strange...
Is not the user's system lacks the reasons for extracting the plug?
My own computer to install all normal!!!

Last edited by GBT repack; 04-11-2015 at 04:05.
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  #8  
Old 06-11-2015, 02:45
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ShadowEagle ShadowEagle is offline
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Very very good. thanks a lot man!

Now we all have to find a way to show up the progress in inno setup for restoring. I hate cmds so much

Maybe Maste Razor can help us? Cheers



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  #9  
Old 10-11-2015, 02:27
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Quote:
Originally Posted by ShadowEagle View Post
Very very good. thanks a lot man!

Now we all have to find a way to show up the progress in inno setup for restoring. I hate cmds so much

Maybe Maste Razor can help us? Cheers



No one?
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  #10  
Old 10-11-2015, 02:41
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Wink

Quote:
Originally Posted by ShadowEagle View Post
No one?
Everyones trying mate...... We aren't Tony Stark.......

Well amigos anyone of you have MSC only bat....In need of it urgently......
__________________
We are such stuff as dreams are made on, and our little life is rounded with a sleep.

Last edited by RamiroCruzo; 10-11-2015 at 02:43.
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  #11  
Old 10-11-2015, 03:31
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Grumpy Grumpy is offline
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Quote:
Originally Posted by ramirocruzo View Post
everyones trying mate...... we aren't tony stark.......
yep, gave me a laugh
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  #12  
Old 10-11-2015, 18:44
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Angry

Quote:
Originally Posted by Grumpy View Post
yep, gave me a laugh
Hey..... (T_T) Atleast give a thought to my second line amigos......

By the way leave it........
o(╥﹏╥)o
。゚(゚´(00)`゚)゚。
。゚(゚´(00)`゚)゚。。゚(゚´(00)`゚)゚。

。゚(゚´(00)`゚)゚。
。゚(゚´(00)`゚)゚。
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  #13  
Old 07-11-2015, 21:12
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hi , please compresse.bat for black ops III
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  #14  
Old 07-11-2015, 21:28
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Quote:
Originally Posted by patric View Post
hi , please compresse.bat for black ops III
why should someone else do all the hardwork for you... 867 Files, 8 Folders. Figure it out for yourself, then you've accomplished something.
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  #15  
Old 11-11-2015, 05:45
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Well, I tried to make a cls-reflate and I succeed but I took few minutes to start and speed of decompression didn't exceed 2mb. So, I didn't post it.
If you like that, then I will post both compressor and decompressor.
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